(This month's banner uses the art of Approach of the Second Sun by Noah Bradley. It was created by the wonderful bravelion83.)
June 2017 MCC Round One: A Grave Proposal
The second sun is coming, Bolas's return is nigh, and Amonkhet is on the brink of devastation. But, we can't just focus on the present. We also must reflect on the past, the anthologies beforehand. That's exactly what's happening this month. The first two rounds will let you choose between highlighting the Egyptian plane's glory or the past of the Commander series. The Third will put you squarely in the God-Pharoah's realm, and Round 4 will give you a long look at the achievements of Commander. Main Challenge: Amonkhet: Design a card with Embalm.
Sub 1: The Embalm cost of the card is less then the converted mana cost of the creature.
Sub 2: Your card is not white or blue.
Main Challenge: Commander: Design a card with "Tempting Offer" or "Join Forces"
Sub 1: Your card has a converted mana cost of one.
Sub 2: Your card is not an instant or sorcery.
Main A: Your card must natively have embalm. Allowing the card to give other creatures embalm does not count for this challenge.
Sub A1: The embalm cost is gathered the same way as the converted mana cost. Additional costs and X values do not contribute to this.
Sub A2: Having White or Blue in the color identity is fine, but the card cannot be white or blue itself.
Main C: Tempting Offer is worded as such: Tempting offer — {do something}. Each opponent may {do the same}. For each opponent who does, {do something again}.
Join Forces is worded: Join forces — Starting with you, each player may pay any amount of mana.
Sub C1: Converted mana cost only factors in the mana cost and assumes X is 0. Additional Nonmana costs or X's do not change the converted mana cost.
Note: You will NEED to clarify which challenge you are attempting with your submission or you will be liable for disqualification at the judge's discretion. We do not have time or need to look through your card to decide which challenge you are doing.
A reminder to everyone: In the MCC, putting rarity on cards is mandatory! If you don't put a rarity on your card, expect huge deductions in both Viability AND Quality.
Also, you should format your text cards accordingly to the forum rules (see the "this formatting looks best" spoiler in the linked OP). Again, expect deductions in Quality otherwise.
Design - (X/3) Appeal: Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card? (X/3) Elegance: Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?
Development - (X/3) Viability: How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity? (X/3) Balance: Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?
Creativity - (X/3) Uniqueness: Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel “fresh”? (X/3) Flavor: Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?
Polish - (X/3) Quality: Points deducted for incorrect spelling, grammar, and templating. (X/2) *Main Challenge: Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge? (X/2) Subchallenges: One point awarded per satisfied subchallenge condition.
Total: X/25
*An entry with 0 points here is subject to disqualification.
Good luck all!
Player deadline: Thursday, June 8th, 23:59 EDT
Judge Deadline: Monday, June 12th, 23:59 EDT
Judges Necarg
Bravelion83
Tilwin
We'll need more judges, and you can sign up for it here!
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
God King Aburak4BB
Legendary Creature - Human Warrior {M}
God King Aburak has indestructible as long as it’s a token.
Whenever God King Aburak becomes blocked by a creature with indestructible, that creature loses indestructible until end of turn.
Embalm 2WW (2WW, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.) I will slaughter these false gods you all worship so dearly and prove to you who the real God King is!
6/4
Main Challenge: Commander
Relax W
Enchantment (R) Join forces— At the beginning of your upkeep, starting with you each player may pay 1. Each player gain X life, where X is the total amount of mana paid this way.
Art by
Doubt it possible post a second card with embalm???
Reckless Warlord1R
Creature — Jackal Warrior (U)
Menace, haste
At the beginning of the end step, if Reckless Warlord isn't a token, sacrifice it.
Embalm 4R(4R, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Jackal Warrior with no mana cost. Embalm only as a sorcery.)
3/3
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Resentful Returned1BB
Creature — Zombie [U]
Whenever a creature token dies, its controller loses 2 life.
Embalm BB(BB, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie with no mana cost. Embalm only as a sorcery.) "As spiteful in death as it was in life. Perhaps a return to servitude can adjust that."
—Senifet, Vizier of Bontu
4/1
Anubia, Keeper of the Worthy3W
Legendary Creature - Human Priest (M)
Lifelink, vigilance
Other creatures in your graveyard have Embalm 3W (3W, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie with no mana cost. Embalm only as a sorcery.)
Embalm 3W(It's a white Zombie Priest with no mana cost.) Only the God-Pharaoh's chosen shall have my blessing.
3/3
The Betrayer
Legendary Creature - Avatar (Mythic)
Haste Join forces - Starting with you, each player may pay any amount of mana. Put X +1/+1 counters on The Betrayer, where X is the total amount of mana paid this way.
At the beginning of each player's upkeep, that player gains control of The Betrayer, then untaps it.
1/1
Menagerie Mender2G
Creature — Naga Shaman (U)
When Menagerie Mender enters the battlefield, move up to X -1/-1 counters from among any number of target creatures you control to Menagerie Mender, where X is Menagerie Mender's power.
As long as Menagerie Mender is a zombie, it gets -1/-1.
Embalm 1G(1G, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga with no mana cost. Embalm only as a sorcery.)
2/3
Beloved Pet1B
Creature — Rat (Common)
When Beloved Pet dies, target opponent discards a card.
Embalm B(B, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Rat with no mana cost. Embalm only as a sorcery.) Some of the most heinous crimes have motives rooted in love.
1/1
Kerablis, Preserver of Failures2BB
Legendary Creature - Human Wizard (R)
Kerablis, Preserver of Failures power and toughness are equal to the number of Zombies you control plus 1. 2B, Exile a non-Zombie creature from your graveyard: Create a 2/2 black Zombie creature token.
Embalm 2W (2W, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie with no mana cost. Embalm only as a sorcery.)
*+1/*+1
Tah-Crop Trapfinder2G
Creature - Human Rogue [U]
Sacrifice Tah-Crop Trapfinder: Destroy target artifact or enchantment.
Embalm 1W (1W, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Rogue with no mana cost. Embalm only as a sorcery.)
2/2
Main Challenge: Commander: Design a card with "Tempting Offer" or "Join Forces"
Thran Convertor1
Artifact [Rare]
Whenever an opponent pays mana for CARDNAME's ability, that player may gain that many life.
Join forces — t: Each player starting with you may pay any amount of mana. Add X mana in any combination of colors to your mana pool , where X is the total amount of mana paid this way. "Strangely enough, the side effect of mana conversion is a soothing energy feedback" - Mishra, Artificer Prodigy
Veldt Raptor3RR
Creature - Bird (R)
Flying, Haste
At the end of combat on your turn, sacrifice all creature tokens you control. Each creature sacrificed this way deals damage equal to its power to target creature or player.
Embalm 1RR(1RR, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird with no mana cost. Embalm only as a sorcery.)
3/3
Apostle of Plagues1BB
Creature - Human Cleric [Uncommon]
Creature tokens get -1/-1.
Whenever Apostle of Plagues or another cleric enters the battlefield, remove a counter of any type from target permanent.
Embalm BB
2/3
Zealous Executioner2B
Creature - Human Mercenary (U)
When Zealous Executioner enters the battlefield, if it isn't a token, each player sacrifices a creature.
Embalm 1W
2/2
Herald of Devastation4BB
Creature - Demon (M)
Flying
When Herald of Devastation enters the battlefield, destroy all other nontoken creatures.
Embalm 4WW(4WW, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Demon with no mana cost. Embalm only as a sorcery.) Disaster never comes alone.
3/3
Jinxed NestB
Enchantment (R)
Whenever a player discards a card, he or she creates a 1/1 black Harpy creature token with flying. Tempting Offer - At the beginning of your end step, discard a card. Each opponent may discard a card. For each opponent who does, you discard a card. The harpies know only one currency, memories.
Wounded Crocodile4G
Creature - Crocodile (U)
When Wounded Crocodile enters the battlefield, if it's a token, put two -1/-1 counters on it.
Embalm 2G
5/4
Resolute Worthy1R
Creature - Human Warrior {R}
Haste
When Resolute Worthy enters the battlefield, sacrifice it unless you discard a card.
Embalm R
3/3 They always prove they are worthy, even when they are dead.
Desperate Scribe2BB
Creature - Human Cleric (Rare)
When Desperate Scribe enters the battlefield, you draw X cards and you lose X life, where X is the number of Zombies you control.
Embalm BBB(BBB, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
2/2
ATTACHMENTS
Desperate Scribe
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
(This month's banner uses the art of Approach of the Second Sun by Noah Bradley. It was created by the wonderful bravelion83.)
June 2017 MCC Round One: A Grave Proposal
The second sun is coming, Bolas's return is nigh, and Amonkhet is on the brink of devastation. But, we can't just focus on the present. We also must reflect on the past, the anthologies beforehand. That's exactly what's happening this month. The first two rounds will let you choose between highlighting the Egyptian plane's glory or the past of the Commander series. The Third will put you squarely in the God-Pharoah's realm, and Round 4 will give you a long look at the achievements of Commander.
Main Challenge: Amonkhet: Design a card with Embalm.
Sub 2: Your card is not white or blue.
Sub 2: Your card is not an instant or sorcery.
Main A: Your card must natively have embalm. Allowing the card to give other creatures embalm does not count for this challenge.
Sub A1: The embalm cost is gathered the same way as the converted mana cost. Additional costs and X values do not contribute to this.
Sub A2: Having White or Blue in the color identity is fine, but the card cannot be white or blue itself.
Main C: Tempting Offer is worded as such: Tempting offer — {do something}. Each opponent may {do the same}. For each opponent who does, {do something again}.
Join Forces is worded: Join forces — Starting with you, each player may pay any amount of mana.
Sub C1: Converted mana cost only factors in the mana cost and assumes X is 0. Additional Nonmana costs or X's do not change the converted mana cost.
Note: You will NEED to clarify which challenge you are attempting with your submission or you will be liable for disqualification at the judge's discretion. We do not have time or need to look through your card to decide which challenge you are doing.
As always please remember
(X/3) Appeal: Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
(X/3) Elegance: Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?
Development -
(X/3) Viability: How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
(X/3) Balance: Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?
Creativity -
(X/3) Uniqueness: Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel “fresh”?
(X/3) Flavor: Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?
Polish -
(X/3) Quality: Points deducted for incorrect spelling, grammar, and templating.
(X/2) *Main Challenge: Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
(X/2) Subchallenges: One point awarded per satisfied subchallenge condition.
Total: X/25
*An entry with 0 points here is subject to disqualification.
Good luck all!
Player deadline: Thursday, June 8th, 23:59 EDT
Judge Deadline: Monday, June 12th, 23:59 EDT
Judges
Necarg
Bravelion83
Tilwin
We'll need more judges, and you can sign up for it here!
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
God King Aburak 4BB
Legendary Creature - Human Warrior {M}
God King Aburak has indestructible as long as it’s a token.
Whenever God King Aburak becomes blocked by a creature with indestructible, that creature loses indestructible until end of turn.
Embalm 2WW (2WW, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)
I will slaughter these false gods you all worship so dearly and prove to you who the real God King is!
6/4
Relax W
Enchantment (R)
Join forces— At the beginning of your upkeep, starting with you each player may pay 1. Each player gain X life, where X is the total amount of mana paid this way.
Art by
Doubt it possible post a second card with embalm???
Reckless Warlord 1R
Creature — Jackal Warrior (U)
Menace, haste
At the beginning of the end step, if Reckless Warlord isn't a token, sacrifice it.
Embalm 4R (4R, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Jackal Warrior with no mana cost. Embalm only as a sorcery.)
3/3
Resentful Returned 1BB
Creature — Zombie [U]
Whenever a creature token dies, its controller loses 2 life.
Embalm BB (BB, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie with no mana cost. Embalm only as a sorcery.)
"As spiteful in death as it was in life. Perhaps a return to servitude can adjust that."
—Senifet, Vizier of Bontu
4/1
Anubia, Keeper of the Worthy 3W
Legendary Creature - Human Priest (M)
Lifelink, vigilance
Other creatures in your graveyard have Embalm 3W (3W, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie with no mana cost. Embalm only as a sorcery.)
Embalm 3W (It's a white Zombie Priest with no mana cost.)
Only the God-Pharaoh's chosen shall have my blessing.
3/3
The Betrayer
Legendary Creature - Avatar (Mythic)
Haste
Join forces - Starting with you, each player may pay any amount of mana. Put X +1/+1 counters on The Betrayer, where X is the total amount of mana paid this way.
At the beginning of each player's upkeep, that player gains control of The Betrayer, then untaps it.
1/1
Menagerie Mender 2G
Creature — Naga Shaman (U)
When Menagerie Mender enters the battlefield, move up to X -1/-1 counters from among any number of target creatures you control to Menagerie Mender, where X is Menagerie Mender's power.
As long as Menagerie Mender is a zombie, it gets -1/-1.
Embalm 1G (1G, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga with no mana cost. Embalm only as a sorcery.)
2/3
Creature — Rat (Common)
When Beloved Pet dies, target opponent discards a card.
Embalm B (B, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Rat with no mana cost. Embalm only as a sorcery.)
Some of the most heinous crimes have motives rooted in love.
1/1
Kerablis, Preserver of Failures 2BB
Legendary Creature - Human Wizard (R)
Kerablis, Preserver of Failures power and toughness are equal to the number of Zombies you control plus 1.
2B, Exile a non-Zombie creature from your graveyard: Create a 2/2 black Zombie creature token.
Embalm 2W (2W, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie with no mana cost. Embalm only as a sorcery.)
*+1/*+1
Tah-Crop Trapfinder 2G
Creature - Human Rogue [U]
Sacrifice Tah-Crop Trapfinder: Destroy target artifact or enchantment.
Embalm 1W (1W, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Rogue with no mana cost. Embalm only as a sorcery.)
2/2
Thran Convertor 1
Artifact [Rare]
Whenever an opponent pays mana for CARDNAME's ability, that player may gain that many life.
Join forces — t: Each player starting with you may pay any amount of mana. Add X mana in any combination of colors to your mana pool , where X is the total amount of mana paid this way.
"Strangely enough, the side effect of mana conversion is a soothing energy feedback" - Mishra, Artificer Prodigy
Veldt Raptor 3RR
Creature - Bird (R)
Flying, Haste
At the end of combat on your turn, sacrifice all creature tokens you control. Each creature sacrificed this way deals damage equal to its power to target creature or player.
Embalm 1RR(1RR, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird with no mana cost. Embalm only as a sorcery.)
3/3
Apostle of Plagues 1BB
Creature - Human Cleric [Uncommon]
Creature tokens get -1/-1.
Whenever Apostle of Plagues or another cleric enters the battlefield, remove a counter of any type from target permanent.
Embalm BB
2/3
Zealous Executioner 2B
Creature - Human Mercenary (U)
When Zealous Executioner enters the battlefield, if it isn't a token, each player sacrifices a creature.
Embalm 1W
2/2
Herald of Devastation 4BB
Creature - Demon (M)
Flying
When Herald of Devastation enters the battlefield, destroy all other nontoken creatures.
Embalm 4WW (4WW, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Demon with no mana cost. Embalm only as a sorcery.)
Disaster never comes alone.
3/3
Jinxed Nest B
Enchantment (R)
Whenever a player discards a card, he or she creates a 1/1 black Harpy creature token with flying.
Tempting Offer - At the beginning of your end step, discard a card. Each opponent may discard a card. For each opponent who does, you discard a card.
The harpies know only one currency, memories.
Creature - Crocodile (U)
When Wounded Crocodile enters the battlefield, if it's a token, put two -1/-1 counters on it.
Embalm 2G
5/4
Resolute Worthy 1R
Creature - Human Warrior {R}
Haste
When Resolute Worthy enters the battlefield, sacrifice it unless you discard a card.
Embalm R
3/3
They always prove they are worthy, even when they are dead.
Desperate Scribe 2BB
Creature - Human Cleric (Rare)
When Desperate Scribe enters the battlefield, you draw X cards and you lose X life, where X is the number of Zombies you control.
Embalm BBB (BBB, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
2/2