Eldrazi Conscription art by Jaime Jones. Fieldmist Borderpost art by Michael Bruinsma.
Welcome to the Card Creation League! Everyone is free to participate in either or both of the first two rounds. Come join us!
Theme
Magic is a huge game, full of odd corners and unexpected surprises. If you're like me, you love those corners and surprises, to stare at in bafflement if nothing else. Therefore this month I'll have you making unusual and surprising cards, for all sorts of reasons - some of which, I hope, may even surprise you! Challenge
Make a colorless noncreature enchantment without devoid, or a multicolored noncreature artifact without a color indicator.
None for now.
Please vote in January's CCL Final Poll. Anyone who votes will receive 2 bonus points for February's CCL!
Please get in your round critiques! It's easy enough and earns you points!
Your critiques and top 3 are due Tuesday, February 14th, 23:59 EST.
Schedule
Round 1 — Open to Everyone (February 1st–6th)
Round 2 — Open to Everyone (February 6th–10th)
Rounds 1 and 2 Critiques (Due February 14th)
Top 8 — Open to top 8 finishers (February 15th–18th)
Top 8 Critiques (Due February 21st)
Top 4 — Open to top 4 finishers from last round (February 22nd–24th)
Top 4 Critiques (Due February 26th)
Final (End of month, winner determined by public poll)
Note that the schedule is slightly compressed so we can be sure of at least starting the last round of February actually in February
Crystalline Armor3
Enchantment - Aura {R}
Enchant creature G: Put a +1/+1 counter on enchanted creature. Crystalline Armor gains "Enchanted creature has trample." 1W: Put a +1/+1 counter on enchanted creature. Crystalline Armor gains "Enchanted creature has lifelink." 2U: Put a +1/+1 counter on enchanted creature. Crystalline Armor gains "Enchanted creature has flying."
Ghostfire Ascendancy
Enchantment (R)
When Ghostfire Ascendancy enters the battlefield, manifest the top card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.)
Face-down creatures you control get +1/+1 are Dragon creatures with flying.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Ethereum DropletW
Artifact (Rare)
At the end of each turn, you may untap target artifact. 1WU: Counter target spell targeting an artifact you control. 3WB: Return target artifact card from your graveyard to the battlefield.
Whispering Limbo
Enchantment (M)
You may draw cards from any library as if it were your own. If any card you don't own would be sent to your graveyard, instead, return it to its owner's graveyard.
Ghost Spikes3
Artifact Enchantment (R)
Whenever a player creates a token creature, ~ deals 2 damage to that creature.
Pay X life, XX,T: Create a 0/0 colorless Eldrazi spike creature token. That creature enters the battlefield with X +1/+1 counters.
Distorted Aura3
Enchantment (R)
Non-Eldrazi creatures must attack if able.
Whenever a non-Eldrazi creature attacks, put a distortion counter on it. Whenever a third distortion counter is put on a non-Eldrazi creature, that creature becomes an Eldrazi in addition to its other types, if you are not the owner of that creature, you gain control of it.
HA! You didn't specify that the colorless enchantment can't be an artifact!
Darksteel Halo4
Artifact Enchantment - Aura (M)
Enchant permanent
Indestructible
Enchanted permanent has indestructible. To be chosen for the halo is considered the highest of blessings, by those unaware of the never-ending torment it brings.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Embrace the Void4
Enchantment - Aura (U)
Enchant creature
Enchanted creature becomes colorless.
Whenever enchanted creature attacks gets +1/+1 until end of turn for each colorless creature you control.
Memory Modifier2UB
Artifact (R) 1U, T: Exile the top four cards of target player's library. 1B, T: Search target player's library for a card and exile it, then shuffle that player's library. "I don't intend to make all your decisions for you. Only to eliminate the wrong ones." - Sharuum the Hegemon
Oath of Karn3
Legendary Enchantment Artifact (R)
Colorless permanents you control have "T: Add C to your mana pool."
Whenever a planeswalker enters the battlefield under your control, you may exile target artifact, creature, or enchantment an opponent controls until that planeswalker leaves the battlefield.
Unwinding Snare4C
Enchantment (U)
Flash
When Unwinding Snare enters the battlefield, you may put target creature on the top or bottom of its owner's library.
Sacrifice Unwinding Snare: Target player draws a card.
Shabti Figures1WB
Artifact (R)
If a creature card would be put into a graveyard, exile it instead. 3WB, Sacrifice Shabti Figures: Return target creature card exiled with Shabti Figures to the battlefield with X +1/+1 counters on it, where X is the number of other cards exiled by Shabti Figures.
Tome of the Ethersworn3UU
Legendary Artifact {R}
Whenever you cast a spell, you may draw a card. Buried within a labyrinth deep under the Glass Dunes, its pages detail lost secrets of the production of carmot ore necessary to carry out the Noble Work.
Private Mod Note
():
Rollback Post to RevisionRollBack
A mere ten days after the Mending, a young knight of Valeron and a young ranger of Eos made a discovery that would change Alara forever.
Wailing Void2
Enchantment (R)
At the beginning of each player's draw step, that player draws an additional card, then exiles the top card of his or her library. The maw opened and screamed, sharing both the fear of what was to come and insanity.
Etherium Skymirror6 Legendary Enchantment Artifact [M] R or B can not be used to cast this spell.
The "legend rule" does not apply. 1Wt: Exile Etherium Skymirror, then return it to the battlefield under its owner's control. 2Ut: Create a token that's a copy of target legendary creature. That token has haste and "At the beginning of the end step, sacrifice this permanent." 3Bt: Return target legendary creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. When and only when all twenty three winds of Esper cease to blow the Skymirror can be seen.
Okay, running a little late but here now. Round 1 design phase is CLOSED. Please critique and give a top three for the 6 names below yours on this list, looping as necessary.
“Eldrazi and Esper”
Eldrazi Conscription art by Jaime Jones. Fieldmist Borderpost art by Michael Bruinsma.
Theme
Magic is a huge game, full of odd corners and unexpected surprises. If you're like me, you love those corners and surprises, to stare at in bafflement if nothing else. Therefore this month I'll have you making unusual and surprising cards, for all sorts of reasons - some of which, I hope, may even surprise you!
Challenge
Please vote in January's CCL Final Poll. Anyone who votes will receive 2 bonus points for February's CCL!
Please get in your round critiques! It's easy enough and earns you points!
Schedule
Note that the schedule is slightly compressed so we can be sure of at least starting the last round of February actually in February
Enchantment - Aura {R}
Enchant creature
G: Put a +1/+1 counter on enchanted creature. Crystalline Armor gains "Enchanted creature has trample."
1W: Put a +1/+1 counter on enchanted creature. Crystalline Armor gains "Enchanted creature has lifelink."
2U: Put a +1/+1 counter on enchanted creature. Crystalline Armor gains "Enchanted creature has flying."
Advertisement: Help us Open the Vaults. Resuscitate Club Flamingo.
Enchantment (R)
When Ghostfire Ascendancy enters the battlefield, manifest the top card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.)
Face-down creatures you control get +1/+1 are Dragon creatures with flying.
Artifact (Rare)
At the end of each turn, you may untap target artifact.
1WU: Counter target spell targeting an artifact you control.
3WB: Return target artifact card from your graveyard to the battlefield.
Enchantment (M)
You may draw cards from any library as if it were your own. If any card you don't own would be sent to your graveyard, instead, return it to its owner's graveyard.
Enchantment (R)
Colored spells cost 1 more to cast.
A world can bleed.
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Artifact Enchantment (R)
Whenever a player creates a token creature, ~ deals 2 damage to that creature.
Pay X life, XX,T: Create a 0/0 colorless Eldrazi spike creature token. That creature enters the battlefield with X +1/+1 counters.
Enchantment (R)
Non-Eldrazi creatures must attack if able.
Whenever a non-Eldrazi creature attacks, put a distortion counter on it. Whenever a third distortion counter is put on a non-Eldrazi creature, that creature becomes an Eldrazi in addition to its other types, if you are not the owner of that creature, you gain control of it.
Darksteel Halo 4
Artifact Enchantment - Aura (M)
Enchant permanent
Indestructible
Enchanted permanent has indestructible.
To be chosen for the halo is considered the highest of blessings, by those unaware of the never-ending torment it brings.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Enchantment - Aura (U)
Enchant creature
Enchanted creature becomes colorless.
Whenever enchanted creature attacks gets +1/+1 until end of turn for each colorless creature you control.
Art by
Artifact (R)
1U, T: Exile the top four cards of target player's library.
1B, T: Search target player's library for a card and exile it, then shuffle that player's library.
"I don't intend to make all your decisions for you. Only to eliminate the wrong ones." - Sharuum the Hegemon
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Enchantment Artifact (R)
Colorless permanents you control have "T: Add C to your mana pool."
Whenever a planeswalker enters the battlefield under your control, you may exile target artifact, creature, or enchantment an opponent controls until that planeswalker leaves the battlefield.
Enchantment (U)
Flash
When Unwinding Snare enters the battlefield, you may put target creature on the top or bottom of its owner's library.
Sacrifice Unwinding Snare: Target player draws a card.
Artifact (R)
If a creature card would be put into a graveyard, exile it instead.
3WB, Sacrifice Shabti Figures: Return target creature card exiled with Shabti Figures to the battlefield with X +1/+1 counters on it, where X is the number of other cards exiled by Shabti Figures.
Legendary Artifact {R}
Whenever you cast a spell, you may draw a card.
Buried within a labyrinth deep under the Glass Dunes, its pages detail lost secrets of the production of carmot ore necessary to carry out the Noble Work.
Emille, Seven-Sting Dancer Shalin Nariya
Enchantment - Aura (U)
Enchant artifact
When enchanted artifact is put into a graveyard from the battlefield, you may return it to your hand.
Club Flamingo Wins: 1!
Enchantment (R)
At the beginning of each player's draw step, that player draws an additional card, then exiles the top card of his or her library.
The maw opened and screamed, sharing both the fear of what was to come and insanity.
Legendary Enchantment Artifact [M]
R or B can not be used to cast this spell.
The "legend rule" does not apply.
1Wt: Exile Etherium Skymirror, then return it to the battlefield under its owner's control.
2Ut: Create a token that's a copy of target legendary creature. That token has haste and "At the beginning of the end step, sacrifice this permanent."
3Bt: Return target legendary creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield.
When and only when all twenty three winds of Esper cease to blow the Skymirror can be seen.
LnGrrrR
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Phyrexian Editor
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Ink-Treader
SnowBlack1021
RaikouRider
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