This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below, but if you have any questions feel free to ask in the discussion thread.
Anyone can enter each day.
.::To Enter::.
Post a card that fits the current challenge.
In the same post, name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or less entries that you are allowed to vote for, you may vote for only one)
Make sure to include an "If I Win" (IIW) for tomorrow's challenge if you win
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.
.::Scoring::.
Votes you receive each day go to your points for the duration of the contest (currently planned to end on Sat. 2/16). The top overall scorer(s) at the end of this period will be the winner(s).
Ruthless Command1GUB
Instant {R}
Choose two —
• Target player puts the top six cards of their library into their graveyard.
• Return up to two permanent cards from your graveyard to your hand.
• Counter target spell, activated ability, or triggered ability.
• Exile target permanent card from an opponents graveyard. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Ferocious Command2GUR
Instant (R)
Choose two —
• Create a 4/2 green Bear creature token.
• Creatures you control gain haste, hexproof and trample until end of turn.
• Target creature you control deals damage equal to its power to target creature you don't control.
• Draw two cards, then discard a card.
Heliod's Command2WW
Instant (Rare)
Choose two —
• Create a 2/1 White Cleric enchantment creature token.
• Creatures and enchantments you control gain indestructible until end of turn.
• Exile target legendary permanent.,
• Put a +1/+1 counter on each creature you control.
Urborg Command2B
Instant (R)
Choose two -
• All lands become Swamps until end of turn.
• Destroy target token.
• Until end of turn, whenever an opponent is dealt damage, you gain that much life.
• Target black creature gets +2/+0 and gains indestructible until end of turn.
Yawgmoth, Surgeon ProdigyWU
Legendary Creature - Thran (M) 1, t: Target nonartifact creature's controller sacrifices it. If a player does, they create a token that's a copy of that creature, except it’s an artifact in addition to its other types. If B was spent to activate this ability, it enters the battlefield with an additional +1/+1 counter on it. Activate this ability only any time you could cast a sorcery.
0/4
Yawgmoth3W
Legendary Creature - Human Cleric
Compleat 2 2BB : (if this permanent isn't an artifact, put 2 +1/+1 counters on it and it becomes an artifact in addition to it's other types)
As long as ~ isn't an artifact, non-artifact creatures you control get +0/+2
As long as ~ is an artifact, other artifact creatures you control get +2/+1 and menace
2/4
Yawgmoth's Song3B
Enchantment (R)
At the beginning of your upkeep, target noncreature artifact becomes an X/X artifact creature until the beginning of your next turn and its controller loses X life, where X is twice its converted mana cost.
Yawgmoth's Bauble0
Artifact {U} T, Sacrifice Yawgmoth’s Bauble: Each player puts the top card of their library into their graveyard. Draw a card at the beginning of the next turn’s upkeep.
IIW: Multi-hybrid Mana Costs (eg: (G/W)(W/U))
Private Mod Note
():
Rollback Post to RevisionRollBack
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Today's Challenge:
Yawgmoth
Anyone can enter each day.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.
void_nothing - 13 (3)
Cardz5000 - 13 (1)
*Subject16 - 12 (3)
Zemoo - 5
AtraxianShade - 1 (1)
Soramaro - 1
Commands
.:Yesterday's Entries::.
Yawgmoth, Surgeon Prodigy WU
Legendary Creature - Thran (M)
1, t: Target nonartifact creature's controller sacrifices it. If a player does, they create a token that's a copy of that creature, except it’s an artifact in addition to its other types. If B was spent to activate this ability, it enters the battlefield with an additional +1/+1 counter on it. Activate this ability only any time you could cast a sorcery.
0/4
IIW: Kaldheim
Yawgmoth 3W
Legendary Creature - Human Cleric
Compleat 2 2BB : (if this permanent isn't an artifact, put 2 +1/+1 counters on it and it becomes an artifact in addition to it's other types)
As long as ~ isn't an artifact, non-artifact creatures you control get +0/+2
As long as ~ is an artifact, other artifact creatures you control get +2/+1 and menace
2/4
IIW: "You lose the game"
My Cubes:Pauper|Archetype
My Deviant Art
Yawgmoth's Song 3B
Enchantment (R)
At the beginning of your upkeep, target noncreature artifact becomes an X/X artifact creature until the beginning of your next turn and its controller loses X life, where X is twice its converted mana cost.
IIW: Boats
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Yawgmoth's Bauble 0
Artifact {U}
T, Sacrifice Yawgmoth’s Bauble: Each player puts the top card of their library into their graveyard. Draw a card at the beginning of the next turn’s upkeep.
IIW: Multi-hybrid Mana Costs (eg: (G/W)(W/U))