I played jeskai and had a super quick start, getting him down to three life and tapped out. When he says go I show him Master the Way with four cards in hand.
So, uh... when he said "Go," why did you show him Master the Way? Why didn't you just cast Master the Way?
One explanation I can think of for showing Master the Way EOT instead of casting it during his turn is to show the opponent that "Look, I didn't topdeck it, I had the win in my hand all the while."
Personally I find it to be a very small matter, and if your opponent feels offended, just give a friendly smile and don't do it next time
If I have a Claim in hand, I'll say 'sure' or something to the Splinter Twin and let him activate the Pestermite and then use it in response to the untap-trigger (after it's been targeted, naturally).
Of I have a Charm, I'll shrug or something and ask how many - maybe make a joke about it. And once he's made a million, I'll cast it and see if I win (not that I actually board in Rakdos Charm against Twin, as only a very desperate Twin-player goes for it when BR is kept untapped...).
If I have it in the deck but not on hand, I'll just scoop. No reason to give them information that I MIGHT have something in the deck that could be used.
I'll concede to the Ad Nauseum combo, because I can't really beat it. If I have a Bolt or Terminate, I might let them go through with it to see if they go for the Maniac-route AND have boarded out all counters, but really, what are the odds?
If I have Abrupt Decay, sure they have to go through it. Because then I have a small chance of stopping them (though they'll most likely go for the Lightning Storm if I'm playing BG).
Against Scapeshift, I'll make them play it out because after a long game, that deck might actually just lose to itself by having drawn too many mountains.
I do it the same way, except that I do it regardless of whether I have it in my hand at the time or in my deck. When I played Griselbanned, I didn't have any type of removal in a BR deck, other than Pyroclasm from the side. Still I am not going to take the time to tell the opponent my whole deck list, nor is he interested.
If I ask "how many?" once in 20 matches, people catch on that you have them in hand. Trust me when I say that people are dumb enough to make more than necessary and then lose to Rakdos Charm. Trust me also when they have to make more than would be lethal to themselves because their life total is lower. I ask how many copies are you putting into play each and every time; yes even if I am playing Mono Blue Taking Turns. I'm not insulting anybody's intelligence by making someone play it out.
Example: I was testing against a guy during Shards of Alara Standard who was on Jund. He told me from the beginning that he won the game because he had 3 Bloodbraid Elf. I told him that I wanted to play it out. I was on Cruel Grixis. I ended up winning the game. It was tough, but that's why people play it out instead of flashing a card.
When I played Griselbanned, I don't flash 2 land, Faithless Looting, Griselbrand, and Goryo's Vengeance. I play the game out. That's why I play Magic - to play cards. When play testing, shortcuts help save time, but in actual tournament play, especially Competitive REL, I play it out. You never really know what's in your opponents' heads, unless you have some secret that I don't.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
Generally, you shouldn't announce your victory before you've won.
I bet that some combo players get frustrated at me for not scooping to their combo, and playing dumb while they figure out how to do a proper shortcut.
them: I play splinter twin
me: Okay...
them: eh? eh?
me: I pass priority, Splinter Twin resolves.
them(confused): Do I win?
me: Nope, I'm still at 14 life
them: I make a bunch of dudes and attack
me: how do you make a bunch of dudes?
them: (they actually explain the combo now)
me: how many is a bunch? like 9?
them: hundreds (since I'm not at hundreds of life, and they're not a hundreds of life, I let it pass)
me: okay, what next?
them: uhh... I attack?
me: attack with what?
them: the dudes
me: what dudes? be more specific.
them: all of them.
There's a good reason I do this too. There are a number of answers to the splinter twin combo, and the details of how many they make, and how many they attack with matters a lot. This method might seem needlessly obtuse, but If I just straight out ask for the information I need, I'm also giving my opponent some information on what my answer might be.
There are tons of other combos that can be interacted with at instant speed, so when people try to play the "I win" card like that, I rarely let them get away with it.
-------------------------------------------
A proper shortcut isn't hard to do anyway.
it could have gone this way
him: I cast splinter Twin
me: Okay...
him(proposing a shortcut): I tap deciever exarch to create a new exarch. I untap my nontoken exarch. I repeat this process 1 million times
me: okay... or in responce to tapping deciever exarch the first time, I do X
him: go to combat
me: okay...
him: attack you with all the tokens
And then I either have an answer or die from lethal. Is that so hard?
So, uh... when he said "Go," why did you show him Master the Way? Why didn't you just cast Master the Way?
Because Master the Way is a sorcery, which I can only cast in my Main Phase (see Turn structure for more information on that).
No reason to be snooty with him dude, he's asking why you didn't just cast it for the win instead of cause a big issue of coming across as arrogant.
Based on the way you're responding to him it's starting to feel like the story was biased in your favor. Did you have some sort of smug expression on your face? Say something differently than what you put?
Generally, you shouldn't announce your victory before you've won.
I bet that some combo players get frustrated at me for not scooping to their combo, and playing dumb while they figure out how to do a proper shortcut.
them: I play splinter twin
me: Okay...
them: eh? eh?
me: I pass priority, Splinter Twin resolves.
them(confused): Do I win?
me: Nope, I'm still at 14 life
them: I make a bunch of dudes and attack
me: how do you make a bunch of dudes?
them: (they actually explain the combo now)
me: how many is a bunch? like 9?
them: hundreds (since I'm not at hundreds of life, and they're not a hundreds of life, I let it pass)
me: okay, what next?
them: uhh... I attack?
me: attack with what?
them: the dudes
me: what dudes? be more specific.
them: all of them.
There's a good reason I do this too. There are a number of answers to the splinter twin combo, and the details of how many they make, and how many they attack with matters a lot. This method might seem needlessly obtuse, but If I just straight out ask for the information I need, I'm also giving my opponent some information on what my answer might be.
There are tons of other combos that can be interacted with at instant speed, so when people try to play the "I win" card like that, I rarely let them get away with it.
As well as makes sure that they don't backtrack on an assumption that was made in order to benefit themselves.
(During declare attackers I cast Rakdos Charm, how many did you make? - Oh... uhh... I only made 5).
So, uh... when he said "Go," why did you show him Master the Way? Why didn't you just cast Master the Way?
Because Master the Way is a sorcery, which I can only cast in my Main Phase (see Turn structure for more information on that).
No reason to be snooty with him dude, he's asking why you didn't just cast it for the win instead of cause a big issue of coming across as arrogant.
Based on the way you're responding to him it's starting to feel like the story was biased in your favor. Did you have some sort of smug expression on your face? Say something differently than what you put?
Generally, you shouldn't announce your victory before you've won.
I bet that some combo players get frustrated at me for not scooping to their combo, and playing dumb while they figure out how to do a proper shortcut.
them: I play splinter twin
me: Okay...
them: eh? eh?
me: I pass priority, Splinter Twin resolves.
them(confused): Do I win?
me: Nope, I'm still at 14 life
them: I make a bunch of dudes and attack
me: how do you make a bunch of dudes?
them: (they actually explain the combo now)
me: how many is a bunch? like 9?
them: hundreds (since I'm not at hundreds of life, and they're not a hundreds of life, I let it pass)
me: okay, what next?
them: uhh... I attack?
me: attack with what?
them: the dudes
me: what dudes? be more specific.
them: all of them.
There's a good reason I do this too. There are a number of answers to the splinter twin combo, and the details of how many they make, and how many they attack with matters a lot. This method might seem needlessly obtuse, but If I just straight out ask for the information I need, I'm also giving my opponent some information on what my answer might be.
There are tons of other combos that can be interacted with at instant speed, so when people try to play the "I win" card like that, I rarely let them get away with it.
As well as makes sure that they don't backtrack on an assumption that was made in order to benefit themselves.
(During declare attackers I cast Rakdos Charm, how many did you make? - Oh... uhh... I only made 5).
ad 1,
I know my answer was sarcastic but it's quite obvious why I did it: It saves time. Casting the thing would have meant untapping, drawing, tapping the lands etc. That's why people just show cards when they're sure it's over. I didn't want to make him feel like I was wasting his time, and I didn't want to waste mine either.
To answer the second part of your question, I think I described the situation in a pretty objective manner. Also, the way he complained to me made it pretty clear that he was more upset about the card-showing thing itself than my tone.
ad 2,
I'd even go as far as luring players into making such mistakes (if it's a game I REALLY want to win):
example:
A:"I cast twin onto my exarch".
B:"Ok yeah, so basically how this works is that you copy the exarch a million times and then attack me with it, right"?
A:"Yes".
B:"Ok, so that's what you're doing"
A:"Yes"
B:"Okay, Rakdos Charm after you're done with your million copies".
Of course a good player will never fall for this nonsense but a mediocre one might.
So, uh... when he said "Go," why did you show him Master the Way? Why didn't you just cast Master the Way?
Because Master the Way is a sorcery, which I can only cast in my Main Phase (see Turn structure for more information on that).
Har har, wise guy.
Your opponent's tapped out and passing priority; why do you need to win the game in their end step/your upkeep by asking for a concession, instead of just winning in your first main phase? That's the question. It's not MTGO, you don't have stops set that you need to click through.
I wasn't asking for a concession. I wasn't asking for anything, actually. He should have looked at Master the Way and scooped because there isn't a card in the format that could have saved him. Still, I don't see why showing him the card would be considered arrogant. If anything I was doing him a favor because I didn't waste the time that he needed to win the other two games.
I wasn't asking for a concession. I wasn't asking for anything, actually. He should have looked at Master the Way and scooped because there isn't a card in the format that could have saved him. Still, I don't see why showing him the card would be considered arrogant. If anything I was doing him a favor because I didn't waste the time that he needed to win the other two games.
When you say "that important" you imply that my action had some kind of a "cost" attached to it, and that that cost was too high for the six seconds it bought me. What exactly was that cost, in your opinion?
If such a cost were nonexistent then your question would be pretty meaningless because the obvious answer to it would be "because why not? It's free".
I wasn't asking for a concession. I wasn't asking for anything, actually. He should have looked at Master the Way and scooped because there isn't a card in the format that could have saved him. Still, I don't see why showing him the card would be considered arrogant. If anything I was doing him a favor because I didn't waste the time that he needed to win the other two games.
Regarding the bold - then what were you doing? Showing off?
If you didn't want him to concede then, why bother showing the card?
I don't think it REALLY makes you look arrogant, but obviously there are people who would take it that way. Sometimes it's worth playing around people being overly sensitive, just like it's sometimes worth playing around a trick. Obviously the cost associated to saving that few seconds is having to listen to a minute of whining.
I wasn't asking for a concession. I wasn't asking for anything, actually. He should have looked at Master the Way and scooped because there isn't a card in the format that could have saved him. Still, I don't see why showing him the card would be considered arrogant. If anything I was doing him a favor because I didn't waste the time that he needed to win the other two games.
Regarding the bold - then what were you doing? Showing off?
If you didn't want him to concede then, why bother showing the card?
I said "I wasn't asking for a concession". Of course I wanted him to concede, as everything else is a waste of time in such a situation. However, what I did is still different from saying "Here's master the way, now concede". THAT really comes across as arrogant and I can see why. By just showing him the card I was giving him the opportunity to realize for himself that it's over.
I don't see what you did as different at all.
I don't see either of them as arrogant, but there's no real difference between just showing the card and showing the card and asking him to concede.
Especially with the following in mind:
He was like "yeah, what?" and i replied (in a normal tone) "it means you're dead next turn".
What I've learned in playing magic since the late 90's is that some players have absurdly fragile egos and practically anything you do will upset them once they get salty about not winning (look for one of the "good game" or handshake discussion threads for an example of this.) The best advice I can give is this: Stop worrying about these people. It's on them that they are so invested in a game, and are so worried about being slighted, that they will get angry and tell you off over nothing. It's not your job to go around walking on eggshells because a few people are super sensitive.
You did nothing wrong. Any reasonable person there would say "yup, you got me" and scoop. He's tapped out with no possible answer in the format. Him getting upset about "not playing it out" when all this would have meant was you drawing for turn, tapping, then showing him the card with the EXACT SAME RESULT is just him being a huge baby. Don't dwell on stuff like this - again, that's on him, not you. People need to grow up and stop treating random LGS events so super seriously.
Note: I'm not saying you always concede - the various splinter twin examples are good ones. Especially in game 1, make your opponent show you they have the combo or let them worry you have a response and mess up the math, especially at a big tournament. However, when it's obvious you have no answer like in the OP, just say GG, don't get salty.
When you say "that important" you imply that my action had some kind of a "cost" attached to it, and that that cost was too high for the six seconds it bought me. What exactly was that cost, in your opinion?
If such a cost were nonexistent then your question would be pretty meaningless because the obvious answer to it would be "because why not? It's free".
I implied nothing of the sort. You said: "If anything I was doing him a favor because I didn't waste the time that he needed to win the other two games." If the matches you are playing hinge on having that extra 6 seconds, then it's likely at least one of you is slow-playing, and a judge should be called. If saving 6 seconds doesn't matter, then you weren't doing your opponent any favours, so next time just play it out.
OP, what you did was fine. You were in fact asking for a concession to save a few priority passes. I do this all the time. I appreciate it when my opponents do it. Usually it'd be demonstrative of mutual respect and trust, each extended in the interest of saving time and energy. Probably this guy would have appreciated it if he was in a better mood. Losing is frustrating.
It's good that you reflect on interactions like these to try to identify ways you can do better in the future. In this case, there is not too much that the internet can tell you to do differently based on the story you told. Perhaps with the myriad minutia of the encounter that you know about from having experienced it, you can glean some insight into better ways to approach the situation next time.
If I were to try to reflect on an experience like this, I would consider the history I have with my opponent and his or her history as a player, and I would consider the presentation of my action. These are nuanced and complex, and we don't and can't know them well enough to give you advice except to say that you should be cognizant of these factors.
When you say "that important" you imply that my action had some kind of a "cost" attached to it, and that that cost was too high for the six seconds it bought me. What exactly was that cost, in your opinion?
If such a cost were nonexistent then your question would be pretty meaningless because the obvious answer to it would be "because why not? It's free".
I implied nothing of the sort. You said: "If anything I was doing him a favor because I didn't waste the time that he needed to win the other two games." If the matches you are playing hinge on having that extra 6 seconds, then it's likely at least one of you is slow-playing, and a judge should be called. If saving 6 seconds doesn't matter, then you weren't doing your opponent any favours, so next time just play it out.
That makes absolutely no sense. Why is wasting 6 seconds better than saving them when saving them is, as you said, absolutely free?
When you say "next time just play it out" you imply that this has some kind of advantage. Again: What advantage is that?
At GP Montreal I passed my turn with no cards in hand, and at 5 or less life. I had a morph in play and nothing else. My opponent shows me Sarkhan's Rage on my end step (he's tapped out so he's just insinuating that he's killing me next turn), but my morph was Stratus Dancer.
It was an awkward spot because I can't just counter it as he hasnt/can't actually cast it, but if I tell him that it's not actually game over then he can deduce that he should do something other than casting the Rage.
I don't think it's necessarily poor etiquette, but I think it's poor practice in general. Just have a little patience.
At GP Toronto I passed my turn with no cards in hand, and at 5 or less life. I had a morph in play and nothing else. My opponent shows me Sarkhan's Rage on my end step (he's tapped out so he's just insinuating that he's killing me next turn), but my morph was Stratus Dancer.
It was an awkward spot because I can't just counter it as he hasnt/can't actually cast it, but if I tell him that it's not actually game over then he can deduce that he should do something other than casting the Rage.
I don't think it's necessarily poor etiquette, but I think it's poor practice in general. Just have a little patience.
Well, you weren't tapped out, so that was bad by your opponent. OP said opponent was tapped out, which makes a huge difference.
Basically you were asking for information on whether or not he could stop you. If not then you win, but if he could stop you then you just gained some valuable information in a pretty sneaky way. Now you can conserve your cards and play differently then you would have if you just played them out the old fashioned way.
Did you reveal then pause?
Reveal then go on with the untap, upkeep?
Basically, if you revealed and then waited for him to concede I can understand his point. You're the one wasting time in that instance. If he starts to scoop while you're untapping that makes sense.
If not, draw a card and cast.
When you say "that important" you imply that my action had some kind of a "cost" attached to it, and that that cost was too high for the six seconds it bought me. What exactly was that cost, in your opinion?
If such a cost were nonexistent then your question would be pretty meaningless because the obvious answer to it would be "because why not? It's free".
I implied nothing of the sort. You said: "If anything I was doing him a favor because I didn't waste the time that he needed to win the other two games." If the matches you are playing hinge on having that extra 6 seconds, then it's likely at least one of you is slow-playing, and a judge should be called. If saving 6 seconds doesn't matter, then you weren't doing your opponent any favours, so next time just play it out.
That makes absolutely no sense. Why is wasting 6 seconds better than saving them when saving them is, as you said, absolutely free?
When you say "next time just play it out" you imply that this has some kind of advantage. Again: What advantage is that?
The advantage is that it would have been faster. Revealing the card and waiting to see if they concede isn't actually any faster than picking up your card for the next turn (you don't even have to look at it) and dropping Master the Way. If you want can even reveal your hand immediately as you pick up your next card and say, "Master targeting you" or whatever. That takes at most 1 second, certainly not six, and is probably faster on average than showing them the card and waiting for them to concede... either way usually ends the game in < 1 second, but actually casting it results in ~ 0 arguments or discussions, whereas just revealing the card will result in discussion some % of the time.
(If you count the time spent arguing about it on the internet afterward, just casting it obviously comes out way ahead )
Modern Warp / UR Control / UR Storm / Naya Breachshift / ElectroBalance
Solidarity / Lands / Sneak and Show / Grixis Delver / Reanimator / Belcher / Storm / Dredge
So, uh... when he said "Go," why did you show him Master the Way? Why didn't you just cast Master the Way?
Because Master the Way is a sorcery, which I can only cast in my Main Phase (see Turn structure for more information on that).
Personally I find it to be a very small matter, and if your opponent feels offended, just give a friendly smile and don't do it next time
Level 2 Judge
Token and Playmat Store
Beyond the Guildpact
I do it the same way, except that I do it regardless of whether I have it in my hand at the time or in my deck. When I played Griselbanned, I didn't have any type of removal in a BR deck, other than Pyroclasm from the side. Still I am not going to take the time to tell the opponent my whole deck list, nor is he interested.
If I ask "how many?" once in 20 matches, people catch on that you have them in hand. Trust me when I say that people are dumb enough to make more than necessary and then lose to Rakdos Charm. Trust me also when they have to make more than would be lethal to themselves because their life total is lower. I ask how many copies are you putting into play each and every time; yes even if I am playing Mono Blue Taking Turns. I'm not insulting anybody's intelligence by making someone play it out.
Example: I was testing against a guy during Shards of Alara Standard who was on Jund. He told me from the beginning that he won the game because he had 3 Bloodbraid Elf. I told him that I wanted to play it out. I was on Cruel Grixis. I ended up winning the game. It was tough, but that's why people play it out instead of flashing a card.
When I played Griselbanned, I don't flash 2 land, Faithless Looting, Griselbrand, and Goryo's Vengeance. I play the game out. That's why I play Magic - to play cards. When play testing, shortcuts help save time, but in actual tournament play, especially Competitive REL, I play it out. You never really know what's in your opponents' heads, unless you have some secret that I don't.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)I bet that some combo players get frustrated at me for not scooping to their combo, and playing dumb while they figure out how to do a proper shortcut.
them: I play splinter twin
me: Okay...
them: eh? eh?
me: I pass priority, Splinter Twin resolves.
them(confused): Do I win?
me: Nope, I'm still at 14 life
them: I make a bunch of dudes and attack
me: how do you make a bunch of dudes?
them: (they actually explain the combo now)
me: how many is a bunch? like 9?
them: hundreds (since I'm not at hundreds of life, and they're not a hundreds of life, I let it pass)
me: okay, what next?
them: uhh... I attack?
me: attack with what?
them: the dudes
me: what dudes? be more specific.
them: all of them.
There's a good reason I do this too. There are a number of answers to the splinter twin combo, and the details of how many they make, and how many they attack with matters a lot. This method might seem needlessly obtuse, but If I just straight out ask for the information I need, I'm also giving my opponent some information on what my answer might be.
There are tons of other combos that can be interacted with at instant speed, so when people try to play the "I win" card like that, I rarely let them get away with it.
-------------------------------------------
A proper shortcut isn't hard to do anyway.
it could have gone this way
him: I cast splinter Twin
me: Okay...
him(proposing a shortcut): I tap deciever exarch to create a new exarch. I untap my nontoken exarch. I repeat this process 1 million times
me: okay... or in responce to tapping deciever exarch the first time, I do X
him: go to combat
me: okay...
him: attack you with all the tokens
And then I either have an answer or die from lethal. Is that so hard?
No reason to be snooty with him dude, he's asking why you didn't just cast it for the win instead of cause a big issue of coming across as arrogant.
Based on the way you're responding to him it's starting to feel like the story was biased in your favor. Did you have some sort of smug expression on your face? Say something differently than what you put?
As well as makes sure that they don't backtrack on an assumption that was made in order to benefit themselves.
(During declare attackers I cast Rakdos Charm, how many did you make? - Oh... uhh... I only made 5).
Modern Warp / UR Control / UR Storm / Naya Breachshift / ElectroBalance
Solidarity / Lands / Sneak and Show / Grixis Delver / Reanimator / Belcher / Storm / Dredge
ad 1,
I know my answer was sarcastic but it's quite obvious why I did it: It saves time. Casting the thing would have meant untapping, drawing, tapping the lands etc. That's why people just show cards when they're sure it's over. I didn't want to make him feel like I was wasting his time, and I didn't want to waste mine either.
To answer the second part of your question, I think I described the situation in a pretty objective manner. Also, the way he complained to me made it pretty clear that he was more upset about the card-showing thing itself than my tone.
ad 2,
I'd even go as far as luring players into making such mistakes (if it's a game I REALLY want to win):
example:
A:"I cast twin onto my exarch".
B:"Ok yeah, so basically how this works is that you copy the exarch a million times and then attack me with it, right"?
A:"Yes".
B:"Ok, so that's what you're doing"
A:"Yes"
B:"Okay, Rakdos Charm after you're done with your million copies".
Of course a good player will never fall for this nonsense but a mediocre one might.
Your opponent's tapped out and passing priority; why do you need to win the game in their end step/your upkeep by asking for a concession, instead of just winning in your first main phase? That's the question. It's not MTGO, you don't have stops set that you need to click through.
Was saving 6 seconds really that important?
If such a cost were nonexistent then your question would be pretty meaningless because the obvious answer to it would be "because why not? It's free".
Regarding the bold - then what were you doing? Showing off?
If you didn't want him to concede then, why bother showing the card?
I said "I wasn't asking for a concession". Of course I wanted him to concede, as everything else is a waste of time in such a situation. However, what I did is still different from saying "Here's master the way, now concede". THAT really comes across as arrogant and I can see why. By just showing him the card I was giving him the opportunity to realize for himself that it's over.
I don't see either of them as arrogant, but there's no real difference between just showing the card and showing the card and asking him to concede.
Especially with the following in mind:
You were asking him to concede, verbally or not.
You did nothing wrong. Any reasonable person there would say "yup, you got me" and scoop. He's tapped out with no possible answer in the format. Him getting upset about "not playing it out" when all this would have meant was you drawing for turn, tapping, then showing him the card with the EXACT SAME RESULT is just him being a huge baby. Don't dwell on stuff like this - again, that's on him, not you. People need to grow up and stop treating random LGS events so super seriously.
Note: I'm not saying you always concede - the various splinter twin examples are good ones. Especially in game 1, make your opponent show you they have the combo or let them worry you have a response and mess up the math, especially at a big tournament. However, when it's obvious you have no answer like in the OP, just say GG, don't get salty.
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588
I implied nothing of the sort. You said: "If anything I was doing him a favor because I didn't waste the time that he needed to win the other two games." If the matches you are playing hinge on having that extra 6 seconds, then it's likely at least one of you is slow-playing, and a judge should be called. If saving 6 seconds doesn't matter, then you weren't doing your opponent any favours, so next time just play it out.
It's good that you reflect on interactions like these to try to identify ways you can do better in the future. In this case, there is not too much that the internet can tell you to do differently based on the story you told. Perhaps with the myriad minutia of the encounter that you know about from having experienced it, you can glean some insight into better ways to approach the situation next time.
If I were to try to reflect on an experience like this, I would consider the history I have with my opponent and his or her history as a player, and I would consider the presentation of my action. These are nuanced and complex, and we don't and can't know them well enough to give you advice except to say that you should be cognizant of these factors.
That makes absolutely no sense. Why is wasting 6 seconds better than saving them when saving them is, as you said, absolutely free?
When you say "next time just play it out" you imply that this has some kind of advantage. Again: What advantage is that?
It was an awkward spot because I can't just counter it as he hasnt/can't actually cast it, but if I tell him that it's not actually game over then he can deduce that he should do something other than casting the Rage.
I don't think it's necessarily poor etiquette, but I think it's poor practice in general. Just have a little patience.
Well, you weren't tapped out, so that was bad by your opponent. OP said opponent was tapped out, which makes a huge difference.
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588
BChainer, Dementia Master(Big Mana/Reanimator)
BRRakdos, The Showstopper (Mass Life Loss/Ramp)
BUThe Scarab God (Zombie Tribal/Control)
BWKarlov of the Ghost Council (Life Gain)
BGJarad, Golgari Lich Lord (Stompy/Dredge)
BRGProssh, Skyraider of Kher (Tokens/Non-infinite Combo)
Reveal then go on with the untap, upkeep?
Basically, if you revealed and then waited for him to concede I can understand his point. You're the one wasting time in that instance. If he starts to scoop while you're untapping that makes sense.
If not, draw a card and cast.
(If you count the time spent arguing about it on the internet afterward, just casting it obviously comes out way ahead )