Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Turn off WYSIWYG mode (the two As in the top-right corner), select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post.)
Note of the Day
Apparently we had another multiquote failure that didn't get caught until well after it could be usefully fixed. Sorry, Marco.
Field of Visions
Land (R)
Field of Visions enters the battlefield tapped. ,T: Add W to your mana pool, then scry 1. ,T: Add U to your mana pool, then draw a card.
Spreading Glory2WW
Enchantment [M]
Exalted (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn.)
At the beginning of your upkeep, you may put a glory counter on another target nonland permanent you control.
Each permanent you control with a glory counter on it has exalted. (Multiple instances of exalted each trigger separately.)
End to EnvyWWBB
Sorcery (R)
Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures, artifacts, enchantments, and planeswalkers in the same way. Some quell their jealousy by dragging others down to their level.
Unstable Compound 3GG
Creature-Ooze (M)
If Unstable Compound was to leave the battlefield, return it to the battlefield tapped and a token that is a copy of it onto the battlefield tapped instead. , Sacrifice Unstable Compound: Draw a card. Any player may activate this ability.
3/3
Honey that's a library that doesn't require a full hand and fixes your mana for you!
Worst Nightmare :1mana::symu::symb:
Creature - Illusion Horror (R)
Worst Nightmare is unblockable.
When Worst Nightmare becomes the target of a spell or ability, sacrifice it unless you pay :1mana:. "It's learned that some illusions are harder to dispel than others."
3/3
Library Raid :2mana::symr:
Sorcery (U)
As an additional cost to cast Library Raid discard two cards unless you discard an instant or sorcery card.
Draw 3 cards
Raging Barbarian2R
Creature - Human Barbarian (C)
Haste
Gladiator (Prevent all non-combat damage that would be dealt to Raging Barbarian.)
Raging Barbarian attacks each turn if able.
3/3
Æther Seal3UU
Enchantment (U)
When Æther Seal enters the battlefield, return target creature to its owner's hand.
Sacrifice Æther Seal: Return target creatures to its owner's hand.
Critical Edge2RW Enchantment - Aura (u)
Glimmer RW(You may cast this for its glimmer cost. If you do, sacrifice it at the beginning of the end step.)
Whenever enchanted creature would deal combat damage, flip a coin. If heads, it deals double that much damage instead. Otherwise untap it and gain life equal to the amount of damage it deals this turn.
A card from a set that I'm working on. It doesn't really fit the theme of my set too much, but it looks like a fun card, so I don't mind showing it off here first.
Procrastination1B Sorcery (R)
End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Master Fumbler :1mana::symb::symu::symw:
Creature - Human Wizard (R)
Your opponents may pay more for spells they cast.
:3mana:: Exile face down the top 2 cards of target player's library. You may look at those cards anytime.
:symu:,:symtap:, Put a card exiled by Master Fumbler in its owner's graveyard: Counter target spell with the same name if its controller didn't pay the extra :2mana:.
3/4
Helena of Rimos3WU
Legendary Creature - Angel (M)
Flying
Whenever CARD deals combat damage to a player, draw a card.
Whenever you would draw a card, you may instead gain 5 life. The white marble of Rimos shone glorious in the new day's sun.
3/4
Memoir Reservoir1UU
Enchantment (R)
If you would draw a card, exile the top two cards of your library instead.
At the beginning of your end step, you may return a card exiled with Memoir Reservoir to your hand.
Monument to Oblivion4
Artifact (M)
Whenever a player sacrifices a nontoken permanent, put a knowledge counter on Monument to Oblivion.
At the beginning of your upkeep, if Monument to Oblivion has fifteen or more knowledge counters on it, you win the game.
Maggot Fever3BB
Enchantment (R)
At the beginning of your upkeep, put a -1/-1 counter on target creature without a -1/-1 counter on it and a -1/-1 counter on target creature with a -1/-1 counter on it.
Whenever a creature dies, put X 1/1 black Insect creature tokens with wither onto the battlefield, where X is the number of -1/-1 counters on that creature.
Rhino Whisperer :4mana::symg:
Creature - Human Shaman (R)
Haste
When Rhino Whisperer enters the battlefield, put a 4/4 green Rhino creature token into the battlefield.
:symg:,:symtap:: Target Rhino gets your choice of Trample, Hexproof or Haste until end of turn.
1/1
Essence Reclamation1(W/U)(W/U)
Sorcery [R]
Return target creature card from your graveyard to the battlefield. That creature is a 1/1 white and blue Spirit creature. "I am inable to offer you my strength, but my return shall permit you access to my knowledge."
Ætherial Strength2GU Enchantment - Aura (u)
Glimmer GU(You may cast this for its glimmer cost. If you do, sacrifice it at the next beginning of the end step.)
Enchant Creature
Enchanted creature gets +3/+3 and is unblockable.
Scarmask Visionary2BR
Creature- Vampire Artist (U)
Drive BR(You may pay an additional BR as you activate any of this creature’s abilities.) T: Scarmask Visionary deals 1 damage to target creature or player. If this ability was driven, Scarmask Visionary deals damage equal to its power to that creature or player instead. “The body is stone, and I am the sculptor. And you shall be my masterpiece!”
3/2
Masked Informant :symu::symb:
Creature - Human Wizard (U)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever another player casts a spell, you may draw a card, then discard a card from your hand.
2/1
Prisoners of War1RW
Enchantment (R)
At the beginning of each opponent's end step, you may exile target nontoken creature that attacked you this turn. If you do, return each other card exiled with Prisoners of War to the battlefield under its owner's control.
Capital GainsWUB
Enchantment (R)
At the beginning of your upkeep, if you control more creatures than any other player, put a profit counter on Capital Gains.
At the beginning of your draw step, you may draw a card for each profit counter on Capital Gains. When Orzhov and Azorius work together, the product is overwhelming.
Witch HuntWW
Instant (R)
Target opponent chooses a creature he or she controls. You may pay 1. If you do, repeat this process except that opponent can't choose a creature already chosen for Witch Hunt. Then destroy the last chosen creature.
Hero of Prophecy4GGWW
Sorcery (M)
Search your hand and/or library for a legendary creature or planeswalker card and put it onto the battlefield. That card gains haste. Fateful hour - If you have 5 or less life, Hero of Prophecy can’t be countered, costs 2GW less to cast, and has “If that card is a planeswalker, it enters the battlefield with twice as many loyalty counters.” The best heroes appear right when they're needed most.
Goblin Squatters1BR
Creature - Goblin Warrior (Rare)
You can't play lands.
Whenever a land enters the battlefield under an opponent's control, if its controller controls four or more lands, that player sacrifices it unless he or she pays X, where X is the number of lands he or she controls.
3/3
Engulfing Battlestation3GWU
Creature - Ooze Wall (M)
Defender
Each creature with defender you control has ",T: Exile target creature without defender" and "This creature can attack as though it didn't have defender as long as the power of creature cards exiled with it is equal to or greater than its toughness."
8/8
Virgin Omniterrain
Land (R)
Virgin Omniterrain enters the battlefield as the basic land type of your choice. (The basic land types are plains, island, mountain, forest, and swamp). From afar the complexity of Porfar seems infinite. As it comes into view you realize it is.
Contagious MadnessB
Sorcery (U)
As an additional cost to cast Contagious Madness, discard a card.
Look at target player's hand. You choose a nonland card from it with converted mana cost X or less, where X is the converted mana cost of the card discarded to cast Contagious Madness. That player discards that card.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
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Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Note of the Day
arbitraryarmor 27 (+4)
Koopa 26 (+12)
MDenham 25 (+4)
fooligan 21 (+3)
Rudyard 21
coolgriff14 18 (+4)
void_nothing 18 (+3)
Maokun 17 (+2)
swishh 17 (+2)
Lapson2 13 (+5)
LnGrrrR 13 (+0)
Icarael 11 (+1)
ohmusama 11 (+3)
Cardz5000 10 (+0)
ManyCookies 10
Marco 10 (+0)
Ink-Treader 9 (+0)
bobby2055 8 (+0)
CrazyMatt 5
KarmicNoose 5
KoolKoal 5
Noatz 5
BlackBull 4
Draco9 4
Jaxck 3 (+0)
Coyote King* 2
Ryoma Echizen 2
avatarz* 1
acothedraco* 0
SirZapdos* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Enchantment (R)
At the beginning of your upkeep, put a -1/-1 counter on target creature without a -1/-1 counter on it and a -1/-1 counter on target creature with a -1/-1 counter on it.
Whenever a creature dies, put X 1/1 black Insect creature tokens with wither onto the battlefield, where X is the number of -1/-1 counters on that creature.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Creature - Human Shaman (R)
Haste
When Rhino Whisperer enters the battlefield, put a 4/4 green Rhino creature token into the battlefield.
:symg:,:symtap:: Target Rhino gets your choice of Trample, Hexproof or Haste until end of turn.
1/1
Creature - Beast (U)
Whenever Deceptive Thornbeast attacks or blocks, it gets -10/-10 until end of turn.
12/12
The current set I'm working on creating FallingStar.
Sorcery [R]
Return target creature card from your graveyard to the battlefield. That creature is a 1/1 white and blue Spirit creature.
"I am inable to offer you my strength, but my return shall permit you access to my knowledge."
Enchantment - Aura (u)
Glimmer GU (You may cast this for its glimmer cost. If you do, sacrifice it at the next beginning of the end step.)
Enchant Creature
Enchanted creature gets +3/+3 and is unblockable.
Creature- Vampire Artist (U)
Drive BR (You may pay an additional BR as you activate any of this creature’s abilities.)
T: Scarmask Visionary deals 1 damage to target creature or player. If this ability was driven, Scarmask Visionary deals damage equal to its power to that creature or player instead.
“The body is stone, and I am the sculptor. And you shall be my masterpiece!”
3/2
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Club Flamingo Wins: 10
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EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
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Creature - Human Wizard (U)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever another player casts a spell, you may draw a card, then discard a card from your hand.
2/1
Cube talk, design community and much much more!
Artifact (R)
Cards in your hand have cycling 2.
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Enchantment (R)
At the beginning of each opponent's end step, you may exile target nontoken creature that attacked you this turn. If you do, return each other card exiled with Prisoners of War to the battlefield under its owner's control.
Enchantment (R)
At the beginning of your upkeep, if you control more creatures than any other player, put a profit counter on Capital Gains.
At the beginning of your draw step, you may draw a card for each profit counter on Capital Gains.
When Orzhov and Azorius work together, the product is overwhelming.
Instant (R)
Target opponent chooses a creature he or she controls. You may pay 1. If you do, repeat this process except that opponent can't choose a creature already chosen for Witch Hunt. Then destroy the last chosen creature.
Creature - Zombie (U)
Rash Ghoul may only attack alone.
3/3
Creature - Devil
Unleash
Whenever Conscripted Fiend blocks put 3 +1/+1 counter on it
2/1
Sorcery (M)
Search your hand and/or library for a legendary creature or planeswalker card and put it onto the battlefield. That card gains haste.
Fateful hour - If you have 5 or less life, Hero of Prophecy can’t be countered, costs 2GW less to cast, and has “If that card is a planeswalker, it enters the battlefield with twice as many loyalty counters.”
The best heroes appear right when they're needed most.
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Creature - Goblin Warrior (Rare)
You can't play lands.
Whenever a land enters the battlefield under an opponent's control, if its controller controls four or more lands, that player sacrifices it unless he or she pays X, where X is the number of lands he or she controls.
3/3
Creature - Ooze Wall (M)
Defender
Each creature with defender you control has ",T: Exile target creature without defender" and "This creature can attack as though it didn't have defender as long as the power of creature cards exiled with it is equal to or greater than its toughness."
8/8
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Land (R)
Virgin Omniterrain enters the battlefield as the basic land type of your choice. (The basic land types are plains, island, mountain, forest, and swamp).
From afar the complexity of Porfar seems infinite. As it comes into view you realize it is.
Sorcery (U)
As an additional cost to cast Contagious Madness, discard a card.
Look at target player's hand. You choose a nonland card from it with converted mana cost X or less, where X is the converted mana cost of the card discarded to cast Contagious Madness. That player discards that card.