Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
HOLY HELL IN A HANDBASKET, I'VE JUMPED STRAIGHT TO SECOND PLACE!
Cuthbert, Head of Customs 1W
Legendary Creature - Human Advisor (R)
Each player can't cast more than one spell each turn.
Each player can't draw more than one card each turn.
1/1
------------------------------------------------------ "Do you have anything to declare?"
Solar Pulse1R
Enchantment (R)
Whenever you cycle a creature card, put a 2/2 red elemental creature token onto the battlefield.
Whenever you cycle a land card, add RR to your mana pool.
Whenever you cycle a noncreature, nonland card, draw a card.
PreemptU
Instant (U)
As long as you control no lands, you may reveal an Island card from your hand rather pay Preempt's mana cost.
Counter target spell unless its controller pays 1.
Aching Beauty(B/R)
Enchantment – Aura [Common]
Enchant creature
Enchanted creature has afflict 3. (Whenever it becomes blocked, defending player loses 3 life.) “What to do with beauty?
Or joy, for that matter –
in the midst of tragedy,
of violence, of cruelty?”
- Rev. Karen G. Johnston, “Aching Beauty”
Phyrescience2U
Enchantment (Rare)
Shroud
At the beginning of your upkeep, you get a poison counter, then draw a card for each poison counter you have.
Your maximum hand size is increased by one for each poison counter you have. Tezzeret was freed from Bolas's grasp, but he still remained a slave.
Vengeful Captain2R
Creature- Human Pirate (U) Raid-When Vengeful Captain enters the battlefield, if you attacked with a creature this turn, and the creature you control died, deal damage equal to that creature's power to target opponent.
2/3
Threshold of ScrutinyU
Enchantment (UC)
Whenever an opponent attacks you with one or more creatures, they reveal their hand. 3UU, sacrifice Treshold of Scrutiny: Draw two cards.
Fleeting Impostor
• Creature — Illusion Shapeshifter (R) (Nonexistent mana costs can't be paid.)
Flash
You may have Fleeting Impostor enter the battlefield as a copy of any creature on the battlefield.
Evoke 1U
0/0
Cut All Signals2UB
Enchantment (Rare)
Your opponents can't look at the top cards of their libraries and they can't search their libraries. "Information is power, and no one besides the House deserves power."
Wildflower MeadowG Enchantment {R}
Put a bloom counter on Wildflower Meadow: Untap target land. Only any opponent may activate this ability and only once each turn.
Remove a bloom counter from Wildflower Meadow: Untap target land.
Forest's Reclamation G
Sorcery (C)
Search your library for a Forest card and put it into your hand. If you sacrifice an artifact as you cast this spell, you may instead put it onto the battlefield. Civilization inevitably rises. All which rises must fall.
Omniformic Weapon2
Artifact - Equipment (R)
Equipped creature gets +1/+1. 2: Equipped creature gains your choice of first strike, vigilance, reach, lifelink, deathtouch, or menace until end of turn. Activate this ability only once per turn.
Equip 2
Magus of the FirestormR
Creature - Human Wizard (R) R, T, Discard X cards, Sacrifice Magus of the Firestorm: Magus of the Firestorm deals X damage to each of X targets.
1/2
Kulrath RaiderBR
Creature — Elemental Warrior (U)
Haste
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Sacrifice Kulrath Raider at the beginning of the end step.
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return Kulrath Raider from your graveyard to your hand.
3/1
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Infernal Heart2RRR
Enchantment [Mythic]
You can’t gain life.
Whenever you’re dealt damage for the first time each turn, create that many 1/1 red Devil creature tokens. They have “When this creature dies, it deals 1 damage to any target.”
Coastal Incarnation3U
Creature - Elemental (U)
Unbound (This permanent untaps during each player's untap step.)
When Coastal Incarnation dies, you may return it to the battlefield transformed.
3/3 /// Secret Isle
Land (U)
Unbound (This permanent untaps during each player's untap step.) T: Add U to your mana pool.
Xenocerebration2U Enchantment — Aura Curse {R]
Enchant player
At the beginning of enchanted player's draw step, that player draws an additional card.
If enchanted player would draw a card, instead an opponent of them looks at the top two cards of their library, puts one card on the bottom of that library and the other card into enchanted player's hand.
Lorne Mallow, Cunning Captain3U
Legendary Creature- Human Pirate
All other attacking pirates gain +1/+1 Raid- When ~ enters the battlefield, if you attacked with a creature this turn, draw a card.
Partner with Dax Teafold, Deft Surgeon (When this creature enters the battlefield, target player may put ~ into their hand from their library, then shuffle.)
2/3
Blaze of Glory2R
Sorcery (Uncommon)
Untap target creature you control that attacked this turn. It attacks alone if able this turn. After this phase, there is an additional combat phase followed by an additional main phase. The thrill of combat never fades for an orc.
Woodland Companion G
Creature - Squirrel (R)
Kin to Druids (Can't be blocked by Druids. Gets +1/+1 if you control a Druid.)
Druids you control have kin to creature tokens. (Can't be blocked by creature tokens. Gets +1/+1 if you control a creature token.)
1/1
______________________ You'll find that the squirrel's posses a more intimate relationship with the forest than any other animal.
Orzhov GlaivemasterWB
Creature - Human Knight (Uncommon)
First strike, vigilance, menace The glaives of the guildpact are trusted with the most ambitious knights of Ravnica.
2/2
Impetuous Arsonist2RR
Creature - Goblin Rogue (R) TR: Target Treefolk or Plant you control gains +3/+3 and trample until end of turn, sacrifice it at the beginning of the next end step. Activate this ability only whenever you could cast a sorcery.
2/3
Desperate Measures1W
Instant (U)
As an additional cost to cast Desperate Measures, sacrifice a creature.
Blocking creatures you control get +X/+Y until end of turn, where X is the sacrificed creature's power and Y is its toughness.
Inquisition of Dusk WB
Enchantment (R)
At the beginning of your upkeep, sacrifice a non-Vampire creature or sacrifice Inquisition of Dusk.
Vampires you control get +2/+1 and Lifelink. Nobody expects the Legion's Inquisition!
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andHOLY HELL IN A HANDBASKET, I'VE JUMPED STRAIGHT TO SECOND PLACE!
Indighost 13 (+8)
Soramaro 12 (+3)
Brainpo 11
Raptorchan 10 (+1)
Voidnothing 9 (+1)
Netn10 7 (+1)
Master_of_the_universe 7 (+2)
Chochky 6 (+2)
Antiantiserum 4 (+3)
Valleybeyond 4 (+2)
Zdtsd 4 (+2)
AdmirableAdmiral 2
Subject16 2 (+1)
Lookashiny 1
Magus of the Firestorm R
Creature - Human Wizard (R)
R, T, Discard X cards, Sacrifice Magus of the Firestorm: Magus of the Firestorm deals X damage to each of X targets.
1/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Kulrath Raider BR
Creature — Elemental Warrior (U)
Haste
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Sacrifice Kulrath Raider at the beginning of the end step.
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return Kulrath Raider from your graveyard to your hand.
3/1
Infernal Heart 2RRR
Enchantment [Mythic]
You can’t gain life.
Whenever you’re dealt damage for the first time each turn, create that many 1/1 red Devil creature tokens. They have “When this creature dies, it deals 1 damage to any target.”
Coastal Incarnation 3U
Creature - Elemental (U)
Unbound (This permanent untaps during each player's untap step.)
When Coastal Incarnation dies, you may return it to the battlefield transformed.
3/3
///
Secret Isle
Land (U)
Unbound (This permanent untaps during each player's untap step.)
T: Add U to your mana pool.
Enchantment — Aura Curse {R]
Enchant player
At the beginning of enchanted player's draw step, that player draws an additional card.
If enchanted player would draw a card, instead an opponent of them looks at the top two cards of their library, puts one card on the bottom of that library and the other card into enchanted player's hand.
Lorne Mallow, Cunning Captain 3U
Legendary Creature- Human Pirate
All other attacking pirates gain +1/+1
Raid- When ~ enters the battlefield, if you attacked with a creature this turn, draw a card.
Partner with Dax Teafold, Deft Surgeon (When this creature enters the battlefield, target player may put ~ into their hand from their library, then shuffle.)
2/3
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Blaze of Glory 2R
Sorcery (Uncommon)
Untap target creature you control that attacked this turn. It attacks alone if able this turn. After this phase, there is an additional combat phase followed by an additional main phase.
The thrill of combat never fades for an orc.
Woodland Companion
G
Creature - Squirrel (R)
Kin to Druids (Can't be blocked by Druids. Gets +1/+1 if you control a Druid.)
Druids you control have kin to creature tokens. (Can't be blocked by creature tokens. Gets +1/+1 if you control a creature token.)
1/1
______________________
You'll find that the squirrel's posses a more intimate relationship with the forest than any other animal.
Orzhov Glaivemaster WB
Creature - Human Knight (Uncommon)
First strike, vigilance, menace
The glaives of the guildpact are trusted with the most ambitious knights of Ravnica.
2/2
Impetuous Arsonist 2RR
Creature - Goblin Rogue (R)
TR: Target Treefolk or Plant you control gains +3/+3 and trample until end of turn, sacrifice it at the beginning of the next end step. Activate this ability only whenever you could cast a sorcery.
2/3
My Cubes:Pauper|Archetype
My Deviant Art
Desperate Measures 1W
Instant (U)
As an additional cost to cast Desperate Measures, sacrifice a creature.
Blocking creatures you control get +X/+Y until end of turn, where X is the sacrificed creature's power and Y is its toughness.
Inquisition of Dusk WB
Enchantment (R)
At the beginning of your upkeep, sacrifice a non-Vampire creature or sacrifice Inquisition of Dusk.
Vampires you control get +2/+1 and Lifelink.
Nobody expects the Legion's Inquisition!
Deal with it.
Thrull Germination xWWB
Instant (R)
~ costs 1 less to cast for each creature that died this turn.
Create X 1/1 white and black thrull creature tokens.