Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
WOO, THIS ONES UP AND MY EYES DON'T EVEN FEEL LIKE THEY'RE BOUND TO BURN OUT OF MY SOCKETS YET. HOORAY FOR NORMALIZING SLEEP PATTERNS!
Sword of Kamahl3
Legendary Artifact — Equipment (Rare)
Equipped creature gets +2/+0 and has trample, haste and, "2, T: This creature fights target creature an opponent controls" .
Equip 3 "Behold the Hero of Otaria, slayer of the False God."
— Zyd, Kamahlite Druid
Hired AssassinBB
Creature - Snake Assassin (Rare)
Deathtouch X: Put X payment counters on Hired Assassin. X can't be 0.
At the beginning of each opponent's upkeep, destroy target creature that player controls unless that player pays mana equals to the number of payment counters on Hired Assassin. If he or she does, that player gains control of Hired Assassin.
2/2
Daymare1WW Creature — Elemental Spirit (Rare)
Flying
If Daymare would leave the battlefield, if it wasn't sacrificed, an opponent gains life equal to its power instead. Then put a +1/+1 counter on Daymare.
1/1
Cryptolithic Growth1GG
Enchantment (R)
At the beginning of each upkeep, create a 0/1 green Plant creature token.
Tap an untapped creature you control: Add one mana of any color to your mana pool.
The Great-Fortress Paradox1GW
Legendary Enchantment (R)
Spells with defender you cast cost 1 less to cast and can't be countered.
Creatures with defender you control get +1/+2 and have reach and hexproof.
Whenever a creature with defender you control attacks, put a charge counter on The Great-Fortress Paradox.
At the beginning of your upkeep, if The Great-Fortress Paradox has five or more charge counters on it, you win the game. Even the most self-assuredly secure forces must at one point or another go on the offensive to win a war.
Living Mirror2WU
Enchantment (Rare)
When Living Mirror enters the battlefield, exile target creature an opponent controls until Living Mirror leaves the battlefield. If you do, Living Mirror becomes a copy of that creature, except it's still an enchantment, and it's a Reflection in addition to its other types. The Mirror is a window to oneself. Open it, and you may not like what you see.
Aetheric Control1UU
Enchantment (Mythic)
Whenever a permanent is exiled, choose one:
* Return it to the battlefield under its owner's control.
* Return it to its owner's hand.
* Put it into its owner's graveyard.
Symbiotic Gearhulk
Artifact Creature - Construct (MR)
When Symbiotic Gearhulk enters the battlefield, you may cast target instant card from your graveyard with converted mana cost 3 or less, without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.
When Symbiotic Gearhulk dies, distribute two +1/+1 counters among any number of target creatures you control, or gain 4 life.
Formless Fields Land (Uncommon) T: Add C to your mana pool.
As long as you control another card named Formless Fields, Formless Fields is a 1/1 colorless Eldrazi creature.
Gruesome Dissection3BB
Sorcery (R)
As an additional cost to cast Gruesome Dissection, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then add B to your mana pool equal to its toughness.
Furrow Hellion2RG
Creature - Hellion (M)
Reach
Whenever a spell or ability an opponent controls destroys or causes you to sacrifice a creature or land you control, Furrow Hellion deals damage equal to its power to that player. RG: Furrow Hellion gets +1/+0 and gains indestructible until end of turn.
3/2
Pillars of Ages Lost
Land (U) t: Add C to your mana pool. 3,t: You gain E. "The clans squabble over trinkets and territory in the shadow of these ancient gravestones. Somber proof that once our ancestors stood above such things." - Axana, Exiled Historian
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andWOO, THIS ONES UP AND MY EYES DON'T EVEN FEEL LIKE THEY'RE BOUND TO BURN OUT OF MY SOCKETS YET. HOORAY FOR NORMALIZING SLEEP PATTERNS!
[Katamari] 11 (+2)
Netn10 10 (+3)
rkhon1357 7 (+7)
AntiAntiserum 7 (+1)
Groovelord 6
Sunject 16 5
Anachronity 4
Voidnothing 4 (+1)
Indighost 2 (+1)
Forestguy 2 (+1)
Tim1137 1
Probations: Tim1137 (10 days left)
Malicious Pix 1B
Creature - Faerie Rogue (U)
Flying
Sacrifice Malicious Pix: Target opponent discards a card. You lose 1 life.
2/1
Living Mirror 2WU
Enchantment (Rare)
When Living Mirror enters the battlefield, exile target creature an opponent controls until Living Mirror leaves the battlefield. If you do, Living Mirror becomes a copy of that creature, except it's still an enchantment, and it's a Reflection in addition to its other types.
The Mirror is a window to oneself. Open it, and you may not like what you see.
Aetheric Control 1UU
Enchantment (Mythic)
Whenever a permanent is exiled, choose one:
* Return it to the battlefield under its owner's control.
* Return it to its owner's hand.
* Put it into its owner's graveyard.
Symbiotic Gearhulk
Artifact Creature - Construct (MR)
When Symbiotic Gearhulk enters the battlefield, you may cast target instant card from your graveyard with converted mana cost 3 or less, without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.
When Symbiotic Gearhulk dies, distribute two +1/+1 counters among any number of target creatures you control, or gain 4 life.
Land (Uncommon)
T: Add C to your mana pool.
As long as you control another card named Formless Fields, Formless Fields is a 1/1 colorless Eldrazi creature.
Gruesome Dissection 3BB
Sorcery (R)
As an additional cost to cast Gruesome Dissection, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then add B to your mana pool equal to its toughness.
Furrow Hellion 2RG
Creature - Hellion (M)
Reach
Whenever a spell or ability an opponent controls destroys or causes you to sacrifice a creature or land you control, Furrow Hellion deals damage equal to its power to that player.
RG: Furrow Hellion gets +1/+0 and gains indestructible until end of turn.
3/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Pillars of Ages Lost
Land (U)
t: Add C to your mana pool.
3,t: You gain E.
"The clans squabble over trinkets and territory in the shadow of these ancient gravestones. Somber proof that once our ancestors stood above such things." - Axana, Exiled Historian