Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
So in the end, I think the way I have it is the correct way to word my card. I think the fact that an opening hand effect like this triggers and resolves in turn order would mean that the last person to reveal a Scene Stealer would be the the player that would get to go first. Thanks to void_nothing for bringing up Power Play. I wasn't aware of that card, and it did actually convince me to change my card's wording from "going first" to "starting player". I don't think my card needs the additional wording though, because my card is not a static effect. Of course I could be wrong about all of this.
So, after arguing with myself for a bit in the discussion thread, I'm pretty sure my card works fine as is, and doesn't even need the clause about going second. As I finally get around to saying in the discussion thread, Leyline-type abilities are checked starting with the player going first, then it goes in turn order from there. So in any game in which every player was had a Scene Stealer in their opening hand, it would be whichever player was originally going last that would go first. It wouldn't make any difference if you were playing a dual or a 10 player game.
Scene Stealer1R
Creature — Human Rogue (R)
As long as you are going second, you may reveal this card from your opening hand. If you do, you go first.
First strike, haste "Just make sure my name appears first on the sign."
2/1
Scene Stealer1R
Creature — Human Rogue (R)
You may reveal this card from your opening hand. If you do, you are the starting player.
First strike, haste "Just make sure my name appears first on the sign."
2/1
Adrienne, Sunsoul Radiant3W
Legendary Creature - Angel (R)
Flying
Other creatures you control, planeswalkers you control, and instant and sorcery spells you control have lifelink. "And may the light of the sun lift our spirits." 3/4
Orichalcum Doppelganger4UR
Creature - Elemental Shapeshifter (R)
Orichalcum Doppelganger enters the battlefield as a copy of a creature of your choice except it has double strike.
0/0
Boundless Ephemeron4UU
Creature - Illusion (U)
When ~ enters the battlefield, draw a card. U: Exile. Return it to the battlefield at the beginning of the next end step.
3/4
Rhystic Growth1G
Enchantment (R)
Whenever a creature enters the battlefield, you may put a +1/+1 counter on target creature unless any opponent pays 1.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Student Teacher1(R/W)(R/W)
Creature — Human Soldier (R)
First strike
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Student Teacher mentors a creature, put a +1/+1 counter on Student Teacher.
3/1
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Davriel's Bargain1B
Enchantment (R)
At the beginning of your upkeep, if you have one or fewer cards in hand, draw a card and lose 1 life. "The story of power is always written in blood."
Hail Storm2R
Sorcery (C)
Hail Storm deals 1 damage to each creature.
Tempest (When you cast this spell, you may copy it for each card with tempest in your graveyard. You may choose new targets for the copies.)
Votes: DiscardUnearth, Flatline (what happens if two players reveal it though...)
Compleating DeviceBG
Artifact (Rare) BG, T: Put a -1/-1 counter on target creature. As long as it has a -1/-1 counter on it, it has indestructible and infect. "Enter the chamber and leave your flesh behind."
Sifa Grent2(B/R)(B/R)
Planeswalker - Sifa
+2: Sifa Grent deals 2 damage to each opponent.
-1: Each opponent sacrifices a permanent.
-5: Create a 5/5 red and black Demon creature token with menace, haste and “This creature attacks each turn if able.”
3
Private Mod Note
():
Rollback Post to RevisionRollBack
How do you feel about websites where people with similar interests exchange ideas?
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andEndgame countdown = 20 days
Flatline 12 (+4)
void_nothing 7 (+4)
BrainPo 4 (+2)
netn10 3 (+2)
Groovelord 2 (+0)
Indighost 2
Raptorchan 2 (+2)
Student Teacher 1(R/W)(R/W)
Creature — Human Soldier (R)
First strike
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Student Teacher mentors a creature, put a +1/+1 counter on Student Teacher.
3/1
Davriel's Bargain 1B
Enchantment (R)
At the beginning of your upkeep, if you have one or fewer cards in hand, draw a card and lose 1 life.
"The story of power is always written in blood."
Slow-Rousing Tortoise 1G
Creature- Tortoise (C)
Defender
2G: ~ can attack as if it did not have defender.
2/6
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Teyo's Armor 3W
Instant (R)
Blocking creatures you control get +3/+3 until end of turn. You gain 3 life for each of those creatures.
Draw a card.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Hail Storm 2R
Sorcery (C)
Hail Storm deals 1 damage to each creature.
Tempest (When you cast this spell, you may copy it for each card with tempest in your graveyard. You may choose new targets for the copies.)
Compleating Device BG
Artifact (Rare)
BG, T: Put a -1/-1 counter on target creature. As long as it has a -1/-1 counter on it, it has indestructible and infect.
"Enter the chamber and leave your flesh behind."
Shadow Clone Technique 3UU
Instant (R)
Return target creature you control to its owner's hand. Create a token that is a copy of that creature.
Sifa Grent 2(B/R)(B/R)
Planeswalker - Sifa
+2: Sifa Grent deals 2 damage to each opponent.
-1: Each opponent sacrifices a permanent.
-5: Create a 5/5 red and black Demon creature token with menace, haste and “This creature attacks each turn if able.”
3
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