My favorite for casual or EDH is Necrologia. It's the perfect fixed Necropotence. I don't think there are any draw spells that care about vampires. Read the Bones is basic,and certainly good. I like Skeletal Scrying too, but again, that's old. There's not really anything legal in Standard that's all that good.
Asylum Visitor looks interesting, it's definitely a late-game card though. Otherwise, I was looking into Dark Confidant which isn't a vampire unfortunately. But seeing as how most spells would be low mana cost and the creatures would have life-link, I don't have a problem with the deck regularly costing life.
Asylum Visitor and Malakir Soothsayer are the only vampires I'm aware of that will draw you cards. Stensia Banquet is a cantrip that cares about vampires, and Sorin, Grim Nemesis is a vampire in the lore.
Beyond that, you're going to need to stray away from your vampire theme.
Asymlum visitor or Dark confidant seem like the best options, all the other ones are very inefficient. Nocropotence is an okay option, but using mana to deal damage is the most important thing, Asylum is a creature that also benefits from vampire effects.
Minions' Murmurs I always thought was fairly neat and not as utilized.
With all the removal in competitive decks or even casual decks, there's no reason to depend on that card, especially by turn 4. By turn 3, you could have 5 creatures already destroyed by any linear combination of lightning bolt and abrupt decay and swords to plowshares and force of will and hymn to tourach. Asylum isn't necessarily enough of a threat early game to be automatically targeted, your opponent would be better off saving removal for creatures like vampire nighthawk and vampire nocturnus. And if you make it to late game and they use removal on it, then they probably won't have the removal to get rid of a larger creature that you now have the mana for. It's just a weak enough card that you opponents won't take it seriously early on unless they are strictly running a removal based deck like a Delver deck, which gives it a better chance of not only dealing 3 damage per attack early game but still lasting to give you draw late game. it's just a strictly better card than that minions card. And against a delver deck specifically that functions in some way like a maverick deck, it would be very easy for a mono-black deck to destroy it with its immense creature control from cards like Chainer's Edict or Cabal Therapy which are still relevant even if they get force-of-willed or spell pierced.
Asymlum visitor or Dark confidant seem like the best options, all the other ones are very inefficient. Nocropotence is an okay option, but using mana to deal damage is the most important thing, Asylum is a creature that also benefits from vampire effects.
But necropotence isn't going to deal 3 per attack...it's not a vampire so it can't proc vampire spells...it can't block if my opponent is running tron or maverick or delve or anything of the sort. I'll give it a try, but there's a reason why it's only worth a few dollars despite your claim that it's "the most efficient draw card ever printed." Skullclamp is banned from everything except vintage and commander. Mask of memory is just a less ideal "Sword of Fire and Ice."
Asymlum visitor or Dark confidant seem like the best options, all the other ones are very inefficient. Nocropotence is an okay option, but using mana to deal damage is the most important thing, Asylum is a creature that also benefits from vampire effects.
But necropotence isn't going to deal 3 per attack...it's not a vampire so it can't proc vampire spells...it can't block if my opponent is running tron or maverick or delve or anything of the sort. I'll give it a try, but there's a reason why it's only worth a few dollars despite your claim that it's "the most efficient draw card ever printed." Skullclamp is banned from everything except vintage and commander. Mask of memory is just a less ideal "Sword of Fire and Ice."
It's banned in Legacy and restricted in Vintage. That's why Necropotence is only ~$7. Not because it isn't good, but because it's not available to use in most formats. Necropotence is absolutely one of the strongest card draw spells ever printed. Yawgmoth's Bargain is stronger, but it's also banned in Commander in addition to banned in Legacy/restricted in Vintage. (Also it's a 6-drop and black can't cheat enchantments into play easily.)
The fact those those are on the reserve list would be one very good reason they are expensive. Necropotence is arguably one of the most powerful cards ever printed. Sleeve up a classic necro deck and it becomes obvious. Being restricted holds it down significantly as building around it and consistency requires 4 copies. Actually a black weenie deck utilized it back in the day to dump a small army onto the field in short order. Would work very well with vampires if you ignore the format restriction/banned list.
Ah, memories of the black summer of 96... good times
I know a lot of these zero drop creatures die as they come into play Songs of the Damned is a great way to generate mana. That is, if you are using Hangarback Walker and Shifting Wall style stuff. It can make you a who lot of mana. You can splash green to grab Glimpse of Nature for another draw effect, as last I counted you can run 28 total "0" cmc mana creatures when you include things like Hangarback Walker and Shifting Wall. Running a green splash for Glimpse also opens up Land Grant, with a few Bayous as support.
I tried to build this a while ago, but never thought to run Ad Nauseam. Food for thought for sure.
For standard
succumb to temptation
Live fast
For casual
Sign in blood
Night's Whisper
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
Glint-Sleeve Siphoner is new.
Malakir Soothsayer is a vampire..
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
Cheers!
Krichaiushii on PucaTrade.
Beyond that, you're going to need to stray away from your vampire theme.
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
With all the removal in competitive decks or even casual decks, there's no reason to depend on that card, especially by turn 4. By turn 3, you could have 5 creatures already destroyed by any linear combination of lightning bolt and abrupt decay and swords to plowshares and force of will and hymn to tourach. Asylum isn't necessarily enough of a threat early game to be automatically targeted, your opponent would be better off saving removal for creatures like vampire nighthawk and vampire nocturnus. And if you make it to late game and they use removal on it, then they probably won't have the removal to get rid of a larger creature that you now have the mana for. It's just a weak enough card that you opponents won't take it seriously early on unless they are strictly running a removal based deck like a Delver deck, which gives it a better chance of not only dealing 3 damage per attack early game but still lasting to give you draw late game. it's just a strictly better card than that minions card. And against a delver deck specifically that functions in some way like a maverick deck, it would be very easy for a mono-black deck to destroy it with its immense creature control from cards like Chainer's Edict or Cabal Therapy which are still relevant even if they get force-of-willed or spell pierced.
But necropotence isn't going to deal 3 per attack...it's not a vampire so it can't proc vampire spells...it can't block if my opponent is running tron or maverick or delve or anything of the sort. I'll give it a try, but there's a reason why it's only worth a few dollars despite your claim that it's "the most efficient draw card ever printed." Skullclamp is banned from everything except vintage and commander. Mask of memory is just a less ideal "Sword of Fire and Ice."
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
Ah, memories of the black summer of 96... good times
Also, I'd love to see a $300 Ancestral Recall or Time Vault.
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
I know a lot of these zero drop creatures die as they come into play Songs of the Damned is a great way to generate mana. That is, if you are using Hangarback Walker and Shifting Wall style stuff. It can make you a who lot of mana. You can splash green to grab Glimpse of Nature for another draw effect, as last I counted you can run 28 total "0" cmc mana creatures when you include things like Hangarback Walker and Shifting Wall. Running a green splash for Glimpse also opens up Land Grant, with a few Bayous as support.
I tried to build this a while ago, but never thought to run Ad Nauseam. Food for thought for sure.
Cheeri0sXWU
Reid Duke's Level One
Who's the Beatdown
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