Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread. How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
milo_hobo failed to vote. Since he's already on probation, his card has been disqualified. Voting is important!
Niv-Mizzet, Transcendent4UURR
Legendary Creature - Dragon Wizard (M)
Flying
Whenever an opponent draws a card, if it isn't the first card that player has drawn this turn, draw a card and Niv-Mizzet, Transcendent deals 1 damage to that player. 4UR,T: Each player draws three cards, then discards two cards.
6/6
Ekanazek's Hammer1RR
Sorcery (R)
Ekanazek’s Hammer deals 3 damage to target creature or player. Piety—1RRR: Return Ekanazek’s Hammer from your graveyard to your hand. Activate this ability only if you control two or more nontoken creatures that share a color with Ekanazek’s Hammer.
Mwonvuli Soilwaker2G Creature - Human Shaman(R) XG, T: Target land becomes a X/X colorless Elemental creature until end of turn. It's still a land.
Land creatures you control get +1/+1 and have trample.
2/2
Damnation's Flame :4mana::symr::symr:
Sorcery (R)
Damnation's Flame deals 4 damage to target creature or player, then, if a creature dealt damage by Damnation's Flame dies, copy Damnation's Flame. You may choose a new target for that copy. "All who invoke my rage are damned to become ash and embers, feel like testing that?" - Chandra Nalaar
Return target spell or creature to its owner's hand.
“The curfew is now in effect. Anyone caught out on the streets after dark or performing magic without a license will be punished according to the statutes.” - Senate Decree 264.5(b)
Integrate
Instant (R)
Shuffle any number of nonland, nontoken permanents you control to their owner's libraries. Then you draw a card for each card shuffled into any library this way.
Tilitox the Underfoot King RB
Legendary Creature - Imp (Rare)
Flying, Haste
All Cats, Frogs, Imps, Insects, Leeches, Oozes, and Skeletons that you cast have Paincast. (They cost 1 less to cast for each 1 life your opponents have lost this turn.)
2/1
Skaven, Lord of the Undercity1UGB
Legendary Creature - Rat Mutant (R)
At the beginning of your upkeep, you may search your library for a Rat, Insect, or Mutant card, reveal it, and put it into your hand. If you do, shuffle your library.
Skaven, Lord of the Undercity gets +1/+1 for each Rat, Insect, and Mutant creature you control.
4/4 "Underestimate us at your own peril."
Hex Pool
Land (R)
:symtap:: Add to your mana pool.
:1mana::symub:, :symtap:: Fateseal 1. (To fateseal 1, look at the top card of an opponent's library, then you may put that card on the bottom of that library.)
Clear the Highroad1U
Instant (C)
Return target creature to its owner’s hand. If mana from a fortified land was used to cast Clear the Highroad, put that creature on top of its owner’s library instead.
Where Gremlins and Goblins Roam
Legendary Land
Whenever you cast a spell for it's flashback cost, instead of exiling it, shuffle it into your library instead.
If it was a black spell, return it to your hand instead.
Thief of Fate2B
Creature - Imp (U)
Flying
When Thief of Fate enter the battlefield, move up to two counters from target permament onto it.
Pay 1 life: Return Thief of Fate to its owner's hand.
1/1
Brimstone Boatman -- 1(B/R)(B/R)
Creature -- Devil (U)
Deathtouch
Blitz 2 (You may cast this card during your declare attackers step. If you do, it enters the battlefield tapped and attacking with two +1/+1 counters on it. Sacrifice it at the beginning of the next end step.)
2/1
Mind Python4UU
Creature - Snake (R)
Hexproof
Whenever Mind Python attacks and isn't blocked, you may draw three cards, then put two cards from your hand on top of your library in any order. If you do, Mind Python assigns no combat damage this turn.
2/5
Rise of the Eldrazi12
Tribal Sorcery - Eldrazi (MR)
Choose one - Eldrazi creatures you control get +7/+7 until end of turn; Eldrazi token creatures you control gain annihilator 1 until end of turn or return up to three Eldrazi creature cards from your graveyard to your hand.
Flying
When Diamon Sphinx enters the battlefield, each player may search his or her library for a card and exile it with three time counters on it. If it doesn't have suspend, it gains suspend.
Ugin's Wrath :3mana::symr::symr: • Instant (R)
Ugin's Wrath deals X damage to each creature, where X is the number of spells cast this turn. The bodies blistered, charred, and fell to ash before anyone was the wiser.
In case it's not obvious, the grey dot next to Sorcery is the color indicator sayign this spell is colorless.
Typhoonflail1URG
Creature - Elemental Shapeshifter (R)
Typhoonflail enters the battlefield as your choice of 7/1, 4/4, or 1/7.
:4mana:: Typhoonflail becomes your choice of 7/1, 4/4, or 1/7. Any player may activate this ability.
*/*
Staticaster's Capsule1UR
Artifact (R) XUUR,T, Sacrifice Staticaster's Capsule:
Look at the top X cards of target player's library and up to X cards in that player's hand.
For each card in their hand you may exchange it with one card revealed this way from their library.
Shuffle their library.
Izzet ProclamationXRR
Sorcery (R)
Discard up to X cards then draw that many cards. Then, for each U spent to pay Izzet Proclamation's mana cost, draw a card.
Phytotangler1GG
Creature - Plant (R)
Defender
Whenever Phytotangler blocks a creature, remove that creature from combat and put a +1/+1 counter on Phytotangler.
Counters remain on Phytotangler as it moves to your graveyard.
Scavenge 3GG
1/1
Metanoia2WWR
Instant (R)
Gain control of target creature of an opponent's choice that he or she controls. Untap that creature. It gains haste until end of turn and must block this turn if able.
Nemesis3B
Creature - Shapeshifter (Rare)
You may have Nemesis enters the battlefield as a copy of another creature on the battlefield except it is still black. 2/2
Future's SpiteUR
Instant (R)
Any player may have Future's Spite deal 4 damage to him or her. If no one does, shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost. Only Ixidor knew of the malice to come.
Druid's Gift1G
Enchanment (U)
Whenever a creature you control is tapped for mana, add one mana of the same color to your mana pool. “Our land is tired, but with our knowledge of the old rituals, we can allow it to rest.”
— Pulchan, Korim High Druid
Khalni SeederG
Creature - Plant (U)
Whenever Khalni Seeder is put into your graveyard from anywhere you may put a basic land from your hand into play tapped.
Forestcycling 3
0/1
Memory Reviser
Artifact (R)
:sympu:: Target player may put a card from their hand on top of their library.
:symtap:: Shuffle Memory Reviser into its owner's library. Draw a card.
Wave of Denial (Rare) XUU
Instant
Counter each spell with converted mana cost X or less and return each nonland
permanent with converted mana cost X or less to its owner's hand.
Bulbuous Entity -- 3(B/G)(B/G)
Creature -- Plant Horror (U)
Trample
Putrescence (When this creature dies, put X 1/1 black Germ creature tokens onto the battlefield, where X is the amount of damage this creature was dealt this turn.)
3/3
Corridor District
Legendary Land (R)
Corridor District enters the battlefield tapped.
As long as Corridor District is untapped, creatures can't block.
Creatures have: "T: This creature fights target creature." (Each deals damage equal to its power to the other.) A myriad of natural motes crossing eachother like streets in a city, the great Corridor District offers its visitors plenty of ambush opportunity.
Explosive ExperimentationXUR
Instant (M)
As an additional cost to cast Explosive Experimentation, sacrifice X creatures.
Copy target instant or sorcery spell X times. You may choose new targets for the copies. ”The best way to get the Azorius litigators off your back is to take that one mistake and make it it seem miniscule.”
—Trivaz, Izzet mage
Simic ProclamationXUU
Sorcery (R)
Choose a counter type from among counters on permanents you control, then put X of those counters on target permanent. Then, for each G spent to pay Simic Proclamation's mana cost put another of those counters on that permanent.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
City in a Box 3
Artifact (U)
City in a Box becomes a land as it enters the battlefield (It is still an artifact, this effect does not end at the end of turn). T: Add 2 to your mana pool. The traveling wizard had three sizes of city with him: Flea, Mouse, and Human.
Seil, Foe of Lies :2mana::symw::symu::symb:
Legendary Creature - Vedalken Wizard (M)
:symw::symu::symb:,:symtap:: Put a examination counter on target creature that doesn't already have an examination counter.
Creatures with examination counters on them are Illusions in addition to their other types and have "When this card becomes the target of a spell or ability, sacrifice it."
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Rules
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
DCC October Scoreboard
Legend 7 (+3)
LnGrrrR 7 (+0)
Prophylaxis 7 (+4)
Icarael 6 (+2)
KarmicNoose 6 (+5)
Cardz5000 5 (+1)
MagicProfessor28 5 (+3)
PenguinTod 5 (+3)
Rudyard 5 (+3)
MagicTGInsiderYouTube* 4 (+3)
MDenham 4 (+2)
Noatz 4 (+0)
CrazyMatt 3 (+2)
Flabort 3
Harbinger* 3 (+2)
Krey 3 (+3)
Maokun 3 (+2)
ninetailedfox* 3 (+1)
Sagharri 3 (+3)
lcd 2 (+0)
IlGreven 2 (+1)
Pahshowned 2 (+2)
void_nothing 2 (+0)
milo_hobo* 1
Random_Nation 1
ajprokos* 0
arbitraryarmor* 0
Gimplet* 0
picnicboy* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Instant (R)
Gain control of target creature of an opponent's choice that he or she controls. Untap that creature. It gains haste until end of turn and must block this turn if able.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Creature - Shapeshifter (Rare)
You may have Nemesis enters the battlefield as a copy of another creature on the battlefield except it is still black.
2/2
Instant (R)
Any player may have Future's Spite deal 4 damage to him or her. If no one does, shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Only Ixidor knew of the malice to come.
Enchanment (U)
Whenever a creature you control is tapped for mana, add one mana of the same color to your mana pool.
“Our land is tired, but with our knowledge of the old rituals, we can allow it to rest.”
— Pulchan, Korim High Druid
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL April 2014: A Game of Fate - Signup|R1|R2|R3|Top 8|Semifinal|Finals|Poll
Host, CCL December 2012: Spy Games - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
Creature - Plant (U)
Whenever Khalni Seeder is put into your graveyard from anywhere you may put a basic land from your hand into play tapped.
Forestcycling 3
0/1
Artifact (R)
:sympu:: Target player may put a card from their hand on top of their library.
:symtap:: Shuffle Memory Reviser into its owner's library. Draw a card.
XUU
Instant
Counter each spell with converted mana cost X or less and return each nonland
permanent with converted mana cost X or less to its owner's hand.
Creature -- Plant Horror (U)
Trample
Putrescence (When this creature dies, put X 1/1 black Germ creature tokens onto the battlefield, where X is the amount of damage this creature was dealt this turn.)
3/3
Legendary Land (R)
Corridor District enters the battlefield tapped.
As long as Corridor District is untapped, creatures can't block.
Creatures have: "T: This creature fights target creature." (Each deals damage equal to its power to the other.)
A myriad of natural motes crossing eachother like streets in a city, the great Corridor District offers its visitors plenty of ambush opportunity.
Explosive Experimentation XUR
Instant (M)
As an additional cost to cast Explosive Experimentation, sacrifice X creatures.
Copy target instant or sorcery spell X times. You may choose new targets for the copies.
”The best way to get the Azorius litigators off your back is to take that one mistake and make it it seem miniscule.”
—Trivaz, Izzet mage
Sorcery (R)
Choose a counter type from among counters on permanents you control, then put X of those counters on target permanent. Then, for each G spent to pay Simic Proclamation's mana cost put another of those counters on that permanent.
Artifact (U)
City in a Box becomes a land as it enters the battlefield (It is still an artifact, this effect does not end at the end of turn).
T: Add 2 to your mana pool.
The traveling wizard had three sizes of city with him: Flea, Mouse, and Human.
Ashamed of posts from years ago.
Sorcery (R)
Take an extra turn after this one.
Skip your next turn after that one.
Sorcery (U)
Exile target creature with three time counters on it. If it doesn't have suspend, it gains suspend.
Instant (R)
Target player reveals his or her hand, then exile target creature card he or she owns in any zone you can see.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sorcery (R)
Choose one: Destroy target creature, or draw a card.
Club Flamingo Wins: 1!
Legendary Creature - Vedalken Wizard (M)
:symw::symu::symb:,:symtap:: Put a examination counter on target creature that doesn't already have an examination counter.
Creatures with examination counters on them are Illusions in addition to their other types and have "When this card becomes the target of a spell or ability, sacrifice it."
2/2