How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
I KNEEL BEFORE YOU AND BEG FOR YOUR FORGIVENESS, TO BE SO LATE TONIGHT. EVEN AS YOU LAVISH PRAISE ON MY WORK, I FEEL SUCH SHAME IN MY DERELICTION OF POIGNANCY. FORGIVE ME!
Scarab Hunt1G
Enchantment (R)
At the beginning of your end step, you may tap an untapped creature you control. If you do, explore target land. (Put a +1/+1 counter on that land. Then, you may untap it.)
Whenever you explore a land, create a 1/1 black insect creature token.
Trophy Gallery4
Artifact (R)
Whenever a creature you don't control dies, untap up to one target permanent you control and you gain 2 life. When the Mending rendered planar portals useless, the proud people of Empaxir Prime clung desperately to their past victories.
Upgrade Module2
Artifact - Equipment (R)
Equipped creature gets +1/+2. 2: If Upgrade Module is attached to an artifact creature, exile both. If you do, search your library for an artifact creature card with converted mana cost X or less, where X is 2 plus the converted mana cost of the exiled creature. Put that card onto the battlefield, then shuffle your library.
Equip 2
ReformU
Instant (Rare)
Exile target creature an opponent controls. Its controller may search his or her library for a creature card with the same coverted mana cost, put that card onto the battlefield, then shuffle his or her library
StonerOfKruphix & netn10 (though the word is "saboteur" )
Skirk Master Tactician2R
Creature — Goblin Warrior (C)
Trample
Whenever Skirk, Master Tactician deals combat damage, sacrifice it, and it deals 3 damage to each creature, player, and planeswalker it dealt combat damage to this turn.
1/1 "OK, here plan. Me get up close. Go boom."
"Wow, that good idea! You very smart, Grot."
Part of a cycle. Also, it appears that WOTC thinks instant speed 2cmc 3-damage spells are too strong for standard. What's up with that, bros?
Righteous Strike1R
Instant (U)
Kicker—Tap an untapped white creature you control.
Righteous Strike deals 3 damage to target creature or player. Then, if Righteous Strike was kicked, choose one—
-You gain 3 life.
-Tap target creature. "We are the sword that cuts down the unlawful! We are the shield that protects the meek!"
—Boros training chant
Sensei's Apprentice -- WU
Creature -- Human Wizard (U)
Whenever you draw a card, you gain 1 life. 3, T: Scry 3. "I realized his top was not a toy when it predicted to the second which way the wind would shift during a sparring session." --Akima, Apprentice of Sensei Golden-Tail
2/2
Hazoret's Faithful1BR
Creature - Minotaur Cleric [Rare]
Lifelink
Whenever you play, discard or exile the last card from your hand, Hazoret's Faithful deals 2 damage to itself and 2 damage to target creature or player. "One must empty all doubt, all reason 'til only faith remain.
For the worthy brave fear not fire, not death, not pain." 2/3
Searing strike
Instant (R)
Searing Strike deals 2 damage to target creature or player. Then, until end of turn, whenever that target is dealt damage from any source, it deals twice that much damage instead.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Archive of Mirrors2UU
Sorcery (MR)
Target opponent reveals his or her hand. For each card in that player's hand, you may search your library for a card with the same name, reveal it, and put it into your hand. Then shuffle your library.
Purge the Heretics!2WW
Sorcery (R)
Destroy all multicolored creatures. "To show true devotion is to remain pure. To keep outsider thoughts from staining your faith!" - Solon, Cult leader
netn10 & StonerOfKruphix
HMs: Sagharri, Conntroll, atogstorm, Jamblock (seriously, this was a tough choice)
Lifted OfferingBG
Instant (U)
The next time this turn you would sacrifice a permanent, you may instead destroy target permanent of the same type. "The gods know when reverence is becoming fanaticism by how often they must refuse stolen sacrifices."
Forbidden ExpeditionBG
Sorcery (U)
Search your library for a land card and put it onto the battlefield tapped. Lose 3 life.
Then, you may explore a land. (Put a +1/+1 counter on that land, then untap it.)
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Age of DenielW
Legendary Enchantment (Mythic)
The first spell each turn cost 1 more to cast. 3U: Return target spell to its owner's hand. 3B: Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.
Breakwater Beach
Land (R)
Breakwater Beach enters the battlefield tapped.
: Add to your mana pool.
As long as Breakwater Beach is untapped, whenever a creature attacks you, that creature doesn't untap during its controllers next untap step.
Gritty Sandshark3R
Creature - Fish (C)
Gritty Sandshark can't be blocked by creatures with greater power than it.
2/2 The surface water on Andeloches is far too salty for normal marine life, so marine life adapted elsewhere.
Conversion Pool
Land C, T: Add one mana of any type to your mana pool. CC, T: Gain 2 life. CCC, T: Draw a card. Bring neither banner nor ego to the pools. Both are worthless as tribute.
Impulsive Magehoof2R
Creature - Minotaur Wizard
Spells you cast from exile cost 1 less to cast.
Sorcery spells you control have "Exile the top card of your library. You may play that card until end of turn." Live live to its fullest 2/3
Inspired by act of impulse and its family of cards. Cause they are crap.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andI KNEEL BEFORE YOU AND BEG FOR YOUR FORGIVENESS, TO BE SO LATE TONIGHT. EVEN AS YOU LAVISH PRAISE ON MY WORK, I FEEL SUCH SHAME IN MY DERELICTION OF POIGNANCY. FORGIVE ME!
Sagharri 46 (+4)
BlackTempleGuardian 36 (+0)
Stoner_of_Kruphix 33 (+1)
Atogstorm 32 (+1)
Netn10 31 (+3)
Indighost 30 (+7)
EmtombedHydra 27 (+0)
Forestguy 26 (+0)
Groovelord 26 (+1)
Ilgreven 26 (+2)
Shukkets 25 (+2)
Ebontail 23 (+0)
Roccovsky 22 (+4)
Tim1137 21 (+0)
Ruggley 18 (+0)
Rudyard 17 (+0)
Jamblock 11 (+4)
Figurative 6 (+0)
SnowBlack 2 (+0)
Amuzet 1 (+0)
Iphanx 1 (+0)
HMs: Sagharri, Conntroll, atogstorm, Jamblock (seriously, this was a tough choice)
Lifted Offering BG
Instant (U)
The next time this turn you would sacrifice a permanent, you may instead destroy target permanent of the same type.
"The gods know when reverence is becoming fanaticism by how often they must refuse stolen sacrifices."
Forbidden Expedition BG
Sorcery (U)
Search your library for a land card and put it onto the battlefield tapped. Lose 3 life.
Then, you may explore a land. (Put a +1/+1 counter on that land, then untap it.)
HM: Sagharri, Jamblock
Helixclasm 1WR
Sorcery (R)
Hexliclasm deals 2 damage to each creature.
Lifelink (Damage dealt by this also causes you to gain that much life.)
Oh, what a glorious day for an eruption.
Age of Deniel W
Legendary Enchantment (Mythic)
The first spell each turn cost 1 more to cast.
3U: Return target spell to its owner's hand.
3B: Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.
Breakwater Beach
Land (R)
Breakwater Beach enters the battlefield tapped.
: Add to your mana pool.
As long as Breakwater Beach is untapped, whenever a creature attacks you, that creature doesn't untap during its controllers next untap step.
Infiltrator's Insight -- 2UB
Enchantment (R)
If you would scry X, you may pay 1 life and scry X + 1 instead.
1UB, pay 1 life: Draw a card.
Gritty Sandshark 3R
Creature - Fish (C)
Gritty Sandshark can't be blocked by creatures with greater power than it.
2/2
The surface water on Andeloches is far too salty for normal marine life, so marine life adapted elsewhere.
Land
C, T: Add one mana of any type to your mana pool.
CC, T: Gain 2 life.
CCC, T: Draw a card.
Bring neither banner nor ego to the pools. Both are worthless as tribute.
Votes: Conntrol, Tim
Impulsive Magehoof 2R
Creature - Minotaur Wizard
Spells you cast from exile cost 1 less to cast.
Sorcery spells you control have "Exile the top card of your library. You may play that card until end of turn."
Live live to its fullest
2/3
Inspired by act of impulse and its family of cards. Cause they are crap.
Vizier of Blades 2R
Creature - Jackal Warrior (U)
First Strike
Embalm 3RR
~ gets +1/+1 as long as it's a zombie.
2/3