Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Turn off WYSIWYG mode (the two As in the top-right corner), select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post.)
Note of the Day
This month has been going surprisingly smoothly so far.
Morina's Phelddagrif1GWU
Creature - Phelddagrif (R) G: Morina's Phelddagrif gains hexproof until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. W: Morina's Phelddagrif gains exalted until end of turn. Target opponent gains 2 life. U: Choose a land type. Morina's Phelddagrif gains landwalk of the chosen type until end of turn. Target opponent may draw a card.
4/4
Reverent Obeisance2WU
Sorcery (R)
Target opponent skips his or her next untap step. “I would not ask for you to die, I only demand that you bask in my glory for a moment.”
Master of the Meager2UU
Creature - Human Wizard (M)
At the beginning of your upkeep, put a 1/1 blue Homunculus creature token onto the battlefield. T: Tap all untapped Homunculus creatures you control. For each Homunculus tapped this way, target player puts the top two cards of his or her library into his or her graveyard.
3/3
Savage Succession1RG
Sorcery (U)
Destroy target land.
You may return a land card from your graveyard to your hand. "The goblins were thrilled to find a handy cave hidden right underneath the woods they had just been blasting."
Hidden
Instant (U)
Target creature with converted mana cost 3 or less gains Hexproof and is unblockable until end of turn.
[Fuse: you may cast one or both halves of this card from your hand.] Emerging
Instant (U)
Target creature with converted mana cost 4 or more gains Haste and Trample until end of turn.
WakeRG
Instant (U)
Target land becomes a 4/4 Elemental creature until end of turn. It's still a land.
// BakeBR
Instant (U)
Destroy target creature with converted mana cost 2 or less. It can't be regenerated.
Fuse (You may cast one or both halves of this card from your hand.)
Reborn Glory2WB Enchantment - Aura
Glimmer WB(You may cast this for its glimmer cost. If you do, sacrifice it at the beginning of the end step.)
Enchant creature
Enchanted creature has death touch, first strike, flying, life link, and vigilance.
Necrosaurus 2BB
Creature - Zombie Lizard (R)
Whenever a black creature you control deals combat damage to a player, you may return Necrosaurus from your graveyard to the battlefield.
5/2
Mogg PrisonerR Creature - Human Prisoner (C)
Mogg Prisoner cannot attack or block unless an opponent or a creature an opponent controls was damaged this turn.
2/2
Chain of YawnsU
Instant (U)
Tap target creature. That creature's controller may copy this spell and choose a new target for that copy. Yawning, its contagious.
Up :1mana::symu:
Instant (C)
Up to two target creatures each gain flying until end of turn.
/// Away :1mana::symr:
Instant (C)
Sacrifice any number of creatures with flying.
Away deals damage equal to the sacrificed creatures' total power to target creature. [Fuse - (You may cast one or both halves of this card from your hand.)]
Vindictive Strike(R/W)(R/W)(R/W)
Instant (Uncommon)
Vindictive Strike deals 2 damage to each attacking creature or Vindictive Strike deals 2 damage to each blocking creature.
High2U
Sorcery (R)
Creatures you control gain flying until end of turn.
// Low1W
Sorcery (R)
Creatures can't block other creatures with flying this turn.
Fuse (You may cast one or both halves of this card from your hand.)
Wisdom from Madness1BB
Enchantment (R)
At the beginning of each player's upkeep, that player discards a card. If he or she can't, he or she draws a card and loses 1 life.
Quintulus, Urza's Braintwin
Legendary Creature - Metathran Artificer (R)
While you're searching your library, you may cast artifact cards from your library by paying WUBRG instead of their mana costs. "There are great plans within me, and I refuse to be bound by my progenitor's misdeeds. I will forge my own legacy."
1/2
Torch of the Vigil1R
Enchantment- Aura (C)
Enchant creature
Enchanted creature gets +2/+0 and has haste.
Whenever a creature enters the battlefield under your control, you may attach Torch of the Vigil to it. In the face of impending doom, to hope for a better tomorrow is the greatest act of defiance.
Search W
Instant (U)
Search target opponent's library for up to two cards. That opponent puts those cards into his or her hand, then shuffles his or her library.
//
Destroy B
Instant (U)
Name a nonland card. Target player reveals his or her hand and discards all cards with that name.
Fuse (You may cast one or both halves of this card from your hand.)
White Hole3WWGG
Enchantment (M)
During each upkeep, each player reveals the top card of his or her library. If that card is a permanent, put it onto the battlefield under that player's control. If that card is not a permanent, put it into that player's graveyard. "I've never seen one before, no one has, but I'm guessing it's a white hole..." - Kryten
Oularan Houngan3B
Creature - Lizard Cleric (R) T: Gain control of target Zombie. 3B,T: Return target creature card from a graveyard to the battlefield under your control. It becomes a Zombie in addition to its other types.
2/2
Heartbare Amulet1
Artifact - Equipment (U)
Spells that target equipped creature cost 1 less to cast.
Equip 1 Worn by those eager to receive the blessing of the gods.
Undo
Instant (C)
Return target permanent you control to its owner's hand.
//[Fuse: you may cast one or both halves of this card from your hand.] Redo :2mana::symur:
Instant (C)
Return target instant or sorcery card from your graveyard to your hand.
Demon of Fortune2RR
Creature - Demon (R)
Morph RR (You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Demon of Fortune is turned face up, take an extra turn after this one. At the beginning of that turn’s end step, you lose the game.
4/4 “A great fortune is great slavery.”
—Lucius Annaeus Seneca
Recurrent PlagueBB
Enchantment — Aura [U]
Enchant creature
Enchanted creature gets -1/-1. Penumbra — When enchanted creature dies, you may return this aura from your graveyard to the battlefield attached to target creature.
Frightened OrcR Creature - Orc Coward (C)
Courage (This creature gets +2/+2 as long as an opponent or a creature an opponent controls was damaged this turn.)
0/1
MDenham, sorry for only voting once the other day.
Mage of the Archives 1UR
Creature - Human Wizard (R)
Mage of the Archives gets +1/+1 for each instant card in your graveyard. T, discard an instant card: Search your library for an instant card, reveal it, and put it into your hand, then shuffle your library.
1/1
Fyth the Irresistible3GGB
Legendary Creature - Elf (R)
First strike, wither, protection from creatures with -1/-1 counters
All creatures able to block Fyth the Irresistible do so. She is said to have an intoxicating scent that turns attackers docile before her.
3/3
Crusading Phelddagrif1GWU
Legendary Creature - Phelddagrif (Rare) G: You may have Crusading Phelddagrif assign its combat damage this turn as though it weren't blocked. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. W: Crusading Phelddagrif is indestructible this turn. Target opponent gains 2 life. U: Untap Crusading Phelddagrif. Target opponent may draw a card.
4/4
Spring's Sentinel2G
Creature - Treefolk Druid (R)
Kicker — Return a land card from graveyard to your hand. (You may return a land card in your graveyard to your hand in addition to any other costs as you cast this spell.)
If ~ was kicked it enters the battlefield with a +1/+1 counter on it. "She is the promise that spring will come again."
3/3
Flaphina, Skull Whisperer1BB
Planeswalker - Flaphina (M)
+2: Target player loses 1 life.
+0: Target player discards a card.
-2: Target player sacrifices a creature. If he or she can't, he or she sacrifices a permanent.
-7: Target opponent gains an emblem with "At the beginning of your upkeep, lose 2 life, discard two cards and sacrifice two permanents."
[3]
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Enforcer of Quiescence1WW
Creature- Spirit Cleric (R)
Steadfast (You may choose not to untap this creature during your untap step.)
As long as Enforcer of Quiescence is tapped, creatures entering the battlefield don't cause abilities to trigger.
3/3
Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Note of the Day
Koopa 36 (+4)
arbitraryarmor 31 (+3)
Rudyard 30 (+3)
MDenham 29 (+3)
swishh 26 (+3)
fooligan 25 (+2)
Maokun 23 (+2)
void_nothing 21 (+0)
coolgriff14 19
Lapson2 17 (+4)
bobby2055 16 (+7)
Icarael 16 (+4)
LnGrrrR 16
ohmusama 14 (+3)
Cardz5000 13 (+2)
Marco 11 (+0)
Ink-Treader 10 (+0)
ManyCookies 10
KarmicNoose 6 (+1)
CrazyMatt 5
Jaxck 5
KoolKoal 5
Noatz 5
BlackBull 4
Draco9 4
Coyote King* 2
Ryoma Echizen 2
avatarz* 1
eplkewell 1 (+1)
acothedraco* 0
SirZapdos* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Creature - Lizard Cleric (R)
T: Gain control of target Zombie.
3B,T: Return target creature card from a graveyard to the battlefield under your control. It becomes a Zombie in addition to its other types.
2/2
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Enchantment (R)
Players skip their upkeep step.
The current set I'm working on creating FallingStar.
Artifact - Equipment (U)
Spells that target equipped creature cost 1 less to cast.
Equip 1
Worn by those eager to receive the blessing of the gods.
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Instant (C)
Return target permanent you control to its owner's hand.
//[Fuse: you may cast one or both halves of this card from your hand.]
Redo :2mana::symur:
Instant (C)
Return target instant or sorcery card from your graveyard to your hand.
Creature - Demon (R)
Morph RR (You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Demon of Fortune is turned face up, take an extra turn after this one. At the beginning of that turn’s end step, you lose the game.
4/4
“A great fortune is great slavery.”
—Lucius Annaeus Seneca
Enchantment — Aura [U]
Enchant creature
Enchanted creature gets -1/-1.
Penumbra — When enchanted creature dies, you may return this aura from your graveyard to the battlefield attached to target creature.
Creature - Orc Coward (C)
Courage (This creature gets +2/+2 as long as an opponent or a creature an opponent controls was damaged this turn.)
0/1
Mage of the Archives 1UR
Creature - Human Wizard (R)
Mage of the Archives gets +1/+1 for each instant card in your graveyard.
T, discard an instant card: Search your library for an instant card, reveal it, and put it into your hand, then shuffle your library.
1/1
I don't always post about Rafiq of the Many, but when I do, I cardlink to the original artwork, and not the supplementary product version.
"I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of."
"Just fight without fear. Your soul is protected by the hand of Avacyn and will never submit to evil."
Sorcery (r)
Draw 4 cards, then discard 4 cards. Then repeat this process if you discarded 4 land cards this way.
Legendary Creature - Elf (R)
First strike, wither, protection from creatures with -1/-1 counters
All creatures able to block Fyth the Irresistible do so.
She is said to have an intoxicating scent that turns attackers docile before her.
3/3
Instant (U)
Counter target permanent spell unless its owner sacrifices a permanent.
Sorcery (U)
Populate, then populate again.
Crusading Phelddagrif 1GWU
Legendary Creature - Phelddagrif (Rare)
G: You may have Crusading Phelddagrif assign its combat damage this turn as though it weren't blocked. Target opponent puts a 1/1 green Hippo creature token onto the battlefield.
W: Crusading Phelddagrif is indestructible this turn. Target opponent gains 2 life.
U: Untap Crusading Phelddagrif. Target opponent may draw a card.
4/4
Creature - Treefolk Druid (R)
Kicker — Return a land card from graveyard to your hand. (You may return a land card in your graveyard to your hand in addition to any other costs as you cast this spell.)
If ~ was kicked it enters the battlefield with a +1/+1 counter on it.
"She is the promise that spring will come again."
3/3
Cube talk, design community and much much more!
Sorcery (M)
Return all exiled permanents to the battlefield under your control.
Credits
Avatar: Ace5301
Check out Ace5301's awesome work!
Ace of Spades Studio:
http://forums.mtgsalvation.com/showthread.php?t=451747
Instant (R)
Choose one - Untap all permanents you control; or tap all permanents target opponent controls.
Entwine 1U
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Planeswalker - Flaphina (M)
+2: Target player loses 1 life.
+0: Target player discards a card.
-2: Target player sacrifices a creature. If he or she can't, he or she sacrifices a permanent.
-7: Target opponent gains an emblem with "At the beginning of your upkeep, lose 2 life, discard two cards and sacrifice two permanents."
[3]
Artifact (R)
Flash
Noncreature spells with subtypes cost less to cast.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature- Spirit Cleric (R)
Steadfast (You may choose not to untap this creature during your untap step.)
As long as Enforcer of Quiescence is tapped, creatures entering the battlefield don't cause abilities to trigger.
3/3
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Club Flamingo Wins: 10
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EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
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