Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Turn off WYSIWYG mode (the two As in the top-right corner), select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post.)
Note of the Day
Lethal Upkeep goes on probation for only voting once.
Signet of Pyrophilia3
Artifact (R)
Whenever an instant or sorcery spell you cast deals damage, put a charge counter on Signet of Pyrophilia. T: Add R to your mana pool for each charge counter on Signet of Pyrophilia, then remove a charge counter from it.
Deadly Shadows2B
Instant (C) Alignment - Target creature gets -X/-X until end of turn, where X is twice the number of spells that share a color with Deadly Shadows cast this turn. “Light doesn’t dispel darkness, the darkness consumes the light.”
-Eizel, Sablecloak ambassador
Doomed Necromancer :2mana::symb:
Creature - Human Wizard (U)
:symtap:: Add :symb::symb: to your mana spell. Spend this mana only on zombie creature spells.
Whenever a zombie creature enters the battlefield, if you spent mana generated by Doomed Necromancer to cast that card, it fights Doomed Necromancer. "Anna, you're alive! you're..."
1/3
Tectonic ShiftRG
Sorcery (U)
Put a land card from your hand onto the battlefield. If you put a basic land onto the battlefield in this way, Tectonic Shift deals 4 damage to target creature. One minute Skrarg was sitting on a log, contemplating a uncharacteristically shiny patch of dirt. The next Skrarg was sitting at the top of a mountain, wondering if he'd ever see that patch again.
Sanguine Scion1B
Creature - Vampire Spirit (R)
Haunt (When this creature dies, exile it haunting target creature.)
The creature Sanguine Scion haunts has flying, lifelink, deathtouch, "Whenever a creature dealt damage by this creature dies this turn, put a +1/+1 counter on this creature," and "When this creature dies, target player loses 3 life and you gain 3 life."
0/1
Law of the Land1WW
Enchantment (M)
When Law of the Land enters the battlefield put a prison counter on target creature.
Creatures with prison counters on them may not attack or block.
Creatures you control get +1/+1. "We give the people something to believe in."
My better anthem from one of my anthem design binges. Trying to make one that is actually a card in cube but doesn't attract a lot of nay sayers is really hard.
Worldseeder Hydra xGG
Creature-Plant Hydra (M)
Trample
Worldseeder Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, put X +1/+1 counters on another target creature, where X is the Worldseeder Hydra's power.
0/0
Aeon of the New Dawn5WWW
Creature- Avatar (M)
Flying, flash
When Aeon of the New Dawn enters the battlefield or dies, exile all other permanents you control, then return them to the battlefield.
5/7
Molbi's InitiativeGUU
Instant (R)
Counter target noninstant spell. Until end of turn, you may cast spells that share a type with that spell as though they had flash.
Dreamed Self1WU
Instant (R)
As an additional cost to cast Dreamed Self, exile target creature you control.
Put a token that's a copy of the exiled creature onto the battlefield. It gains "Whenever this creature becomes the target of a spell or an ability, its controller sacrifices it," and "When this creature dies, return the exiled creature to the battlefield under its owner's control."
Compliant Ecstasy -- 2WU
Enchantment -- Aura (U)
Enchant creature
You control enchanted creature.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Mother of Civilization1WW
Legendary Creature - Human Citizen (R)
All other humans you control get +1/+1.
All other citizens you control get +1/+1.
Sacrifice Mother of Civilization: Prevent all damage that would be dealt to humans and citizens you control this turn.
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
I haven't really played since Onslaught block, so if I'm unaware of developments since then, I apologize in advance.
The current set I'm working on creating FallingStar.
Scribe of Old Sularil1WW
Creature- Spirit (U)
When Scribe of Old Sularil enters the battlefield, you may reclaim an enchantment. If that card was an Aura, you may put it onto the battlefield attached to Scribe of Old Sularil instead. (To reclaim a card, put it from your graveyard on top of your library.)
2/2
Lightblessed CrusaderWW
Creature - Kor Knight (R)
Lifelink Alignment - Whenever a spell that shares a color with Lightblessed Crusader is cast, creatures you control get +1/+1 until end of turn. The sun is always on their side.
Resonating Arc :2mana::symr:
Instant (C)
Resonating Arc deals 3 damage to target creature.
That creature gains Hexproof until end of turn.
Then, if it is an artifact creature, you may cast a copy of Resonating Arc.
Bloodcaller :2mana::symrg::symrg:
Creature - Beast (R)
When Bloodcaller enters the battlefield, target creature you control fights another target creature an opponent controls. "Ahhroooooooo!"
3/4
Avacyn's Grace1W
Instant U
Target creature gets +1/+1 until end of turn and is indestructible this turn.
Flashback WWW "When the hour seems darkest, I will still protect you."
Asking out a girl is like trying to cast a first turn Necropotence. Sometimes the other player will have the Force of Will to say no. You shouldn't let that stop you from trying it.
Gleeful Sparktricker1RR
Creature- Goblin Shaman (U) R, T: Gleeful Sparktricker deals 1 damage to target creature and itself. Then, if Gleeful Sparktricker is still on the battlefield, untap it. The day Skrarg discovered static electricity was both the best and last day of his life. 1/2
Ossuary of Lost Kin
Land (R) T: Add 1 to your mana pool. T, Exile a creature card from your graveyard: Regenerate target creature that shares a creature type with the exiled card.
Devoted Descendant1G
Creature - Elf Warrior (R)
Devoted Descendant enters the battlefield with a +1/+1 counter on it for each creature that entered the battlefield this turn.
2/2
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Grinddown1R
Sorcery (R)
As an additional cost to cast CARD, put two dust counters on two different lands you control. (Lands with dust counters on them are Wastes and have "T: Add 1 to your mana pool.")
Destroy target land.
Sacrificial LambW
Creature - Sheep (U)
Flash
When Sacrificial Lamb enters the battlefield, change the target of target spell or ability targeting a creature to Sacrificial Lamb.
0/1
Seeds of Subdual -- 3GW
Enchantment (R)
Tap an untapped creature you control: Tap target nonland permanent.
Tap three untapped creatures you control: Put a 1/1 green Saproling creature token onto the battlefield.
Eternal Darkness :xmana::5mana::symb::symb:
Sorcery (R)
Destroy all creatures. They can't be regenerated.
Repeat X (At the beginning of your next X upkeeps, copy this spell except for its repeat ability.)
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Note of the Day
MDenham 28 (+0)
coolgriff14 27 (+0)
void_nothing 27 (+2)
gorgonic hairspray 26 (+5)
Sir Karn 26 (+3)
Lapson2 24 (+3)
IlGreven 23 (+1)
Maokun 23 (+5)
fooligan 22 (+2)
Icarael 22 (+1)
eplkewell 19 (+3)
Dragoon 15 (+3)
Jaxck 14
Ink-Treader 12 (+0)
LnGrrrR 12
Atrius 11
BlackBull 10 (+0)
arbitraryarmor* 9
Link 8
trystero49* 8
ahyangyi 5
CrazyMatt 4 (+1)
Altaurus321 3
eXtreme yello 1
Rudyard 1
hawk1674* 0
Lethal Upkeep* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Instant (R)
You gain life equal to the total converted mana cost of all cards in target player's graveyard.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Mother of Civilization 1WW
Legendary Creature - Human Citizen (R)
All other humans you control get +1/+1.
All other citizens you control get +1/+1.
Sacrifice Mother of Civilization: Prevent all damage that would be dealt to humans and citizens you control this turn.
1/1
The current set I'm working on creating FallingStar.
Creature- Spirit (U)
When Scribe of Old Sularil enters the battlefield, you may reclaim an enchantment. If that card was an Aura, you may put it onto the battlefield attached to Scribe of Old Sularil instead. (To reclaim a card, put it from your graveyard on top of your library.)
2/2
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Club Flamingo Wins: 10
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EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
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Creature - Kor Knight (R)
Lifelink
Alignment - Whenever a spell that shares a color with Lightblessed Crusader is cast, creatures you control get +1/+1 until end of turn.
The sun is always on their side.
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Instant (C)
Resonating Arc deals 3 damage to target creature.
That creature gains Hexproof until end of turn.
Then, if it is an artifact creature, you may cast a copy of Resonating Arc.
Creature - Beast (R)
When Bloodcaller enters the battlefield, target creature you control fights another target creature an opponent controls.
"Ahhroooooooo!"
3/4
Cube talk, design community and much much more!
Instant U
Target creature gets +1/+1 until end of turn and is indestructible this turn.
Flashback WWW
"When the hour seems darkest, I will still protect you."
Level 1 DCI Judge
Check out my Commons Cube.
Creature- Goblin Shaman (U)
R, T: Gleeful Sparktricker deals 1 damage to target creature and itself. Then, if Gleeful Sparktricker is still on the battlefield, untap it.
The day Skrarg discovered static electricity was both the best and last day of his life.
1/2
Altered Art Cards! | Commissions currently Closed
Land (R)
T: Add 1 to your mana pool.
T, Exile a creature card from your graveyard: Regenerate target creature that shares a creature type with the exiled card.
Creature-Merfolk Rogue (U)
When you cast Spellsnare Siren, any player may pay 2 to counter it. If they do, draw a card.
5/5
Credits
Avatar: Ace5301
Check out Ace5301's awesome work!
Ace of Spades Studio:
http://forums.mtgsalvation.com/showthread.php?t=451747
Creature - Elf Warrior (R)
Devoted Descendant enters the battlefield with a +1/+1 counter on it for each creature that entered the battlefield this turn.
2/2
Enchantment (R)
Whenever a creature you control deals or is dealt damage, it gets +3/+0 until end of turn.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sorcery (R)
As an additional cost to cast CARD, put two dust counters on two different lands you control. (Lands with dust counters on them are Wastes and have "T: Add 1 to your mana pool.")
Destroy target land.
GWU Rafiq
RWB Zurgo
WBG Ghave
WUB Oloro
WBR Kaalia (Archived)
My Blog, currently working on series about my custom set Cazia.
Steam Trades - I play Dota 2, CS:GO, TF2, and trade cards heavily. Add me if you like.
Creature - Sheep (U)
Flash
When Sacrificial Lamb enters the battlefield, change the target of target spell or ability targeting a creature to Sacrificial Lamb.
0/1
Enchantment (R)
Tap an untapped creature you control: Tap target nonland permanent.
Tap three untapped creatures you control: Put a 1/1 green Saproling creature token onto the battlefield.
Sorcery (R)
Destroy all creatures. They can't be regenerated.
Repeat X (At the beginning of your next X upkeeps, copy this spell except for its repeat ability.)