Why No "Destroy All Swamps" Card?

  • #1
    Lately, my local EDH meta has gotten frustrating. I am sick and tired of three-color decks that happen to have black (and usually green) that constantly farm up Cabal Coffers and Urborg, Tomb of Yawgmoth . It's just getting really old and predictable. I have to run a disheartening amount of land hate in my deck just to keep games from being ridiculous.

    I won't deny that it is an excellent and powerful combination. I'm just sick of it.

    I am in the mood for some reckless punishment, regardless of losing my own lands, but no "Destroy all swamps" card exists. A destruction spell exists for every other type of land (and global land destruction). My best option looks like Ruination to deal with Coffers and Urborg at the same time. Many other cards exist to answer this as well, but that's not my point.

    MAIN QUESTION: Is this lack of universal Swamp destruction due to the existence of the Coffers + Urborg combination? What color would this card be? Green? White? Maybe red? What do you guys think?
    Last edited by Seraphelle: 5/13/2012 1:11:05 AM
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  • #2
    Stasis is a really good way to piss them off if they're doing that. As far as you question goes I really don't know. Black gets away with it for some reason I can't fathom.

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  • #3
    Blood Moon is really really good!

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  • #4
    That is a two card combo that amounts to an Armageddon. Just play Armageddon (/ Ravages of War)

    If it needs to be a cute anti-swamp thing then you could play Karma.

    If you want to not lose to Coffers maybe you can play Strip Mine and Wasteland. There is certainly no connection between Urborg/Coffers and the lack of a swamp-killer. Land hosers like Boil are all way older than either of those lands.
  • #5
    You could try Kormus Bell + Linvala, Keeper of Silence. It doesn't destroy their lands, but it shuts them down.
  • #6
    Drought is the closest thing to what you're asking for, but Magical Hack or Mind Bend changing 'Swamp' to something less relevant like 'Island' or 'Plains' might be more effective.
  • #7
    Quote from DoubleOhSnake
    You could try Kormus Bell + Linvala, Keeper of Silence. It doesn't destroy their lands, but it shuts them down.

    Nasty! I was going to suggest Kormus Bell and Goblin Sharpshooter. If one player has Tomb of Yawg, you can shutdown or kill ALL other players' lands.

    Karma was already mentioned, but Drought is another brutal card.

    Back to Basics might help if you're in blue.
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  • #8
    myr landscaper

    Then, either echoing ruin or splinter
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  • #9
    WAKE OF DESTRUCTION

    As to why a swamp hoser doesn't exist? I would assume because White doesn't often destroy selective lands and a natural disaster doesn't exist that would take out only swamps.
  • #10
    Quote from Dewman
    WAKE OF DESTRUCTION

    As to why a swamp hoser doesn't exist? I would assume because White doesn't often destroy selective lands and a natural disaster doesn't exist that would take out only swamps.

    And...why would it need to be a natural disaster?
    RESTORE NET NEUTRALITY

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  • #11
    Quote from Voila!
    And...why would it need to be a natural disaster?


    Portal cards aren't exactly the best indication...

    But more accurately, you don't see selective land destruction in white because that's a red/green flavor. You don't see selective swamp destruction in red because black is an allied color. You don't see selective swamp destruction in green because they felt that selective land destruction was a very powerful effect.

    In short, just play Armageddon

    Edit: stuff like boil is also extremely straightforward which is why it's red
    Last edited by G L J: 5/13/2012 3:57:14 AM

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  • #12
    Quote from G L J
    Portal cards aren't exactly the best indication...

    But more accurately, you don't see selective land destruction in white because that's a red/green flavor. You don't see selective swamp destruction in red because black is an allied color. You don't see selective swamp destruction in green because they felt that selective land destruction was a very powerful effect.

    In short, just play Armageddon

    Edit: stuff like boil is also extremely straightforward which is why it's red


    This fails to explain Acid Rain, which really should have been Black to start with...
  • #13
    There's no destroy all swamps card because hosers like that are a relic of the ancient past. Urborg and Coffers didn't exist until after they stopped printing cards like that in new sets. Of course, nowdays, there's pretty much zero chance of getting something like that even considered.

    As for Acid Rain being strange, it's one of those old color pie rules. Colors were allowed to use an enemy's ability against them.
    MTG Rules Advisor
  • #14
    Quote from Seraphelle

    MAIN QUESTION: Is this lack of universal Swamp destruction due to the existence of the Coffers + Urborg combination? What color would this card be? Green? White? Maybe red? What do you guys think?


    No. Keep in mind that coffers and urborg are (reletively) new designs compared to stuff like flashfires and acid rain

    First, a "Destroy all swamps" card would have to come from black's opponents -- green and white.

    White already has a boondoggle of a swamp hoser: karma.

    White is not really known for selective land destruction, while green is not known for mass land destruction.

    Second, mass land destruction (all land destruction for that matter) has been made weaker and weaker, to the point of non-existance. As such, don't expect a destroy X land anytime soon.

    "Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn

  • #15
    My favourite new thing in white?

    Avacyn + Worldslayer

    I know, not a fun move, but if you point out that you only do it in certain situations, they'll learn.
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  • #16
    Although I already looked up answers to the situation, you guys have my thanks for suggesting some. A few were ones I hadn't seen before.

    As for those who answered my main question: thank you guys as well. I have been wondering why such a card doesn't exist for awhile now.

    I do have an idea for how White could pull it off. White tends to be about order, right? So, the expansion of civilization would be favorable, at least in some contexts. Thus, why not have a card that involves the encroachment of civilization into swampy areas? Think of the Everglades in Florida losing water and draining dry due to human expansion, as an example. It's a stretch, but it's all I can think of. Thoughts?

    ((I'm still fairly new (~9months in), so I'm not 100% sure of White's motives/flavors)).
    EDH
    Wort, the RaidmotherRG
    Sharuum, the HegemonWUB
    The third slot rotates to accommodate what my friends and I call "Deck ADD".
  • #17
    Magical Hack + Tsunami

    That'll fix their wagons. Grin

    Modern can crash and burn for all I care

  • #18
    It's far more fragile, but no one has mentioned Stern Judge yet, which is always useful as a creature and easier to recur. It goes well with the haste boots, too.
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  • #19
    I like Kormus Bell + Curse of Death's Hold. Not only do they get Armageddoned, they also can't play any more swamps for the rest of the game.

    If they're playing Urborgs, you could even do this without including any black sources in your deck. They should get the message. Alternatively, you could run your own Urborgs so that the combo works against any opponent.
    Last edited by TheLizard: 5/13/2012 3:16:01 PM
  • #20
    The problem with Karma (and Stern Judge) is that it is really meh if the opponent has an Urborg, Tomb of Yawgmoth. You're losing life as well. Crusading Knight might be better for hating on Urborg.

    Spreading Algae is a really slow "destroy all swamps" card; however, you can speed it up a little by using cards that let you tap lands - Rishadan Port is the example of such a card with the biggest utility - it shuts down Coffers even without Algae, although its secondary market price is high due to excessive broken-ness.

    I do have an idea for how White could pull it off. White tends to be about order, right? So, the expansion of civilization would be favorable, at least in some contexts. Thus, why not have a card that involves the encroachment of civilization into swampy areas? Think of the Everglades in Florida losing water and draining dry due to human expansion, as an example. It's a stretch, but it's all I can think of. Thoughts?

    ((I'm still fairly new (~9months in), so I'm not 100% sure of White's motives/flavors)).


    Flavorfully, perhaps - though it's not very immediate, more long-term.
    Mechanically, as has been said, it won't exist anytime soon. White doesn't get Armageddon nowadays (or for over 10 years), and, if it did, color-hosers tend to be efficient utility cards (like Celestial Purge) rather than complete shutdown cards (like Flashfires).
    Eggheadplant
  • #21
    Quote from Alabran
    myr landscaper

    Then, either echoing ruin or splinter


    Echoing Ruin doesn't work by the way.
    It specifically states on the card "and each other artifact with the same name"
    Only the land you target is an artifact, it's doubtful any of the others will be.
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  • #22
    Quote from Voila!
    And...why would it need to be a natural disaster?


    None of those cards are selective LD. Most selective LD cards are named after natural phenomena or disasters like
    Tsunami, Acid Rain, Flashfire
  • #23
    Quote from Dewman
    None of those cards are selective LD. Most selective LD cards are named after natural phenomena or disasters like
    Tsunami, Acid Rain, Flashfire


    Don't forget the all-natural Stench of Evil.
  • #24
    always ajani vengeant
  • #25
    Quote from offtheropes5
    always ajani vengeant


    Doubling Season + Ajani Vengeant seems trollish.
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