How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Note of the Day
Up early today so I can go cash my paycheck.
Also, I don't get another day off until next Friday.
Smuggler's Roadhouse
Land (R) T: Add 1 to your mana pool. T: The next time this turn a creature you control would deal combat damage to a player, instead look at that many cards from the top of your library. You may put those cards back in any order.
Invoke the Ancestors2W
Sorcery (U)
Manifest the top card of your library, then bolster 1. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card. To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Phyrexian Sabrebeast(R/P)(R/P) (Common)
Artifact Creature - Beast
First Strike
Splice 3(3: This card becomes an Equipment. It is no longer a creature. Attach it to target creature and this card loses splice. Splice only as a sorcery.)
Spliced creature gets +2/+0 and gains first strike. "Beware of claws coated in black. Once you're metal, you can't turn back."
2/1
Dismissive Advisor
Creature - Human Advisor (U)
If a player would put any number of cards on the top or bottom of his or her library, that player puts those cards into his or her graveyard instead.
1/3
Staggering Dread1BR
Sorcery (U)
Creature your opponents control get -1/-1 until end of turn. Then each creature with power 0 or less cannot block this turn.
Parrot FamiliarUU
Creature - Bird (R)
Flying
Whenever a player casts an instant or sorcery spell that targets Parrot Familiar, copy that spell. You may choose new targets for the copy.
1/1
Birdsong Elemental1WU
Creature - Elemental (U)
Flying, lifelink
Birdsong Elemental's power and toughness are each equal to the number of creatures with flying. WU: Target creature gains flying until end of turn. Birdsong Elemental gets -2/-2 until end of turn.
*/*
Wizard’s Apprentice1UU
Creature — Human Wizard (R)
As Wizard’s Apprentice enters the battlefield, choose a card type.
Spells your opponents cast of the chosen type cost 1 more to cast. He always wonders why certain types of magic are so hard to learn.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Downhill Rush1RGG
Enchantment - Aura [M]
Enchant creature
Enchanted creature attacks each turn if able.
Whenever enchanted creature attacks, put a charge counter on Downhill Rush.
Momentum (The following effects apply to enchanted creature based on the number of charge counters on this card.)
2-3: Enchanted creature gets +2/+2.
4-5: Enchanted creature gets +3/+3.
6+: Enchanted creature gets +5/+5 and has trample.
Sorcerer's Apprentice (Uncommon) 2R
Creature - Human Wizard
2/2
Whenever you cast a sorcery spell, target artifact you control becomes a creature with base power and toughness 5/5 until end of turn.
Epidemic Matrix2B
Enchantment
At the beginning of your upkeep choose one -
• Put a -1/-1 counter on target creature.
• Put a -1/-1 counter on each creature with a -1/-1 counter on it.
Votes: Piar, CryoZenith
HM: Lots of people. Another good day!
Attention Seeker
Creature - Goblin Warrior (R)
Haste
Fading 0 (This creature enters the battlefield with zero fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Whenever Attention Seeker becomes blocked by one or more creatures, put a fade counter on it.
5/4
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Rogue Triplets2UB
Legendary Creature - Vampire Rogue (R)
When Rogue Triplets enters the battlefield, put two 2/1 blue and black Rogue creature tokens onto the battlefield.
Whenever a Rogue becomes the target of a spell or ability an opponent controls, change the target of that spell to a Rogue creature chosen at random.
2/1
Votes: bravelion83, CryoZenith
Endless Vigor2GG
Enchantment (R)
At the beginning of your upkeep, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters among creatures you control.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andUp early today so I can go cash my paycheck.
Also, I don't get another day off until next Friday.
IcariiFA 69 (+2)
Indighost 63 (+3)
Legend 62 (+1)
Piar 55 (+8)
bravelion83 54 (+1)
CryoZenith 54 (+1)
Rudyard 54 (+5)
Guesswork 52 (+1)
Groovelord* 40 (+1)
MDenham 27 (+1)
Tilwin 17 (+0)
ThunderManatee 13 (+1)
Advent 12
Zur the Enchanter 10
Callahan09 1
GH05TN1Nj4 1
PsyOp 1
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Birdsong Elemental 1WU
Creature - Elemental (U)
Flying, lifelink
Birdsong Elemental's power and toughness are each equal to the number of creatures with flying.
WU: Target creature gains flying until end of turn. Birdsong Elemental gets -2/-2 until end of turn.
*/*
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Wizard’s Apprentice 1UU
Creature — Human Wizard (R)
As Wizard’s Apprentice enters the battlefield, choose a card type.
Spells your opponents cast of the chosen type cost 1 more to cast.
He always wonders why certain types of magic are so hard to learn.
2/2
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Downhill Rush 1RGG
Enchantment - Aura [M]
Enchant creature
Enchanted creature attacks each turn if able.
Whenever enchanted creature attacks, put a charge counter on Downhill Rush.
Momentum (The following effects apply to enchanted creature based on the number of charge counters on this card.)
2-3: Enchanted creature gets +2/+2.
4-5: Enchanted creature gets +3/+3.
6+: Enchanted creature gets +5/+5 and has trample.
2R
Creature - Human Wizard
2/2
Whenever you cast a sorcery spell, target artifact you control becomes a creature with base power and toughness 5/5 until end of turn.
VOTES: Guesswork , Piar
Epidemic Matrix 2B
Enchantment
At the beginning of your upkeep choose one -
• Put a -1/-1 counter on target creature.
• Put a -1/-1 counter on each creature with a -1/-1 counter on it.
HM: Lots of people. Another good day!
Attention Seeker
Creature - Goblin Warrior (R)
Haste
Fading 0 (This creature enters the battlefield with zero fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Whenever Attention Seeker becomes blocked by one or more creatures, put a fade counter on it.
5/4
"If you just ignore him, he'll go away."
Kolaghan's Charge 1BR
Enchantment (R)
Each creature card in your hand has dash. Its dash cost is equal to its mana cost.
Rogue Triplets 2UB
Legendary Creature - Vampire Rogue (R)
When Rogue Triplets enters the battlefield, put two 2/1 blue and black Rogue creature tokens onto the battlefield.
Whenever a Rogue becomes the target of a spell or ability an opponent controls, change the target of that spell to a Rogue creature chosen at random.
2/1
Endless Vigor 2GG
Enchantment (R)
At the beginning of your upkeep, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters among creatures you control.