How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
HOLY GOD-PHARAOH! SAGHARRI JUST GOT NINE POINTS AND JUMPED FIVE PLACES IN ONE SHOUT. YOU COULD FEEL THE HEAT OF ATMOSPHERIC FRICTION COMING OFF THAT ONE!
Mock1G
Instant -- (U)
Counter target activated or triggered ability.
// Mimic1U
Instant
Copy target activated or triggered ability. You may choose new targets for the copy.
Fuse (You may cast one or both halves of this card from your hand.)
Yes, there is precedence for green getting this effect, if a bit old: Bind
I wanted to call this "Bound // Determined," but Wizards beat me to it.
Body Thief1BB
Creature - Human Rogue Wizard (R)
Blackmail (When this creature deals damage to an opponent, that player reveals cards equal to the damage dealt to them from their hand and you choose one of the the. That player discards that card.)
Whenever an opponent discards a creature card, you may exile it. If you do, create a 2/2 black zombie creature token.
2/2
Yet another attempt at an everygreen UB keyword, Blackmail seems like a great candidate because of it's mini-game status (which cards do you reveal), the fact it scales with greater power, the fact it works wit non-combat damage, it's synergy with evasion, and - most of all - because rares and mythics can easily have discard-triggers, making them useful "lords" for black discard spells in general, even if they never connect.
Body Thief + Unnerve seems like fun in multiplayer, but - really - Blackmail and Cabal therapy would probably be enough to make this guy worth playing.
Votes: Forestsguy, Tim1137 (even though Aftermath is missing)
Tinkering with this mechanic. Can't find a better name.
Furious OutburstR
Instant (U)
~ deals 2 damage to target creature or player. Authority — If you cast this spell during your turn, ~ deals 3 damage to target creature or player instead. The Mardu horde fell silent, awaiting Zurgo's orders. When he spoke, nothing but rage came out of his mouth.
Systematic Meltdown
Enchantment (R)
During each opponents end step, that player sacrifices an artifact. If they cannot, Systematic Meltdown deals 1 damage to him or her. As Ghirapur fell, the artificers wept knowing, centuries of knowledge was crumbling to nothingness.
Resurgent Underbrush1G
Enchantment (R)
At the beginning of your end step, you may return target land card with a basic land type from your graveyard to the battlefield tapped.
Herald of Agony3BB
Creature - Demon (R)
Flying
Each other creature enters the battlefield with -1/-1 counter on it. Moment2B(You may cast this spell for its moment cost as though it had flash. If you do, sacrifice it at the beginning of next end step.)
5/3
Alabaster Prison -- XWW
Enchantment (R)
Alabaster Prison enters the battlefield with X chain counters on it.
Creatures can't attack you or planeswalkers you control unless their controller pays 1 for each chain counter on Alabaster Prison for each creature he or she controls that's attacking you.
Helphthys of the TrialsW
Legendary Creature - Human Warrior (R)
Vigilance
Whenever an aura targets Helzet, you may search your library for a God card that shares a color with that aura and put it onto the battlfield. If you do, shuffle your library. Every trial an act of faith, every Cartouche a plea to be seen by someone greater. For someone so great to have so little faith in herself is reason enough to reject the Gods and all they stand for.
Osusis the Exiled
1/1
As Oncetold2B
Enchantment [Mythic]
At the beginning of your upkeep, put a time counter on As Oncetold and you lose 1 life.
Once each turn, you may discard a card. If you do, you may return a creature card with converted mana cost X or less from a your graveyard to the battlefield, where X is the number of time counters on As Oncetold.
Through the Boneyard2B
Enchantment
Whenever a creature without flying attacks you or a planeswalker you control, create a 1/1 black Skeleton creature token with wither. Exile that token at end of combat.
OverkillRG
Instant (U)
Until end of turn, whenever a creature that was dealt combat damage this turn would die, exile it instead.
Draw a card. After his match his Urgok, the Reaver, Chonto was less carried off in a stretcher and more scrapped off the floor into a bucket.
Swarm Mosquitoes1BB
Creature - Insect (Rare)
Flying, lifelink
At the end of each turn, if Swarm Mosquitoes dealt damage this turn, you may pay 4 life. If you do, create a tapped token copy of Swarm Mosquitoes. A great swarm starts with the hard work of a proud mother.
1/1
Trial Salvager1B
Creature - Human Rogue (U)
When Trial Salvager enters the battlefield, you may return a Cartouche from a graveyard to the battlefield enchanting Trial Salvager. If you do, lose 2 life.
Cycling - Create a 2/2 Black Zombie creature token under target opponent's control. What they held so close to their heart in life is easy picking in stillness. I'm sure Bontu won't mind.
2/1
Infection Zone2BB
Enchantment (Rare)
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Infection Zone.
At the beginning of your upkeep, put a -1/-1 counter on each creature and each player gets a poison counter.
Wild Lotus0
Creature - Plant (M) (Wild Lotus is green)
Defender T, Sacrifice Wild Lotus: Add three mana of any combination of colors to your mana pool.
0/1 A single miracle blooming in a ruthless jungle.
Dungrove TimbermaneGG
Creature — Treefolk (R)
Dungrove Timbermane's power and toughness are each equal to the number of basic forest lands you control.
You may play land cards any time you could cast an instant during your turn. (Lands aren't spells, and don't use the stack)
*/*
netn10 » entombedhydra »
(So close: Groovelord » The fact that you didn't say "basic land" here kills it for me. That you went through all of that inelegant wording just to return a dual is shock(land)ing.)
Urza's Unicycle1
Legendary Artifact (R)
Cycling costs you 1.
You may only cycle 1 card each turn.
No one has ridden it in quite some time. We're not even sure it works.
Pristine Quarry
Land (R)
At the beginning of each opponent's end step, if no creatures that player controls attacked you or a planeswalker you control this turn, put a charge counter on Pristine Quarry. T, Remove a charge counter from Pristine Quarry: Add one mana of any color to your mana pool.
Formless Nimbus1U
Creature - Shapeshifter (R)
You may have Formless Nimbus enter the battlefield as a copy of any creature with flying on the battlefield.
0/0
Memory DrinkerUB
Creature - Vampire (U)
Flying
Whenever one or more cards would be put into a graveyard from a library, exile them instead. If you do, put a +1/+1 counter on ~.
2/1
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andHOLY GOD-PHARAOH! SAGHARRI JUST GOT NINE POINTS AND JUMPED FIVE PLACES IN ONE SHOUT. YOU COULD FEEL THE HEAT OF ATMOSPHERIC FRICTION COMING OFF THAT ONE!
BlackTempleGuardian 30 (+4)
Sagharri 28 (+9)
Stoner_of_Kruphix 27 (+5)
EmtombedHydra 24 (+0)
Netn10 23 (+1)
Atogstorm 22 (+1)
Ebontail 21 (+1)
Ilgreven 20 (+3)
Shukkets 19 (+2)
Indighost 19 (+2)
Tim1137 19 (+2)
Rudyard 17 (+0)
Roccovsky 16 (+2)
Forestguy 16 (+3)
Groovelord 15 (+0)
Ruggley 15 (+0)
Figurative 6 (+0)
SnowBlack 2 (+0)
Amuzet 1 (+0)
Iphanx 1 (+0)
Swarm Mosquitoes 1BB
Creature - Insect (Rare)
Flying, lifelink
At the end of each turn, if Swarm Mosquitoes dealt damage this turn, you may pay 4 life. If you do, create a tapped token copy of Swarm Mosquitoes.
A great swarm starts with the hard work of a proud mother.
1/1
Trial Salvager 1B
Creature - Human Rogue (U)
When Trial Salvager enters the battlefield, you may return a Cartouche from a graveyard to the battlefield enchanting Trial Salvager. If you do, lose 2 life.
Cycling - Create a 2/2 Black Zombie creature token under target opponent's control.
What they held so close to their heart in life is easy picking in stillness. I'm sure Bontu won't mind.
2/1
Faithful Geyser
Land (R)
t: Add two mana of any color to your mana pool. Return Faithful Geyser to your hand.
Infection Zone 2BB
Enchantment (Rare)
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Infection Zone.
At the beginning of your upkeep, put a -1/-1 counter on each creature and each player gets a poison counter.
Wild Lotus 0
Creature - Plant (M)
(Wild Lotus is green)
Defender
T, Sacrifice Wild Lotus: Add three mana of any combination of colors to your mana pool.
0/1
A single miracle blooming in a ruthless jungle.
Dungrove Timbermane GG
Creature — Treefolk (R)
Dungrove Timbermane's power and toughness are each equal to the number of basic forest lands you control.
You may play land cards any time you could cast an instant during your turn. (Lands aren't spells, and don't use the stack)
*/*
(So close: Groovelord » The fact that you didn't say "basic land" here kills it for me. That you went through all of that inelegant wording just to return a dual is shock(land)ing.)
Urza's Unicycle 1
Legendary Artifact (R)
Cycling costs you 1.
You may only cycle 1 card each turn.
No one has ridden it in quite some time. We're not even sure it works.
Rooftop Squire
Creature - Human (U)
Reach
When Rooftop Squire enters the battlefield, add to your mana pool.
1/2
Pristine Quarry
Land (R)
At the beginning of each opponent's end step, if no creatures that player controls attacked you or a planeswalker you control this turn, put a charge counter on Pristine Quarry.
T, Remove a charge counter from Pristine Quarry: Add one mana of any color to your mana pool.
Formless Nimbus 1U
Creature - Shapeshifter (R)
You may have Formless Nimbus enter the battlefield as a copy of any creature with flying on the battlefield.
0/0
Memory Drinker UB
Creature - Vampire (U)
Flying
Whenever one or more cards would be put into a graveyard from a library, exile them instead. If you do, put a +1/+1 counter on ~.
2/1