How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
HGDASF. EXHAUSTION HAS TAKEN HOLD. I... I DON'T HAVE MUCH TIME. TELL MY WIFE- ZZZZZZZ.
Weavelash Spider4GG
Creature - Spider (R)
Reach, Lifelink
Activated abilities of other creature cards in your graveyard cost 3 less to activate.
Whenever you embalm this or another creature card, create a 1/3 green and white spider creature token with reach and lifelink.
Cycling 1G
Embalm 3WW
3/6
Ravos's GuidanceWB
Sorcery (R) Strive — Pay 2 life. (As you cast this spell, pay 2 life for each target beyond the first.)
Return any number of target creature cards with converted mana cost 2 or less from your graveyard to the battlefield. "I might serve this God, but this doesn't mean I won't help people meet with their loved ones once more."
Enchanted creature has "At the beginning of your upkeep put a -1/-1 counter on enchanted creature. "
When enchanted creature dies return Virulent Plague to it's owner's hand.
repeatable removal restrained by intensive mono mana cost. Balanced by being slow.
Flavorwise i think this is very effective at comminicating sickness. Your creature gets weaker with time until it dies and then it becomes a vector to spread the illness to others.
Gluing Soul's Attendant and Elvish Mystic
With a twist. If you use it for mana or attacking, you lose out on the Soul Sister goodness until your next turn. You can use it as a Soul Sister or a Mana Dork, but not both in the same turn cycle.
Alao now adds colorless because too much fixing will allow decks to be too "goodstuff".
Also Rare so WotC can sell more packs.
Soul's MysticGW
Creature - Elf Druid Cleric (Rare)
Whenever another creature enters the battlefield, if Soul's Mystic is untapped, you gain 1 life. T: Add C to your mana pool. "Embrace life for all that lives, and all that did live, is beautiful."
1/1
Minecart Railway3
Artifact - Fortification (C)
Fortified land has "T: Target creature with power 2 or less can't be blocked this turn."
Fortify 2(2:Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves)
Flow of Ingenuity -- 2UU
Enchantment (U)
Whenever an artifact enters the battlefield under your control, you may add C to your mana pool. The more a true master works, the more her ideas seem to flow one from another.
Otherworldly Rift1R
Enchantment (U)
Whenever you play a zombie or embalm, you may pay 1. If you do, ~ deals 2 damage to target creature or player. The otherworld abhors a vacuum - when something leaves, it reaches out for something to return.
Succumb1UBR
Sorcery (Mythic)
Each player discards his or her hand.
/////////// Madness1UBR
Sorcery (Mythic)
Aftermath
Draw a card for each card discarded this turn.
Mantle of Flames1R
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +3/-1 and has trample. MomentR(You may cast this spell for its moment cost as though it had flash. If you do, sacrifice it at the beginning of next end step.)
Mock1G
Instant -- (U)
Counter target activated or triggered ability.
// Mimic1U
Instant
Copy target activated or triggered ability. You may choose new targets for the copy.
Fuse (You may cast one or both halves of this card from your hand.)
Yes, there is precedence for green getting this effect, if a bit old: Bind
I wanted to call this "Bound // Determined," but Wizards beat me to it.
Body Thief1BB
Creature - Human Rogue Wizard (R)
Blackmail (When this creature deals damage to an opponent, that player reveals cards equal to the damage dealt to them from their hand and you choose one of the the. That player discards that card.)
Whenever an opponent discards a creature card, you may exile it. If you do, create a 2/2 black zombie creature token.
2/2
Yet another attempt at an everygreen UB keyword, Blackmail seems like a great candidate because of it's mini-game status (which cards do you reveal), the fact it scales with greater power, the fact it works wit non-combat damage, it's synergy with evasion, and - most of all - because rares and mythics can easily have discard-triggers, making them useful "lords" for black discard spells in general, even if they never connect.
Body Thief + Unnerve seems like fun in multiplayer, but - really - Blackmail and Cabal therapy would probably be enough to make this guy worth playing.
Systematic Meltdown
Enchantment (R)
During each opponents end step, that player sacrifices an artifact. If they cannot, Systematic Meltdown deals 1 damage to him or her. As Ghirapur fell, the artificers wept knowing, centuries of knowledge was crumbling to nothingness.
Resurgent Underbrush1G
Enchantment (R)
At the beginning of your end step, you may return target land card with a basic land type from your graveyard to the battlefield tapped.
Alabaster Prison -- XWW
Enchantment (R)
Alabaster Prison enters the battlefield with X chain counters on it.
Creatures can't attack you or planeswalkers you control unless their controller pays 1 for each chain counter on Alabaster Prison for each creature he or she controls that's attacking you.
Helphthys of the TrialsW
Legendary Creature - Human Warrior (R)
Vigilance
Whenever an aura targets Helzet, you may search your library for a God card that shares a color with that aura and put it onto the battlfield. If you do, shuffle your library. Every trial an act of faith, every Cartouche a plea to be seen by someone greater. For someone so great to have so little faith in herself is reason enough to reject the Gods and all they stand for.
Osusis the Exiled
1/1
As Oncetold2B
Enchantment [Mythic]
At the beginning of your upkeep, put a time counter on As Oncetold and you lose 1 life.
Once each turn, you may discard a card. If you do, you may return a creature card with converted mana cost X or less from a your graveyard to the battlefield, where X is the number of time counters on As Oncetold.
Through the Boneyard2B
Enchantment
Whenever a creature without flying attacks you or a planeswalker you control, create a 1/1 black Skeleton creature token with wither. Exile that token at end of combat.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andHGDASF. EXHAUSTION HAS TAKEN HOLD. I... I DON'T HAVE MUCH TIME. TELL MY WIFE- ZZZZZZZ.
BlackTempleGuardian 29 (+4)
EmtombedHydra 24 (+1)
Stoner_of_Kruphix 22 (+1)
Netn10 22 (+1)
Atogstorm 21 (+1)
Ebontail 20 (+0)
Sagharri 19 (+0)
Rudyard 17 (+0)
Ilgreven 17 (+1)
Shukkets 17 (+2)
Indighost 17 (+2)
Tim1137 17 (+7)
Groovelord 15 (+3)
Ruggley 15 (+2)
Roccovsky 14 (+1)
Forestguy 13 (+4)
Figurative 6 (+0)
SnowBlack 2 (+0)
Amuzet 1 (+0)
Iphanx 1 (+0)
HM: netn10
Mock 1G
Instant -- (U)
Counter target activated or triggered ability.
//
Mimic 1U
Instant
Copy target activated or triggered ability. You may choose new targets for the copy.
Fuse (You may cast one or both halves of this card from your hand.)
I wanted to call this "Bound // Determined," but Wizards beat me to it.
Body Thief 1BB
Creature - Human Rogue Wizard (R)
Blackmail (When this creature deals damage to an opponent, that player reveals cards equal to the damage dealt to them from their hand and you choose one of the the. That player discards that card.)
Whenever an opponent discards a creature card, you may exile it. If you do, create a 2/2 black zombie creature token.
2/2
Yet another attempt at an everygreen UB keyword, Blackmail seems like a great candidate because of it's mini-game status (which cards do you reveal), the fact it scales with greater power, the fact it works wit non-combat damage, it's synergy with evasion, and - most of all - because rares and mythics can easily have discard-triggers, making them useful "lords" for black discard spells in general, even if they never connect.
Body Thief + Unnerve seems like fun in multiplayer, but - really - Blackmail and Cabal therapy would probably be enough to make this guy worth playing.
Systematic Meltdown
Enchantment (R)
During each opponents end step, that player sacrifices an artifact. If they cannot, Systematic Meltdown deals 1 damage to him or her.
As Ghirapur fell, the artificers wept knowing, centuries of knowledge was crumbling to nothingness.
Quartz Comms 0
Artifact (U)
You and your teammates may look at each other's hands.
2, T: Scry 1.
Communication is key to any group endeavors.
Fertilize BG
Instant (U)
Discard 2 cards: Untap all lands you contol.
Enchantment (R)
At the beginning of your end step, you may return target land card with a basic land type from your graveyard to the battlefield tapped.
Votes: Shukkets, IlGreven
Alabaster Prison -- XWW
Enchantment (R)
Alabaster Prison enters the battlefield with X chain counters on it.
Creatures can't attack you or planeswalkers you control unless their controller pays 1 for each chain counter on Alabaster Prison for each creature he or she controls that's attacking you.
Helphthys of the TrialsW
Legendary Creature - Human Warrior (R)
Vigilance
Whenever an aura targets Helzet, you may search your library for a God card that shares a color with that aura and put it onto the battlfield. If you do, shuffle your library.
Every trial an act of faith, every Cartouche a plea to be seen by someone greater. For someone so great to have so little faith in herself is reason enough to reject the Gods and all they stand for.
Osusis the Exiled
1/1
Prepare for the Afterlife 3WW
Enchantment (Rare)
Whenever a nontoken creature you control dies, embalm it.
As Oncetold 2B
Enchantment [Mythic]
At the beginning of your upkeep, put a time counter on As Oncetold and you lose 1 life.
Once each turn, you may discard a card. If you do, you may return a creature card with converted mana cost X or less from a your graveyard to the battlefield, where X is the number of time counters on As Oncetold.
Inspired by As Foretold
Enchantment
Whenever a creature without flying attacks you or a planeswalker you control, create a 1/1 black Skeleton creature token with wither. Exile that token at end of combat.
Votes: Shukkets, Indi
i have an internet addiction. am gonna try taking a long break. good luck, have fun, ya'll.
Overkill RG
Instant (U)
Until end of turn, whenever a creature that was dealt combat damage this turn would die, exile it instead.
Draw a card.