Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Turn off WYSIWYG mode (the two As in the top-right corner), select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post.)
Squealhorde3BB
Creature - Rat (R)
Rat creatures you control get +1/+1 for each other Rat on the battlefield. 2BB, Exile a creature card from your graveyard: Put X 1/1 black Rat creature tokens onto the battlefield, where X is the exiled card's converted mana cost.
3/3
Soulforged Blade4
Artifact - Equipment (R)
Imprint - When Soulforged Blade enters the battlefield, exile a creature you control.
Equipped creature has all colors and abilities of the exiled card and gets +X/+X, where X is that card's converted mana cost.
Equip X, where X is the converted mana cost of the exiled card.
I have a feeling this doesn't work exactly how I want it to, but that would be far to horridly wordy I think.
Power Farming WBG
Sorcery (U)
Exile target creature, then search for a land card and put it onto the battlefield and put a 0/1 green plant creature token onto the battlefield and put X +1/+1 counters on it, where X is equal to the exiled creatures power.
Zaghiri Godmaw6B
Creature- Eldrazi Drone (C) 1, Discard a card: Regenerate Zaghiri Godmaw. When it regenerates this turn, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has “Sacrifice this creature: Add 1 to your mana pool.”
6/5
Furbolg Scout2G
Creature - Elf Scout
When Furbolg Scout enters the battlefield, name a land controlled by an opponent. As long as that land is on the battlefield, Furbolg Scout is unblockable. "There's a hidden entrance over here..."
2/2
Soul BinderWB
Creature - Hag Wizard
Deathlink (Whenever a creature dealt damage by ~ this turn dies, destroy ~. Whenever ~ dies, destroy all creatures dealt damage by it.)
1/2
Cerebral Trauma1BB
Enchantment (R)
Whenever an opponent discards a card from his or her hand, exile it.
You may play cards exiled with Cerebral Trauma as though they were in your hand.
Enduring Warrior2GG
Creature - Bear Warrior (U)
Whenever Enduring Warrior regenerates, put a +1/+1 counter on it. GG: Regenerate Enduring Warrior.
2/2 “Endurance is not just the ability to bear a hard thing, but to turn it into glory.”
—William Barclay
Hounds of AnarchyRR
Creature- Hound (R)
Damage Hounds of Anarchy deals can't be prevented.
Whenever Hounds of Anarchy deals damage to an opponent it deals that much damage to you. It bites the hand that feeds.
4/4
Face of Despair1BB
[U]Creature - Specter[/U] (R)
Flying
When Face of Despair deals combat damage to a player, that player discards a card.
Whenever an opponent discards a card, put a +1/+1 counter on Face of Despair.
1/1
Iceberg Devourer0
Creature - Kraken (Rare)
You can't cast Iceberg Devourer unless there are six or more Islands on the battlefield.
If Iceberg Devourer would enter the battlefield, search your library for six Island cards, exile them, then shuffle your library instead. If you exile six Island cards this way, put Iceberg Devourer onto the battlefield. If you don't, put it into its owner's graveyard.
Trample
6/6
Simic Moldmage4UG
Creature- Saproling Wizard (M)
Hexproof
During each players' end step put a 1/1 green saproling token onto the battlefield.
Each players' maximum hand size is equal to the number of creatures that player controls.
(3/3)
Steadfast InnwardenGW
Creature - Human Soldier (U)
Whenever a permanent enters the battlefield under your control, it gains hexproof until the beginning of your next upkeep.
2/3
Melphus, Ice Strider2WUB
Vigilance, intimidate
Whenever Melphus, Ice Strider deals combat damage to a player, tap target creature that player controls. It doesn’t untap for as long as Melphus is on the battlefield. 1: Untap target tapped creature an opponent controls. Put a +1/+1 counter on Melphus.
3/3
Helix of Hate and Hope2WB
Enchantment (R)
Whenever a creature you control becomes the target of a spell or ability, you may gain 2 life.
At the beginning of your upkeep, target creature you control gets +2/-1 until end of turn.
:symu:, Pay 20 life: Take an extra turn after this one. 2U: You get an additional upkeep step after the first upkeep of your next turn.
Reflection Zone3:symur::symur:
Enchantment (R)
Whenever you copy an instant or sorcery spell, copy it twice instead. You may choose new targets for the copies.
:symur::symur::symur:: Copy target instant or sorcery spell. You may choose new targets for the copy.
Oularan Translator1U
Creature - Lizard Advisor (U) ,T: Until the next time you cast a spell or activate an ability this turn, you may spend mana as though it were mana of any color.
1/1
Split Mind :1mana::symb::symu::symw:
Enchantment - Aura Curse (R)
Enchant player.
During your untap step, if Split Mind is untapped, tap it instead.
If Split Mind is tapped, enchanted player can't play cards from his or her hand, and may play cards exiled by Split Mind.
If Split Mind is untapped, drawing a card causes enchanted player to exile it instead.
Necrotic StrengthB
Enchantment — Aura [C]
When Necrotic Strength enters the battlefield, you lose 1 life.
Enchanted creature gets +2/+1.
Penumbra (When enchanted creature dies, you may return this aura card from your graveyard to the battlefield attached to target creature it could enchant.) "In your master's putrid blood lies the strength you so desperately seek. Are you sure that you stop at nothing for power?"
—Nefarox, Overlord of Grixis
Seal the Rift1U
Instant (U)
Counter target creature or planeswalker spell. The wizards successfully closed the rift before any beings made it through, but they knew their work was far from over.
World of the Meek2GGWW
Enchantment (R)
When World of the Meek enters the battlefield, exile all creatures with power 3 or greater.
Whenever a creature with power 3 or greater enters the battlefield, exile it. Even in a world such as this, ambition will find a way.
Enigmatic Construct3
Artifact Creature- Construct (U)
Enigmatic Construct can only be blocked by creatures that don't share a color with it. 1: Enigmatic Construct becomes the color of your choice until end of turn. What you don't know will kill you.
3/1
Shrewd ConfessorWB
Creature - Human Cleric (R)
When Shrewd Confessor enters the battlefield target player reveals a card from his or her hand. You may put that card on the top or bottom of it's owner's library.
2/1
Twisting Thoughts1U
Sorcery (U)
Draw a card.
Tempest (When you cast card, copy it if another spell was cast before it this turn. You may choose new targets for the copy.)
Wow today had a lot of great cards. Actually a difficult choice.
Disability Leave W
Instant - (U)
If target creature you control would die this turn, exile it with three time counters on it instead. If it doesn't have suspend, it gains suspend.
Growing NeedsUG
Instant (U)
Target creature spell has "this enters the battlefield with two +1/+1 counters".
Counter that spell unless its controller pay 1.
It's either an almost-strictly-weaker Common Bond, or an almost-strictly-weaker Force Spike, with corner cases like Force of Savagery or Undying cards.
Reminds me (and kind of combos) with Ambiguity, but this is not intended.
Plant Apocalypse xxGG
Sorcery (M)
Put X 0/1 green plant creature tokens onto the battlefield. They get +X/+X, trample and haste until end of turn. Sometimes a green thumb gets a little too green.
Tzu, Lord of War3RW
Legendary Creature - Human Soldier (R)
Vigilance
Creatures attack each turn if able.
Creatures block each turn if able.
Tzu, Lord of War gets +1/+1 for each attacking and blocking creature.
1/1
Impetuous Tutor :symr::symr:
Sorcery (Rare)
Search your library for a red instant card with converted mana cost two or less and cast that card without paying its mana cost. Then shuffle your library.
Volley (Exile this spell as it resolves. At the beginning of the next end step, if you cast four or more spells this turn, return this card from exile to your hand.)
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Mindhoned Occulus
Creature- Homunculus(R)
:symtap:: Exile target land card from a graveyard. Target player puts the top two cards of his or her library into his or her graveyard. U,:symtap:: Exile target instant or sorcery card from a graveyard. Scry 2. B,:symtap:: Exile target creature card from a graveyard. You may put a creature card in your graveyard on top of your library.
1/2
Spellhusk Outliers3UR
Enchantment (R)
Whenever you cast an instant or sorcery spell, you may put a token onto the battlefield that's a copy of target permanent with the same converted mana cost as that spell. That token gains haste. Exile the token at the beginning of your next end step.
Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Note of the Day
Koopa 51 (+4)
arbitraryarmor 50 (+8)
Rudyard 42 (+2)
MDenham 40 (+2)
fooligan 37 (+2)
Maokun 37 (+2)
void_nothing 37 (+2)
swishh 30
coolgriff14 28 (+1)
Icarael 26 (+4)
bobby2055 23
Lapson2 23 (+0)
LnGrrrR 22
Ink-Treader 21 (+1)
ohmusama 21 (+2)
Marco 20 (+1)
Cardz5000 16
Jaxck 14
ManyCookies* 13 (+3)
eplkewell 8 (+1)
KarmicNoose 8 (+1)
ahyangyi 6 (+1)
CrazyMatt 6
KoolKoal 5
Noatz 5
BlackBull 4
Black_Megatog 4 (+4)
Draco9 4
eXtreme yello 3
Coyote King* 2
Ryoma Echizen 2
avatarz* 1
Link 1 (+1)
SirZapdos* 1
wasoe 1
acothedraco* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Instant
Turn target face down creature face up. Then, turn that creature face down.
The current set I'm working on creating FallingStar.
Creature - Lizard Advisor (U)
,T: Until the next time you cast a spell or activate an ability this turn, you may spend mana as though it were mana of any color.
1/1
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Enchantment - Aura Curse (R)
Enchant player.
During your untap step, if Split Mind is untapped, tap it instead.
If Split Mind is tapped, enchanted player can't play cards from his or her hand, and may play cards exiled by Split Mind.
If Split Mind is untapped, drawing a card causes enchanted player to exile it instead.
Enchantment — Aura [C]
When Necrotic Strength enters the battlefield, you lose 1 life.
Enchanted creature gets +2/+1.
Penumbra (When enchanted creature dies, you may return this aura card from your graveyard to the battlefield attached to target creature it could enchant.)
"In your master's putrid blood lies the strength you so desperately seek. Are you sure that you stop at nothing for power?"
—Nefarox, Overlord of Grixis
Instant (U)
Counter target creature or planeswalker spell.
The wizards successfully closed the rift before any beings made it through, but they knew their work was far from over.
Enchantment (R)
When World of the Meek enters the battlefield, exile all creatures with power 3 or greater.
Whenever a creature with power 3 or greater enters the battlefield, exile it.
Even in a world such as this, ambition will find a way.
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Artifact Creature- Construct (U)
Enigmatic Construct can only be blocked by creatures that don't share a color with it.
1: Enigmatic Construct becomes the color of your choice until end of turn.
What you don't know will kill you.
3/1
Altered Art Cards! | Commissions currently Closed
Creature - Human Cleric (R)
When Shrewd Confessor enters the battlefield target player reveals a card from his or her hand. You may put that card on the top or bottom of it's owner's library.
2/1
Cube talk, design community and much much more!
Enchantment (R)
Whenever a creature dies its controller loses X life, where X is that creature's power.
Sorcery (U)
Draw a card.
Tempest (When you cast card, copy it if another spell was cast before it this turn. You may choose new targets for the copy.)
Wow today had a lot of great cards. Actually a difficult choice.
GWU Rafiq
RWB Zurgo
WBG Ghave
WUB Oloro
WBR Kaalia (Archived)
My Blog, currently working on series about my custom set Cazia.
Steam Trades - I play Dota 2, CS:GO, TF2, and trade cards heavily. Add me if you like.
Instant - (U)
If target creature you control would die this turn, exile it with three time counters on it instead. If it doesn't have suspend, it gains suspend.
I don't always post about Rafiq of the Many, but when I do, I cardlink to the original artwork, and not the supplementary product version.
"I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of."
"Just fight without fear. Your soul is protected by the hand of Avacyn and will never submit to evil."
Instant (U)
Target creature spell has "this enters the battlefield with two +1/+1 counters".
Counter that spell unless its controller pay 1.
It's either an almost-strictly-weaker Common Bond, or an almost-strictly-weaker Force Spike, with corner cases like Force of Savagery or Undying cards.
Reminds me (and kind of combos) with Ambiguity, but this is not intended.
Sorcery (M)
Put X 0/1 green plant creature tokens onto the battlefield. They get +X/+X, trample and haste until end of turn.
Sometimes a green thumb gets a little too green.
Credits
Avatar: Ace5301
Check out Ace5301's awesome work!
Ace of Spades Studio:
http://forums.mtgsalvation.com/showthread.php?t=451747
Legendary Creature - Human Soldier (R)
Vigilance
Creatures attack each turn if able.
Creatures block each turn if able.
Tzu, Lord of War gets +1/+1 for each attacking and blocking creature.
1/1
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Sorcery (Rare)
Search your library for a red instant card with converted mana cost two or less and cast that card without paying its mana cost. Then shuffle your library.
Volley (Exile this spell as it resolves. At the beginning of the next end step, if you cast four or more spells this turn, return this card from exile to your hand.)
Instant (U)
You may only cast Dying Strike if a creature you control died this turn.
Destroy target creature.
"I'm taking you with me!"
Creature- Homunculus(R)
:symtap:: Exile target land card from a graveyard. Target player puts the top two cards of his or her library into his or her graveyard.
U,:symtap:: Exile target instant or sorcery card from a graveyard. Scry 2.
B,:symtap:: Exile target creature card from a graveyard. You may put a creature card in your graveyard on top of your library.
1/2
Enchantment (R)
Sacrifice a land: Untap target land.
Enchantment (R)
Whenever you cast an instant or sorcery spell, you may put a token onto the battlefield that's a copy of target permanent with the same converted mana cost as that spell. That token gains haste. Exile the token at the beginning of your next end step.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝