Defender
Land Creatures
Thirteen
Champion mechanic
An old keyword with a twist
Rules of the Game
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To Enter:
1. Post a card that fits at least two of the current challenges and which challenges you are fulfilling.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or less entries that you are allowed to vote for, you may vote for only one)
3. It is recommended you include a new challenge (NC:) in your post.
Each day we use the challenges of the entries from two days ago (the entries that were voted on yesterday) if there are fewer than five, the thread creator should add challenges to make up the differance.
Scoring:
Votes you receive each day go to your points for the duration of the contest (currently planned to end on Sat. 1/12). The top overall scorer(s) at the end of this period will be the winner(s).
So I remember Brandosando saying he believes Davriel to be a UB character but has a greater likelihood of being printed at monoblack. So here we go:
Davriel Cane3UB
Legendary Planeswalker - Davriel (Mythic Rare)
[+1]: Target player exiles a card from their hand. Until end of turn, you may play that card.
[-2]: Search your library for a card and put that card into your hand. Then shuffle your library.
[-6]: Target player gets an Emblem with "Whenever you cast a spell, you lose 5 life unless you discard two cards."
Starting Loyalty: 3
Davriel's Ingenium1WUB
Sorcery (R)
Target opponent reveals their hand. You may cast an instant or sorcery card from it without paying its mana cost. That player can’t cast spells with the same name as that spell until your next turn.
II... Wait, I won't. But there is a chance for a tie.
Diabolist’s Mask6
Legendary Artifact {MR}
You don’t lose the game for having 0 or less life.
Whenever you lose life, exile twice that many cards from the top of your library.
During each of your turns, you may play one card exiled with Diabolist’s Mask.
Meditating Cenn3GW
Creature - Kithkin Archer (R)
Champion a Kithkin or Archer
Defender, reach
At the beginning of your upkeep, put three +1/+1 counters on another Kithkin creature you control. That creature gains trample until end of turn.
At the beginning of each opponent's upkeep, put a +1/+1 counter on each other Archer creature you control. Those creatures gain first strike until end of turn.
3/3
New challenge for yesterday: Monohybrid
New challenge for today: Weirds
Sleeping Yudo
⚫ Land Creature — Island Fish (U) (Sleeping Yudo isn’t a spell, it’s affected by summoning sickness, and it has “T: Add U.”)
Defender
0/2
Cemetery Rising2BB
Enchantment (Mythic Rare)
Cumulative Upkeep - Put the top card of your library into your graveyard. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, if there are exactly thirteen creature cards in your graveyard, sacrifice Cemetery Rising and return each of those creatures to the battlefield under your control.
NC for yesterday: Extra Steps/Turnz
NC for tomorrow: Sacrifice
Trapdoor Fall 4W
Instant (Uncommon)
Destroy target blocking or blocked creature. Gain 1 life.
flashback--B, sacrifice a non-blocking creature with defender
Amulet of Petrification2
Artifact - Equipment {U}
Ensnared creature has base power 0 and defender.
Ensnare 2(2: Attach to target creature. Ensnare only as a sorcery.)
NC for yesterday: "You can't win the game"
NC for tomorrow: Vyrn
Private Mod Note
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Today's Challenges:
Land Creatures
Thirteen
Champion mechanic
An old keyword with a twist
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To Enter:
1. Post a card that fits at least two of the current challenges and which challenges you are fulfilling.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or less entries that you are allowed to vote for, you may vote for only one)
3. It is recommended you include a new challenge (NC:) in your post.
Each day we use the challenges of the entries from two days ago (the entries that were voted on yesterday) if there are fewer than five, the thread creator should add challenges to make up the differance.
Scoring:
Votes you receive each day go to your points for the duration of the contest (currently planned to end on Sat. 1/12). The top overall scorer(s) at the end of this period will be the winner(s).
Last Season's Bracket:
Subject16: 51 (+2)
Cardz5000: 50 (+3)
Raptorchan: 46
netn10: 44
void_nothing: 33 (+3)
Flatline: 23
JamBlock: 15
InfinityDie: 11
HelixPinnacle: 10
Zemoo: 4
soramaro: 4
Alias_Fakename: 4
Rudyard: 3
Conntroll: 2
kwanyeegor: 1
Note of the Day:
Congrats to Subject16!!!
NEW CHALLENGE FORMAT!
Be sure the read this post, changes were made for challenges and voting with too few players!
IF people could drop some extra challenges to fill in for tomorrow (we only have two posted) that would be awesome
Yesterday's challenge: "Davriel Cane"
Defender
Champion mechanic
Meditating Cenn 3GW
Creature - Kithkin Archer (R)
Champion a Kithkin or Archer
Defender, reach
At the beginning of your upkeep, put three +1/+1 counters on another Kithkin creature you control. That creature gains trample until end of turn.
At the beginning of each opponent's upkeep, put a +1/+1 counter on each other Archer creature you control. Those creatures gain first strike until end of turn.
3/3
New challenge for yesterday: Monohybrid
New challenge for today: Weirds
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Land Creatures+Defender
Sleeping Yudo
⚫ Land Creature — Island Fish (U)
(Sleeping Yudo isn’t a spell, it’s affected by summoning sickness, and it has “T: Add U.”)
Defender
0/2
NC for yesterday: Family
NC for tomorrow: Streets
Thirteen + Old Keyword with a twist
Cemetery Rising 2BB
Enchantment (Mythic Rare)
Cumulative Upkeep - Put the top card of your library into your graveyard. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, if there are exactly thirteen creature cards in your graveyard, sacrifice Cemetery Rising and return each of those creatures to the battlefield under your control.
NC for yesterday: Extra Steps/Turnz
NC for tomorrow: Sacrifice
defender, old keyword
Trapdoor Fall 4W
Instant (Uncommon)
Destroy target blocking or blocked creature. Gain 1 life.
flashback--B, sacrifice a non-blocking creature with defender
NC 4 yesterday: Draw 3+ cards
NC 4 today: -1/-1 counter love
I'm a simple Magic player since 1 year ago from China. Now I live in New Jersey.
Defender, An old keyword with a twist
Amulet of Petrification 2
Artifact - Equipment {U}
Ensnared creature has base power 0 and defender.
Ensnare 2 (2: Attach to target creature. Ensnare only as a sorcery.)
NC for yesterday: "You can't win the game"
NC for tomorrow: Vyrn