Ajani's Mantra, taken from James Piack's DeviantArt, by James Piack and Wizards of the Coast
Welcome to the Card Creation League! Everyone is free to participate in either or both of the first two rounds. Come join us!
Theme
From a high-concept CCL to a low-concept one; this month will mostly focus on rarity and Draft.
The most numerous rarity is, of course, common. For this rarity in particular, creatures are definitely easiest to design (French vanilla!) followed closely by combat-trick instants. But what if you had to design a somewhat harder card type?
Challenge
Design a common NON-AURA enchantment card.
The card can't BECOME an Aura. No transforming or bestow.
Make sure to include a rarity.
Stay tuned for June's CCL Final Poll. Anyone who votes will receive 2 bonus points for July's CCL!
PLEASE NOTE: This month will continue the use of the "Mandatory Top 3 Rule." For this month, you must submit a Top 3 during a round's critique period in order to receive any points for the round. Submitting critiques as well will be worth 2 bonus points in the round.
Your submissions are due Friday, July 6th, 23:59 EST.
Schedule
Round 1 — Open to Everyone (July 1st-6th)
Round 2 — Open to Everyone (July 7th–12th)
Rounds 1 and 2 Critiques (Due July 15th)
Top 8 — Open to top 8 finishers (July 16th–20th)
Top 8 Critiques (Due July 22nd)
Top 4 — Open to top 4 finishers from last round (July 23rd–26th)
Top 4 Critiques (Due July 28th)
Final (End of month, winner determined by public poll)
Charger of Mogis2RR
Enchantment Creature - Minotaur Warrior (C)
Haste Constellation - Whenever Charger of Mogis or another enchantment enters the battlefield under your control, Charger of Mogis gets +2/-1 until end of turn.
3/3
Venom MinesB
Enchantment (C)
Whenever a creature attacks you or a planeswalker you control, you may sacrifice Venom Mines. If you do, that creature gets -4/-4 until end of turn.
Can we use "flip" or "Enchantment Creature - Type"?
Per the clarifications, those should both be fine as long as it doesn't become an Aura.
Anarchists' Graffiti1R
Enchantment (C)
At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. Hellbent - If you have no cards in hand, that creature gets an additional +1/+0 until end of turn.
Seal of SavageryRG
Enchantment (Common)
Sacrifice Seal of Savagery: Target creature you control fights target creature you don't control. "I'm the free-spirited, the one that will unleash you from the shackles of society."
- Seal incription
Aspect of Spring1G
Enchantment {C}
When Aspect of Spring enters the battlefield or is put into a graveyard from the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Evoke 3G(You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)
Homeland Advantage1W
Enchantment (C)
Whenever a creature enters the battlefield under your control, you may tap target creature.
"I know every sinkhole, triproot, and cliffedge. This my land and your crusade will end here." -Josen, Alliance Soldier
RelaxW
Enchantment (C) Join forces — At the beginning of each player upkeep, starting with you each player may pay 1. Each player gain X life, where X is the total amount of mana paid this way.
Art by
ATTACHMENTS
Relax
Private Mod Note
():
Rollback Post to RevisionRollBack
"Over time, all trips end up in the same place, at home."
Wailing ConstellationUB
Enchantment {C} UB: Wailing Constellation becomes a 1/5 blue and black Siren creature with flying and "When Wailing Constellation is dealt damage, its source's controller puts that many cards from the top of his or her library into his or her graveyard" until end of turn. It's still an enchantment.
Private Mod Note
():
Rollback Post to RevisionRollBack
A mere ten days after the Mending, a young knight of Valeron and a young ranger of Eos made a discovery that would change Alara forever.
Irbitov Carvings
Enchantment (c)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
When Irbitov Carvings enters the battlefield, draw a card. In Orzhov, a headstone doesn't mark the end of your history.
Perimeter ShieldW
Enchantment (C)
Sacrifice Perimeter Shield: Prevent all combat damage that would be dealt by target unblocked creature this turn. “The magic shield really works great… the first time.”
Perimeter ShieldW
Enchantment (C)
Sacrifice Perimeter Shield: Prevent all combat damage that would be dealt by target unblocked creature this turn. “The magic shield really works great… the first time.”
This seems fine both complexity and power-wise (might actually be a bit weak as a one shot Gossamer Chains) The flavor text is a bit cringy, but I feel like it could be saved if the quote were attached to a quaky character.
Irbitov Carvings
Enchantment (c)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
When Irbitov Carvings enters the battlefield, draw a card. In Orzhov, a headstone doesn't mark the end of your history.
Solid common extort enabler that easily plays with Ravnica's typical enchantment subtheme.
Wailing ConstellationUB
Enchantment {C} UB: Wailing Constellation becomes a 1/5 blue and black Siren creature with flying and "When Wailing Constellation is dealt damage, its source's controller puts that many cards from the top of his or her library into his or her graveyard" until end of turn. It's still an enchantment.
This feels a bit much for common. It may have felt a bit boring, but turning into a simpler creature would have been good here.
RelaxW
Enchantment (C) Join forces — At the beginning of each player upkeep, starting with you each player may pay 1. Each player gain X life, where X is the total amount of mana paid this way.
Art by
Limmiting each player to 1 mana doesn't feel like this should have the join forces ability word attached to it. This also feels like it would slow games beyond the point that even most control decks want.
Homeland Advantage1W
Enchantment (C)
Whenever a creature enters the battlefield under your control, you may tap target creature.
"I know every sinkhole, triproot, and cliffedge. This my land and your crusade will end here." -Josen, Alliance Soldier
This could use a non-token clause for the ETB effect, and I feel that this at common would be bad for a limited environment.
Charger of Mogis2RR
Enchantment Creature - Minotaur Warrior (C)
Haste Constellation - Whenever Charger of Mogis or another enchantment enters the battlefield under your control, Charger of Mogis gets +2/-1 until end of turn.
3/3
My gut reaction to this is that it has too much impact for a common, but I would need to test it to actually get a feel for it. You did nail the flavor.
“Tis the Gift to Be Simple”
Ajani's Mantra, taken from James Piack's DeviantArt, by James Piack and Wizards of the Coast
Theme
From a high-concept CCL to a low-concept one; this month will mostly focus on rarity and Draft.
The most numerous rarity is, of course, common. For this rarity in particular, creatures are definitely easiest to design (French vanilla!) followed closely by combat-trick instants. But what if you had to design a somewhat harder card type?
Challenge
Stay tuned for June's CCL Final Poll. Anyone who votes will receive 2 bonus points for July's CCL!
PLEASE NOTE: This month will continue the use of the "Mandatory Top 3 Rule." For this month, you must submit a Top 3 during a round's critique period in order to receive any points for the round. Submitting critiques as well will be worth 2 bonus points in the round.
Schedule
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Enchantment Creature - Minotaur Warrior (C)
Haste
Constellation - Whenever Charger of Mogis or another enchantment enters the battlefield under your control, Charger of Mogis gets +2/-1 until end of turn.
3/3
Enchantment (C)
Whenever a creature attacks you or a planeswalker you control, you may sacrifice Venom Mines. If you do, that creature gets -4/-4 until end of turn.
Scrying Pool 1U
Enchantment (C)
At the beginning of your upkeep, scry 1.
Enchantment (CommON)
All white non-token creatures with Vigilance gain +1/+0.
Vintage >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Legacy
Per the clarifications, those should both be fine as long as it doesn't become an Aura.
Anarchists' Graffiti 1R
Enchantment (C)
At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.
Hellbent - If you have no cards in hand, that creature gets an additional +1/+0 until end of turn.
Enchantment (Common)
Sacrifice Seal of Savagery: Target creature you control fights target creature you don't control.
"I'm the free-spirited, the one that will unleash you from the shackles of society."
- Seal incription
Challenge calls for a common non-Aura enchantment card that can't become an Aura.
Vintage >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Legacy
...was a rare in every printing.
I think the point Legend is trying to make is that as is, your card doesn't pass the challenge because it's blatantly not a common.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Edit: Fixed OP
Vintage >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Legacy
Enchantment {C}
When Aspect of Spring enters the battlefield or is put into a graveyard from the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Evoke 3G (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)
Enchantment (C)
Whenever a creature enters the battlefield under your control, you may tap target creature.
"I know every sinkhole, triproot, and cliffedge. This my land and your crusade will end here." -Josen, Alliance Soldier
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Enchantment (C)
Join forces — At the beginning of each player upkeep, starting with you each player may pay 1. Each player gain X life, where X is the total amount of mana paid this way.
Art by
Enchantment {C}
UB: Wailing Constellation becomes a 1/5 blue and black Siren creature with flying and "When Wailing Constellation is dealt damage, its source's controller puts that many cards from the top of his or her library into his or her graveyard" until end of turn. It's still an enchantment.
Emille, Seven-Sting Dancer Shalin Nariya
Enchantment (c)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
When Irbitov Carvings enters the battlefield, draw a card.
In Orzhov, a headstone doesn't mark the end of your history.
Enchantment (C)
Sacrifice Perimeter Shield: Prevent all combat damage that would be dealt by target unblocked creature this turn.
“The magic shield really works great… the first time.”
( ancestral on Custom Magic Discord server )
( mproud on reddit )
Raptorchan
Jimmy Groove
Legend
thesedaiv
Gerrard's Mom
netn10
Cardz5000
Koopa
mirrodin71
RaikouRider
Hemlock
proudawesome
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝