Does anyone else lose it when their opponent takes five minutes to decide thier turn, every turn? Theres one kid at my local FNM, and I swear he doesn't know what the cards do. He actually sat and stared at his hand trying to figure out which card was a land, then after a solid three minutes played his forest and then stared at my plains for another minute and passed. He only had one land in his hand. He didn't draw any more land, but he still ate up 30/50 minutes for the round. We had to go to turns on game 2(i was on my 2 turn, he was on his third when time ran out.). I can honestly say I'm not patient, and I hate watching people think over their turn for longer than a minute. You had my whole turn to look at your hand and think out your next play.
And yes, no incantatrix for you. Or anyone. That class makes puppies cry. Mostly because they are the former Big Bads who have been Baleful Polymorphed into said puppies. By you. Because you're an incantatrix.
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This is Deraxas we're talking about.
Remember, the girl that just killed an aspect of herself before literally consuming her?
Yeah, I don't see her handling a pissing match in any way other than a duel.
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Yes mistress...
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There are only so many epic, psuedonatural barbarian/blackguard half-dragon akutenshai vampire balor paragons they can throw at you, right?
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I suppose it's true. Though the logistics implied in a human/Great Wyrm Prismatic Dragon pairing makes me shudder.
...Something tells me that even should all arcane casters in the world unite, that the Grease spell would NOT be sufficient.
I'm not usually bothered by it unless it's taking minutes for a single turn.
I play kind of slowly myself sometimes because I like to use a new deck every week (I enjoy deckbuilding as much as I do playing), so I don't ever get used to how any single deck plays. It's much easier to play quickly when you actually know the deck you're using!
There's this guy at my FNM who plays an elf combo deck and once he gets going it's pretty much "hope you brought a book to read". Although one time he killed himself by playing Elvish Visionary when he had no cards in his library. That was great.
Off-topic, @dyzzy: it's by someone called "ninomae", he does a bunch of Touhou stuff in this same style. It's great.
I have no issue with them taking a bit of time for critical junctures in the game, but taking a lot of time every turn is a no-go. There's still times when even critical decisions need to be time-limited, like at a GP my opponent (rightly) called a judge on me because I was put into a situation I hadn't expected to run into where I could order my entire deck (Playing a Tendrils deck with Goblin Charbelcher, had both lands in play, and he had Glacial Chasm). Such an ordering could be reasonably expected to take a prohibitive amount of time, so additional limits must be enforced. Also, some people really take to heart "there is only one correct play, everything else is a misplay" and spend more time than needed on every play, but as long as the game moves along this will still not generally be a problem.
What you're describing sounds to be truly excessive and needs to be kept in check. This still seems to go back to how loath many people are to call a judge or even mention the problem to their opponents (just don't get into badgering or it may come back on you).
I thought this was gonna be about opponents who are slow because they're playing ANT and are taking a 10 minute turn to combo off.
...Actually in this case I'm fairly indifferent to it.
Off-topic, @Soaprman: What did you do to Cheeeeen~??
It usually doesn't take ten actual minutes...
...but playing against combo is remarkably like watching someone masturbate publically- it's a bit embarrassing, you know they shouldn't be doing it in front of everyone, and you get very little satisfaction from it.
And yes, no incantatrix for you. Or anyone. That class makes puppies cry. Mostly because they are the former Big Bads who have been Baleful Polymorphed into said puppies. By you. Because you're an incantatrix.
Quote from Yukora »
This is Deraxas we're talking about.
Remember, the girl that just killed an aspect of herself before literally consuming her?
Yeah, I don't see her handling a pissing match in any way other than a duel.
Quote from RedDwarfian »
Yes mistress...
Quote from About epic-level D&D »
There are only so many epic, psuedonatural barbarian/blackguard half-dragon akutenshai vampire balor paragons they can throw at you, right?
Quote from Concerning breeding habits of humans in fantasy games »
I suppose it's true. Though the logistics implied in a human/Great Wyrm Prismatic Dragon pairing makes me shudder.
...Something tells me that even should all arcane casters in the world unite, that the Grease spell would NOT be sufficient.
I look at it like this. If I know what you're about to play or how your wheels are turning and I can figure out what you're going to do 30 seconds before you do and it still takes you longer when the cards are under your control I get annoyed.
Well, I play in a more casual situation, FNM is free and it's more about having fun than winning 3 packs. So I feel like a jerk if I call over someone to lecture my opponent. I do make snarky comments about how slow their playing sometimes. I HATED seismic swans the first time I played against it. Literally, my opponent had to deck himself down to one card, and threw the 10 lands at my face to get me down to 2 life. Granted, I won, but he still took like 8 minutes doing math and trying to decide whether or not it would work.
Well, I play in a more casual situation, FNM is free and it's more about having fun than winning 3 packs.
And are you having fun when you have to wait for this extremely slow person? Is every single other person in the entire tournament having fun while waiting for the next round to start because this guy's match is still going? It's not just about this guy's fun, it's about everyone's. And if he isn't told that playing unnecessarily slowly is annoying and illegal (even when you're not doing it on purpose) then it's never going to get better.
I guess I've been lucky that I've never met such a slow player before. I've met players who took a while to make a choice, but assuming minimal hyperbole in the "5 minutes per turn" comment, I can't say I've ever seen anyone play that slowly at all. New players and those making critical choices in a tournament I can understand giving a moment to think through their options (as I'm one to occasionally think and re-think over the situation, especially when prizes are on the line, I can understand this) but if anyone ever took 3 minutes to lay a land, I'd definitely call a judge over.
Magic doesn't have to be fast paced, but unless you're running the trickiest deck in the west, there's often only so much a hand or board can do. Either the player is being a jerk or needs assistance if this goes on for multiple turns, at which point a Judge is best equipped to handle the situation.
I do find it annoying at times when you play people that take at least a minute for each turn. At least where I play FNM part of the reason is a lot of people there have played with each other for awhile so lets others use their various decks. I play my own deck(s) and try to think at least 2 steps ahead if possible. I am the type of person that likes to play speed chess.
I don't mind, so long as it's not a ridiculous amount of time. What really gets my goat is when a person takes a ton of time doing the same thing...on different turns. For example, a player at our FNM took more than two minutes to read Wake Thrasher...on 5 consecutive turns. Or when a player plays the same deck repeatedly, and still takes far too long to make decisions that should be fairly obvious.
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I was pretty excited for Modern.
Not so much anymore.
Here's what I think:
If they're thinking about their move, it's fine.
But in the more common case, where they're just going slow, they need to practice more.
And honestly, I'm tired of people who read uber-slow (a minute for a semi-long card like Siege-Gang Commander.) Read more if you're dee dee dee pl0x.
Cards with the post 8th Edition, color shifted and future shifted templates as well as the timeshifted and Coldsnap reprint ones tastes a little sweeter. Any gold cards with the old faces are a little saltier. European foreign (except Russian) cards with the mentioned templates above are not as sweet as their English counterparts and has a wierd after taste. All taste tests were done from fresh packs and all cards tasted are not foil cards. I have yet to taste Asian and Russian cards.
I play slowly when i need to make a decisive play. or, when i really need to think about what to do next. i usually tell my opps. however, since i play mostly aggro, my turns consist of land-summon-swing-pass with the occasionnal burn.
I only mind it when the people are reading their cards trying to figure out WHAT THEY DO. I don't expect a turn to take ten seconds, and I understand at a critical juncture, they can take a decent amount of time. But as long as you aren't doing it on purpose, or taking 10+ minutes every turn, I won't mind too much.
I don't mind a slow player so long as they are being a semi reasonable pace. What bothers me more are the people who try and play their turn out in 2 seconds tearing through 80 of my decisions where i have to back them up several times and they get pissed at me for interacting with their gold fishing.
Just the other Friday I was thinking about how annoying at times it can be playing against my friend when he's high and who is taking for-e-ver to play his cards.
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"I have seen the true path. I will not warm myself by the fire—I will become the flame."
—Lim-Dûl, the Necromancer
I find it extremely annoying when I had to play someone with multiple shuffle effects + Sensei's Divining Top. Shuffling already takes up a lot of time to begin with because it adds up quickly. Combine that with constant Top activations and you get a game that shouldn't be lasting as long as it should be.
It doesn't help that the Top encourages you to max out the shuffling effects in your deck.
I find it extremely annoying when I had to play someone with multiple shuffle effects + Sensei's Divining Top. Shuffling already takes up a lot of time to begin with because it adds up quickly. Combine that with constant Top activations and you get a game that shouldn't be lasting as long as it should be.
It doesn't help that the Top encourages you to max out the shuffling effects in your deck.
This. I play pretty much only Legacy competitively, so I'm used to seeing CounterTop, as well as just Top alone. I run it as well, but I'm fairly quick in using it. At least I think so.
Regardless, yeah, I can't stand overly slow players. Heh, it's kind of funny but at a Legacy tourney last Saturday, I would have gone 3-1 instead of 2-1-1 if this CounterTop player had gone a little faster. We had to go to five turns, and he had 3 of them. If I only had ONE more turn, I would have won by swinging with Progenitus. Hah, I was SO pissed. Whiny, I know, but damnit I wanted more store credit! xDD
But yeah, I'll give the blue mage and combo players their few extra minutes, but when it gets excessive, I can't stand it. Thankfully, I haven't encountered any truly blatant stalling.
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Current Decks
Legacy: :symu::symb: Reanimator + :symu::symr::xmana: Sneak and Show + :symb::symr::symg: Punishing Jund Modern: :symu::symb::symr: Reanimator + :symr::symg: Tron + :symu::symr: Twin
If they take a while because the play is honestly hard, that's fine. I have been across the table and the one doing it plenty of times, carefully thinking of the "if I do this, he can do this" situation. But if they are glacial like that every turn then I would prompt them to go or call on a Judge if necessary. Some people are just damned indecisive and need to learn to just make a decision or just quit. I don't like going to time, especially when it's just because they either don't know what to do or can't decide. It is very frustrating, definitely.
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Decks
Commander
Ezuri, Renegade Leader (Aggro/Combo - Favorite) Skullbriar, the Walking Grave (Sac and Grave hijinks) Azusa, Lost but Seeking (Landfall hijinks) Kaalia of the Vast (Heavily modded)
Thanks to syndarion of Aeternal Studios for the awesome Sig.
Standard: MWLC All-InFect Illusion Control(MTGO)
EDH(MODO): :symg::symu::symb:The Mimeoplasm:symg::symu::symb: 6-2-0 in 4player
Yell "JUDGE" as loud as you can.
If he is a new player, then chances are he doesn't know this. A judge will educate him.
"I am in the arcane, and the arcane is in me."
Official Matron Mother of Clan Planar Chaos
Awesome Avatar and signature by DarkNightCavalier
Deraxas, Dark Maiden of Shimia,, still oddly obsessed with a mindmage.
I play kind of slowly myself sometimes because I like to use a new deck every week (I enjoy deckbuilding as much as I do playing), so I don't ever get used to how any single deck plays. It's much easier to play quickly when you actually know the deck you're using!
...Actually in this case I'm fairly indifferent to it.
Off-topic, @Soaprman: What did you do to Cheeeeen~??
ゆっくりしていってね!!!
Off-topic, @dyzzy: it's by someone called "ninomae", he does a bunch of Touhou stuff in this same style. It's great.
What you're describing sounds to be truly excessive and needs to be kept in check. This still seems to go back to how loath many people are to call a judge or even mention the problem to their opponents (just don't get into badgering or it may come back on you).
It usually doesn't take ten actual minutes...
...but playing against combo is remarkably like watching someone masturbate publically- it's a bit embarrassing, you know they shouldn't be doing it in front of everyone, and you get very little satisfaction from it.
"I am in the arcane, and the arcane is in me."
Official Matron Mother of Clan Planar Chaos
Awesome Avatar and signature by DarkNightCavalier
Deraxas, Dark Maiden of Shimia,, still oddly obsessed with a mindmage.
Thanks to syndarion of Aeternal Studios for the awesome Sig.
Standard: MWLC All-InFect Illusion Control(MTGO)
EDH(MODO): :symg::symu::symb:The Mimeoplasm:symg::symu::symb: 6-2-0 in 4player
And are you having fun when you have to wait for this extremely slow person? Is every single other person in the entire tournament having fun while waiting for the next round to start because this guy's match is still going? It's not just about this guy's fun, it's about everyone's. And if he isn't told that playing unnecessarily slowly is annoying and illegal (even when you're not doing it on purpose) then it's never going to get better.
Magic doesn't have to be fast paced, but unless you're running the trickiest deck in the west, there's often only so much a hand or board can do. Either the player is being a jerk or needs assistance if this goes on for multiple turns, at which point a Judge is best equipped to handle the situation.
WCommander EeshaBDrana, Kalastria BloodchiefBGGlissa, the TraitorBWVish Kal, Blood ArbiterRUNin, the Pain Artist
UGEdric, Spymaster of TrestWRBasandra, Battle SeraphBGWDoran, the Siege TowerBGWGhave, Guru of Spores
RGWUril, the MiststalkerGUBThe MimeoplasmUWGRafiq of the ManyWUBRGSliver Overlord
Thanks to Spiderboy4 of High~light Studios for the awesome sig.
A wise man talks when he has something to say. A fool talks because he has to say something.
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Not so much anymore.
If they're thinking about their move, it's fine.
But in the more common case, where they're just going slow, they need to practice more.
And honestly, I'm tired of people who read uber-slow (a minute for a semi-long card like Siege-Gang Commander.) Read more if you're dee dee dee pl0x.
The latest Comprehensive Rules are also good, and can be found here.
—Lim-Dûl, the Necromancer
It doesn't help that the Top encourages you to max out the shuffling effects in your deck.
This. I play pretty much only Legacy competitively, so I'm used to seeing CounterTop, as well as just Top alone. I run it as well, but I'm fairly quick in using it. At least I think so.
Regardless, yeah, I can't stand overly slow players. Heh, it's kind of funny but at a Legacy tourney last Saturday, I would have gone 3-1 instead of 2-1-1 if this CounterTop player had gone a little faster. We had to go to five turns, and he had 3 of them. If I only had ONE more turn, I would have won by swinging with Progenitus. Hah, I was SO pissed. Whiny, I know, but damnit I wanted more store credit! xDD
But yeah, I'll give the blue mage and combo players their few extra minutes, but when it gets excessive, I can't stand it. Thankfully, I haven't encountered any truly blatant stalling.
Modern: :symu::symb::symr: Reanimator + :symr::symg: Tron + :symu::symr: Twin
Commander
Ezuri, Renegade Leader (Aggro/Combo - Favorite)
Skullbriar, the Walking Grave (Sac and Grave hijinks)
Azusa, Lost but Seeking (Landfall hijinks)
Kaalia of the Vast (Heavily modded)
Standard
Waiting for Innistrad...
Extended
Hah!
Modern
Living End Cascade (RGB)
Legacy
Burn
Vintage
None
Casual
WB Aggro-Control
Green Stompy
Pink Floyd (UWr Wall Control)
Lunch Box (Fatty ramp)
D-Bag (White Control)
Level 13 Task Mage