How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Note of the Day
Today's early because I have to be at work early. Back to our normal schedule tomorrow, hopefully.
Also, ClearwaterStilts' score has been fixed - they were shorted a point on yesterday's scoreboard.
Drok, Simian Channeler1BG
Legendary Creature - Ape Shaman
Whenever you cast a spell, if there is an Ape creature card in your graveyard, put a 3/3 green Ape creature token onto the battlefield.
Sacrifice an Ape creature: Regenerate Drok, Simian Channeler. “The ancients call me, their souls speak my name. The Shrewdness grows with life and death. Show no fear; stoke the flames.” — Drok
[2/2]
Impenetrable Guard -- 1WW
Creature -- Human Soldier (R)
First strike, defender
As long as you control no tapped creatures, your opponents can't attack you or planeswalkers you control. They once turned away the entire Ebora Valley Savage Tribe in full frenzy--without losing a man.
3/3
Ritual of Torches1R
Sorcery (C)
Choose one — Ritual of Torches deals 4 damage to target creature; or add RRRR to your mana pool. “The flame lives within us all. Whether it shall be kindled, or spark, is left to you.”
—Karabast, Ceraunospex
Pasargu, the Master Healer2WW
Creature - Cat Cleric (MR)
Pasargu enters the battlefield with three Medicine counters on it.
Remove a Medicine counter from Pasargu: Regenerate target creature.
2/5
Passacaglia of Doubt3BB
Instant - Song (C)
Target player discards a card for each Song cast this turn.
Songchain (Song spells you cast this turn cost 1 less to cast.)
Meeting of the Minds2UB
Sorcery (R) Will of the council - Starting with you, each player votes grace or condemnation. If grace gets more votes, each player may draw up to four cards. If condemnation gets more votes or the vote is tied, each player chooses a card in their hand, then discards the rest. "Now then, do we share this knowledge, or bury it even from memory?
Foulgust Cockatrice3BG
Creature - Cockatrice (R)
Flying, deathtouch
Whenever a creature with flying dies, its controller discards a card and you draw a card.
3/3
Votes: ClearWaterStilts & CrazyMatt
A card from a Exodus From Zendikar set I've been messing around with.
Emeria VeteranW
Creature - Human Soldier {U}
Whenever Emeria Veteran attacks, you may pray to white. If your prayer is answered, Emeria Veteran gets +1/+1 and first strike until end of turn. (To pray to a color, reveal the top card of your library. If its that color, your prayer is answered.) I see the face of Emeria not in the monsters that hunt us, but in the angels that guide us.
1/1
Stationary Guard - 1W
Creature - Human Soldier (C) Humanity - T: Regenerate target wall. Activate this ability only if you control three or more humans.
2/2
Labyrinth of Mogis
Land (R)
: Add to your mana pool.
, : Untap target attacking enchanted creature or enchantment creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Arcane Chicanery 1U
Instant (Uncommon)
Ripple 1, ripple 1 (When you cast this spell, you may reveal the top card of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library. Then do it again.)
Exchange the position of two cards in your library, then draw a card (You are not allowed to look at the cards you are exchanging.)
Flamespun OratorioRR
Instant - Song (C)
Flamespun Oratorio deals 2 damage to target creature or player.
Songchain (Song spells you cast this turn cost 1 less to cast.)
Umezawa's Pupil1B Creature -- Human Warrior (R)
Whenever Umezawa’s Pupil deals damage, you may pay 1B. If you do, put two ki counters on Umezawa’s Pupil.
Remove a ki counter from Umezawa’s Pupil: Choose one — Umezawa’s Pupil gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
1/1
Stained-Glass Emissary
Artifact Creature - Gargoyle (U)
Whenever a spell resolves, Stained-Glass Emissary gains protections from that spell's colors until end of turn.
2/2
Tower of Transfiguration3
Artifact (R) 6, T, Sacrifice an artifact: Choose creature or noncreature. Reveal cards from the top of your library until you reveal an artifact card of the chosen kind. Put that card onto the battlefield and put all other cards revealed this way on the bottom of your library in any order. The ur-golem inscriptions tell of inevitable death, and certain rebirth as something much more.
Sixth Street Middleman2WW
Creature - Minotaur (U)
Draft ~ face up.
When the draft completes, you may trade a card with an adjacent player. (You and that player reveal your drafted cards to each other. Choose a card you drafted and a card that player drafted. That player may accept the trade. If he or she does, exchange ownership of those cards.)
3/5
Extempore Magician - 1URR
Creature - Human Wizard (R)
Whenever you draw a card, put a level counter on ~.
~'s power and toughness are equal to the number of level counters on it plus one.
[Level 4+]: You may have ~ assign its combat damage as though it weren't blocked.
*+1/*+1
Ugin's Gate6
Artifact {M}
At the beginning of your upkeep choose a color, then you may pray to the chosen color. If your prayer is answered, you can't lose the game and your opponents can't win the game until the beginning of your next draw step. (To pray to a color, reveal the top card of your library. If it's that color, your prayer is answered.)
Wings of VictoryU
Instant (R)
Creatures you control gets +1/+1 and gains flying until end of turn. At end of turn, return those creatures to their owner's hands.
Mental Mysteries of Chromium2U
Sorcery (R)
Kicker 1W and/or 2B
Return target instant or sorcery card from your graveyard to your hand. If Mental Mysteries of Chromium was kicked with its 1W kicker, you may return target artifact or enchantment card with the same converted mana cost as that card from your graveyard to your hand. If Mental Mysteries of Chromium was kicked with its 2B kicker, you may return target creature card with the same converted mana cost as that card from your graveyard to the battlefield.
Parting ShotUR
Instant (U)
Target creature you control on the battlefield deals damage equal to its power to target creature or player, then returns to its owner's hand. "May the rest of your day be...shocking."
-Ral Zarek
Plundering BeetleGG
Creature - Zombie Beetle (Common)
Scavenge BB(BB, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card’s power on target creature. Scavenge only as a sorcery.)
Scavenge 4GG 2/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Sometimes those with the most sin cast the first stones.
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andToday's early because I have to be at work early. Back to our normal schedule tomorrow, hopefully.
Also, ClearwaterStilts' score has been fixed - they were shorted a point on yesterday's scoreboard.
ClearwaterStilts 28 (+2)
Silver Seraph 23 (+0)
maximumbuttitude 21 (+1)
void_nothing 21 (+7)
Doombringer 19 (+1)
Ink-Treader 17 (+1)
aftermarketradio 15 (+0)
CryoZenith 14 (+3)
MDenham 14 (+0)
Lynx_AngeloC 13 (+2)
Ruggley 12 (+0)
CrazyMatt 9 (+7)
EyeballFrog 9
Waven 8
IlGreven 6
Koopa* 6
GameWorldLeader 3
admirableadmiral* 2
Flesh_Munchers 2 (+2)
bobby2055 1
Asrama* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Flamespun Oratorio RR
Instant - Song (C)
Flamespun Oratorio deals 2 damage to target creature or player.
Songchain (Song spells you cast this turn cost 1 less to cast.)
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Artifact
When Spell Notes enters the battlefield, draw a card.
"Where did I put those notes? Ah, There they are."
Restore the Peace WW
Enchantment
If a player would be dealt combat damage, instead that player gains that much life
Umezawa's Pupil 1B
Creature -- Human Warrior (R)
Whenever Umezawa’s Pupil deals damage, you may pay 1B. If you do, put two ki counters on Umezawa’s Pupil.
Remove a ki counter from Umezawa’s Pupil: Choose one — Umezawa’s Pupil gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
1/1
Stained-Glass Emissary
Artifact Creature - Gargoyle (U)
Whenever a spell resolves, Stained-Glass Emissary gains protections from that spell's colors until end of turn.
2/2
Memento Mori, if the nineth lion ate the sun.
Tower of Transfiguration 3
Artifact (R)
6, T, Sacrifice an artifact: Choose creature or noncreature. Reveal cards from the top of your library until you reveal an artifact card of the chosen kind. Put that card onto the battlefield and put all other cards revealed this way on the bottom of your library in any order.
The ur-golem inscriptions tell of inevitable death, and certain rebirth as something much more.
Sixth Street Middleman 2WW
Creature - Minotaur (U)
Draft ~ face up.
When the draft completes, you may trade a card with an adjacent player. (You and that player reveal your drafted cards to each other. Choose a card you drafted and a card that player drafted. That player may accept the trade. If he or she does, exchange ownership of those cards.)
3/5
Creature - Human Wizard (R)
Whenever you draw a card, put a level counter on ~.
~'s power and toughness are equal to the number of level counters on it plus one.
[Level 4+]: You may have ~ assign its combat damage as though it weren't blocked.
*+1/*+1
Club Flamingo: 0 / 4
MCC: 0 / 1
NCE: 0 / 6
Ugin's Gate 6
Artifact {M}
At the beginning of your upkeep choose a color, then you may pray to the chosen color. If your prayer is answered, you can't lose the game and your opponents can't win the game until the beginning of your next draw step.
(To pray to a color, reveal the top card of your library. If it's that color, your prayer is answered.)
Are you designing commons? Check out my primer on NWO.
Interested in making a custom set? Check out my Set skeleton and archetype primer.
I also write articles about getting started with custom card creation.
Go and PLAYTEST your designs, you will learn more in a single playtests than a dozen discussions.
My custom sets:
Dreamscape
Coins of Mercalis [COMPLETE]
Exodus of Zendikar - ON HOLD
Agony Bond 3RB
Enchantment
Whenever a creature's power is decreased for the first time each turn, that creature's controller loses 1 life.
Wings of Victory U
Instant (R)
Creatures you control gets +1/+1 and gains flying until end of turn. At end of turn, return those creatures to their owner's hands.
Mental Mysteries of Chromium 2U
Sorcery (R)
Kicker 1W and/or 2B
Return target instant or sorcery card from your graveyard to your hand. If Mental Mysteries of Chromium was kicked with its 1W kicker, you may return target artifact or enchantment card with the same converted mana cost as that card from your graveyard to your hand. If Mental Mysteries of Chromium was kicked with its 2B kicker, you may return target creature card with the same converted mana cost as that card from your graveyard to the battlefield.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Parting Shot UR
Instant (U)
Target creature you control on the battlefield deals damage equal to its power to target creature or player, then returns to its owner's hand.
"May the rest of your day be...shocking."
-Ral Zarek
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Plundering Beetle GG
Creature - Zombie Beetle (Common)
Scavenge BB (BB, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card’s power on target creature. Scavenge only as a sorcery.)
Scavenge 4GG
2/3