$10 drafts every Wednesday night, and FNM is $15 usually. My LGS always has an ongoing 3-for-$10 special on newly released sets (ignoring special cases like Eternal Masters or Modern Masters, of course).
I didn't play, but the paper at my LGS said $12 for Conspiracy 2 draft.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
$15 is pretty common. For 8 players in a pod, that just about covers the price of the box being used for the card pool and the prizes. You will occasionally see places using lower entry fees to undercut the competition in the area, if there are no prize packs, or if they allow players to bring their own packs to add to the card pool/prize pool. $12 might also be used to make the prize packs free to the players, although it means the tournament is running at a loss (but it gets customers in the door, which increases the odds of another sale in the store by magnitudes).
^ I'm a big fan of rare redrafting, but jeez, they should at least sell you the boosters at MSRP if they're going to not have any prize support...
I've usually seen 12-15, with 15 usually coming with prize support. The college club where I drafted would have $10 drafts, or $1 if you had your own packs. That was nice.
In SoCal I've seen $7.50 or bring your own packs draft no prize, as well as $15 a box is split between 8 players for the draft and prize. Though packs can be gotten at several places for $2.50-2.75 so it might be crazy here.
The store I go to it's $20 bucks CAD (5$ per booster and 5$ entry) You get a pack for each match win (no top 4 or top 8 only prizes - although if you win all 3 matches you get 3 packs)
Standard and Modern are just $5 with the same prize payout.
Basically, you only have to win one match and you've just free-rolled your entry fee.
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Rose tint my world, keep me safe from my trouble and pain.
$10 rare redraft, $12 keep draft with prize support or Conspiracy draft (we don't redraft Conspiracy sets to avoid feel-bad moments where you redraft a bunch of draft matters cards), $25 for Masters sets without prizes (once again, no redrafts on Masters), $30 for any Masters set with MM1 packs as prize support.
Generally, boosters are $4 but $3 for 10 on any relatively recent set (going back to about Tarkir block, tax is included in price) or $10 plus tax for Masters sets.
$15 rare redraft. Used to be $10, then moved to $12, then finally to $15
Find a different store, man. Any store that's charging you prize-support prices and then forcing you to do redrafts instead of giving you actual prizes is not worth going to.
$15 rare redraft. Used to be $10, then moved to $12, then finally to $15
Find a different store, man. Any store that's charging you prize-support prices and then forcing you to do redrafts instead of giving you actual prizes is not worth going to.
I haven't drafted in months and draft died pretty quickly after they started charging that much. But they still wonder why and use the low Canadian dollar as the reason for the increase
$15 pretty much everywhere in the twin cities I think. When I first started it was $14 at my main LGS, but got bumped up to $15 sometime later because it made no difference in getting more people in to draft of course as driving further to save a dollar on entry fee is counterintuitive.
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"Yawgmoth," Freyalise whispered as she set the bomb, "now you will pay for your treachery."
$15 rare redraft. Used to be $10, then moved to $12, then finally to $15
Find a different store, man. Any store that's charging you prize-support prices and then forcing you to do redrafts instead of giving you actual prizes is not worth going to.
I haven't drafted in months and draft died pretty quickly after they started charging that much. But they still wonder why and use the low Canadian dollar as the reason for the increase
You should tell them they're way over-charging. They might change the entry fee back to what it was, or start offering real prize support.
From a business perspective, Magic tournaments held at a LGS are not about making money on the entry fee; many tournaments are run at cost or at a loss. (At least when compared to the retail price they would have sold the packs for. They'll still make a little money on the difference between the entry fees and the wholesale price they paid to get the packs.) The tournament is about building a regular customer base and getting people in the front door. The biggest hurdle to making a sale as a store owner is getting someone to actually walk in to your store, and a tournament gets a bunch of people in. Just think about how many times you've seen someone attending a tournament buying a few cards or sleeves or a deck box or snacks, etc. while they're there. That's how you make money from Magic tournaments.
A good analogy might be a movie theater. Most theaters aren't making bank on the ticket prices, they're doing it on the concessions.
(Also known as Xenphire)
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)Death and Taxes
Pauper
UB Teachings
Tortured Existence
Murasa Tron
Modern
Pod (RIP)
Bloom(RIP)
Merfolk
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
$8 for a routine draft in Providence was the lowest I've seen.
I've usually seen 12-15, with 15 usually coming with prize support. The college club where I drafted would have $10 drafts, or $1 if you had your own packs. That was nice.
Standard and Modern are just $5 with the same prize payout.
Basically, you only have to win one match and you've just free-rolled your entry fee.
Generally, boosters are $4 but $3 for 10 on any relatively recent set (going back to about Tarkir block, tax is included in price) or $10 plus tax for Masters sets.
UBR Sedris
RG Omnath, Locus of Rage
UB The Scarab God
RUG Maelstrom Wanderer
WU Dragonlord Ojutai
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
I haven't drafted in months and draft died pretty quickly after they started charging that much. But they still wonder why and use the low Canadian dollar as the reason for the increase
Currently Playing:
Retired
From a business perspective, Magic tournaments held at a LGS are not about making money on the entry fee; many tournaments are run at cost or at a loss. (At least when compared to the retail price they would have sold the packs for. They'll still make a little money on the difference between the entry fees and the wholesale price they paid to get the packs.) The tournament is about building a regular customer base and getting people in the front door. The biggest hurdle to making a sale as a store owner is getting someone to actually walk in to your store, and a tournament gets a bunch of people in. Just think about how many times you've seen someone attending a tournament buying a few cards or sleeves or a deck box or snacks, etc. while they're there. That's how you make money from Magic tournaments.
A good analogy might be a movie theater. Most theaters aren't making bank on the ticket prices, they're doing it on the concessions.
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)