How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
EXCUSE ME WHILE I HAVE A RAGE INDUCED STROKE. MY ROUTER HAS BEEN... UNCOOPERATIVE AS OF LATE. IT IS MAKING POSTING INFURIATING AS I WAIT 15 MINUTES JUST TO FIND IT DIDN'T CONNECT AND UPLOAD, TWICE.
Into ProminenceW
Instant (R)
Exile target non-legendary creature. Its controller creates a copy of it with a +1/+1 counter, except it's legendary with a new unique name of that player's choice.
Draw a card. --From now on, in recognition of your accomplishments, I will call you... Ursula.
No, no, that's quite alright...--
Protection From ArrowsGG
Enchantment - Aura (U)
Enchant creature or planeswalker
Flash
Enchanted permanent has hexproof.
Prevent all noncombat damage that would be dealt to enchanted permanent. It was point-blank, how could you've missed!?
Witch's GiftB
Enchantment - Aura (U)
Enchant creature.
Enchanted creature gets +3/+0 and may be sacrificed as though its controller's opponents controlled it.
Bibliography1U
Sorcery (C)
Scry 4, then draw a card if you control a Wizard. -Behind every great archmage, there are at least half a dozen busy apprentices.-
Sultai DredgingUBBG
Instant (Rare)
Put the top five cards of your library into your graveyard, then return target card from your graveyard to your hand. Exile Sultai Dredging. The grounds of Tarkir are enriched with Sultai's wisdom.
Serene Insight1WU
Instant (U)
Prevent all damage that would be dealt to target creature you control this turn.
Whenever damage is prevented this way, you may draw a card.
Trained Response1UG
Enchantment (R)
As Trained Response enters the battlefield, name a nonland card.
Whenever a player casts a spell that shares a name with the named card, untap all creatures you control and draw a card. "My grandad trained his cows to come home with a single phrase. It came in handy when we needed a beef blockade." -Darin, farmer
Golem of the Mines4
Artifact Creature - Golem (R)
Golem of the Mines’s power and toughness are each equal to the total number of cards in all player’s hands.
At the beginning of each player’s upkeep, that player draws a card.
*/*
Volcanic Tactics2RR
Enchantment (R)
You cannot play lands.
If a creature you control would die, it becomes a mountain instead. 2, Discard a land card: ~ deals 2 damage to target creature or player
Familiar Call2GG
Sorcery (R)
Search your library for a creature card with converted mana cost X or less, where X is equal to the total amount of combat damage creatures you control dealt to an opponent this turn, and put it onto the battlefield. Shuffle your library afterwards. -At night, the scent of blood and the bloodcurling howl of Werewolves fills the woods of Kessig.-
Ramunap, Rebuilt Haven
Legendary Land - Desert (R)
~ enters the battlefield with four sand counters on it. t: Add C to your mana pool, and remove a sand counter from ~. t: Add two mana of one color to your mana pool. Activate only if ~ has no sand counters on it. "Once it sheltered us, it will again."
Private Mod Note
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Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andEXCUSE ME WHILE I HAVE A RAGE INDUCED STROKE. MY ROUTER HAS BEEN... UNCOOPERATIVE AS OF LATE. IT IS MAKING POSTING INFURIATING AS I WAIT 15 MINUTES JUST TO FIND IT DIDN'T CONNECT AND UPLOAD, TWICE.
Indighost 39 (+2)
Soramaro 37 (+0)
JamBlock 35 (+3)
Stoner 31 (+0)
Shukket 23 (+2)
ManyCookies 22 (+0)
EntombedHydra 22 (+3)
Netn10 20 (+0)
Void Nothing 20 (+0)
FirstTurnManaBurn 10 (+8)
Popsofctown 7 (+0)
Roccovsky 7 (+0)
Scrad the Wanderer 6 (+0)
Aznathom 6 (+0)
Kjsharp 3 (+0)
Tim1137 1 (+0)
Saneatali 1 (+0)
Eviscerate B
Instant (R)
Exile target creature. Lose 5 life.
--So it became erased from time itself.--
Trained Response 1UG
Enchantment (R)
As Trained Response enters the battlefield, name a nonland card.
Whenever a player casts a spell that shares a name with the named card, untap all creatures you control and draw a card.
"My grandad trained his cows to come home with a single phrase. It came in handy when we needed a beef blockade." -Darin, farmer
Golem of the Mines 4
Artifact Creature - Golem (R)
Golem of the Mines’s power and toughness are each equal to the total number of cards in all player’s hands.
At the beginning of each player’s upkeep, that player draws a card.
*/*
Volcanic Tactics 2RR
Enchantment (R)
You cannot play lands.
If a creature you control would die, it becomes a mountain instead.
2, Discard a land card: ~ deals 2 damage to target creature or player
Familiar Call 2GG
Sorcery (R)
Search your library for a creature card with converted mana cost X or less, where X is equal to the total amount of combat damage creatures you control dealt to an opponent this turn, and put it onto the battlefield. Shuffle your library afterwards.
-At night, the scent of blood and the bloodcurling howl of Werewolves fills the woods of Kessig.-
Ramunap, Rebuilt Haven
Legendary Land - Desert (R)
~ enters the battlefield with four sand counters on it.
t: Add C to your mana pool, and remove a sand counter from ~.
t: Add two mana of one color to your mana pool. Activate only if ~ has no sand counters on it.
"Once it sheltered us, it will again."