How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Votes: Sagharri, atogstorm (Although the wording is off quite a bit.)
Succumb
Sorcery (U)
Target player puts the top five cards of his or her library into his or her graveyard.
/// Illness
Sorcery (U)
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Destroy target creature that shares a name with a creature card in its controller's graveyard.
Roar of the Roil2GR
Enchantment (R) Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green and red Elemental creature token with “At the beginning of your end step, sacrifice this creature unless a land entered the battlefield under your control this turn.”
Token Lives 2W
Enchantment - Rare
Whenever a non-token creature would enter the battlefield, instead exile it and it's controller creates a token that's a copy of that creature.
At the beginning of your upkeep, if you control ten or more creature tokens, you win the game.
Brutal RetaliationR
Instant (U)
Choose target creature that is dealt damage this turn. That creature deals damage equals to it’s power to target creature or player. Ruthless and merciless is how the Morians deal with unpleasant things.
Displacing Image2WU
Creature - Shapeshifter (R)
You may have Displacing Image enter the battlefield as a copy of any creature on the battlefield, except it gains "W, T: Exile target creature with the same name as this creature until this creature leaves the battlefield."
0/0
Snarling SnapdragonsG
Creature - Plant (C) 3(U/R): Draconic 3 (If this creature isn't a dragon, put three +1/+1 counters on it. It is a dragon in addition to its other creature types and has flying.)
1/1
"The blood of the Ur-Dragon is soaked into the very world itself, its influence felt everywhere and by everyone." -excerpt, Origin of Dragons
Cycle of Flesh1BB
Enchantment (R)
Whenever a zombie you control dies, you may pay 1 life. If you do, return a zombie card with a lesser converted mana cost than that creature from the graveyard to the battlefield.
Cycling - Discard a Zombie card.
Essence of Freyalise -- 3GG
Enchantment -- Aura (M)
Enchant land or planeswalker
If enchanted permanent is a land, it's a 5/5 Elemental creature that's still a land with "You may activate abilities of this permanent as though it had haste" and "0: Untap this permanent. Activate this ability only during your turn and only once each turn."
If enchanted permanent is a planeswalker, it has the planeswalker ability "0: Add two mana of any combination of colors to your mana pool."
When Essence of Freyalise is put into a graveyard from the battlefield, return it to its owner's hand.
Iridescent BarrierWW
Creature - Wall {R)
Defender
Prevent all damage that would be dealt to walls you control.
As long as you control 2 or more other walls, you and walls you control have hexproof.
0/4
Hmm? Ugh. Yeah, I'm back. This horrid thing called "real life" decided to rear its ugly head this week.
Burden2B
Instant (C)
Put a -1/-1 counter on up to two target creatures.
/// Bear1R
Sorcery (C)
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Double the number of -1/-1 counters on target creature.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Reckless Warlord
Creature — Jackal Warrior (U)
Menace, haste
At the beginning of the end step, if Reckless Warlord isn't a token, sacrifice it.
Embalm ( , Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Jackal Warrior with no mana cost. Embalm only as a sorcery.)
3/3
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Grim OfferingB
Sorcery - Rare
Each opponent chooses feast or famine.
For each opponent that chose famine, create a 2/2 black zombie token.
Each opponent that chooses feast sacrifices a nonartifact, nonblack creature.
Hemacite Goblin2G
Creature - Goblin Barbarian (C)
Bloodfill 2 (Your life can help cast this spell. Each instance of 2 life you pay while casting this spell pays for 1.)
2/2 Picked clean figuratively in the city. Picked clean literally in the wilds.
Tzargosh, the Matterlord2WUU
Legendary Creature - Shapeshifter
Tzargosh enters the battlefield as a copy of a creature on the battlefield except its name is still Tzargosh.
Whenever Tzargosh would be returned to the command zone from anywhere you may search your library for a creature card and place it in the command zone with Tzargosh. You may cast creatures from the command zone by paying their mana cost as though they were in your hand. 1/1
Celestial BarricadeUW
Creature - Wall (U)
Flash
Defender
When Celestial Barricade enters the battlefield, you and creatures you control gain hexproof until end of turn.
0/4
Elven Archer1G
Creature - Elf Archer (U)
When Elven Archer enters the battlefield, Elven Archer deals 1 damage to target flying creature. Landfall - Whenever a land enters the battlefield under your control, Elven Archer deals 1 damage to target flying creature.
1/1
Silencing ClericWB
Creature - Human Cleric
Sacrifice a creature: Prevent all combat damage that would be dealt this turn.
Whenever you sacrifice a creature, you lose one life.
1/2
Death's Wake3BB
Sorcery (U)
Destroy target creature and each other creature with less power than it. Employing giants in war is a risky proposition. While powerful, they are mortal, and their defeat can cost many lives beside their own.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andToo tired to think.
IlGreven 40 (+0)
iphanx 32 (+0)
Shukkets 30 (+4)
Groovelord 29
netn10 24
Rudyard 23 (+2)
Indighost 21
Sagharri 21 (+2)
atogstorm 17 (+3)
StonerOfKruphix 14
Forestsguy 11
BlackTempleGaurdian 9
Necarg 2
Figurative 2 (+1)
entombedhydra 2 (+2)
Blydden 1
RukiMotomiya 1 (+1)
Reckless Warlord
Creature — Jackal Warrior (U)
Menace, haste
At the beginning of the end step, if Reckless Warlord isn't a token, sacrifice it.
Embalm ( , Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Jackal Warrior with no mana cost. Embalm only as a sorcery.)
3/3
Grim Offering B
Sorcery - Rare
Each opponent chooses feast or famine.
For each opponent that chose famine, create a 2/2 black zombie token.
Each opponent that chooses feast sacrifices a nonartifact, nonblack creature.
Hemacite Goblin 2G
Creature - Goblin Barbarian (C)
Bloodfill 2 (Your life can help cast this spell. Each instance of 2 life you pay while casting this spell pays for 1.)
2/2
Picked clean figuratively in the city. Picked clean literally in the wilds.
Tzargosh, the Matterlord 2WUU
Legendary Creature - Shapeshifter
Tzargosh enters the battlefield as a copy of a creature on the battlefield except its name is still Tzargosh.
Whenever Tzargosh would be returned to the command zone from anywhere you may search your library for a creature card and place it in the command zone with Tzargosh. You may cast creatures from the command zone by paying their mana cost as though they were in your hand.
1/1
https://archidekt.com/user/71716
Celestial Barricade UW
Creature - Wall (U)
Flash
Defender
When Celestial Barricade enters the battlefield, you and creatures you control gain hexproof until end of turn.
0/4
Elven Archer 1G
Creature - Elf Archer (U)
When Elven Archer enters the battlefield, Elven Archer deals 1 damage to target flying creature.
Landfall - Whenever a land enters the battlefield under your control, Elven Archer deals 1 damage to target flying creature.
1/1
Silencing Cleric WB
Creature - Human Cleric
Sacrifice a creature: Prevent all combat damage that would be dealt this turn.
Whenever you sacrifice a creature, you lose one life.
1/2
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
Death's Wake 3BB
Sorcery (U)
Destroy target creature and each other creature with less power than it.
Employing giants in war is a risky proposition. While powerful, they are mortal, and their defeat can cost many lives beside their own.