Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
A four-way tie for first is one of the stranger results I've ever seen in the DCC, frankly.
Peak of Biomancery2GU
Enchantment (Rare)
Lands you control are all basic land types and creatures you control are all creature types. To the Simic Combine, the entire world is a big canvas. It can always be refined, and it is as vast as your imagination allows it to be.
Desert Island
Land - Desert Island(U) (T: Add U to your mana pool.)
Desert Island enters the battlefield tapped. T, Sacrifice Desert Island: Draw a card, then plunder. (Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color.")
"It's always in the first place you look."
- Three Eyed Sally.
Heartbreaking Discovery1B
Sorcery (U)
Draw two cards, then discard any number of cards. You lose life equal to the number of cards in your hand. "We have suffered much for my curiosity. But how much more we have suffered for our ignorance."
-Samut
Shirrik, God of Cruelties2UBR
Legendary Enchantment Creature - God {M}
Indestructible
As long as your devotion to each blue, black, and red is less than three, Shirrik isn’t a creature.
Instants and sorceries you control have deathtouch.
Whenever another creature dies, you may cast it for its mana cost.
5/6
Yamabiko of Sokenzen3R
Creature - Hound Spirit (U)
Whenever ~ becomes the target of a spell or ability an opponent controls you may copy that spell or ability.
3/4
Devotee of Wisdom 1U
Creature - Human Wizard
0/1
Sphinx creature spells you cast cost 1 less to cast.
Whenever a card is added to your hand, add C. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
Meteor Swarm6RRR
Sorcery - (M)
Destroy up to 4 target lands. For each land destroyed this way, Meteor Swarm deals 2 damage to its controller and to each creature that player controls.
"Even wizards of olden times feared such violence."
City-Blood Packleader4GW
Creature - Wolf Hound (R)
First strike
When City-Blood Packleader enters the battlefield, create a 2/2 green Wolf creature token and a 1/1 white Hound creature token with first strike. 4GW, T: Put two +1/+1 counters on each Wolf you control and two +1/+1 counters on each Hound you control.
3/3
Woodscape Marshal1G
Creature - Treefolk Shaman (C)
Exile Woodscape Marshal from your hand: You may choose a basic forest you own from outside the game, reveal that card, and put it into your hand. (Your sideboard is outside the game.)
"Scape mages are always getting lost in their work."
— Gubtongue, Goblin Forager.
2/3
EelhawkGU
Creature - Fish Bird Mutant (Uncommon)
Flash
Flying, hexproof "Only those who were bred outside of the food chain may supress it."
- Hagibe, Simic Biologist
1/1
Vicious Alpha3G
Creature - Wolf {U}
{Phyrexian Watermark}
Predate (When this creature attacks, you may instead have it fight target creature an opponent controls. To fight, each deals damage equal to its power to the other.)
Whenever a creature dealt damage by Vicious Alpha this turn dies, you may draw a card.
2/2
Kresius, First of the Faceless3WB
Legendary Creature - Archon (R)
Flying
Specters you control and other Archons you control get +1/+1.
Whenever a triggered ability of another Archon or Specter you control triggers, you may copy that ability. You may choose new targets for the copy.
5/4
Heretic Alchemist2U
Creature-- Human Wizard [R]
When Heretic Alchemist enters the battlefield, defile 4. Then look at the top X cards of your library, where X is the number of cards it defiled. Put one into your hand and exile the rest. (To defile 4, exile up to four cards from your graveyard.)
2/2
Cursed Mana CCCCC
Enchantment
Whenever a player adds a mana to their mana pool, apply the appropriate effect, based on that mana's color:
- White: Tap target creature that player controls chosen at random.
- Blue: Put one card from the top of that player's library into their graveyard.
- Black: Put a -1/-1 counter on target creature that player controls chosen at random.
- Red: CARDNAME deals 1 damage to that player.
- Green: Target land that player controls chosen at random loses all abilities until the beginning of your next upkeep.
Exemplary Training1W
Instant (R)
Choose target creature you control. Creatures you control gain first strike until end of turn if the target creature has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
(silver bordered) Follower of the Golden Road1W
Creature - Human (U)
When ~ enters the battlefield create a 1/1 hound creature token
At the beginning of your endstep if you control a Scarecrow, Cat, and Construct, you may search your library for a Legendary Wizard creature and cast it without paying it's mana cost.
0/1
Apex of Evolution4GG
Creature - Mutant (Mythic)
This spell can't be countered.
Apex of Evolution is every creature type.
Trample
Apex of Evolution's base power and toughness is equal to the greatest power among other creatures on the battlefield. It has outgrown the Simic itself.
*/*
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andA four-way tie for first is one of the stranger results I've ever seen in the DCC, frankly.
Gerrard's Mom 30 (+5)
netn10 28 (+5)
void_nothing 24 (+0)
Raptorchan 21 (+5)
Cardz5000 20 (+0)
Mix Master Mikaeus 16 (+1)
zemoo 14
Indighost 13
master_of_the_universe 8
Zur the Enchanter 7
soramaro 5
Anachronity 2
Commander2099 1 (+1)
Antiantiserum 0
Astro_Man 0
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Plague Warden B
Creature - Human Cleric (R)
Whenever another creature enters the battlefield, that creature's controller gets a poison counter.
0/1
Woodscape Marshal 1G
Creature - Treefolk Shaman (C)
Exile Woodscape Marshal from your hand: You may choose a basic forest you own from outside the game, reveal that card, and put it into your hand. (Your sideboard is outside the game.)
"Scape mages are always getting lost in their work."
— Gubtongue, Goblin Forager.
2/3
Eelhawk GU
Creature - Fish Bird Mutant (Uncommon)
Flash
Flying, hexproof
"Only those who were bred outside of the food chain may supress it."
- Hagibe, Simic Biologist
1/1
Vicious Alpha 3G
Creature - Wolf {U}
{Phyrexian Watermark}
Predate (When this creature attacks, you may instead have it fight target creature an opponent controls. To fight, each deals damage equal to its power to the other.)
Whenever a creature dealt damage by Vicious Alpha this turn dies, you may draw a card.
2/2
Kresius, First of the Faceless 3WB
Legendary Creature - Archon (R)
Flying
Specters you control and other Archons you control get +1/+1.
Whenever a triggered ability of another Archon or Specter you control triggers, you may copy that ability. You may choose new targets for the copy.
5/4
Heretic Alchemist 2U
Creature-- Human Wizard [R]
When Heretic Alchemist enters the battlefield, defile 4. Then look at the top X cards of your library, where X is the number of cards it defiled. Put one into your hand and exile the rest. (To defile 4, exile up to four cards from your graveyard.)
2/2
----------------------------
Club Flamingo Wins: 10
----------------------------
EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
----------------------------
Cursed Mana
CCCCC
Enchantment
Whenever a player adds a mana to their mana pool, apply the appropriate effect, based on that mana's color:
- White: Tap target creature that player controls chosen at random.
- Blue: Put one card from the top of that player's library into their graveyard.
- Black: Put a -1/-1 counter on target creature that player controls chosen at random.
- Red: CARDNAME deals 1 damage to that player.
- Green: Target land that player controls chosen at random loses all abilities until the beginning of your next upkeep.
Exemplary Training 1W
Instant (R)
Choose target creature you control. Creatures you control gain first strike until end of turn if the target creature has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
- Rabid Wombat
(silver bordered)
Follower of the Golden Road 1W
Creature - Human (U)
When ~ enters the battlefield create a 1/1 hound creature token
At the beginning of your endstep if you control a Scarecrow, Cat, and Construct, you may search your library for a Legendary Wizard creature and cast it without paying it's mana cost.
0/1
My Cubes:Pauper|Archetype
My Deviant Art
Apex of Evolution 4GG
Creature - Mutant (Mythic)
This spell can't be countered.
Apex of Evolution is every creature type.
Trample
Apex of Evolution's base power and toughness is equal to the greatest power among other creatures on the battlefield.
It has outgrown the Simic itself.
*/*
Mogg Miner R
Creature - Goblin Scout (U)
Haste
1R, T, Sacrifice Mogg Miner: Destroy target artifact.
3R, T, Sacrifice Mogg Miner: Destroy target land.
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝