Welcome to the New Challenge Every Day Card Contest
Today's challenge:
Playable legends from Legends
Rules of the Game
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To enter:
1. Post a card that fits the current challenge.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
3. It is recommended you include a potential new challenge ("IIW") in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Scoring
Votes you receive each day go to your points for the duration of the contest (currently planned to be two weeks/14 days). The top overall scorer(s) at the end of this period will be the winner(s).
Stormrider Sphinx3UR
Creature - Sphinx (Rare)
Flying, haste
Whenever Stormrider Sphinx deals combat damage to a player, you may cast an instant or sorcery card with converted mana cost X or less from your hand without paying its mana cost, where X is the amount of damage dealt this way. If you don't, draw a card.
Whenever you cast an instant or sorcery spell, Stormrider Sphinx gets +2/+0 until end of turn. She has a shocking riddle for you.
3/4
Sphinx of the Returned6WUB
Creature - Sphinx
Flying
Whenever a nontoken creature dies, create a token copy of that creature except it has power and toughness 1/1, and another token copy except it has no abilities. Life is a riddle, and she has all its false answers.
4/4
Tameron, Mother of Truth4WU
Legendary Artifact Creature - Sphinx (R)
Flying
Partner with Gorael, Mother of Lie
At the beginning of your upkeep, draw an additional card.
Whenever you draw a card, you gain 1 life.
3/4
Gorael, Mother of Lie4UB
Legendary Artifact Creature - Sphinx (R)
Flying
Partner with Tameron, Mother of Truth
At the beginning of your upkeep, draw an additional card.
Whenever you draw a card, target opponent loses 1 life.
3/4
Enigmatic Voyager2URG
Creature - Sphinx (R)
Flying
Your opponents play with the top cards of their libraries revealed.
Whenever ~ attacks, other attacking creatures you control get +2/+0 and gain trample until end of turn if the top card of defending player's library is a land.
--- "I've sailed the Sapphire Sea for eleven years. Trust me. You always want to follow the sphinx's path." -Lhoato, the Wavebreaker 5/3
Akrasa Fateweaver 2GWU
Creature - Sphinx Advisor (R)
Flying, exalted
Whenever another creature you control attacks alone, put a +1/+1 counter on it, then scry 1.
5/5
------------------------------ In the chaos following the conflux, the sphinxes spread out across Alara to better see the roads ahead.
IIW: alternate universe planeswalkers, a la Planar Chaos
Sitib, Truth Envenomed3GUB
Legendary Creature - Sphinx {MR}
Defender, flying, deathtouch
Sitib can block creatures with menace as though they didn’t have menace.
Whenever you draw a card, target creature must attack you during its controller’s next turn if able.
Whenever a creature dealt damage by Sitib this turn dies, you may draw a card.
3/7
Sphinx of Solar Fire 1RWU
Creature--Sphinx (Mythic)
Flying, lifelink
When Sphix of Solar Fire enters the battlefield, for each opponent, separate all their artifacts into two piles. They each sacrifice the pile of their choice Her function in the great sphinx society is to decide what is treasure and what is not
4/3
Amtratam, Maelstrom Mysterium5UB Legendary Creature — Sphinx Specter {MR}
Fying
Whenever a Sphinx you control deals combat damage to an opponent, exile cards from the top of that player's library until you exile a nonland card with lesser converted mana cost than the Sphinx. You may cast it without paying its mana cost. Put the rest of the exiled cards on the bottom of its owner's library in a random order.
5/5
Sage of the Mind Everlasting2GGU
Creature - Sphinx (M)
Flying
Whenever Sage of the Mind Everlasting deals combat damage to a player, return up to that many cards at random from your graveyard to your hand.
If an effect would return a card from your graveyard to your hand, you may instead exile that card. If you do, you may cast spells that share a name with that card without paying their mana costs until end of turn. "What is lost can be remade and repeated."
3/3
Bartel, Gatekeeper3BRG
Legendary Creature - Giant Warrior (R)
Vigilance, Defender
Whenever you are dealt damage, ~ gains hexproof until end of turn. and can attack as if it didn't have defender until end of turn.
5/7
Jedit, Robaran Mercenary 1RGW
Legendary Creature - Cat Mercenary (R)
Whenever Jedit, Robaran Mercenary becomes the target of a spell or ability, choose one: * Jedit, Robaran Mercenary deals 2 damage to target opponent. * Put a land card from your hand or graveyard onto the battlefield. * Create a 1/1 white and red Mercenary creature token.
4/4
---------------------------------------------- Following in his father's footsteps, Jedit Ojanen left his homeland of Efrava for a life of adventure.
Ramses, Sinister Hunter2UB
Legendary Creature - Human Assassin (R) 2U: Create a black and blue Aura enchantment token named Ramses' Mark attached to another target creature. The token has enchant permanent and "Enchanted creature gets -2/-0". 2B, T: Destroy target creature if another permanent is attached to it.
--- His targets are forwarned only by a generel feeling of unease - if at all. 4/3
Johan, Tyrant of Tirras2RGW Legendary Creature — Human Wizard {R}
Other creatures you control have all other abilities of Johan. 2, T: Johan deals 1 damage to target creature or planeswalker.
6/5
Dead Boris, Lich of Devils1BR
Legendary Creature - Zombie Wizard (R)
Dead Boris, Lich of Devils has protection from spells as long as another creature died this turn. T: Shuffle your library, then scry 2. 1BR, T: Create a 1/1 black and red Elemental Devil creature token. It has "Sacrifice a nontoken creature and this creature: Add BR."
3/2
IIW: Synergize with a little-used part of the game
Rasputin, Lover of Queen2WU
Legendary Creature — Human Wizard (M)
Rasputin, Lover of Queen enters the battlefield with three dream counters on it. 1W, Remove a dream counter from Rasputin: Commanders you control gain indestructible until end of turn. 2U, Remove a dream counter from Rasputin: Draw a card for each commander you control.
Sidekick (You can have two commanders if one or both have sidekick.)
4/2
IIW: Ninja
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Today's challenge:
Playable legends from Legends
Rules of the Game
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To enter:
1. Post a card that fits the current challenge.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
3. It is recommended you include a potential new challenge ("IIW") in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Scoring
Votes you receive each day go to your points for the duration of the contest (currently planned to be two weeks/14 days). The top overall scorer(s) at the end of this period will be the winner(s).
void_nothing 8 (+2)
kwanyeegor 7 (+4)
Antiantiserum 6 (+3)
Flatline 3
Forestsguy 3 (+3)
Subject16 3 (+1)
Cardz5000 1
Feyd_Ruin 1
valleybeyond 1 (+1)
master_of_the_universe 0
zdtsd 0
Yesterday's challenge was "Multicolor Sphinxes"
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Bartel, Gatekeeper3BRG
Legendary Creature - Giant Warrior (R)
Vigilance, Defender
Whenever you are dealt damage, ~ gains hexproof until end of turn. and can attack as if it didn't have defender until end of turn.
5/7
"I will protect this land, no matter the cost."
IIW: Manifest manipulation
(B/R)Judith, the Scourge Diva(B/R)
Jedit, Robaran Mercenary
1RGW
Legendary Creature - Cat Mercenary (R)
Whenever Jedit, Robaran Mercenary becomes the target of a spell or ability, choose one:
* Jedit, Robaran Mercenary deals 2 damage to target opponent.
* Put a land card from your hand or graveyard onto the battlefield.
* Create a 1/1 white and red Mercenary creature token.
4/4
----------------------------------------------
Following in his father's footsteps, Jedit Ojanen left his homeland of Efrava for a life of adventure.
IIW: Planeschase planes
Ramses, Sinister Hunter 2UB
Legendary Creature - Human Assassin (R)
2U: Create a black and blue Aura enchantment token named Ramses' Mark attached to another target creature. The token has enchant permanent and "Enchanted creature gets -2/-0".
2B, T: Destroy target creature if another permanent is attached to it.
---
His targets are forwarned only by a generel feeling of unease - if at all.
4/3
IIW: Return to Lorwyn/Shadowmoor
Johan, Tyrant of Tirras 2RGW
Legendary Creature — Human Wizard {R}
Other creatures you control have all other abilities of Johan.
2, T: Johan deals 1 damage to target creature or planeswalker.
6/5
IIW: Experience counters
Dead Boris, Lich of Devils 1BR
Legendary Creature - Zombie Wizard (R)
Dead Boris, Lich of Devils has protection from spells as long as another creature died this turn.
T: Shuffle your library, then scry 2.
1BR, T: Create a 1/1 black and red Elemental Devil creature token. It has "Sacrifice a nontoken creature and this creature: Add BR."
3/2
IIW: Synergize with a little-used part of the game
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Rasputin, Lover of Queen 2WU
Legendary Creature — Human Wizard (M)
Rasputin, Lover of Queen enters the battlefield with three dream counters on it.
1W, Remove a dream counter from Rasputin: Commanders you control gain indestructible until end of turn.
2U, Remove a dream counter from Rasputin: Draw a card for each commander you control.
Sidekick (You can have two commanders if one or both have sidekick.)
4/2
IIW: Ninja