This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below, but if you have any questions feel free to ask in the discussion thread.
Anyone can enter each day.
.::To Enter::.
In a single post:
Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or less entries that you are allowed to vote for, you may vote for only one)
Make a card that fits the current challenge.
Include an "If I Win" (IIW) for tomorrow's challenge if you win
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.
.::Scoring::.
Votes you receive each day go to your points for the duration of the contest (currently planned to end on Sat. 4/20). The top overall scorer(s) at the end of this period will be the winner(s).
Clean Slate! Today marks the start of a new Series that will end on 4/20
Final votes for the previous series are being cast today, so we'll know our winner tomorrow!
.::Yesterday's Challenge::.
"A deck can have any
number of cards
named CARDNAME." .:Yesterday's Entries::.
Constructicon (Common) 1
Artifact Creature - Construct
0/0
A deck can have any number of cards named Constructicon.
Constructicon enters the battlefield with a +1/+1 counter on it for each creature named Constructicon you control.
Benalish Foot SoldierW
Creature - Human Soldier (C)
Benalish Foot Soldier gets +1/+1 as long as you control two or more other white creatures.
A deck can have any number of cards named Benalish Foot Soldier. These soldiers are the armor which protects the beating heart of New Benalia.
1/2
IIW: Cards that are better in Commander but don't mention the command zone.
Gathering CultistG
Creature - Elf Druid (uncommon)
When ~ enters the battlefield you may reveal
the top 5 cards of your library. Put any number of cards named ~ into your hand and the rest on the bottom of your library in a random order.
A deck can have any number of cards named ~.
1/1
Nissa's HuntGG
Creature - Elf Archer Scout (U)
A deck can have any number of cards named Nissa's Hunt. T: You may put a card that shares a name with Nissa's Hunt from your hand onto the battlefield.
3/1
Sigiled LegionGWU
Creature - Human Soldier {C}
As long as you control four or more creatures name Sigiled Legion, Sigiled Legion gets +1/+1 and has vigilance.
As long as you control eight or more creatures name Sigiled Legion, Sigiled Legion gets +1/+1 and has trample.
As long as you control twelve or more creatures name Sigiled Legion, Sigiled Legion gets +1/+1 and has exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.).
A deck can have any number of cards named Sigiled Legion.
1/1
Valakut Lavareader2R
Creature - Human Shaman (U)
Multikicker 1R
When Valakut Lavareader enters the battlefield, exile the top card of your library for each time it was kicked. Until the end of your next turn, you may play those cards. When she first beheld Valakut, it was lava at first sight.
2/3
Reverberating BoltR
Sorcery (R)
Multikicker: R
Deal 1 damage to any target.
Copy ~ for each time it was kicked. You may select new targets for the copies.
Tarfire Hellion (Rare) 3BR
Creature - Hellion
6/6
Multikicker - Pay 1 life (You may pay an additional 1 life any number of times as you cast this spell.)
When Tarfire Hellion enters the battlefield, put a -1/-1 counter on each creature for each time Tarfire Hellion was kicked.
Ajani, Stalwart ProtectorGW
Legendary Planeswalker - Ajani {R}
Multikicker GW
When Ajani enters the battlefield, put a loyalty counter on a planeswalker you control for each time it was kicked.
/+1\: Untap up to one target creature. It gains hexproof until your next turn.
\-2/: You gain 5 life.
[2]
Oozeflood1GG
Sorcery (R)
Multikicker 1G
Destroy target noncreature permanent. For each time this spell was kicked, create an X/X green Ooze creature token, where X is that permanent's converted mana cost or 2 if it's a land.
Relentless Advance R
Instant {U}
Multikicker 1R
Attacking creatures you control get +1/+0 until end of turn. Then, attacking creatures you control get an additional +1/+0 for each time Relentless Advance is kicked. "I don't think sieges usually go like this..." -Danriel, Militia Captain
Today's Challenge:
Multikicker
Anyone can enter each day.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.
Cardz5000 - 45 (4)
Subject16 - 36
Legend - 31 (2)
graffd02 - 31 (2)
Raptorchan - 17
kwanyeegor - 8
Flatline - 3
BrainPo - 1
RileyMcAwesome - 1
Final votes for the previous series are being cast today, so we'll know our winner tomorrow!
"A deck can have any
number of cards
named CARDNAME."
.:Yesterday's Entries::.
Valakut Lavareader 2R
Creature - Human Shaman (U)
Multikicker 1R
When Valakut Lavareader enters the battlefield, exile the top card of your library for each time it was kicked. Until the end of your next turn, you may play those cards.
When she first beheld Valakut, it was lava at first sight.
2/3
IIW: Snow permanents.
magicjudge.tumblr.com
GWU Angus Mackenzie's Fog of War GWU / B Sheoldred's Sleepless Cemetery B / R Ashling's Purifying Pilgrimage R
U Unesh's Sphinx Storm U / R Ib's Goblins: What It Says On The Tin R / UR Okaun & Zndrsplt Flip Out UR
Oathbreaker: UB Ashiok's Persistent Nightmare UB
Reverberating Bolt R
Sorcery (R)
Multikicker: R
Deal 1 damage to any target.
Copy ~ for each time it was kicked. You may select new targets for the copies.
IIW: proliferate
Tarfire Hellion (Rare)
3BR
Creature - Hellion
6/6
Multikicker - Pay 1 life (You may pay an additional 1 life any number of times as you cast this spell.)
When Tarfire Hellion enters the battlefield, put a -1/-1 counter on each creature for each time Tarfire Hellion was kicked.
iiw : “for the rest of the game”
Ajani, Stalwart Protector GW
Legendary Planeswalker - Ajani {R}
Multikicker GW
When Ajani enters the battlefield, put a loyalty counter on a planeswalker you control for each time it was kicked.
/+1\: Untap up to one target creature. It gains hexproof until your next turn.
\-2/: You gain 5 life.
[2]
IIW: Leonin Shikari, Teferi, Temporal Archmage, or Ninja style cards that let you do a sorcery speed ability any time you could cast an instant.
Oozeflood 1GG
Sorcery (R)
Multikicker 1G
Destroy target noncreature permanent. For each time this spell was kicked, create an X/X green Ooze creature token, where X is that permanent's converted mana cost or 2 if it's a land.
IIW: Keyword actions
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Relentless Advance R
Instant {U}
Multikicker 1R
Attacking creatures you control get +1/+0 until end of turn. Then, attacking creatures you control get an additional +1/+0 for each time Relentless Advance is kicked.
"I don't think sieges usually go like this..." -Danriel, Militia Captain
IIW: Voting
(B/R)Judith, the Scourge Diva(B/R)