Welcome to the New Challenge Every Day Card Contest
Today's challenge:
Experience counters
Rules of the Game
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To enter:
1. Post a card that fits the current challenge.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
3. It is recommended you include a potential new challenge ("IIW") in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Scoring
Votes you receive each day go to your points for the duration of the contest (currently planned to be two weeks/14 days). The top overall scorer(s) at the end of this period will be the winner(s).
Tales UntoldUB
Enchantment — Saga (R)
I&II — Target player puts the top 3 cards of their library into their graveyard.
III — Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Fall of Mirrodin4B
Enchantment - Saga (R)
I-II: Put a -1/-1 counter on target creature, then proliferate.
III: Creatures you control get +1/+0 and gain infect until end of turn.
The Rise and Fall of an Angel2WWW Enchantment — Saga {R}
Legacy (As this Saga enters and after your draw step, add a lore counter. Transform after III.)
I--- Create Akroma, a legendary 6/6 white Angel Illusion creature token with flying.
II-- If you control a creature named Akroma, search your library and/or graveyard for any number of Auras that could enchant it and put them onto the battlefield attached to it. If you search your library this way, shuffle it.
III- Sacrifice a creature named Akroma and exile all Auras attached to it.
— · — · — · — · — Monument of an Angel WEnchantment {R}
Monument of an Angel has all abilities of Auras exiled with it that aren't activated or triggered abilities, except that the text of those abilities is changed replacing all instances of "enchanted creature" with "creatures you control", "has" with "have", "gets" with "get", and "is" with "are".
IIW: Transform cards where each side has a different color identity
Hour of Bolas 1UBR
Enchantment - Saga (R)
I - Each opponent discards a card.
II - Deal 4 damage divided as you choose among one, two, or three targets.
III - Destroy three target nonland permanents an opponent controls.
The Khanfall4BR
Enchantment - Saga (Mythic)
I : Target opponent sacrifices a planeswalker. If they can't, that player discards two cards.
II: Create two 4/4 red Dragon creature tokens with Flying
III : The Khanfall deals damage to target opponent and each creature they control equal to the number of Dragons you control.
The Rathi Overlay 3GU
Enchantment - Saga (R)
I - Reveal the top ten cards of your library. Put any number of land cards revealed this way onto the battlefield tapped and then exile the rest.
II - Separate cards you own exiled by The Rathi Overlay into two piles. An opponent chooses one of those piles. Put the chosen pile into your hand.
III - For each creature card you own exiled by The Rathi Overlay, create a token that is a copy of that creature except it has shadow.
The Mirage Wars3RW
Enchantment - Saga (R)
I - Exile target artifact, creature, or land until The Mirage Wars leaves the battlefield.
II - Until your next turn, whenever an opponent casts a spell, The Mirage Wars deals damage to any target equal to that spell's converted mana cost.
III - Put a +1/+1 counter on each creature you control for each creature and planeswalker that died since your last turn.
IIW: A noncreature card that would push a Limited archetype hard
Stern Tutor1W
Sorcery (Rare) Wisdom - When you cast this spell, you may tap an untapped Advisor you control. If you do, you get an experience counter.
Search your library for a nonland card and reveal it. If its converted mana cost is less than the number of experience counters you have, put it into your hand and shuffle your library. Otherwise, shuffle your library, then put it into your library under the top X cards, where X is the card's converted mana cost minus the number of experience counters you have. "You will be ready for my teachings when I deem you ready!"
Dargan, Militia Leader 2WR
Legendary Creature - Human Soldier (R)
First Strike, Vigilance
Whenever you cast a Soldier or Warrior creature spell, put an experience counter on this creature. Then create a 1/1 Peasant creature token with First Strike for each experience counter on Dargan.
"We need more men, rally the peasants!"
IIW: Voting
Private Mod Note
():
Rollback Post to RevisionRollBack
Current EDH Decks: (B/R)Judith, the Scourge Diva(B/R)
Rookie Detective1W
Creature- Human Soldier
When ~ enters the battlefield, investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.").
Whenever you investigate, put an experience counter on this creature. Then investigate for each experience counter on ~.
1/1
Wilhem's Deepdive 1GG
Enchantment (R)
Whenever a land enters the battlefield under your control, you get an experience counter. 3GG: Until end of turn, lands you control become X/X Elemental Horror creatures where X is the number of experience counters you have. They are still lands.
---------------------------------------------------------- "I started interfacing with the worldsoul as a means to better understand my curse. But if what Miss Arlinn says about other animists is true, I'd like to know why Innistrad treats me differently." -Wilhem of the Dornen, journal notes
2lookashiny: Wanna see us drowning in Clue tokens, do ya?
Votes: Subject16, valleybeyond
Qana, Wise Mentor1WU
Legendary Creature - Cat Warrior (M)
Whenever Qana, Wise Mentor deals combat damage to a player, you get an experience counter.
At the beginning of combat on your turn, for each experience counter you have, choose a creature, then that creature gains your choice of flying, first strike, lifelink, skulk, prowess, vigilance, double strike, hexproof or indestructible until end of turn. You can't choose the same ability more than once per turn this way.
2/2
Urza of Yotia1WUR Legendary Creature — Human Artificer {M}
Whenever you cast an artifact spell, you gain an experience counter and scry 1.
When you have five or more experience counters, transform Urza of Yotia, sacrifice another permanent for each experience counter you have and put that many loyalty counters on Urza.
4/4
— · — · — · — · — Urza, Bane of Argoth Legendary Planeswalker — Urza {M}
-+2: Return up to one target card from your graveyard to your hand.
-+1: Discard a card. Urza deals damage to target creature or planeswalker equal to the converted mana cost of the discarded card. If you discard a legendary card this way, he also deals that much damage to that permanent's controller.
_.-6: You gain an emblem with "Whenever you cast an artifact spell, you gain an experience counter and scry 1.
-13: Return all artifact cards from all graveyards to the battlefield under your control. Then you gain 1 life for each artifact you control and scry that much.
Strefan, Stensian Barron2BR
Legendary Creature — Vampire Advisor {MR}
Whenever a source you control deals an amount of damage to an opponent greater than the number of experience counters you have, you get an experience counter.
Whenever a creature deals damage to you or a planeswalker you control, if that creature’s converted mana cost is less than the number of experience counter you have, destroy it.
4/2
Rocras, Aether Reincarnator1GW
Legendary Creature - Human Shaman (M)
Whenever Rocras, Aether Reincarnator enters or leaves the battlefield, you get an experience counter. T: You may put a creature card with converted mana cost less than or equal to the number of experience counters you have from your hand onto the battlefield. If you do, put a +1/+1 counter on Rocras and that creature.
0/3
Today's challenge:
Experience counters
Rules of the Game
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To enter:
1. Post a card that fits the current challenge.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
3. It is recommended you include a potential new challenge ("IIW") in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Scoring
Votes you receive each day go to your points for the duration of the contest (currently planned to be two weeks/14 days). The top overall scorer(s) at the end of this period will be the winner(s).
Antiantiserum 11 (+4)
void_nothing 11 (+1)
kwanyeegor 9
valleybeyond 6 (+3)
Subject16 5
Flatline 3
Forestsguy 3
Cardz5000 3
soramaro 2 (+2)
Feyd_Ruin 1
Jump4Joy 1 (+1)
master_of_the_universe 0
zdtsd 0
Yesterday's challenge was "Sagas"
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Stern Tutor 1W
Sorcery (Rare)
Wisdom - When you cast this spell, you may tap an untapped Advisor you control. If you do, you get an experience counter.
Search your library for a nonland card and reveal it. If its converted mana cost is less than the number of experience counters you have, put it into your hand and shuffle your library. Otherwise, shuffle your library, then put it into your library under the top X cards, where X is the card's converted mana cost minus the number of experience counters you have.
"You will be ready for my teachings when I deem you ready!"
IIW: Retrace
Dargan, Militia Leader 2WR
Legendary Creature - Human Soldier (R)
First Strike, Vigilance
Whenever you cast a Soldier or Warrior creature spell, put an experience counter on this creature. Then create a 1/1 Peasant creature token with First Strike for each experience counter on Dargan.
"We need more men, rally the peasants!"
IIW: Voting
(B/R)Judith, the Scourge Diva(B/R)
Rookie Detective 1W
Creature- Human Soldier
When ~ enters the battlefield, investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.").
Whenever you investigate, put an experience counter on this creature. Then investigate for each experience counter on ~.
1/1
IIW: Southern Gothic
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Wilhem's Deepdive
1GG
Enchantment (R)
Whenever a land enters the battlefield under your control, you get an experience counter.
3GG: Until end of turn, lands you control become X/X Elemental Horror creatures where X is the number of experience counters you have. They are still lands.
----------------------------------------------------------
"I started interfacing with the worldsoul as a means to better understand my curse. But if what Miss Arlinn says about other animists is true, I'd like to know why Innistrad treats me differently." -Wilhem of the Dornen, journal notes
IIW: Time Magic
Votes: Subject16, valleybeyond
Qana, Wise Mentor 1WU
Legendary Creature - Cat Warrior (M)
Whenever Qana, Wise Mentor deals combat damage to a player, you get an experience counter.
At the beginning of combat on your turn, for each experience counter you have, choose a creature, then that creature gains your choice of flying, first strike, lifelink, skulk, prowess, vigilance, double strike, hexproof or indestructible until end of turn. You can't choose the same ability more than once per turn this way.
2/2
IIW: Gold/Treasure tokens
Urza of Yotia 1WUR
Legendary Creature — Human Artificer {M}
Whenever you cast an artifact spell, you gain an experience counter and scry 1.
When you have five or more experience counters, transform Urza of Yotia, sacrifice another permanent for each experience counter you have and put that many loyalty counters on Urza.
4/4
— · — · — · — · —
Urza, Bane of Argoth
Legendary Planeswalker — Urza {M}
-+2: Return up to one target card from your graveyard to your hand.
-+1: Discard a card. Urza deals damage to target creature or planeswalker equal to the converted mana cost of the discarded card. If you discard a legendary card this way, he also deals that much damage to that permanent's controller.
_.-6: You gain an emblem with "Whenever you cast an artifact spell, you gain an experience counter and scry 1.
-13: Return all artifact cards from all graveyards to the battlefield under your control. Then you gain 1 life for each artifact you control and scry that much.
Inspired by u/AlfonsoDragonlord.
IIW: Artificer tribal
Strefan, Stensian Barron 2BR
Legendary Creature — Vampire Advisor {MR}
Whenever a source you control deals an amount of damage to an opponent greater than the number of experience counters you have, you get an experience counter.
Whenever a creature deals damage to you or a planeswalker you control, if that creature’s converted mana cost is less than the number of experience counter you have, destroy it.
4/2
IIW: Face-Down
Rocras, Aether Reincarnator 1GW
Legendary Creature - Human Shaman (M)
Whenever Rocras, Aether Reincarnator enters or leaves the battlefield, you get an experience counter.
T: You may put a creature card with converted mana cost less than or equal to the number of experience counters you have from your hand onto the battlefield. If you do, put a +1/+1 counter on Rocras and that creature.
0/3
IIW: huge monsters with too much crazy text
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝