What is rock? Rock plays magic "the way it was intended" using the best and most efficient of the available creatures, the best of the available removal spells, and the best distruption spells to play well into the midgame while having answers for what your opponenet does. Also included is usually some form of mana acceleration. The ability to perform well into the midgame, gets rock the label of a midrange deck -- however all midrange decks are not rocks. Generally Rock is a "fair deck" in that it doesn't rely on overly abusive or broken strategies or cards, and it doesn't usually try to break a format. As such Rocks are often not a first choice of players, since the wins aren't easy per se, but with rock you won't have any terrible matchups, and with a knowledge of the metagame and of your deck, you should have all the tools to perform well against most decks. Rock strategies are usually based on gaining incrimental card advantage while disrupting the opponent with discard and other elements until you can smash their face in with an efficient creature. For a deck to be considered rock, it must minimally be black-green. Sometimes we also use BGW (aka: "Junk", see Doran, the Siege Tower), BGR (see also, Jund, which is somewhat of a degenerate rock, getting easy incremental CA from cards like bloodbraid elf, maelstrom pulse, bituminous blast, jund charm, and kitchen finks) , and BGU. The name for the deck comes from an older bg deck called the Rock and his Minions, which referred to the creatures Phyrexian Plaguelord and Deranged Hermit. See also: "removal", "distruption", "midrange", "answers"
Its my favorite archetype so I probably wrote too much. Edit as needed
because u can get a texter and black out the letters like this:
STOICREBUTTAL
I honestly don't think anyone reading this thread cares about one particular person's idiosycratuc mnemonic that they derived from a card name. This thread is about magic culture.
Many of these have been said already, but I'd second them:
Bomb
BREAD
Over-Extending
Slow-Play/Slow-Roll, in the sense of avoiding Over-Extending
Dork
Weenie
ETB
X-on-a-Stick
Blink
Burn
Go Off/Go Infinite
X-spell or X-ability
KotR
Table/Wheel
Evasion
Card Advantage/CA
X-For-1 (mostly 2-1)
Priority
The Stack
Troll Shroud (now Hexproof)
Answer/Hoser
Screw/Mana Screw/Color Screw
Pitch
Gas
Man-Land
Animate
Cheat-Into-Play
Steal
Oracle-Wording
Errata
Nerf
Trigger
Equips (as plural Equipment, not the verb)
SFM
Sword (as synonym for offensively oriented equips)
Sworded Up (meaning equipping an offensively oriented equip, see Sword)
Tapped Out
Outs (as in answer, "I only have one out left in the deck.")
Dredge
Wish/Wishes (referring to the cards)
Beats/Beatdown as in MG Beats or MG Beatdown
Fizzle
Well that's it for now. I would also vote that specific deck names go in a different thread.
What's the format where you get two decks, one which have basic lands that produce mana of any color, and the other of random cards which can become any card that you want as long as it has the same mana cost?
What does "runner runner" mean? I've heard way too many times.
When a person is in a situation where the only way to prevent losing is to draw a specific card or kind of card, we call that card a "runner." "Runner, runner" refers to a situation so dire that the player needs a specific series of cards in order to avoid losing.
An example would be a player who needs to draw two removal spells or will die, or has no cards left in his or her deck to deal with the board and has to draw a series of burn spells to win.
I like having a list like this, but it could use some editing. Adding Modern to the Eternal list is one, but also adding "See:" in some terms would be good as well. For instance, "CIP" / "CITP" is the old term for enters the battlefield, or "ETP." Saying this in the list would be useful. "EDH" should include the fact that it's official name is now Commander - if this list is supposed to include terms for people who don't know them, then it should include this even if it seems obvious to many. Finally, I suggest questioning some of the things in the list, e.g. "EOTFOFFTW" - does this really need to be included? End of Turn = EoT deserves to be on the list, Fact or Fiction = FoF perhaps, but the whole thing as it's own? Is this phrase used often enough by players to be included? I've never heard it before, but maybe it is. It sounds to me like the silly acronyms AOL put in a list for their users, half of which seemed made up by AOL but not actually used by people.
These are just suggestions to make a generally good list even better. Don't take the lengthiness of the preceding paragraph to conclude that I'm "hating" on it in any way. It's a great start, and could see constant improvement as long as the game remains popular.
There are two phrases that I hear a lot. The first is "bomb" when people describe powerful cards in, I believe, Limited. The second is when people say "on a stick" when a spell is attached to a creature. (i.e. Bloodgift Demon is Phyrexian Arena on a stick.)
I keep seeing people say things like 'this card is nuts' or 'I started the second game with a nut hand'. Does it just mean 'good' or is there more to it?
"This card is nuts": This card is crazy good
"I drew the nut hand", or "I drew the nuts": Basically meaning that the best possible hand your deck can give you, where EVERYTHING plays and curves out perfectly for you.
What does "runner runner" mean? I've heard way too many times.
When you need to draw two specific cards consecutively in order to win. It's a poker term, like in Hold 'Em if you need two Aces to win they would be called "runner runner aces"
What's the format where you get two decks, one which have basic lands that produce mana of any color, and the other of random cards which can become any card that you want as long as it has the same mana cost?
Momir Vig? is an online format that casts random spells from anywhere in magic's history.
My friends and I used to play "mental magic" where you played lands and when you cast a spell you could declare that spell to be any other card with an identical mana cost. Lands were 5 color, but the card cast had to match the mana cost exactly.
When a person is in a situation where the only way to prevent losing is to draw a specific card or kind of card, we call that card a "runner." "Runner, runner" refers to a situation so dire that the player needs a specific series of cards in order to avoid losing.
An example would be a player who needs to draw two removal spells or will die, or has no cards left in his or her deck to deal with the board and has to draw a series of burn spells to win.
It's a term in Texas Hold'em where to win a player needs the 4th and 5th community cards (the "turn" and "river" cards) to be specific things to win. For example, someone with only 3 cards in a flush would need the two cards to both be that suit to win; or if I have an Ace in hand and there is a King and Queen in the community, I would need the next to cards to "run" Jack and 10 in order to catch a straight or else I would have nothing.
Magic just uses "runner runner" for just a general situation.
What is rock? Rock plays magic "the way it was intended" using the best and most efficient of the available creatures, the best of the available removal spells, and the best distruption spells to play well into the midgame while having answers for what your opponenet does. Also included is usually some form of mana acceleration. The ability to perform well into the midgame, gets rock the label of a midrange deck -- however all midrange decks are not rocks. Generally Rock is a "fair deck" in that it doesn't rely on overly abusive or broken strategies or cards, and it doesn't usually try to break a format. As such Rocks are often not a first choice of players, since the wins aren't easy per se, but with rock you won't have any terrible matchups, and with a knowledge of the metagame and of your deck, you should have all the tools to perform well against most decks. Rock strategies are usually based on gaining incrimental card advantage while disrupting the opponent with discard and other elements until you can smash their face in with an efficient creature. For a deck to be considered rock, it must minimally be black-green. Sometimes we also use BGW (aka: "Junk", see Doran, the Siege Tower),
BGR (see also, Jund, which is somewhat of a degenerate rock, getting easy incremental CA from cards like bloodbraid elf, maelstrom pulse, bituminous blast, jund charm, and kitchen finks) , and BGU. The name for the deck comes from an older bg deck called the Rock and his Minions, which referred to the creatures Phyrexian Plaguelord and Deranged Hermit. See also: "removal", "distruption", "midrange", "answers"
Its my favorite archetype so I probably wrote too much. Edit as needed
I honestly don't think anyone reading this thread cares about one particular person's idiosycratuc mnemonic that they derived from a card name. This thread is about magic culture.
Bomb
BREAD
Over-Extending
Slow-Play/Slow-Roll, in the sense of avoiding Over-Extending
Dork
Weenie
ETB
X-on-a-Stick
Blink
Burn
Go Off/Go Infinite
X-spell or X-ability
KotR
Table/Wheel
Evasion
Card Advantage/CA
X-For-1 (mostly 2-1)
Priority
The Stack
Troll Shroud (now Hexproof)
Answer/Hoser
Screw/Mana Screw/Color Screw
Pitch
Gas
Man-Land
Animate
Cheat-Into-Play
Steal
Oracle-Wording
Errata
Nerf
Trigger
Equips (as plural Equipment, not the verb)
SFM
Sword (as synonym for offensively oriented equips)
Sworded Up (meaning equipping an offensively oriented equip, see Sword)
Tapped Out
Outs (as in answer, "I only have one out left in the deck.")
Dredge
Wish/Wishes (referring to the cards)
Beats/Beatdown as in MG Beats or MG Beatdown
Fizzle
Well that's it for now. I would also vote that specific deck names go in a different thread.
a bastardization of Ping (see above); to deal 2 damage to a creature/player via an activated ability; see Arc-Slogger, Grim Lavamancer, Psionic Entity, Orcish Artillery
maybe it's not so common heh
Standard
UR Control
Modern
Merfolk
Burn
Avacyn did nothing wrong!
Purify Innistrad!
#Purge
That would be "Enters the Battlefield."
Banner courtesy of Argetlam at Hakai Studios
WU Delverblade
WRG Kibler Pod
WB Lingering Tokens
0 Myr!
Modern:
WUB Esper Delver
Commander:
WUB Zur the Enchanter
Horde Magic:
BB Zombie Apocalypse
Plains.
Needs more Hexproof. No exceptions.
Trade List
An example would be a player who needs to draw two removal spells or will die, or has no cards left in his or her deck to deal with the board and has to draw a series of burn spells to win.
These are just suggestions to make a generally good list even better. Don't take the lengthiness of the preceding paragraph to conclude that I'm "hating" on it in any way. It's a great start, and could see constant improvement as long as the game remains popular.
RGGruul Aggro
WSoul Sisters
WBTokens
BUGRRestore Balance
BMono-Black Infect
EDH:
RGWMayael, the Anima
GWURoon of the Hidden Realm
BDrana, Kalastria Bloodchief
"This card is nuts": This card is crazy good
"I drew the nut hand", or "I drew the nuts": Basically meaning that the best possible hand your deck can give you, where EVERYTHING plays and curves out perfectly for you.
RGGruul Aggro
WSoul Sisters
WBTokens
BUGRRestore Balance
BMono-Black Infect
EDH:
RGWMayael, the Anima
GWURoon of the Hidden Realm
BDrana, Kalastria Bloodchief
I've always heard it called Soji, (pronounced So Jee)
Sphinx of Jwar Isle
Soji
I call it Marvin. Douglas Adams fans will get it
Goddamnit, now I need to alter ALL of my Solemn Simulacrums to reflect this.
When you need to draw two specific cards consecutively in order to win. It's a poker term, like in Hold 'Em if you need two Aces to win they would be called "runner runner aces"
Momir Vig? is an online format that casts random spells from anywhere in magic's history.
My friends and I used to play "mental magic" where you played lands and when you cast a spell you could declare that spell to be any other card with an identical mana cost. Lands were 5 color, but the card cast had to match the mana cost exactly.
It's a term in Texas Hold'em where to win a player needs the 4th and 5th community cards (the "turn" and "river" cards) to be specific things to win. For example, someone with only 3 cards in a flush would need the two cards to both be that suit to win; or if I have an Ace in hand and there is a King and Queen in the community, I would need the next to cards to "run" Jack and 10 in order to catch a straight or else I would have nothing.
Magic just uses "runner runner" for just a general situation.
Modern - Living End
Main EDH Generals
- Mayael the Anima Fatty Fun - Zedruu Political Multiplayer
- Jeleva Oops All Spells - Roon the Bouncing Rhino