Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Defiler of MindsUB
Creature - Horror (Mythic)
Menace
Whenever Defiler of Minds deals combat damage to a player, that player exiles a card from his or her hand.
Each opponent's hand size is reduced by X, where X is the number of cards exiled with Defiler of Minds.
2/2
Placate DeathB
Sorcery (C)
Choose two creatures target player controls. That player sacrifices one of those creatures.
You want the next house over.
- Traditional Krovikan greeting.
SparkspurterR
Creature - Elemental Lizard (U)
When Sparkspurter enters the battlefield, it deals damage equal to its power to target creature. R: Sparkspurter gets +1/+0 until end of turn.
0/1
Bipolar Bear(U/R)(U/R)
Creature - Weird Bear (U) U: Bipolar Bear gets +0/+1 until end of turn. R: Bipolar Bear gets +1/+0 until end of turn. (U/R): Switch Bipolar Bear's power and toughness until end of turn.
2/2
Howling Shrine2UU
Legendary Enchantment - Shrine (U)
At the beginning of your upkeep each player draws a card, then if you control a black Shrine, each opponent discards a card.
Goblin Hovel
Land (U)
Goblin Hovel enters the battlefield tapped. When Goblin Hovel enters the battlefield, create a 1/1 red Goblin token. T: Add R to your mana pool.
Brother of Runes1WW
Creature - Human Knight (U)
First strike
At the beginning of your upkeep, choose two colors. Brother of Runes gains hexproof from the first chosen color until your next turn and can't be blocked by creatures of the second chosen color this turn. (You must choose two different colors.)
2/3
Vitu-Ghazi DruidGW
Creature - Elf Druid (Common) T: Add G.
Whenever you tap Vitu-Ghazi Druid for mana, you may gain 1 life. Through the capable hands of the Selesnya Conclave, the ordinary can become beautiful.
1/3
Shift Fate WUB
Sorcery
Give control of X target nonland, nonplaneswalker permanents you control to any opponent(s), where X is the number of planeswalkers you control. Put 2 loyalty counters on each planeswalker you control.
Soulmate2W
Creature - Spirit (U)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Soulmate is paired with another creature, each of those creatures has "W: This creature gets +0/+1 until end of turn."
2/3
Web Widow3BG
Creature - Spider (R)
Reach
Whenever a creature with flying attacks you or a planeswalker you control, that creature doesn't untap during it's controller's next untap step. T : Destroy target tapped creature with flying, activate this ability only when you could activate a sorcery.
3/5
Prophetic Conservator1G
Creature - Human Shaman (R)
Whenever an opponent plays a non-legendary creature spell, you may play a creature card you own with the same name from outside the game, and you may spend mana as though it were mana of any type to cast that spell. (Your sideboard is outside the game.)
Knowing is half the battle.
2/2
Steward of RenewalG
Creature - Human Druid (U) T: Return target land card from your graveyard to your hand. "A fallow field, a burned forest. These are just momentary distractions, soon to be forgotten in the face of life's tenacity."
1/1
Contentious Hierarch2G
Creature - Human Druid (R)
Hexproof T: Add G, W, or U. WU, T: Target planeswalker or player gains hexproof until end of turn.
3/1
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andBed early on a weekend. Imagine that.
void_nothing 35 (+1)
Subject16 35 (+2)
netn10 30 (+2)
zemoo 29 (+2)
Cardz5000 24
Raptorchan 21
Mix Master Mikaeus 17
Indighost 13
Zur the Enchanter 13 (+4)
StarJake 9 (+1)
master_of_the_universe 8
Commander2099 8 (+1)
Anachronity 6 (+0)
soramaro 5
Antiantiserum 0
Astro_Man 0
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Vitu-Ghazi Druid GW
Creature - Elf Druid (Common)
T: Add G.
Whenever you tap Vitu-Ghazi Druid for mana, you may gain 1 life.
Through the capable hands of the Selesnya Conclave, the ordinary can become beautiful.
1/3
Shift Fate
WUB
Sorcery
Give control of X target nonland, nonplaneswalker permanents you control to any opponent(s), where X is the number of planeswalkers you control. Put 2 loyalty counters on each planeswalker you control.
Soulmate 2W
Creature - Spirit (U)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Soulmate is paired with another creature, each of those creatures has "W: This creature gets +0/+1 until end of turn."
2/3
Web Widow3BG
Creature - Spider (R)
Reach
Whenever a creature with flying attacks you or a planeswalker you control, that creature doesn't untap during it's controller's next untap step.
T : Destroy target tapped creature with flying, activate this ability only when you could activate a sorcery.
3/5
My Cubes:Pauper|Archetype
My Deviant Art
Prophetic Conservator 1G
Creature - Human Shaman (R)
Whenever an opponent plays a non-legendary creature spell, you may play a creature card you own with the same name from outside the game, and you may spend mana as though it were mana of any type to cast that spell. (Your sideboard is outside the game.)
Knowing is half the battle.
2/2
Steward of Renewal G
Creature - Human Druid (U)
T: Return target land card from your graveyard to your hand.
"A fallow field, a burned forest. These are just momentary distractions, soon to be forgotten in the face of life's tenacity."
1/1
Contentious Hierarch 2G
Creature - Human Druid (R)
Hexproof
T: Add G, W, or U.
WU, T: Target planeswalker or player gains hexproof until end of turn.
3/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝