How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Note of the Day
Well, today took slightly less reordering than the last few days have, but they still haven't fixed that issue with multiquote yet.
Hall of Arias
Land (R)
Hall of Arias enters the battlefield tapped. T: Add one mana of any color to your mana pool for each Song cast this turn. You can't spend this mana to cast non-Song spells until you spend at least one mana of it to cast a Song spell.
Agent of the Purge3BB
Creature - Demon Assassin (R)
Persist, wither
Creatures with -1/-1 counters on them are marked. (While choosing targets as part of casting a spell or activating an ability, players must choose at least one marked permanent or player if able.)
Discard a card: Destroy target marked creature. Any player may activate this ability. "They say with the angels came demons, to mark those who must die... truly, something very dark must lurk in Galgallone's past to unite ancient enemies against us."
-Kalemi, historian
Diverse Diet2G
Enchantment - Aura (C)
Enchant creature Domain - At the beginning of your upkeep, put a +1/+1 counter on enchanted creature for each basic land type among lands you control.
When Diverse Diet is put into a graveyard from the battlefield, return Diverse Diet to its owner's hand.
For each creature target opponent controls, put a token that's a copy of that creature onto the battlefield, and those tokens enter the battlefield with an additional +1/+1 counter.
Falling Canyons
Land T: Add 2 to your mana pool. Flip a coin. If it comes up heads, tap a creature an opponent controls. If it comes up tails, tap an untapped creature you control. A creature tapped this way gains flying until end of turn. "The Roil is even more unpredictable than the Eldrazi." — Unnamed Cartographer
Blazing Embermage1RR
Creature - Human Shaman (U)
Flash, haste
When Blazing Embermage enters the battlefield, if you played it during your turn, it deals 1 damage to target creature or player.
:Blazing Embermage deals 1 damage to target creature or player.
0/1
Everlasting Inferno3RRR
Sorcery (Mythic Rare)
Put a red Enchantment token named Incendiary onto the battlefield with “Sacrifice Incendiary: Incendiary deals X damage to target creature or player, where X is the number of permanents named Incendiary you control plus one.”
Epic, epic (For the rest of the game, you can’t cast spells. At the beginning of each of your upkeeps, copy this spell twice except for its epic ability.)
Pain Taker6
Artifact Creature-Construct
If you would be dealt combat damage, it is instead dealt to Pain Taker.
If Pain Taker would be dealt combat damage, it is instead dealt to you.
5/5
Karvolian Wood PuristGGG
Creature - Beast Human
Trample
Karvolian Wood Purist enters the battlefield with X +1/+1counters on it, where X equals the number of Forests you control.
Revert to Memory2U
Instant {U}
Return target non-land permanent to its owners hand, its controller puts a card from his or her hand on top of his or her library.
Snare of GuiltWW
Enchantment - Aura (U)
Enchant creature
When enchanted creature attacks, exile it, then attach Snare of Guilt to target creature. Then return the first creature to the battlefield under its owner's control.
Wild Counterattack2RRWW
Sorcery
The next time you would lose the game from taking damage,
prevent that damage and deal that much damage to a player
chosen at random. (This effect lasts until you would
lose the game from taking damage, and then goes away.) "Death always visits my soldiers twice." - Tajic
Warped Confusion4RR
Sorcery {R}
Starting with you, for each opponent, each player randomly chooses a nonland permanent they control then gives them control of it. Searing warp deals damage equal to that permanent's convered mana cost to that opponent.
Nervenumb Skulker1UB
Creature - Shade (U) B: Nervenumb Skulker gets +1/+1 until end of turn. U, t: Target player puts the top X cards of his or her library into their graveyard, where X equals Nervenumb Skulker's toughness.
0/1 "It's frigid touch can deal with the annoying, bothersome muscles just as well as the delightful brain matter."
- Gunlak, Dementia Caller
Votes: Flesh_Munchers, void_nothing
(And: And why do ppl vote for a land that basically just says "T: 2" -- I mean, what?)
Shrine of Exemption WWBB
Enchantment (Rare)
Extort, extort, extort (Whenever you cast spell, you may pay up to three times. For each time you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each end step, if an opponent lost exactly 1 life this turn, draw a card.
At the beginning of each end step, if you gained exactly 2 life this turn, you gain another 2 life.
Private Mod Note
():
Rollback Post to RevisionRollBack
Sometimes those with the most sin cast the first stones.
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andWell, today took slightly less reordering than the last few days have, but they still haven't fixed that issue with multiquote yet.
ClearwaterStilts 34 (+1)
Doombringer 29 (+1)
Ink-Treader 29 (+2)
Silver Seraph 28 (+1)
void_nothing 28 (+1)
maximumbuttitude 26 (+1)
CryoZenith 20 (+3)
aftermarketradio 19 (+3)
MDenham 19 (+2)
Ruggley 17 (+3)
CrazyMatt 15 (+1)
IlGreven 14
Lynx_AngeloC 13
EyeballFrog 11
Flesh_Munchers 8 (+6)
Waven 8
Koopa* 6
admirableadmiral* 5 (+3)
GameWorldLeader 3
ManyCookies 3 (+2)
bobby2055 1
Asrama* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Rockbeach Songstress 1U
Creature - Merfolk (U)
U, T: Counter target spell unless its controller pays 1 for each Song cast this turn.
1/1
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Snare of Guilt WW
Enchantment - Aura (U)
Enchant creature
When enchanted creature attacks, exile it, then attach Snare of Guilt to target creature. Then return the first creature to the battlefield under its owner's control.
Doom Blast XWBURG
sorcery
Exile X target non-land permanents.
Sorcery
The next time you would lose the game from taking damage,
prevent that damage and deal that much damage to a player
chosen at random. (This effect lasts until you would
lose the game from taking damage, and then goes away.)
"Death always visits my soldiers twice." - Tajic
Wipeout 1WW
Instant (U)
Target player sacrifices two attacking creatures.
Play Wipeout only when there are more than one attacking creatures.
Memento Mori, if the nineth lion ate the sun.
Edelweiss Vale
Snow Land (R)
T: Add 1 to your mana pool.
SS, T: Add GWU to your mana pool.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Skeleton Key 1
Artifact (R)
Pay 1 life: Untap target permanent that does not produce any mana.
Warped Confusion 4RR
Sorcery {R}
Starting with you, for each opponent, each player randomly chooses a nonland permanent they control then gives them control of it. Searing warp deals damage equal to that permanent's convered mana cost to that opponent.
Are you designing commons? Check out my primer on NWO.
Interested in making a custom set? Check out my Set skeleton and archetype primer.
I also write articles about getting started with custom card creation.
Go and PLAYTEST your designs, you will learn more in a single playtests than a dozen discussions.
My custom sets:
Dreamscape
Coins of Mercalis [COMPLETE]
Exodus of Zendikar - ON HOLD
Nervenumb Skulker 1UB
Creature - Shade (U)
B: Nervenumb Skulker gets +1/+1 until end of turn.
U, t: Target player puts the top X cards of his or her library into their graveyard, where X equals Nervenumb Skulker's toughness.
0/1
"It's frigid touch can deal with the annoying, bothersome muscles just as well as the delightful brain matter."
- Gunlak, Dementia Caller
(And: And why do ppl vote for a land that basically just says "T: 2" -- I mean, what?)
Shrine of Exemption WWBB
Enchantment (Rare)
Extort, extort, extort (Whenever you cast spell, you may pay up to three times. For each time you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each end step, if an opponent lost exactly 1 life this turn, draw a card.
At the beginning of each end step, if you gained exactly 2 life this turn, you gain another 2 life.