Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread. How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Gold-sea Tuna3UU
Creature - Fish (U)
Gold-sea Tuna can't be blocked by creatures with flying.
Sacrifice Gold-sea Tuna: Put a +1/+1 counter on each of four target creatures.
4/4
Patch of Weeds
Land (U)
Patch of weeds enters the battlefield tapped. T:AddG to your mana pool 2: Put Patch of Weeds onto the battlefield from your hand.
Golden Fields
Legendary Land (M)
When Golden Fields enters the Battlefield sacrifice any number of lands and put X gold counters on Golden Fields. t: Add W to your mana pool.
During your upkeep gain life equal to twice the number of gold counters on Golden Fields.
Secluded Reef
Land – Island (R)
Secluded Reef enters the battlefield tapped.
Vanishing 3
When Secluded Reef is put into a graveyard from the battlefield, return it to the battlefield transformed under its owners control at the beginning of the next end step.
// Corrupted Atoll
Land (R) T: Add UB to your mana pool.
Dack Fayden2UR
Planeswalker - Dack
Starting Loyalty: 3
+1: Draw two cards, then discard two cards.
+1: Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn. Draw a card.
-6: You get an emblem with “Players play with the top card of their libraries revealed” and “You may play the top card of any player’s library.”
Wall of Prophecy 1U
Creature - Wall {U}
Devender
When Wall of Prophecy enters or leaves the battlefield, scry 1, then fateseal 1. Everything you've ever wanted to know can be found on the wall, the secret is knowing where to look.
0/4
Sculpt Sinews1
Instant (U)
If was spent to cast Sculpt Sinews, put two +1/+1 counters on target creature.
If was spent to cast Sculpt Sinews, move any number of +1/+1 counters from target creature you control to another target creature you control.
Study Hall Land {U}
Study Hall enters the battlefield tapped. t: Add U to your mana pool.
Whenever you draw a card, if it's not your draw step, you may transform Study Hall.
///////
Expanded Mind
(U) Enchantment {U}
At the beginning of your upkeep, you may scry 1.
Delaying Field2UU
Enchantment (R)
Other nonland permanents enter the battlefield phased out. (They phase in during their controller's next untap step, even if they don't have phasing.)
Summoning Portal5
Artifact (R)
If a creature would enter the battlefield, it enters the battlefield under your control instead.
Whenever a creature enters the battlefield under your control, its owner gains control of it.
Studious Apprentice1UU
Creature - human wizard (R)
At the end of each turn if Studious Apprentice is untapped and has not attacked or blocked, put a Study counter on Studious Apprentice.
Whenever Studious Apprentice deals combat damage to an opponent, draw cards equal to half the number of study counters rounded down on Studious Apprentice. I really should test this theory...
1/2
Imaginary Friend3UU
Enchantment (R)
Imprint — When Imaginary Friend enters the battlefield, you may exile a creature card from your hand. 1U: Imaginary Friend becomes a copy of the exiled card except it’s an enchantment in addition to its other types until end of turn.
Kodoko, Daughter of SpringGG
Legendary Creature - Snake Shaman (R) T: Put an abundance counter on target land.
Lands with abundance counters on them have "T:addGG to your mana pool."
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Seed Sower Trumpeter1GG
Creature - Dryad R T: Untap target land. T: Untap all creature lands you control. "I awaken the land. Or rally the land that is already awake."
2/1
Aurelia's War Hymn2RW
Enchantment (R)
:symrw:: Target creature gains first strike until end of turn. RW: Target creature with first strike gains double strike until end of turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Rules
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
DCC August Scoreboard
foo_intherain 68 (+1)
Maokun 63 (+3)
MDenham 57 (+4)
MagicProfessor28 53 (+8)
Lanxal 52
Rudyard 48
Whitemage57 47 (+3)
Rithaniel 40
Noatz 34
Venser* 33
CrazyMatt 28
Necrosage 28 (+5)
Koopa 26
charut 23 (+3)
philosophile 23 (+1)
Mitt Romney* 14
Socrates* 13
diiimka 8
Icarael 8
Atrius 4
SomeDeadGuy 3
UncleIstvan 3
42Osiris 2
hoyerhan 2
SolInvictus 2
dwaynedu 1
Ratinyourwalls 1
AdamM* 0
BigDaddySmugCat* 0
ilovesaprolings* 0
palewalker** 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Land {U}
Study Hall enters the battlefield tapped.
t: Add U to your mana pool.
Whenever you draw a card, if it's not your draw step, you may transform Study Hall.
///////
Expanded Mind
(U) Enchantment {U}
At the beginning of your upkeep, you may scry 1.
(CubeTutor & MTGS)
360 Peasant Cube!
Custom Cube
RWU Miracles RWU
Enchantment (R)
Other nonland permanents enter the battlefield phased out. (They phase in during their controller's next untap step, even if they don't have phasing.)
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Artifact (R)
If a creature would enter the battlefield, it enters the battlefield under your control instead.
Whenever a creature enters the battlefield under your control, its owner gains control of it.
Avalon: The Legend Begins :: Pirate Set :: Babel: The Æther Wars
Favorite Magic Card: Fowl Play
[Primer] [Barrin's Tome]: A Master Wizard's Spellbook.
Creature - human wizard (R)
At the end of each turn if Studious Apprentice is untapped and has not attacked or blocked, put a Study counter on Studious Apprentice.
Whenever Studious Apprentice deals combat damage to an opponent, draw cards equal to half the number of study counters rounded down on Studious Apprentice.
I really should test this theory...
1/2
Imaginary Friend 3UU
Enchantment (R)
Imprint — When Imaginary Friend enters the battlefield, you may exile a creature card from your hand.
1U: Imaginary Friend becomes a copy of the exiled card except it’s an enchantment in addition to its other types until end of turn.
Creature - Vedalken Wizard [C]
When Vedalken Disciple enters the battlefield and you control an artifact, you may scry 2 and then draw a card.
1/1
Legendary Creature - Snake Shaman (R)
T: Put an abundance counter on target land.
Lands with abundance counters on them have "T:addGG to your mana pool."
Creature - Dryad R
T: Untap target land.
T: Untap all creature lands you control.
"I awaken the land. Or rally the land that is already awake."
2/1
Sorcery (R)
Return two target lands to their owners' hands.
Enchantment (R)
:symrw:: Target creature gains first strike until end of turn.
RW: Target creature with first strike gains double strike until end of turn.