Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Ultimate Pact4BBB
Legendary Enchantment (M)
When Ultimate Pact enters the battlefield, pay any amount of life, discard any number of cards, and sacrifice any number of creatures. Put a charge counter on Ultimate Pact for every 3 life paid, card discarded, and creature sacrificed.
At the beginning of your upkeep, each opponent loses life and you gain life equal to the number of charge counters on Ultimate Pact.
Audit1U
Instant (Uncommon)
Choose one —
• Counter target spell unless its controller pays 1.
• Target spell can't be countered unless any player pays 1.
Maya, Stensia Bloodwitch1RWB
Legendary Creature - Human Shaman (Mythic)
Lifelink, haste
When Maya, Stensia Bloodwitch enters the battlefield, you may search your library for a Curse card, reveal it, then put it into your hand. Then shuffle your library.
When Maya dies, you may put an enchantment card from your hand or graveyard onto the battlefield.
3/2
Balduvia in Ashes
Legendary Snow Land - Swamp Mountain (R) (T: Add B or R.)
When Balduvia in Ashes enters the battlefield, it deals 3 damage to you unless you have it deal 1 damage to a creature or planeswalker you control. BR, T: Target creature with flying or defender can't block this turn.
Verdant Baloth(2/G)(2/G)(2/G)
Creature – Beast (R)
Trample
Verdant Baloth enters the battlefield with two +1/+1 counters on it for each G spent to cast it beyond the third.
4/4
Steelshaper's MasterpiecexxRR
Creature - Construct (Mythic)
Steelshaper's Masterpiece enters the battlefield with X +1/+1 counters on it. R, t: Put a +1/+1 counter on Steelshaper's Masterpiece. RR, t: Steelshaper's Masterpiece fights target creature. RRR, t: Discard your hand, then draw cards equel to Steelshaper's Masterpiece's power. RRRR, t: Steelshaper's Masterpiece deals damage to all creatures and all players equal to its power.
0/0
Indighost, Blackwaltz3 (although I think the card would be even more flavorful if you had to sacrifice the vehicles after the attack)
Minister of Minds3UB
Creature - Sphinx (R)
Flying
When ~ enters the battlefield, target opponent reveals their hand. You choose a card from it. That player exiles that card.
Minister of Mind has hexproof from the colors of the card exiled with it. Many seek the Shrouded Tower in search of wisdom, but return as empty shells. 3/5
Refinement Compiler2U
Artifact Creature - Vedalken (R)
Whenever another artifact is put into a graveyard from the battlefield, put a data counter on ~. t,exile ~: Add C for each data counter on ~. Spend this mana only to cast artifact spells.
1/4
Karplusa, Wild Range
Legendary Snow Land - Mountain Forest (R) (T: Add R or G.)
As long as Karplusa, Wild Range is tapped, whenever a creature attacks you or a planeswalker you control alone, it gets +1/+0 and gains trample until end of turn. RG, T: Destroy target artifact or enchantment with converted mana cost 1 or less. Its controller creates a 0/1 green Plant creature token.
Raging Sand Elemental2WW
Creature - Elemental (R)
Flash
Cast Raging Sand Elemental only if it's the third spell cast this turn.
When Raging Sand Elemental enters the battlefield, destroy all other creatures.
4/4
Arcane Counsel4WU
Sorcery (UC)
Create three 1/1 blue Wizard creature tokens with "Your maximum hand size is increased by one." Then draw cards equal to the number of Wizards you control.
Screeching Mindeater3UU
Creature - Illusion (Rare)
Play with your hand revealed.
Screeching Mindeater gets +2/+2 for each land card in your hand. 2U, Return a land you control to its owner's hand: Tap or untap target permanent.
1/1
Talanx, the Promiser2BB
Legendery Creature — Demon (Rare)
Flying
At the beginning of your upkeep, target opponent chooses one:
* You lose 2 life.
* That player draws a card.
* You discard a card.
Irresistible CommandBB Instant (Rare)
Choose target nonland card in an opponent's graveyard and pay X, where X is its converted mana cost reduced by 2. If you do, you control its owner until Irresistible Command finishes resolving and its owner casts that card without paying its mana cost. (You see all cards that player could see and make all decisions for that player that are necessary to resolve that spell.)
Corrupter of Loyalties2B
Creature - Horror Cleric (R)
Kicker 2U
Menace
Whenever a planeswalker an opponent owns loses loyalty counters, its controller loses that much life.
When Corrupter of Loyalties enters the battlefield, if it was kicked, take control of target creature or planeswalker an opponent controls.
2/4
Valiant Retainers1RW
Instant (U)
Create three 1/1 red and white soldier creature tokens. If it's your turn, they gain haste until end of turn. Otherwise they gain first strike until end of turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; and*LE GASPE* NETN10 HAS BEEN UNSEATED BY SUBJECT16!
netn10 52 (+2)
Rkhon1357 45 (+2)
AntiAntiserum 43
Voidnothing 40 (+3)
Indighost 36 (+2)
[Katamari] 32
Forestguy 9
Soramaro 9 (+6)
BlackWaltz3 7 (+6)
Groovelord 6
Anachronity 5
Tim1137 2
Karplusa, Wild Range
Legendary Snow Land - Mountain Forest (R)
(T: Add R or G.)
As long as Karplusa, Wild Range is tapped, whenever a creature attacks you or a planeswalker you control alone, it gets +1/+0 and gains trample until end of turn.
RG, T: Destroy target artifact or enchantment with converted mana cost 1 or less. Its controller creates a 0/1 green Plant creature token.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Raging Sand Elemental 2WW
Creature - Elemental (R)
Flash
Cast Raging Sand Elemental only if it's the third spell cast this turn.
When Raging Sand Elemental enters the battlefield, destroy all other creatures.
4/4
Arcane Counsel 4WU
Sorcery (UC)
Create three 1/1 blue Wizard creature tokens with "Your maximum hand size is increased by one." Then draw cards equal to the number of Wizards you control.
Screeching Mindeater 3UU
Creature - Illusion (Rare)
Play with your hand revealed.
Screeching Mindeater gets +2/+2 for each land card in your hand.
2U, Return a land you control to its owner's hand: Tap or untap target permanent.
1/1
Talanx, the Promiser 2BB
Legendery Creature — Demon (Rare)
Flying
At the beginning of your upkeep, target opponent chooses one:
* You lose 2 life.
* That player draws a card.
* You discard a card.
Instant (Rare)
Choose target nonland card in an opponent's graveyard and pay X, where X is its converted mana cost reduced by 2. If you do, you control its owner until Irresistible Command finishes resolving and its owner casts that card without paying its mana cost. (You see all cards that player could see and make all decisions for that player that are necessary to resolve that spell.)
Creature - Horror Cleric (R)
Kicker 2U
Menace
Whenever a planeswalker an opponent owns loses loyalty counters, its controller loses that much life.
When Corrupter of Loyalties enters the battlefield, if it was kicked, take control of target creature or planeswalker an opponent controls.
2/4
Votes: Subject16, Soramaro
Valiant Retainers 1RW
Instant (U)
Create three 1/1 red and white soldier creature tokens. If it's your turn, they gain haste until end of turn. Otherwise they gain first strike until end of turn.