I want to up my game a bit. I want to have a greater understanding of the Stack when casting cards. I want to be able to comfortable and knowledgeably pull tricks like Reverberateing an Epic Experiment, or shenanigans with Reveillark and Saffi Eriksdotter, but I don't know where to turn to to gain this mastery.
Anyone know any good sources to really pin down how the Stack works and how to manipulate cards on the stack?
I also highly recommend mtgo. Being able to visualize the stack really helps to make better sense of it. Plus once you miss a trigger or two you'll start remembering.
"A rich man thinks all other people are rich, and an intelligent man thinks all other people are similarly gifted. Both are always terribly shocked when they discover the truth of the world. You, my dear brother, are a pious man." - Strahd von Zarovich
If modo doesn't work, and the rules are too dry, what I'd do, is go to a big event, wait for it to wind down, find a judge who isn't doing anything, bring some instant heavy decks, and ask him to play with you to help explain how the stack works.
Get a friend and sit down to play "Real Magic". A friend of mine enjoys doing this with me sometimes and it is quite fun. We started called it Real Magic when people inquired what we were doing. We pass priority at every point and take no shortcuts.
MTGO also is a great place to learn, but, you need to enable all of the stops in the options as well as know that you can retain priority by holding ctrl while casting a spell. You will learn how to stack triggers properly as well (Remember: First in - Last out).
As for MODO, that's something that I don't have the money, time, nor interest to get into right now. I'm a paper card guy, and I don't care to double my collection in a digital world.
What about Dual of the Planeswalkers? I'm told that's a cheap game with built in decks, does it have any function as a learning/improving tool? Does it go into detail?
I want to up my game a bit. I want to have a greater understanding of the Stack when casting cards. I want to be able to comfortable and knowledgeably pull tricks like Reverberateing an Epic Experiment, or shenanigans with Reveillark and Saffi Eriksdotter, but I don't know where to turn to to gain this mastery.
Anyone know any good sources to really pin down how the Stack works and how to manipulate cards on the stack?
Go to college and major in CS. You'll learn all about stacks
But seriously, if you want to learn about priority and the stack the easy way play MTGO.
As for MODO, that's something that I don't have the money, time, nor interest to get into right now. I'm a paper card guy, and I don't care to double my collection in a digital world.
What about Dual of the Planeswalkers? I'm told that's a cheap game with built in decks, does it have any function as a learning/improving tool? Does it go into detail?
And Magic Online has a special mode called the "Planeswalker" format.
It's where you get non-tradable gold bordered cards that were playable in duals of the planeswalkers(you get one pack free for signing up), and you can make 60 card decks out of those cards, and play with other people.
Expansion packs cost $5, and they each contain all the cards from a different edition of DOTP.
What you end up with is a very cheap format that has the card pool size of a large standard, and the depth of play of legacy. If you have the patience to get use to the MTGO interface, you should really try it out.
As for MODO, that's something that I don't have the money, time, nor interest to get into right now. I'm a paper card guy, and I don't care to double my collection in a digital world. ?
MTGO is the best-easiest way, IMO. You need to get past your bias against it and just use the best tool at your disposal to accomplish the goal you have. There is no need to spend any more than the initial $10 account setup fee. That will include everything you need to play games and learn the stack. After you get the knowledge you want, just uninstall the program. It will be the best $10 you ever spent, in terms of improving your gameplay.
MTGO is the only correct answer for this. you can get a trigger heavy deck which holds its own in the casual room for $20 (including the cost of sign up).
MTGO is the only correct answer for this. you can get a trigger heavy deck which holds its own in the casual room for $20 (including the cost of sign up).
Even less than that, really.
The casual room is pretty lax, and you can frequently make a deck for 1-2 tix that can hold it's own pretty well.
Little is more fun that watching someone throw an absolute tirade and rage quit because their obviously netdecked deck just got beaten by a "Near-Death Experience" deck.
It's times like that that make me wish I saved chatlogs.
If you play multiplayer games with other knowledgeable people then you will be able to learn about lots of rules because they will come up in play.
I definitely don't think you need to use modo to get a good understanding of the rules like some people are suggesting. I'm sure you will pick it up if you pay attention and ask questions whenever you encounter a situation where you're not sure what happens.
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Anyone know any good sources to really pin down how the Stack works and how to manipulate cards on the stack?
GWUBRDraft my Old Border Nostalgia Cube! and/or The Little Pauper Cube That Could!RBUWG
Modern:WDeath & TaxesW | RUGRUG DelverRUG
I also highly recommend mtgo. Being able to visualize the stack really helps to make better sense of it. Plus once you miss a trigger or two you'll start remembering.
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Modern
URTwinRU R.I.P.
EDH
WUGRoon of the Hidden RealmWUG
The Stack
http://magiccards.info/rule/405-stack.html
Priority
http://magiccards.info/rule/116-timing-and-priority.html
Spells, Abilities, and Effects
http://magiccards.info/rule/601-casting-spells.html
http://magiccards.info/rule/602-activating-activated-abilities.html
http://magiccards.info/rule/603-handling-triggered-abilities.html
http://magiccards.info/rule/604-handling-static-abilities.html
http://magiccards.info/rule/605-mana-abilities.html
http://magiccards.info/rule/606-loyalty-abilities.html
http://magiccards.info/rule/607-linked-abilities.html
http://magiccards.info/rule/608-resolving-spells-and-abilities.html
http://magiccards.info/rule/609-effects.html
http://magiccards.info/rule/610-one-shot-effects.html
http://magiccards.info/rule/611-continuous-effects.html
http://magiccards.info/rule/612-text-changing-effects.html
http://magiccards.info/rule/613-interaction-of-continuous-effects.html
http://magiccards.info/rule/614-replacement-effects.html
http://magiccards.info/rule/615-prevention-effects.html
http://magiccards.info/rule/616-interaction-of-replacement-and-or-prevention-effects.html
Judges love explaining things.
MTGO also is a great place to learn, but, you need to enable all of the stops in the options as well as know that you can retain priority by holding ctrl while casting a spell. You will learn how to stack triggers properly as well (Remember: First in - Last out).
Thanks for lumping these together.
As for MODO, that's something that I don't have the money, time, nor interest to get into right now. I'm a paper card guy, and I don't care to double my collection in a digital world.
What about Dual of the Planeswalkers? I'm told that's a cheap game with built in decks, does it have any function as a learning/improving tool? Does it go into detail?
GWUBRDraft my Old Border Nostalgia Cube! and/or The Little Pauper Cube That Could!RBUWG
Modern:WDeath & TaxesW | RUGRUG DelverRUG
Go to college and major in CS. You'll learn all about stacks
But seriously, if you want to learn about priority and the stack the easy way play MTGO.
then, if you really want to understand things, read the Comprehensive rules
And Magic Online has a special mode called the "Planeswalker" format.
It's where you get non-tradable gold bordered cards that were playable in duals of the planeswalkers(you get one pack free for signing up), and you can make 60 card decks out of those cards, and play with other people.
Expansion packs cost $5, and they each contain all the cards from a different edition of DOTP.
What you end up with is a very cheap format that has the card pool size of a large standard, and the depth of play of legacy. If you have the patience to get use to the MTGO interface, you should really try it out.
MTGO is the best-easiest way, IMO. You need to get past your bias against it and just use the best tool at your disposal to accomplish the goal you have. There is no need to spend any more than the initial $10 account setup fee. That will include everything you need to play games and learn the stack. After you get the knowledge you want, just uninstall the program. It will be the best $10 you ever spent, in terms of improving your gameplay.
Actually, though you said that in jest, those stacks do function pretty much the same way. :D:tongue:
Even less than that, really.
The casual room is pretty lax, and you can frequently make a deck for 1-2 tix that can hold it's own pretty well.
Little is more fun that watching someone throw an absolute tirade and rage quit because their obviously netdecked deck just got beaten by a "Near-Death Experience" deck.
It's times like that that make me wish I saved chatlogs.
http://www.essentialmagic.com/articles/thestack.asp
I definitely don't think you need to use modo to get a good understanding of the rules like some people are suggesting. I'm sure you will pick it up if you pay attention and ask questions whenever you encounter a situation where you're not sure what happens.