How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
Dang it! Late again! Sorry, I fell asleep on the couch. I guess that's what happens when you stay up 'til 4 AM playing Magic the night before.
Holy Wall1RW
Creature — Wall (U)
Defender, lifelink t: Holy Wall deals 1 damage to target attacking creature and 1 damage to that creature's controller. "Attacks upon the Holy City of Anfar shall only strengthen our resolve!"
—Captain Farine
0/4
Scrapping Scrutator1RR Creature — Goblin Rigger (Uncommon)
Whenever you assemble a contraption, you may crank it. If you do, put it into your scrapyard.
2/2
Angel Messenger3WW
Creature - Angel {R}
Flying, Vigilance
Whenever Angel Messenger blocks, exile the top card of your library face down.
Whenever Angel Messenger deals combat damage to an opponent, put all exiled cards with ~ in your hand. When angels bear messages, even gods pay attention.
3/4
Reward for Arrogance1W
Sorcery (U)
Destroy target creature with power 4 or greater. If that creature has the greatest power amongst creatures on the battlefield, exile it instead.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Praetor's Pet2UU
Creature — Drake Horror (U)
Flying
Praetor's Pet enters the battlefield with three -1/-1 counters on it. 1U, Remove two -1/-1 counters from Praetor's Pet: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Thuntak Warlord1RR
Creature - Goblin Warrior (U) Alpha strike - Whenever all creatures you control able to attack do so, those creatures get +1/+0 until end of turn.
1/2
Essence of Speed2R
Creature - Spirit {U}
~ enters the battlefield with three +1/+1 counters.
Remove a +1/+1 counter from ~: Target creature gains haste until end of turn.
0/0
Dark Phelddagrif1UBR Legendary Creature - Phelddagrif (Mythic)
At the beginning of your end step, target opponent gains control of Dark Phelddagrif.
Only your opponents can activate Dark Phelddagrif's abilities and only once each turn.
: Dark Phelddagrif's controler returns another creature he or she controls to its owner's hand.
: Dark Phelddagrif's controler discards a card.
: Dark Phelddagrif deals 2 damage to its controler.
4/4
Ninja of Many Strikes4BB
Creature - Human Ninja (Un-Rare)
Octagon strike (It's like double strike and triple strike - only eight times this time.)
Ninjutsu 5BB
1/1
Through the Boneyard1BB
Enchantment (R)
Whenever a creature attacks you or a planeswalker you control, create a 1/1 black Skeleton creature token with wither.
Creatures blocked only by Skeleton tokens have trample.
Umbral Wretch1BB
Creature - Nightmare (U)
Menace
Whenever an opponent casts a noncreature spell, ~ gets -1/-1 until end of turn.
4/3 Though fearsome in appearence, it flees at the display of any true power.
Twist the Arm1UB
Sorcery (U)
Draw two cards. Any opponent may pay discard a card. If no player does, draw an additional card. It is a mistake to think that House Dimir does not appreciate brute force when necessary.
Votes: Flatline, Antiantiserum
Private Mod Note
():
Rollback Post to RevisionRollBack
(You don't lose if you've already won.)
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andDang it! Late again! Sorry, I fell asleep on the couch. I guess that's what happens when you stay up 'til 4 AM playing Magic the night before.
Flatline 25 (+7)
Indighost 19 (+1)
Rudyard 19 (+4)
Moonleaf 17 (+0)
Antiantiserum 17 (+4)
Groovelord 10 (+0)
Anachronity 9
Conntroll 7
netn10 6 (+0)
void_nothing 3
NightArcher 3
Praetor's Pet 2UU
Creature — Drake Horror (U)
Flying
Praetor's Pet enters the battlefield with three -1/-1 counters on it.
1U, Remove two -1/-1 counters from Praetor's Pet: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
Thuntak Warlord 1RR
Creature - Goblin Warrior (U)
Alpha strike - Whenever all creatures you control able to attack do so, those creatures get +1/+0 until end of turn.
1/2
Essence of Speed 2R
Creature - Spirit {U}
~ enters the battlefield with three +1/+1 counters.
Remove a +1/+1 counter from ~: Target creature gains haste until end of turn.
0/0
Club Flamingo win: 1, 2, 3, 4, 5, 6, 7,
8, 9
The Winner is Judge win: 1, 2
Winner is also Judge win: 1, 2
Dark Phelddagrif 1UBR
Legendary Creature - Phelddagrif (Mythic)
At the beginning of your end step, target opponent gains control of Dark Phelddagrif.
Only your opponents can activate Dark Phelddagrif's abilities and only once each turn.
: Dark Phelddagrif's controler returns another creature he or she controls to its owner's hand.
: Dark Phelddagrif's controler discards a card.
: Dark Phelddagrif deals 2 damage to its controler.
4/4
Ninja of Many Strikes 4BB
Creature - Human Ninja (Un-Rare)
Octagon strike (It's like double strike and triple strike - only eight times this time.)
Ninjutsu 5BB
1/1
Enchantment (R)
Whenever a creature attacks you or a planeswalker you control, create a 1/1 black Skeleton creature token with wither.
Creatures blocked only by Skeleton tokens have trample.
Umbral Wretch 1BB
Creature - Nightmare (U)
Menace
Whenever an opponent casts a noncreature spell, ~ gets -1/-1 until end of turn.
4/3
Though fearsome in appearence, it flees at the display of any true power.
Sorcery (U)
Draw two cards. Any opponent may pay discard a card. If no player does, draw an additional card.
It is a mistake to think that House Dimir does not appreciate brute force when necessary.
Votes: Flatline, Antiantiserum