How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
SO TIRED FROM WORK TODAY, I PLAIN SLEPT THROUGH FRIDAY NIGHT MTG. I'D CRY IF I WEREN'T ALSO TOO TIRED FOR THAT.
Wurm Bait2G
Instant (U)
Destroy up to two artifacts or enchantments controlled by target player. If two cards are destroyed in this way, that player creates a 6/6 green wurm creature token. Nature is beautiful and plentiful, but gold is shiny. Shiny attracts attention.
Arbitrated Transparency1UU
Enchantment (R)
Each player may look at the top card of his or her library.
At the beginning of each upkeep, the active player chooses a card name. That player can't cast other cards as his or her first spell for the turn.
Multiverse
Enchantment (MR)
Devoid (This card has no color)
When Multiverse enters the battlefield, choose a color, then your opponent may name up to two legendary creature or planeswalker cards. If they do, search your library for one copy of each card, and exile them.
You may control any number of legendary creature or planeswalker cards with the same name on the battlefield at the same time of the chosen color.
Explosive DistractionX3R
Sorcery (U)
Destroy target artifact or land.
Up to X target creatures can't block this turn. "I'm sure you lot would just love to arrest me, but shouldn't the fact that your base is sinking take priority?" -Don Nacl of the Spice-Rack Gang
SwipecastUR
Instant (R)
Gain control of target instant or sorcery spell. You may choose new targets for it. Master wizards often choose their apprentices from among the academy's known plagiarists. More often than not, they are actually the most gifted pupils.
War Preparations2RW
Enchantment (R)
Each nonland card in your hand has "Cycling 2". (2, discard that card: Draw a card.)
Sacrifice War Preparations: Creatures you control get +2/+0 and gain first strike and haste until end of turn. "There is never only one good attack plan."
—Kenjek, captain of the Thousand Swords
Genesis Pulse2GW
Sorcery (R)
Each player chooses an artifact, a creature, an enchantment, and a land from among the permanents he or she controls, then creates a token that’s a copy of each.
Dimir NecrosageUB
Creature - Human Wizard (Rare)
Hexproof
Each opponent plays with the top card of his or her library revealed. T: Target player put the top card of his or her library into is or her graveyard.
1/1
Spite Fiend2BR
Creature - Demon (R)
Whenever a creature with a -1/-1 counter on it dies, ~ deals 1 damage to its controller. 4: Put a -1/-1 counter on target creature.
4/3
OppressWWU
Instant (R)
When Oppress is countered by a spell or ability, you may draw a card.
Draw a card, then choose one:
— Target player can't play spells this turn.
— Target player skips his or her next combat phase. It is not your honor to address me at your whim. Be silent in my presence.
Upraining3UU
Instant [Uncommon]
Return two Islands you control to their owner's hands.
Return up to four target spells or non-land permanents to their owner's hands. "I taught the waters to fly, a miracle for all to see
Rain pouring into the sky, a storm rising from the sea"
Fastidious Surveyor1GG
Creature - Human Druid (U)
Fastidious Surveyor has indestructible as long as you control more lands that share a name than each opponent.
3/2
Shukkets » JamBlock »
(Comeon Net10 - that's painful to even look at.)
Twofaced PoliticianWB
Creature - Human Advisor (U)
Cooperation, Envy (This creature has the keyword abilities of all creatures you control and your opponents control. For example if you control a creature with haste and your opponent controls a creature with deathtouch, this has haste and deathtouch.)
"We each have two faces - one we show others and one we show no one."
2/2
Twilight Wolf2GG
Creature - Wolf (R)
Twilight Wolf can't be targeted or destroyed by instants and sorceries.
When you cast Twilight Wolf, each player reveals his or her hand. Twilight Wolf enters the battlefield with a +1/+1 counter on it for each instant and sorcery card revealed this way.
1/1 An agent of Gaea, it has appeared at the end of each of Dominaria's apocalypses to survey the wreckage.
Pool of the Forsaken
Legendary Land (Mythic)
When Pool of the Forsaken enters the battlefield, discard your hand.
You may cast spells from your graveyard but not from your hand. If you cast a card this way, exile it.
Death's Call1B
Instant
Destroy target creature. If that creature is put into the graveyard this turn, its controller may exile it. If he or she does, that player creates a 2/2 black zombie creature token.
-- Death is always calling. For some it is but the beginning of an otherworldly journey. For others, it is an eternal torment. For some, it's both.--
Tomb Warden2W
Creature - Zombie Soldier (U)
Cards in your graveyard cannot be targeted by spells or abilities your opponents control. Many of the anointed are stationed to deep halls for purposes unknown. They also insure that it is kept that way.
2/3
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andSO TIRED FROM WORK TODAY, I PLAIN SLEPT THROUGH FRIDAY NIGHT MTG. I'D CRY IF I WEREN'T ALSO TOO TIRED FOR THAT.
Sagharri 59 (+6)
Stoner_of_Kruphix 46 (+1)
Netn10 43 (+2)
Atogstorm 39 (+2)
BlackTempleGuardian 38 (+0)
Indighost 38 (+2)
Forestguy 34 (+1)
Roccovsky 31 (+0)
Ilgreven 30 (+0)
EmtombedHydra 31 (+2)
Shukkets 28 (+2)
Groovelord 26 (+0)
Tim1137 24 (+0)
Ebontail 23 (+0)
Ruggley 22 (+0)
Rudyard 17 (+0)
Jamblock 15 (+2)
Conntroll 11 (+0)
Figurative 6 (+0)
SnowBlack 2 (+0)
Amuzet 1 (+0)
Iphanx 1 (+0)
HM: JamBlock
Mmk, let's try this again...
Oppress WWU
Instant (R)
When Oppress is countered by a spell or ability, you may draw a card.
Draw a card, then choose one:
— Target player can't play spells this turn.
— Target player skips his or her next combat phase.
It is not your honor to address me at your whim. Be silent in my presence.
Instant [Uncommon]
Return two Islands you control to their owner's hands.
Return up to four target spells or non-land permanents to their owner's hands.
"I taught the waters to fly, a miracle for all to see
Rain pouring into the sky, a storm rising from the sea"
Shukkkets JAMblock
Fastidious Surveyor 1GG
Creature - Human Druid (U)
Fastidious Surveyor has indestructible as long as you control more lands that share a name than each opponent.
3/2
(Comeon Net10 - that's painful to even look at.)
Twofaced Politician WB
Creature - Human Advisor (U)
Cooperation, Envy (This creature has the keyword abilities of all creatures you control and your opponents control. For example if you control a creature with haste and your opponent controls a creature with deathtouch, this has haste and deathtouch.)
"We each have two faces - one we show others and one we show no one."
2/2
Twilight Wolf 2GG
Creature - Wolf (R)
Twilight Wolf can't be targeted or destroyed by instants and sorceries.
When you cast Twilight Wolf, each player reveals his or her hand. Twilight Wolf enters the battlefield with a +1/+1 counter on it for each instant and sorcery card revealed this way.
1/1
An agent of Gaea, it has appeared at the end of each of Dominaria's apocalypses to survey the wreckage.
Pool of the Forsaken
Legendary Land (Mythic)
When Pool of the Forsaken enters the battlefield, discard your hand.
You may cast spells from your graveyard but not from your hand. If you cast a card this way, exile it.
Death's Call 1B
Instant
Destroy target creature. If that creature is put into the graveyard this turn, its controller may exile it. If he or she does, that player creates a 2/2 black zombie creature token.
-- Death is always calling. For some it is but the beginning of an otherworldly journey. For others, it is an eternal torment. For some, it's both.--
Tomb Warden 2W
Creature - Zombie Soldier (U)
Cards in your graveyard cannot be targeted by spells or abilities your opponents control.
Many of the anointed are stationed to deep halls for purposes unknown. They also insure that it is kept that way.
2/3