How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
I feel like I could make a bunch of cards with investigate, but I'll just leave it at one for now. It's a very flavorful idea. Let's see what Wizards does with it.
Mysterious Disappearance
Instant (U)
Exile target creature. That creature's controller may investigate. (He or she may put a colorless Clue artifact token onto the battlefield with : " , Sacrifice this artifact: Draw a card.")
"It's not like Rilora to disappear like this. I think we should look into it."
Right of Asylum
Conspiracy [U]
Hidden enemy (Start the game with this conspiracy face down in the command zone and secretly choose an opponent. You may turn this conspiracy face up any time and reveal the chosen player.)
If a source controlled by the chosen player would deal damage to you or a planeswalker you control, prevent all but 1 of that damage.
Flames of ReckoningR
Instant (U)
Intent (You may reveal Flames of Reckoning as you draw it. It stays revealed and cannot be cast this turn.)
Flames of Reckoning deals 2 damage to target creature or player. If it was cast as intended, it deals 3 damage instead.
Nullfond Caruthrum3UG
Enchantment Creature - Beast (U)
Bestow 5UG(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever a spell or ability is put on the stack that could have targeted Nullfond Caruthrum but doesn't, put two +1/+1 counters on Nullfond Caruthrum.
Enchanted creature has hexproof and gets +1/+1 for each +1/+1 counter on Nullfond Caruthrum.
5/5
Votes: guesswork, mirrorentity(Are we talking a samurai with hydra heads? A hydra wielding a katana? A Samurai that uses a kendo style inspired by his culture's understanding of the hydra? A ninja that is also mysteriously some unknown combination of the above?)
Brain Surgery3BB
Enchantment (M)
If an opponent would discard a card, instead that player reveals his or her hand and you choose a card from it. That player puts the chosen card into his or her graveyard. “You can take away all the pieces of your brain, but your most painful memories still won’t leave. And I will rejoice in tormenting you with them.”
—Ashiok
Breezebringer1U
Creature - Elemental Spirit (R)
Flying
Whenever Breezebringer becomes the target of a spell or ability, put a gale counter on it. You may transform Breezebringer.
2/1
//
Scion of Storms
Creature - Elemental Spirit •
Remove a gale counter from Scion of Storms: Tap target creature.
When there are no gale counters on Scion of Storms, transform it.
3/3
Malir, Timeslip Sorcerer5UUU
Legendary Human Wizard (MR)
Timeslip (You can play ~ as a creature only during an extra turn.)
You may play ~ anytime as an Enchantment which has "Sacrifice all creatures you control, pay 7 life: Take an extra turn, and ~ becomes a creature. There's a cadre of wizards in Mirrodin called "Timeslips". If you summon them at the wrong time, they ask a heavy price.
[12/12]
Edit: Actually, I may make a custom mechanic out of this card.
Edit 2: Basically the same card but rewritten.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Charismatic Madman
Creature — Human Advisor (R)
Menace, prowess
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
Each nonland card in your hand has madness. The madness cost is equal to its mana cost.
2/2
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Heavenly Usher1W
Creature — Spirit [U]
Flying
Beckon 1 (When this enters the battlefield, the next creature to enter the battlefield under your control this turn does so with an additional +1/+1 counter on it.)
Each creature you control with a +1/+1 counter on it has flying.
[1/2]
Manabolt CarrierR
Creature - Goblin (C)
Mad Dash 1(You may cast this spell for its mad dash cost. If you do, it gains haste, and it's destroyed at the beginning of the next end step.)
When Manabolt Carrier attacks during the turn it entered the battlefield and was cast from your hand, add CR to your mana pool.
1/1
Lesser Dragon2RR
Creature - Dragon (U)
Flying R: Lesser Dragon gets +1/+0 until end of turn.
Sacrifice Lesser Dragon: Until end of turn, Dragon spells cost you RR less to cast.
3/2
Vigorous Angel3WW
Creature — Angel (R)
Convoke (Each creature you tap while casting this spell pays for 1 or one mana of that creature’s color.)
Flying
When Vigorous Angel enters the battlefield, put a +1/+1 counter on each tapped creature you control. Until your next turn, Vigorous Angel can block any number of creatures.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andNotes of the Day
I feel like I could make a bunch of cards with investigate, but I'll just leave it at one for now. It's a very flavorful idea. Let's see what Wizards does with it.
Guesswork 25 (+2)
SelesnyaNewLife 24 (+6)
Flatline 22 (+6)
Indighost 18 (+2)
bravelion83 17 (+0)
Groovelord 17 (+2)
void_nothing 11 (+1)
acheron_xl 9
netn10 6
TriceDefied 6 (+1)
Aznathom 6 (+1)
Draconiator 1 (+1)
Oskeo 1 (+1)
mirrorentity 1 (+1)
Charismatic Madman
Creature — Human Advisor (R)
Menace, prowess
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
Each nonland card in your hand has madness. The madness cost is equal to its mana cost.
2/2
Heavenly Usher 1W
Creature — Spirit [U]
Flying
Beckon 1 (When this enters the battlefield, the next creature to enter the battlefield under your control this turn does so with an additional +1/+1 counter on it.)
Each creature you control with a +1/+1 counter on it has flying.
[1/2]
Manabolt Carrier R
Creature - Goblin (C)
Mad Dash 1 (You may cast this spell for its mad dash cost. If you do, it gains haste, and it's destroyed at the beginning of the next end step.)
When Manabolt Carrier attacks during the turn it entered the battlefield and was cast from your hand, add CR to your mana pool.
1/1
Lesser Dragon 2RR
Creature - Dragon (U)
Flying
R: Lesser Dragon gets +1/+0 until end of turn.
Sacrifice Lesser Dragon: Until end of turn, Dragon spells cost you RR less to cast.
3/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Vigorous Angel 3WW
Creature — Angel (R)
Convoke (Each creature you tap while casting this spell pays for 1 or one mana of that creature’s color.)
Flying
When Vigorous Angel enters the battlefield, put a +1/+1 counter on each tapped creature you control. Until your next turn, Vigorous Angel can block any number of creatures.
4/4
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Flawed Revival 2B
Instant (U)
Return target creature card from a graveyard to the battlefield under your control, then sacrifice that creature.