Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
ZDSTD, YOU FAILED TO VOTE LAST NIGHT. FOR THIS INFRACTION I HAVE NO CHOICE BUT TO PLACE YOU UNDER A THIRTY TWENTY-ONE DAY PROBATION. FOR CLARIFICATION, YOU WILL BE ABLE TO SUBMIT CARDS AND VOTE, BUT ANY FURTHER VIOLATIONS DURING THE THREE WEEK PERIOD WILL RESULT IN CARD DISQUALIFICATION, AND EVENTUALLY BANISHMENT!
EDIT: WRONG DURATION.
I made this for void's "Combotastic Artifacts" daily challenge, but I didn't post it in time.....
Spell Splitter2
Artifact — Enhancement (R)
Whenever an ability of enhanced permanent is activated, if it isn’t a mana ability, copy that ability. You may choose new targets for the copy.
Enhance 2(2: Attach to target noncreature permanent you control. Enhance only as a sorcery.)
Staff of the Outpost5
Artifact [Rare] 1: Untap Staff of the Outpost. 2, T: Tap target creature. 3, T: Discard a card, then draw a card. 1WBR, T: Put a creature card with power 3 or less from your hand onto the battlefield. It gains haste and indestructible. Return it to your hand at the beginning of the next end step.
Immersturm Hellkite RRR
Creature - Dragon (M)
Flying 1R: Immersturm Hellkite gets +1/+0 until end of turn.
Immersturm Helkite has haste and first strike if its power is 5 or greater.
3/3
Syphon Substance3BG
[u]Sorcery {R}[/u]
Each opponent sacrifices a nonland permanent. Then you return any number of nonland permanent cards with total converted mana cost equal to the total converted mana cost of the sacrificed permanents from your graveyard to the battlefield.
Infiltrator from the Void2UU
Creature - Leviathan (Mythic)
You may cast Infiltrator from the Void only from exile. There are oceans no one could sail or even imagine.
5/5
Battle for Sarpadia5GG
Instant (U)
Choose one -
• Prevent all combat damage that would be dealt to you and permanents you control this turn. You gain 5 life.
• Create five 1/1 green Saproling creature tokens.
Chaotic Charlatan2RR
Creature - Human Rouge (R) T Exile the top 5 cards of your library face down: Each opponent exiles the top 3 cards of their library face down, then each player randomly chooses a face down card they own in exile and reveals it. Each player may cast that card without paying its mana cost, if they don't, put that card into it's owner's graveyard.
2/4
Izzet Plasmeltery
Land (U)
~ enters the battlefield tapped. t: Add U or R. UR, discard ~: Create a 1/1 blue and red weird creature token with prowess. Activate this ability only during your turn.
Rent1RR
Sorcery (R)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
// Own5UU
Sorcery (R)
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Gain control of target creature.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Dark2B
Sorcery [Uncommon]
Creatures you control gain skulk until end of turn. (They can’t be blocked by creatures with greater power.)
/// DrearyU
Sorcery [Uncommon]
Surveil 1. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)
All creatures get -1/-0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Floor Flounder R
Creature - Fish Illusion (U)
Morph R(You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Floor Flounder is turned face up, it deals 3 damage to each attacking creature without flying.
1/1
-------------------------------------------- As the party advanced forward, the floor suddenly rose and skittered away, leaving behind a sudden drop.
Fickle OreadsRR
Enchantment Creature - Nymph (U)
Bestow 2RR
First Strike
At the beginning of your upkeep, if ~ is an aura, attach it to another target creature.
Enchanted creature gets +2/+2 and has first strike.
2/2
Understand
Sorcery (Rare)
Tap any number of untapped creatures you control. Draw a card for each creature tapped this way.
//////// Undergoing3GU
Instant (Rare)
Creatures you control gains flying and hexprood until end of turn.
Maelstrom Meddling1BBRR Sorcery {R}
Each opponent reveals the top card of their library. Repeat this process until the total converted mana cost of cards revealed by each opponent is equal to the total converted mana cost of cards revealed by each other opponent. If players reveal cards with equal total converted mana cost this way, they lose that much life and you draw that many cards. If they don't, you lose life equal the least total converted mana cost of cards revealed this way by one player and discard that mana cards. Each opponent puts the revealed cards on the bottom of their library in a random order.
Droplet of Lore2U
Enchantment (R)
Spells you cast that target you, spells you control, permanents you control, and cards you own that aren't on the battlefield cost 2 less to cast. 1U, Sacrifice Droplet of Lore: The next time you scry this turn, draw a card for each card you scried.
Absorb EnergyUG
Instant (R)
Counter target spell with converted mana cost 3 or less. You may put a number of +1/+1 counters on target creature equal to that spell's converted mana cost.
Terrain Igniter2RR
Creature - Human Shaman (R)
Whenever a land enter the battlefield under your control it becomes a 3/1 elemental creature, gains haste, trample, and, "At the beginning of your endstep, if this creature attacked this turn, it stops being a creature and loses this ability, otherwise sacrifice it."
3/2
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andZDSTD, YOU FAILED TO VOTE LAST NIGHT. FOR THIS INFRACTION I HAVE NO CHOICE BUT TO PLACE YOU UNDER A
THIRTYTWENTY-ONE DAY PROBATION. FOR CLARIFICATION, YOU WILL BE ABLE TO SUBMIT CARDS AND VOTE, BUT ANY FURTHER VIOLATIONS DURING THE THREE WEEK PERIOD WILL RESULT IN CARD DISQUALIFICATION, AND EVENTUALLY BANISHMENT!EDIT: WRONG DURATION.
Brainpo 28 (+1)
Indighost 28 (+2)
Chochky 26 (+2)
Voidnothing 24 (+2)
Netn10 22 (+7)
Valleybeyond 19
Soramaro 16
Zemoo 16 (+4)
Master_of_the_universe 15
Raptorchan 12
Antiantiserum 12
Zdtsd 9
Lookashiny 6 (+1)
Subject16 5
AdmirableAdmiral 2
Sephon19 1
Rent 1RR
Sorcery (R)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
//
Own 5UU
Sorcery (R)
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Gain control of target creature.
Dark 2B
Sorcery [Uncommon]
Creatures you control gain skulk until end of turn. (They can’t be blocked by creatures with greater power.)
///
Dreary U
Sorcery [Uncommon]
Surveil 1. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)
All creatures get -1/-0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Floor Flounder
R
Creature - Fish Illusion (U)
Morph R (You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Floor Flounder is turned face up, it deals 3 damage to each attacking creature without flying.
1/1
--------------------------------------------
As the party advanced forward, the floor suddenly rose and skittered away, leaving behind a sudden drop.
Fickle Oreads RR
Enchantment Creature - Nymph (U)
Bestow 2RR
First Strike
At the beginning of your upkeep, if ~ is an aura, attach it to another target creature.
Enchanted creature gets +2/+2 and has first strike.
2/2
A Face Not Your Own 1UU
Enchantment- Aura (U)
As an additional cost, sacrifice a creature.
Enchanted creature becomes a copy of sacrificed creature.
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Understand
Sorcery (Rare)
Tap any number of untapped creatures you control. Draw a card for each creature tapped this way.
////////
Undergoing 3GU
Instant (Rare)
Creatures you control gains flying and hexprood until end of turn.
Sorcery {R}
Each opponent reveals the top card of their library. Repeat this process until the total converted mana cost of cards revealed by each opponent is equal to the total converted mana cost of cards revealed by each other opponent. If players reveal cards with equal total converted mana cost this way, they lose that much life and you draw that many cards. If they don't, you lose life equal the least total converted mana cost of cards revealed this way by one player and discard that mana cards. Each opponent puts the revealed cards on the bottom of their library in a random order.
Droplet of Lore 2U
Enchantment (R)
Spells you cast that target you, spells you control, permanents you control, and cards you own that aren't on the battlefield cost 2 less to cast.
1U, Sacrifice Droplet of Lore: The next time you scry this turn, draw a card for each card you scried.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Absorb Energy UG
Instant (R)
Counter target spell with converted mana cost 3 or less. You may put a number of +1/+1 counters on target creature equal to that spell's converted mana cost.
Terrain Igniter 2RR
Creature - Human Shaman (R)
Whenever a land enter the battlefield under your control it becomes a 3/1 elemental creature, gains haste, trample, and, "At the beginning of your endstep, if this creature attacked this turn, it stops being a creature and loses this ability, otherwise sacrifice it."
3/2
My Cubes:Pauper|Archetype
My Deviant Art