How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
Just as I said yesterday: Please vote by putting the names of your choices at the top of the post with nothing else (except maybe "Votes:"). Please no formatting and use exact names; this makes my method of scanning the thread much easier.
Roachqueen1BB
Creature - Insect (r)
Menace
When ! Enters the battlefield, lose 3 life.
Whenever a player taps a nonbasic land for mana, that player loses 1 life, then creates a 1/1 black insect token.
"Mother may I?"
3/3
Hone Skill 2W
Instant (U)
Untap target creature. Untap target creature.
Brim 2 – W, Reveal Hone Skill from your hand: Untap target creature. (As you activate this ability, put Hone Skill onto the battlefield as an enchantment with two time counters on it. At the beginning of your upkeep, remove a time counter on it. When the last time counter is removed, return it to your hand.)
Temporal Trickery2UUU
Sorcery (R)
Target player takes an extra turn after this one. If that player is an opponent, you gain control of that player during that turn. Exile Temporal Trickery.
Compleated Emissary2(W/P)
Artifact Creature - Cleric (U)
Vigilance
Prevent all damage non-artifact creatures would deal to ~.
1/2 "Do you not see how the mother-of-machines protects me? Why do you not wish to join her splendid embrace?"
Journey of ExileW
Instant (Uncommon)
Exile target creature with three time counters. If it doesn't have suspend, it gains suspend. "You have three days to think about what you did."
Khaz, Arbiter of the Oasis
Recruit the Cemetery
Sorcery (R)
Return all Zombie creature cards from your graveyard to the battlefield.
Cycling: Sacrifice a Zombie (Sacrifice a Zombie, discard this card: Draw a card.)
Tribute to OblivionBBB
Sorcery (MR)
Each opponent secretly chooses a number, then reveals his or her choice.
Each opponent loses life equal to his or her number chosen. If the total life lost this way is lower than 5 times the number of players making a choice, you win the game.
Cerebryne Sentinel4
Creature - Golem Spellshaper (R)
Indestructible
Whenever Cerebryne Sentinel becomes the target of a spell or ability an opponent controls, cast a spell from your hand for X, where X is its converted mana cost. If you can't, reveal your hand and you can't win the game until end of turn.
4/5
Explorer's JourneyXXG
Sorcery (R)
Choose X. You may choose the same mode more than once.
- Create X 3/3 green Beast creature tokens.
- Destroy up to X target artifacts and/or enchantments.
- Search your library for X basic land cards, put them onto the battlefield tapped, then shuffle your library.
- You gain X times 4 life.
Tidal InterpreterWU
Creature – Merfolk Shaman (R)
Vigilance
Psychic Assault (This creature may deal combat damage to defending player as though it weren’t blocked. Damage dealt this way is halved rounded down)
On your turn Tidal Interpreter gets +2/-2.
When Tidal Interpreter deals combat damage to a player, draw a card.
0/4
Multiple RealitiesXU
Instant (M)
Reveal the top X cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and put the others on the top and bottom of your library in any order.
Spellcraft - If an instant or sorcery has already been cast on this turn, instead reveal the top X cards of your library plus two. An opponent separates those cards into two piles. Put one pile into your hand and put the others on the top and bottom of your library in any order.
netn10, Rudyard (HM: Blackwaltz)
@Stoner --> for 5 mana, you get a 12/12 spread across 4 bodies.
Luminescence1W
Enchantment (U)
Vanishing 4 (This permanent enters the battlefield with four time counters. At the beginning of your upkeep, remove a time counter from Luminescence. When the last is removed, sacrifice it.)
Whenever you remove a counter from Luminescence, you gain 2 life. Impress - As Luminescence enters your graveyard, you may pay 1WW. If you do, create 3 1/1 white Moth creature tokens with flying and lifelink.
*Note* Feedback welcome about Brim and Impress/Reverberate, either here or on my Rhymnir page.
Muttering Orb2
Artifact
Flash
If a player casts a spell or activates an ability with x in its cost, X equals 2 and not the amount of mana that player spent on x.
Bounty of the LandXGWU
Sorcery (Mythic)
Draw X cards, then put up to X land cards from your hand into the battlefield, then put X counters on up to X target creatures. "Bant has everything you need in order to prosper. You just need to have faith."
- Fran, Zealot of the Amisha
Indighost, netn10. What strong submissions though Temporal SpikesR
Instant (Uncommon)
Take an extra turn after this one. Each opponent takes any amount of damage. For each 1 damage taken, he or she chooses a type of turn step. During the extra turn, skip the first instance of any kind of step that was chosen, and skip all instances of any kind of step that was chosen more than once.
It That Never Ends
Creature - Eldrazi Zombie (MR)
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast It That Never Ends, put a 4/2 colorless Eldrazi Zombie creature token onto the battlefield.
When It That Never Ends is put into a graveyard from the battlefield, you may return up to two Zombie creature cards from your graveyard to your hand.
4/2
Sorcerer's WillR
Enchantment - Aura (U)
Enchant creature
Enchanted creature has haste
Whenever you cast an instant or sorcery spell, untap enchanted creature. Gain control of it until end of turn.
Eep QueenWBG
Creature - Bird (R)
Flying
Eep Queen's mana cost can only be paid with mana generated by a Bird creature.
You may play Bird spells with converted mana cost greater than your life total without paying their mana cost.
Birds have "Your life total is equal to the number of Birds you control."
3/3
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andJust as I said yesterday: Please vote by putting the names of your choices at the top of the post with nothing else (except maybe "Votes:"). Please no formatting and use exact names; this makes my method of scanning the thread much easier.
JamBlock 26 (+1)
StonerOfKruphix 25 (+7)
Rudyard 24 (+3)
Rocco 19
FirstTurnManaBurn 18
atogstorm 15 (+2)
entombedhydra 14
netn10 14 (+3)
BlackWaltz3 10 (+3)
Conntroll 10 (+2)
Subject16 8
Aznathom 6 (+1)
ManyCookies 4
kjsharp 4 (+2)
Indighost 3
Noct 2
Draconiator 1
seismic lawns 1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Multiple Realities XU
Instant (M)
Reveal the top X cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and put the others on the top and bottom of your library in any order.
Spellcraft - If an instant or sorcery has already been cast on this turn, instead reveal the top X cards of your library plus two. An opponent separates those cards into two piles. Put one pile into your hand and put the others on the top and bottom of your library in any order.
@Stoner --> for 5 mana, you get a 12/12 spread across 4 bodies.
Luminescence 1W
Enchantment (U)
Vanishing 4 (This permanent enters the battlefield with four time counters. At the beginning of your upkeep, remove a time counter from Luminescence. When the last is removed, sacrifice it.)
Whenever you remove a counter from Luminescence, you gain 2 life.
Impress - As Luminescence enters your graveyard, you may pay 1WW. If you do, create 3 1/1 white Moth creature tokens with flying and lifelink.
*Note* Feedback welcome about Brim and Impress/Reverberate, either here or on my Rhymnir page.
Muttering Orb 2
Artifact
Flash
If a player casts a spell or activates an ability with x in its cost, X equals 2 and not the amount of mana that player spent on x.
Bounty of the Land XGWU
Sorcery (Mythic)
Draw X cards, then put up to X land cards from your hand into the battlefield, then put X counters on up to X target creatures.
"Bant has everything you need in order to prosper. You just need to have faith."
- Fran, Zealot of the Amisha
Temporal SpikesR
Instant (Uncommon)
Take an extra turn after this one. Each opponent takes any amount of damage. For each 1 damage taken, he or she chooses a type of turn step. During the extra turn, skip the first instance of any kind of step that was chosen, and skip all instances of any kind of step that was chosen more than once.
Temporal Shelter
Land - Locus (Rare)
Stability ( Spells or abilities that would cause this permanent to leave play by means other than damage are countered.)
T: Add C to your mana pool.
3,T: Target nonland permanent you control gains Stability until your next turn.
It That Never Ends
Creature - Eldrazi Zombie (MR)
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast It That Never Ends, put a 4/2 colorless Eldrazi Zombie creature token onto the battlefield.
When It That Never Ends is put into a graveyard from the battlefield, you may return up to two Zombie creature cards from your graveyard to your hand.
4/2
Tourach's Cantor BB
Creature - Human Shaman (R)
Players discarding cards must always do so at random.
2/2
Sorcerer's Will R
Enchantment - Aura (U)
Enchant creature
Enchanted creature has haste
Whenever you cast an instant or sorcery spell, untap enchanted creature. Gain control of it until end of turn.
Eep Queen WBG
Creature - Bird (R)
Flying
Eep Queen's mana cost can only be paid with mana generated by a Bird creature.
You may play Bird spells with converted mana cost greater than your life total without paying their mana cost.
Birds have "Your life total is equal to the number of Birds you control."
3/3