Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Boros Recruiter1RW
Creature - Human Knight (Rare)
First strike
Whenever you cast a creature spell, create a red and white Soldier creature token with haste. "The legion needs you to strike against the wicked. Would you heed my call?"
2/2
Vile Volleyer3B
Creature - Goblin Warrior (C)
Infect
When Vile Volleyer enters the battlefield, it deals damage to target creature an opponent controls equal to the number of creatures with Infect you control.
2/1
Ages in an Instant5UU
Sorcery (M)
Players play a Magic subgame, using their libraries as their decks. Any player that loses the subgame loses the main game. At the end of turn four of the subgame, each player puts all cards they control in each zone in the subgame into the same zone in the main game. Untap all permanents moved this way, then each player shuffles their library.
Take an extra turn after this one (in the main game).
Exile Ages in an Instant.
Bloodline Matriarch3WW
Creature-- Vampire Cleric [Rare]
Flying
When Bloodline Matriarch enters the battlefield, return target creature card in your graveyard with converted mana cost X or less to the battlefield, where X is its kindred. (A creature's kindred is equal to the number of creatures you control that share one or more types with it.)
"Some may lay claim to mountains of gold, but in the end, it is blood that marks the worthy."
4/4
Weaver Matrix6
Legendary Artifact (Mythic) X, T: Create a token that's a copy of target artifact with converted mana cost X. 1, Sacrifice two artifacts: Untap Weaver Matrix. Phyrexia's core pulses in and out, shaping the Mycosynth to the Father's will.
Fibbonaci Elemental1GG(silver bordered, hope this hasn't been done before)
Creature - Elemental Math (M)
Trample
~ enters the battlefield with an A counter.
At the beginning of your upkeep if ~ has more A counters than B counters, the Number of B counters on ~ becomes equal to the sum of the A and B counters on it, otherwise the number of A counters on ~ becomes equal to the sum of the A and B counters on it. (if they are the same it doesn't matter which one you do, but for the sake of logic do the latter)
~'s power and toughness are equal to the the sum of the A and B counters on it.
*/*
Not sure which is easier to understand Fibbonaci Elemental1GG(silver bordered, hope this hasn't been done before)
Creature - Elemental Math (M)
Trample
~ enters the battlefield with an A counter.
At the beginning of your upkeep if ~ has more A counters than B counters, add X B counters to ~, where X is the number of A counters on it, otherwise add Y A counters to ~, where Y is the number of B counters on it. (if they are the same it doesn't matter which one you do, but for the sake of logic do the latter)
~'s power and toughness is equal to the number of counters on it.
*/*
Votes: Gerrard's Mom, void_nothing
Fibbonaci Elemental1GG(silver bordered, hope this hasn't been done before)
Creature - Elemental Math (M)
Trample
~ enters the battlefield with an A counter.
At the beginning of your upkeep if X>Y, where X is the number of A counters on ~ and Y is the number of B counters on it, add X B counters to ~, otherwise add Y A counters to ~. (if they are the same it doesn't matter which one you do, but for the sake of logic do the latter)
~'s power and toughness is equal to the number of counters on it.
*/*
Magus of the Matrix2WW
Creature - Human Wizard (R)
Prevent all damage that would be dealt to creatures. (Including this creature.) Jesters have long figured in the story of Dominarian artifice, combining simple benevolence with sinister purpose everywhere they lurk.
5/1
Prepensive Rejection1U
Instant {C}
Counter target spell unless its controller pays X, where X is 1 plus the number of plan counters on this spell as it was cast.
Formulate (you may pay 2 and exile this card face down. If you do, it gets a plan counter whenever your turn ends and you may cast it from exile.)
Viskopa Guardian4WB
Creature - Giant Soldier (Rare)
Flash
Defender
If an opponent would gain life, instead you gain that much life. Simply reading the fine print of an Orzhov contract isn't enough; you must also watch your back while you leave Viskopa.
4/10
@Zemoo - only beat you by nine and a half years and with nine and a half times less text
Votes: Mix Master Mikaeus, Subject16
Violent Vigilante1WB
Creature - Human Warrior (R)
Flash
Violent Vigilante's power is equal to the amount of life you've lost since it entered the battlefield.
*/2
Nothing Really Matters2UUU
Enchantment (M)
All other permanents have "Whenever this permanent becomes the target of a spell or ability, return it to its owner's hand".
Vizier of the Remnant1WB
Creature-- Human Survivor [Rare] Incursion-- Whenever one or more creatures you control attack and aren't blocked, you may pay 2WB. If you do, exile target creature card in defending player's graveyard, then create a token that's a copy of that creature except it's a white Zombie in addition to its other types and it has no mana cost. "If we are to retake Naktamun, we must use every resource at our disposal."
3/2
@Gerrard's Mom I was mostly afraid I had seen it somewhere before and didn't want to post someone else's idea as my own, if that was the case. These are functionally different enough and I wasn't looking at this part of the forums 9 years ago so I don't think that's it.
Votes: Zur_the_enchanter, Gerrard's Mom
Greater Stasis2UU
Enchantment - (M)
Whenever ~ becomes tapped, sacrifice it.
Permanents cannot untap.
Players cannot activate abilities of tapped permanents. (abilities with T in their costs can still be activated)
At the beginning of your upkeep, put a time counter on ~. Tap X untapped permanents you control, where X is half the number of time counters on ~ rounded up.
Natjek, the Sunhorn2RW
Legendary Creature - Human Warrior (Rare)
Trample, vigilance
Whenever one or more creatures attacking would cause an ability of a permanent you control to trigger, you may trigger that ability an additional time. "Tomorrow is just over the horizon."
3/4
Augury Mage3U
Creature - Merfolk Spellshaper (R)
When Augury Mage enters the battlefield, scry 3, then reveal the top card of your library. If it is an instant or sorcery, exile it. X, T, Discard a card: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.
2/3
Magus of the Portal2B
Creature - Human Wizard (R) 3: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
2/3
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andNot looking forward to tomorrow.
Subject16 13 (+1)
zemoo 11
Gerrard's Mom 11 (+2)
void_nothing 10 (+2)
Raptorchan 8
master_of_the_universe 8 (+1)
Indighost 6 (+1)
netn10 6 (+2)
soramaro 5
Anachronity 2
Zur the Enchanter 1 (+0)
Antiantiserum 0
Astro_Man 0
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Prepensive Rejection 1U
Instant {C}
Counter target spell unless its controller pays X, where X is 1 plus the number of plan counters on this spell as it was cast.
Formulate (you may pay 2 and exile this card face down. If you do, it gets a plan counter whenever your turn ends and you may cast it from exile.)
Viskopa Guardian 4WB
Creature - Giant Soldier (Rare)
Flash
Defender
If an opponent would gain life, instead you gain that much life.
Simply reading the fine print of an Orzhov contract isn't enough; you must also watch your back while you leave Viskopa.
4/10
Votes: Mix Master Mikaeus, Subject16
Violent Vigilante 1WB
Creature - Human Warrior (R)
Flash
Violent Vigilante's power is equal to the amount of life you've lost since it entered the battlefield.
*/2
Nothing Really Matters 2UUU
Enchantment (M)
All other permanents have "Whenever this permanent becomes the target of a spell or ability, return it to its owner's hand".
Vizier of the Remnant 1WB
Creature-- Human Survivor [Rare]
Incursion-- Whenever one or more creatures you control attack and aren't blocked, you may pay 2WB. If you do, exile target creature card in defending player's graveyard, then create a token that's a copy of that creature except it's a white Zombie in addition to its other types and it has no mana cost.
"If we are to retake Naktamun, we must use every resource at our disposal."
3/2
----------------------------
Club Flamingo Wins: 10
----------------------------
EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
----------------------------
Votes: Zur_the_enchanter, Gerrard's Mom
Greater Stasis2UU
Enchantment - (M)
Whenever ~ becomes tapped, sacrifice it.
Permanents cannot untap.
Players cannot activate abilities of tapped permanents. (abilities with T in their costs can still be activated)
At the beginning of your upkeep, put a time counter on ~. Tap X untapped permanents you control, where X is half the number of time counters on ~ rounded up.
My Cubes:Pauper|Archetype
My Deviant Art
Natjek, the Sunhorn 2RW
Legendary Creature - Human Warrior (Rare)
Trample, vigilance
Whenever one or more creatures attacking would cause an ability of a permanent you control to trigger, you may trigger that ability an additional time.
"Tomorrow is just over the horizon."
3/4
Augury Mage 3U
Creature - Merfolk Spellshaper (R)
When Augury Mage enters the battlefield, scry 3, then reveal the top card of your library. If it is an instant or sorcery, exile it.
X, T, Discard a card: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.
2/3
Magus of the Portal 2B
Creature - Human Wizard (R)
3: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
2/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝