Welcome to the New Challenge Every Day Card Contest
Today's challenge:
Multicolor Sphinxes
Rules of the Game
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To enter:
1. Post a card that fits the current challenge.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
3. It is recommended you include a potential new challenge ("IIW") in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Scoring
Votes you receive each day go to your points for the duration of the contest (currently planned to be two weeks/14 days). The top overall scorer(s) at the end of this period will be the winner(s).
Commodore Guff2RWU
Legendary Planeswalker - Guff (Mythic)
[+2:] Draw a card. If it's an instant or enchantment card, you may reveal it. If you do, draw an additional card.
[-3:] Commodore Guff deals 4 damage to each creature and each other planeswalker.
[-7:] You get an emblem with "Whenever you cast a noncreature spellm this emblem deals X damage to any target, where X is the number of spells you've cast this turn."
Commodore Guff can be your commander.
[4]
Sandruu, Ulgrothan Philosopher4UR
Legendary Planeswalker - Sandruu (M)
+1: Create a 2/3 red Minotaur creature token with haste.
+1: Switch the power and toughness of each of up to three target creatures until end of turn. Those creatures gain haste until end of turn.
-8: You get an emblem with "Creatures you control have "T: Draw X cards and spells you cast cost X less to cast until end of turn, where X is this creature's toughness.""
{[6]}
Taysir The Infinite WUBRG
Planeswalker - Taysir (M)
+1: Choose up to one target Taysir planeswalker card in your graveyard and shuffle it into your library.
-2: Exile target nonland permanent.
-5: Spells you cast this turn have cascade.
[5]
Crucius of the Noble Work2WUB
Legendary Planeswalker - Crucius (M)
[+1]: Return target nonland permanent to its owner's hand. That player may put an artifact card from their hand onto the battlefield.
[-2]: Return target artifact card from your graveyard to your hand.
[-6]: Draw a card for each artifact you control.
Crucius of the Noble Work can be your commander.
[5]
Tev Loneglade2WB Legendary Planeswalker — Tev {MR}
When Tev Loneglade enters the battlefield, create Tymolin, a legendary 2/2 white Human creature token. When Tymolin dies, transform Tev Loneglade.
+1: Until your next turn, up to one target creature gains indestructible.
-2: Each opponent loses 2 life. You gain life equal to the life lost this way.
2
/ / / / / Tevesh Szat Legendary Planeswalker — Szat {MR}
+2: Until your next turn, up to one target creature gains +2/-2.
-2: Each opponent discards a card. You draw a card for each card discarded this way.
-5: You get an emblem with "Creatures your opponents control get -X/-0 and creatures you control get +X/+0, where X is the number of cards in your hand."
Sifa Grent2BR
Legendary Planeswalker - Sifa [MR]
+1] Up to two target creatures each get +2/-1 until end of turn.
-3] Sifa Grent deals 2 damage to target creature or planeswalker. You gain control of it until end of turn.
-5] You gain an emblem with "Creatures you control get +1/0 and have haste and menace. Sifa planeswalkers cost 1 and enter with one additional loyalty."
(4)
Leshrac, the Feared 3BB
Legendary Planeswalker--Leshrac (Mythic)
+1: Up to one target creature gains "At the beginning of your upkeep, this deals 1 damage to you"
-1: Create a 3/3 black Demon token with swampwalk
-3: Destroy target creature or land
-7: Destroy all opposing creatures, draw 3 cards, add BBBBB, and gain 13 life
Loyalty 4
Stormrider Sphinx3UR
Creature - Sphinx (Rare)
Flying, haste
Whenever Stormrider Sphinx deals combat damage to a player, you may cast an instant or sorcery card with converted mana cost X or less from your hand without paying its mana cost, where X is the amount of damage dealt this way. If you don't, draw a card.
Whenever you cast an instant or sorcery spell, Stormrider Sphinx gets +2/+0 until end of turn. She has a shocking riddle for you.
3/4
Sphinx of the Returned6WUB
Creature - Sphinx
Flying
Whenever a nontoken creature dies, create a token copy of that creature except it has power and toughness 1/1, and another token copy except it has no abilities. Life is a riddle, and she has all its false answers.
4/4
Tameron, Mother of Truth4WU
Legendary Artifact Creature - Sphinx (R)
Flying
Partner with Gorael, Mother of Lie
At the beginning of your upkeep, draw an additional card.
Whenever you draw a card, you gain 1 life.
3/4
Gorael, Mother of Lie4UB
Legendary Artifact Creature - Sphinx (R)
Flying
Partner with Tameron, Mother of Truth
At the beginning of your upkeep, draw an additional card.
Whenever you draw a card, target opponent loses 1 life.
3/4
Enigmatic Voyager2URG
Creature - Sphinx (R)
Flying
Your opponents play with the top cards of their libraries revealed.
Whenever ~ attacks, other attacking creatures you control get +2/+0 and gain trample until end of turn if the top card of defending player's library is a land.
--- "I've sailed the Sapphire Sea for eleven years. Trust me. You always want to follow the sphinx's path." -Lhoato, the Wavebreaker 5/3
Akrasa Fateweaver 2GWU
Creature - Sphinx Advisor (R)
Flying, exalted
Whenever another creature you control attacks alone, put a +1/+1 counter on it, then scry 1.
5/5
------------------------------ In the chaos following the conflux, the sphinxes spread out across Alara to better see the roads ahead.
IIW: alternate universe planeswalkers, a la Planar Chaos
Sitib, Truth Envenomed3GUB
Legendary Creature - Sphinx {MR}
Defender, flying, deathtouch
Sitib can block creatures with menace as though they didn’t have menace.
Whenever you draw a card, target creature must attack you during its controller’s next turn if able.
Whenever a creature dealt damage by Sitib this turn dies, you may draw a card.
3/7
Sphinx of Solar Fire 1RWU
Creature--Sphinx (Mythic)
Flying, lifelink
When Sphix of Solar Fire enters the battlefield, for each opponent, separate all their artifacts into two piles. They each sacrifice the pile of their choice Her function in the great sphinx society is to decide what is treasure and what is not
4/3
Private Mod Note
():
Rollback Post to RevisionRollBack
你好 have you eaten?
I'm a simple Magic player since 1 year ago from China. Now I live in New Jersey.
Amtratam, Maelstrom Mysterium5UB Legendary Creature — Sphinx Specter {MR}
Fying
Whenever a Sphinx you control deals combat damage to an opponent, exile cards from the top of that player's library until you exile a nonland card with lesser converted mana cost than the Sphinx. You may cast it without paying its mana cost. Put the rest of the exiled cards on the bottom of its owner's library in a random order.
5/5
Sage of the Mind Everlasting2GGU
Creature - Sphinx (M)
Flying
Whenever Sage of the Mind Everlasting deals combat damage to a player, return up to that many cards at random from your graveyard to your hand.
If an effect would return a card from your graveyard to your hand, you may instead exile that card. If you do, you may cast spells that share a name with that card without paying their mana costs until end of turn. "What is lost can be remade and repeated."
3/3
Today's challenge:
Multicolor Sphinxes
Rules of the Game
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To enter:
1. Post a card that fits the current challenge.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
3. It is recommended you include a potential new challenge ("IIW") in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Scoring
Votes you receive each day go to your points for the duration of the contest (currently planned to be two weeks/14 days). The top overall scorer(s) at the end of this period will be the winner(s).
void_nothing 6 (+5)
Antiantiserum 3
Flatline 3
kwanyeegor 3 (+3)
Subject16 2 (+1)
Cardz5000 1 (+1)
Feyd_Ruin 1 (+1)
master_of_the_universe 0
zdtsd 0
Yesterday's challenge was "Existing planeswalkers from lore without their own cards"
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Stormrider Sphinx 3UR
Creature - Sphinx (Rare)
Flying, haste
Whenever Stormrider Sphinx deals combat damage to a player, you may cast an instant or sorcery card with converted mana cost X or less from your hand without paying its mana cost, where X is the amount of damage dealt this way. If you don't, draw a card.
Whenever you cast an instant or sorcery spell, Stormrider Sphinx gets +2/+0 until end of turn.
She has a shocking riddle for you.
3/4
IIW: Sagas
Sphinx of the Returned 6WUB
Creature - Sphinx
Flying
Whenever a nontoken creature dies, create a token copy of that creature except it has power and toughness 1/1, and another token copy except it has no abilities.
Life is a riddle, and she has all its false answers.
4/4
Next
creatures you control gain an ability
Tameron, Mother of Truth 4WU
Legendary Artifact Creature - Sphinx (R)
Flying
Partner with Gorael, Mother of Lie
At the beginning of your upkeep, draw an additional card.
Whenever you draw a card, you gain 1 life.
3/4
Gorael, Mother of Lie 4UB
Legendary Artifact Creature - Sphinx (R)
Flying
Partner with Tameron, Mother of Truth
At the beginning of your upkeep, draw an additional card.
Whenever you draw a card, target opponent loses 1 life.
3/4
IIW: colored equipment
Enigmatic Voyager 2URG
Creature - Sphinx (R)
Flying
Your opponents play with the top cards of their libraries revealed.
Whenever ~ attacks, other attacking creatures you control get +2/+0 and gain trample until end of turn if the top card of defending player's library is a land.
---
"I've sailed the Sapphire Sea for eleven years. Trust me. You always want to follow the sphinx's path." -Lhoato, the Wavebreaker
5/3
IIW: Food and agriculture themed cards
Akrasa Fateweaver
2GWU
Creature - Sphinx Advisor (R)
Flying, exalted
Whenever another creature you control attacks alone, put a +1/+1 counter on it, then scry 1.
5/5
------------------------------
In the chaos following the conflux, the sphinxes spread out across Alara to better see the roads ahead.
IIW: alternate universe planeswalkers, a la Planar Chaos
Sitib, Truth Envenomed 3GUB
Legendary Creature - Sphinx {MR}
Defender, flying, deathtouch
Sitib can block creatures with menace as though they didn’t have menace.
Whenever you draw a card, target creature must attack you during its controller’s next turn if able.
Whenever a creature dealt damage by Sitib this turn dies, you may draw a card.
3/7
IIW: Legendary Incarnations
Sphinx of Solar Fire 1RWU
Creature--Sphinx (Mythic)
Flying, lifelink
When Sphix of Solar Fire enters the battlefield, for each opponent, separate all their artifacts into two piles. They each sacrifice the pile of their choice
Her function in the great sphinx society is to decide what is treasure and what is not
4/3
I'm a simple Magic player since 1 year ago from China. Now I live in New Jersey.
Amtratam, Maelstrom Mysterium 5UB
Legendary Creature — Sphinx Specter {MR}
Fying
Whenever a Sphinx you control deals combat damage to an opponent, exile cards from the top of that player's library until you exile a nonland card with lesser converted mana cost than the Sphinx. You may cast it without paying its mana cost. Put the rest of the exiled cards on the bottom of its owner's library in a random order.
5/5
Sage of the Mind Everlasting 2GGU
Creature - Sphinx (M)
Flying
Whenever Sage of the Mind Everlasting deals combat damage to a player, return up to that many cards at random from your graveyard to your hand.
If an effect would return a card from your graveyard to your hand, you may instead exile that card. If you do, you may cast spells that share a name with that card without paying their mana costs until end of turn.
"What is lost can be remade and repeated."
3/3
IIW: Fun with morph/megamorph/manifest
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝