Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
WELL THANKFULLY THERE'S NO SNOW IN THE FORECAST. NO, NOW WINTER IT JUST CONTENT TO JUST GLOWER AT THE THERMOMETER AND HOLD GROUND. SO THAT I CAN'T DEAL WITH ANY PIPE REPAIRS THAT WILL IMMEDIATELY FREEZE OVER AGAIN.
Lannery's Chummer1BR
Creature — Orc Pirate
Sacrifice a creature: Goad target creature. "Blood in the water frenzies the sharks and distracts the Merfolk." 3/3
Horned Flayer2BB Creature — Minotaur Warrior (Uncommon)
When Horned Flayer enters the battlefield, each player sacrifices a nontoken creature.
Eternalize 4BB(4BB, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Minotaur Warrior with no mana cost. Eternalize only as a sorcery.)
3/3
Ferash, the Current OutbounderWUG
Legendary Creature - Merfolk Shaman (Mythic)
Vigilance
Untap all Merfolks you control during each other player's untap step. T: Untap all other Merfolks you control. Activate this ability only once each turn.
1/1
Rogue LoxodonWW
Creature - Elephant Rogue (U)
You may sacrifice a Forest rather than pay Rogue Loxodon's mana cost. "Let the palisades burn. The ancient ones are wrong to say a few buildings matter. What is really important to our people is within us."
2/3
Down on the Farm5GG
Sorcery (M)
Create a 0/1 white Goat creature token, a 1/1 white Human creature token, a 2/1 white Hound creature token, a 2/2 green Boar creature token, a 2/4 white Ox creature token, and a 2/3 white Horse creature token. E I E I O
Tepsukh, Death's Sting1BRG
Legendary Creature -- Scorpion (M)
Deathtouch
Other Scorpion, Spider and Insect creatures you control have deathtouch.
Whenever a creature an opponent controls dies, if it was dealt damage by a Scorpion, Spider or Insect this turn, draw a card and that player loses 1 life. G: Target Scorpion, Spider or Insect gains vigilance and indestructible until end of turn. "Her venom burns hotter than the sun itself." -- Nefsi, elder of Naktamun
3/4
Runeblade of the Gendu2
Enchantment Artifact - Equipment (Common)
Bind W(If you cast this card for its bind cost, it's an Aura spell with enchant creature.)
Equip 4
Equipped or enchanted creature gets +2/+2.
Servant of the Meek1GW
Creature — Human Knight (R)
Vigilance
Whenever Servant of the Meek attacks, reveal the top card of your library. If t's a creature card with power 2 or less, put it into your hand. A true knight's obligation is the weak, not the powerful.
2/4
Prairie-Breeze GliderU
Creature - Vedalken Scout (U) 1, Sacrifice a Plains: Put a +1/+1 counter on Prairie-Breeze Glider and it gains flying until end of turn. Activate this ability only if Prairie-Breeze Glider is attacking.
1/1
Erode WillUU
Enchantment - Aura (U)
Enchant creature
Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When ~ is put into your graveyard, if it had no time counters on it, you gain control of the enchanted creature.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andWELL THANKFULLY THERE'S NO SNOW IN THE FORECAST. NO, NOW WINTER IT JUST CONTENT TO JUST GLOWER AT THE THERMOMETER AND HOLD GROUND. SO THAT I CAN'T DEAL WITH ANY PIPE REPAIRS THAT WILL IMMEDIATELY FREEZE OVER AGAIN.
AntiAntiSerum 19 (+2)
Voidnothing 15 (+2)
Indighost 14 (+4)
Ruggley 13 (+2)
Netn10 12 (+)
Groovelord 10 (+0)
Rudyard 9 (+8)
BlackTempleGuardian 6 (+0)
Moonleaf 2 (+0)
Malice Fiend 3BB
Creature - Demon {R}
Flying
~ has -X/-0, where X is your life total
21/1
Club Flamingo win: 1, 2, 3, 4, 5, 6, 7,
8, 9
The Winner is Judge win: 1, 2
Winner is also Judge win: 1, 2
Sorcery (M)
Create a 0/1 white Goat creature token, a 1/1 white Human creature token, a 2/1 white Hound creature token, a 2/2 green Boar creature token, a 2/4 white Ox creature token, and a 2/3 white Horse creature token.
E I E I O
Legendary Creature -- Scorpion (M)
Deathtouch
Other Scorpion, Spider and Insect creatures you control have deathtouch.
Whenever a creature an opponent controls dies, if it was dealt damage by a Scorpion, Spider or Insect this turn, draw a card and that player loses 1 life.
G: Target Scorpion, Spider or Insect gains vigilance and indestructible until end of turn.
"Her venom burns hotter than the sun itself." -- Nefsi, elder of Naktamun
3/4
Votes: Antiantiserum, Ruggley
Runeblade of the Gendu 2
Enchantment Artifact - Equipment (Common)
Bind W (If you cast this card for its bind cost, it's an Aura spell with enchant creature.)
Equip 4
Equipped or enchanted creature gets +2/+2.
Servant of the Meek 1GW
Creature — Human Knight (R)
Vigilance
Whenever Servant of the Meek attacks, reveal the top card of your library. If t's a creature card with power 2 or less, put it into your hand.
A true knight's obligation is the weak, not the powerful.
2/4
Prairie-Breeze Glider U
Creature - Vedalken Scout (U)
1, Sacrifice a Plains: Put a +1/+1 counter on Prairie-Breeze Glider and it gains flying until end of turn. Activate this ability only if Prairie-Breeze Glider is attacking.
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Frostbark Illusionist 2G
Snow Creature — Treefolk Shaman (Uncommon)
U, T: Target land becomes a copy of another target land until end of turn.
2/3
Erode Will UU
Enchantment - Aura (U)
Enchant creature
Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When ~ is put into your graveyard, if it had no time counters on it, you gain control of the enchanted creature.