Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Turn off WYSIWYG mode (the two As in the top-right corner), select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post.)
Note of the Day
And now, arbitraryarmor goes on probation for forgetting to vote.
Overthrow the Tyrants4RGW
Instant (M)
Gain control of all 1/1 creatures. Untap those creatures. Until end of turn, they gain haste and first strike, become 4/4, and attack this turn if able. "Here's your torch... your pitchfork... and your copy of The Struggle Against Oligarchy".
Petrin, GravewalkerBG
Planeswalker — Petrin [M]
Whenever a creature dies, put a loyalty counter on Petrin, Gravewalker.
[0] Creatures you control gain deathtouch until end of turn.
[-5] Sacrifice Petrin, Gravewalker. At the beginning of the next end step, return Petrin from your graveyard to the battlefield transformed.
[2]
//// Petrin the Risen
(BG) Planeswalker — Petrin [M]
[+1] Put a 1/1 black and green Horror creature token with deathtouch onto the battlefield.
[-1] Target creature must block or be blocked this turn if able. When that creature dies this turn, draw a card.
[-4] For each player, you may put a creature card in that player's graveyard onto the battlefield under your control.
[2]
Spiteful Wildfire2RR
Creature - Elemental (U)
Haste
Whenever Spiteful Wildfire becomes blocked, it becomes an enchantment with “Whenever a creature without flying attacks you or a planeswalker you control, Spiteful Wildfire deals 1 damage to that creature.” until your next turn. Deny it and it will deny you.
3/3
AvoidanceUB
Instant (U)
Return target creature or spell to its owner's hand, you may have its controller lose 2 life. "No of course it can wait till tomorrow; I'm sure it won't get any worse.."
Might be a little too pushed but damn that card feels UB to me in all the ways we've been missing.
Gift of Geists1WW
Enchantment - Aura (U)
Enchant creature you control
Flash
When Gift of Geists enters the battlefield from your hand, exile it and enchanted creature. At the beginning of the next end step, return that creature card to play under your control. If you do, return Gift of Geists to the battlefield attached to it.
Enchanted creature has flying and hexproof.
Mage of the Third Eye -- 1U
Creature -- Human Wizard (C)
When Mage of the Third Eye enters the battlefield, you may reveal a card from your hand. Revelation -- Whenever you reveal Mage of the Third Eye from your hand or library, you may draw a card.
1/2
Order of the Ember FistRR
Creature - Human Wizard Berserker R
Haste
Whenever Order of the Ember Fist attacks, target creature gets +1/+0 and gains first strike until end of turn. "What can you do when your foe is as deft with sorcery as he is with steel?"
--Arman Sharoc, deserter
2/1
Crackbrained Pebblemuddler1R
Creature - Ferret Beast (R)
Protection from creatures with flying
At the beginning of your upkeep, discard a card at random unless you pay :2mana:.
When a land card is put into your graveyard from anywhere, sacrifice Crackbrained Pebblemuddler.
4/3
Tended Overgrowth2G
Enchantment - Aura (R)
Enchant Forest
Enchanted land is a 2/2 green plant creature with trample. (It's still a land.)
Whenever you tap enchanted land for mana, put a +1/+1 counter on it.
Sacrifice a Forest: regenerate enchanted land.
Skilled Mechanic1R
Creature - Human Citizen (U)
At the beginning of your upkeep, you may deal X damage to target creature, where X is equal to the number of Citizens you control.
1/1
Miststalker's BoonGW
Enchantment-- Aura (R)
Enchant creature
Enchanted creature has hexproof.
Enchanted creature gets +2/+2 for each Aura attached to it.
Shaky Alliances :2mana::symr::symw::symb:
Enchantment [M]
When Shaky Alliances enters the battlefield, search your library for 2 planeswalker cards with converted mana cost 5 or less and put them into the battlefield with a single loyalty counter each. Shuffle your library afterwards.
Whenever damage removes the last loyalty counter from a planeswalker, the controller of its source may return that planeswalker card to the battlefield with a single loyalty counter on it.
Thrumming Pool6
Artifact (R)
Whenever you cast a spell, if it shares a name with another spell you've cast this turn, add the mana spent to cast it to your mana pool.
Hunger of the Nether1BB
Sorcery [R]
If each player controls at least one creature, each player sacrifices a creature. You may repeat this process any number of times. "Soldiers die all the time. It's not how strong or hardy they are but rather how many you have of them that truly matters."
—Haakon, Stomgald Scourge
Unbound Power3GW
Sorcery (R)
Destroy all artifacts and enchantments. Then, destroy all creatures with toughness less than or equal to the number of permanents destroyed this way. "One does not simply set magic free."
Eternal Wilderness :symgb::symgb::symgb:
Enchantment (R)
Whenever you discard a card, if that card is a land, you may put it onto the battlefield tapped.
Private Mod Note
():
Rollback Post to RevisionRollBack
I haven't really played since Onslaught block, so if I'm unaware of developments since then, I apologize in advance.
The current set I'm working on creating FallingStar.
Stroggar, the Eternal Blaze1RRR
Legendary Creature- Human Beserker (M) Batallion- Whenever Stroggar, the Eternal Blaze and at least two other creatures attack, add R to your mana pool for each attacking creature. 3RR: Untap up to half of all creatures you control, rounded down. After this phase, there is an additional combat phase. Activate this ability only during the declare attackers step and only if Stroggar is attacking. "The fire in your hearts will burn this world to the ground."
3/3
Sly Explorer 1G
Creature-Human Rogue (C)
When Sly Explorer enters the battlefield, if an opponent controls more permanents than you, search your library for a land card and put it onto the battlefield, then shuffle your library.
1/1
Deliver the Ultimatum3BB
Sorcery (M)
As an additional cost to cast CARD, discard two cards and lose 5 life.
Search your library and graveyard for an instant or sorcery card and cast it without paying its mana cost.
Crowbar Rogue -- 2B
Creature -- Human Rogue (C)
Whenever Crowbar Rogue deals combat damage to a player, that player reveals a card from his or her hand and discards it. Revelation -- Whenever you reveal Crowbar Rogue from your hand or library, you may have target opponent reveal a card from his or her hand and discard it.
2/2
Absorb VitalityBBGG
Instant (R)
Exile target creature. Target creature you control gains +X/+X until end of turn, where X is the exiled creature's thoughness.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Cold Feet1W
Enchantment - Aura C
Enchant creature
Enchanted creature can't attack and its activated abilities can't be activated.
Whenever three or more creatures attack, enchanted creature can't block this turn. "On second though..."
Asking out a girl is like trying to cast a first turn Necropotence. Sometimes the other player will have the Force of Will to say no. You shouldn't let that stop you from trying it.
Ixidor, Numena-Infused2UU
Planeswalker - Ixidor
[+1]: Put a creature card in your hand onto the battlefield, face-down as a 2/2 creature. It gains morph X, where is it's converted mana cost minus 2. (This can't reduce the morph cost to less than 1.)
[-2]: Face-down creatures you control gain hexproof until end of turn.
[-6]: Turn any number of face-down creatures you control face up.
3
Private Mod Note
():
Rollback Post to RevisionRollBack
Looking to start a clan for Zork fans, PM if interested.
Atrius' Posts1W
Instant
You win target thread. If you aren't Atrius, Atrius wins that thread instead. "Wait, can you actually win a thread?" - Atrius.
Third-Eye Preacher2UU
Creature - Weird Wizard R
Protection from sorceries
Chancestorm — Draw a card. (At the beginning of your upkeep, flip a coin. If you win the flip, draw a card. Repeat this process X times, where X is the number of other permanents with chancestorm you control.)
"Possibilities are countless, except for me."
2/3
Uncommon fetchland cycle I dreamed up for cube that doesn't enable wonky 3+ colour decks so much. Might be a little less powerful than It could be. Monocolour fetchlands are something I'm curious about the balance for.
Desert well
Land (U)
As Desert Well enters the battlefield, you may reveal a white card from your hand. If you don't, Desert Well enters the battlefield tapped.
:symtap:, Sacrifice Desert Well: Search your library for a plains and put it onto the battlefield. Then Shuffle your library.
Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Note of the Day
coolgriff14 20 (+2)
Black_Megatog 18 (+4)
Lapson2 18 (+1)
void_nothing 13 (+7)
Icarael 12
fooligan 11 (+0)
IlGreven 11 (+1)
Maokun 11 (+4)
Sir Karn 11 (+4)
Jaxck 10 (+4)
eplkewell 9 (+1)
trystero49* 8 (+0)
Link 7
gorgonic hairspray 6 (+2)
Ink-Treader 6 (+3)
ahyangyi 5
Atrius 5
LnGrrrR 5 (+3)
arbitraryarmor* 4 (+1)
Altaurus321 3
CrazyMatt 3
eXtreme yello 1 (+1)
hawk1674* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Enchantment [M]
When Shaky Alliances enters the battlefield, search your library for 2 planeswalker cards with converted mana cost 5 or less and put them into the battlefield with a single loyalty counter each. Shuffle your library afterwards.
Whenever damage removes the last loyalty counter from a planeswalker, the controller of its source may return that planeswalker card to the battlefield with a single loyalty counter on it.
Artifact (R)
Whenever you cast a spell, if it shares a name with another spell you've cast this turn, add the mana spent to cast it to your mana pool.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Sorcery [R]
If each player controls at least one creature, each player sacrifices a creature. You may repeat this process any number of times.
"Soldiers die all the time. It's not how strong or hardy they are but rather how many you have of them that truly matters."
—Haakon, Stomgald Scourge
Sorcery (R)
Destroy all artifacts and enchantments. Then, destroy all creatures with toughness less than or equal to the number of permanents destroyed this way.
"One does not simply set magic free."
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Enchantment (R)
Whenever you discard a card, if that card is a land, you may put it onto the battlefield tapped.
The current set I'm working on creating FallingStar.
Enchantment (R)
Exiled cards can not enter the battlefield.
Club Flamingo Wins: 1!
Legendary Creature- Human Beserker (M)
Batallion- Whenever Stroggar, the Eternal Blaze and at least two other creatures attack, add R to your mana pool for each attacking creature.
3RR: Untap up to half of all creatures you control, rounded down. After this phase, there is an additional combat phase. Activate this ability only during the declare attackers step and only if Stroggar is attacking.
"The fire in your hearts will burn this world to the ground."
3/3
Altered Art Cards! | Commissions currently Closed
Creature-Human Rogue (C)
When Sly Explorer enters the battlefield, if an opponent controls more permanents than you, search your library for a land card and put it onto the battlefield, then shuffle your library.
1/1
Credits
Avatar: Ace5301
Check out Ace5301's awesome work!
Ace of Spades Studio:
http://forums.mtgsalvation.com/showthread.php?t=451747
Sorcery (M)
As an additional cost to cast CARD, discard two cards and lose 5 life.
Search your library and graveyard for an instant or sorcery card and cast it without paying its mana cost.
Best hope they don't have counter magic.
GWU Rafiq
RWB Zurgo
WBG Ghave
WUB Oloro
WBR Kaalia (Archived)
My Blog, currently working on series about my custom set Cazia.
Steam Trades - I play Dota 2, CS:GO, TF2, and trade cards heavily. Add me if you like.
Creature - Moonfolk Wizard (U)
Flying
1, Return a land you control to its owner's hand: Tap target creature.
1/2
Enchantment (M)
Skip your draw step.
At the beginning of your upkeep, you may draw a card for each creature you control.
Creature -- Human Rogue (C)
Whenever Crowbar Rogue deals combat damage to a player, that player reveals a card from his or her hand and discards it.
Revelation -- Whenever you reveal Crowbar Rogue from your hand or library, you may have target opponent reveal a card from his or her hand and discard it.
2/2
Instant (R)
Exile target creature. Target creature you control gains +X/+X until end of turn, where X is the exiled creature's thoughness.
Enchantment - Aura C
Enchant creature
Enchanted creature can't attack and its activated abilities can't be activated.
Whenever three or more creatures attack, enchanted creature can't block this turn.
"On second though..."
Level 1 DCI Judge
Check out my Commons Cube.
Land (U)
:symtap:: Add to your mana pool.
:symtap:, Remove a counter from a permanent you control: Add or to your mana pool.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Planeswalker - Ixidor
[+1]: Put a creature card in your hand onto the battlefield, face-down as a 2/2 creature. It gains morph X, where is it's converted mana cost minus 2. (This can't reduce the morph cost to less than 1.)
[-2]: Face-down creatures you control gain hexproof until end of turn.
[-6]: Turn any number of face-down creatures you control face up.
3
Atrius' Posts 1W
Instant
You win target thread. If you aren't Atrius, Atrius wins that thread instead.
"Wait, can you actually win a thread?" - Atrius.
Creature - Weird Wizard R
Protection from sorceries
Chancestorm — Draw a card. (At the beginning of your upkeep, flip a coin. If you win the flip, draw a card. Repeat this process X times, where X is the number of other permanents with chancestorm you control.)
"Possibilities are countless, except for me."
2/3
Desert well
Land (U)
As Desert Well enters the battlefield, you may reveal a white card from your hand. If you don't, Desert Well enters the battlefield tapped.
:symtap:, Sacrifice Desert Well: Search your library for a plains and put it onto the battlefield. Then Shuffle your library.
Cube talk, design community and much much more!