So I decided I'd like to start playing Magic with the wife to give us something to do together but I'm overwhelmed. I bought the Magic Origins Deck Builder's Toolkit and have separated them into colors. I've read the instructions but I just don't get it. Could anyone help me get started? I need to know how to build a deck and the basic rules and strategy of gameplay.
This game is targeted at newer players. The rules are similar to the paper card game (and until you learn more advanced stuff, I'd say they are practically identical). Once you understand the rules, you can start building and playing decks with your IRL cards.
I would recommend building mono colour, and possibly building a tribal (most or all creatures are the same type - E.G. Zombie, Goblin etc.) for consistency.
100% best way is to find a patient friend & get them to walk you through a couple of games, with everything (including hands) revealed, so you get a feel for how the structure of the game works. Then play with hidden cards (such as your hand) actually hidden, and progress from there.
it's situations like these that make me miss Portal.
i've actually got a couple of special Portal introductory "battle decks", still factory sealed. they are a great way to learn how to play. I can even post them to you. there's nothing of any value in them (unless you like the art on the basic lands) but they are instructive. only downside is that they are from the 90s and they are missing a couple of the more complex card types in the game. it's dumbed down but it's a good start.
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Modern: G Tron, Vannifar, Jund, Druid/Vizier combo, Humans, Eldrazi Stompy (Serum Powder), Amulet, Grishoalbrand, Breach Titan, Turns, Eternal Command, As Foretold Living End, Elves, Cheerios, RUG Scapeshift
I found this link a while ago and had a friend who was just beginning in the game read it. It helped him a lot. It explains a lot of nuances very well.
To get started Izzetmage's way is fantastic. You could also try to find a Local Game Store (LGS) and ask someone to teach you the ropes. You mileage will vary with the community. Learning along side a friend can be a great way to get into the game if that's at all an option. If you have an Xbox or Playstation, Magic Duels is free last I knew. It's a great way to learn the basics of the game, and was free last I knew.
I've also saved a few links in my sig for these sorts of questions. The first is Reid Duke's Level One articles. It's a collection of writings explaining many of the aspects, theories, and mechanics you'll use in magic. The other, Who's the Beatdown, is a classic magic article you'll see referenced a lot. It holds some great info, and is a good read for new and old players.
I'd start with a few of the Level One articles, and begin applying these concepts to your deck building and game play. Work your way slowly through the articles while applying what you've learned and you'll get better. It may take some time, as it can be hard to read these sort of articles, but they help.
Once you feel like you've a good grasp of Magic, look into Patrick Chapin's Next Level Magic.
Was going to say, if you look up "wpn store locator" on Google it'll bring up a web tool that can tell you if there's any card stores in the area. They'll be willing to teach you as much as they need, it's kind of their job after all
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Deck size: 60 card minimum ~25 lands.
BGGRock
Modern
BRGJund
BBGRock
http://store.steampowered.com/app/316010/
This game is targeted at newer players. The rules are similar to the paper card game (and until you learn more advanced stuff, I'd say they are practically identical). Once you understand the rules, you can start building and playing decks with your IRL cards.
| Ad Nauseam
| Infect
Big Johnny.
(W/U)(B/R)GForm of Progenitus, Shape of a Scrubland
BRGJund Tokens with Prossh, the Magic Dragon Foil
URGAnimar, the RUG CleanerFoil
RRRFeldon of the Third Path 2.0 Foil
BG(B/G)Not Another Meren DeckFoil
UR(U/R)Mizzix, Y Control and X Burn Spells
(W/U)(B/R)GHarold Ramos - The 35 Foot Long Twinkie (In +1/+1 counters)
UB(U/B)Dragonlord Silumgar
it's situations like these that make me miss Portal.
i've actually got a couple of special Portal introductory "battle decks", still factory sealed. they are a great way to learn how to play. I can even post them to you. there's nothing of any value in them (unless you like the art on the basic lands) but they are instructive. only downside is that they are from the 90s and they are missing a couple of the more complex card types in the game. it's dumbed down but it's a good start.
https://www.isleofcards.com/magic-the-gathering-beginner-guide
Modern
xWBreakfast at Urza'sxW
UWGBantUWG
GWRNaya ZooRWG
https://www.dropbox.com/sh/79zyh0fkaao5wgi/AABAPXx5ymAiyo9qEkQRGJW1a?dl=0
I've also saved a few links in my sig for these sorts of questions. The first is Reid Duke's Level One articles. It's a collection of writings explaining many of the aspects, theories, and mechanics you'll use in magic. The other, Who's the Beatdown, is a classic magic article you'll see referenced a lot. It holds some great info, and is a good read for new and old players.
I'd start with a few of the Level One articles, and begin applying these concepts to your deck building and game play. Work your way slowly through the articles while applying what you've learned and you'll get better. It may take some time, as it can be hard to read these sort of articles, but they help.
Once you feel like you've a good grasp of Magic, look into Patrick Chapin's Next Level Magic.
Cheeri0sXWU
Reid Duke's Level One
Who's the Beatdown
Alt+0198=Æ