Moonlight Chains1UU
Enchantment - Aura
Enchant Creature
Enchanted Creature has defender and gets -2/-0.
Whenever ~ becomes the target of a spell or ability, return it to your hand.
Wouldnt the creature die the moment it hits the field.
Behemoth of Rage 13
Creature - Eldrazi Beast
Emerge 11G
Trample
All creatures have haste.
When ~ enters the battlefield, creatures you control have "When this creature attacks, deal damage equal to its power to defending player."
7/7
Skniltos, the Neverending Lash9
Legendary Creature - Eldrazi
When you cast Skniltos, the Neverending Lash, creatures you control gain double strike and trample until end of turn.
If a source would deal noncombat damage, prevent that damage. 1: Target creature gets +2/-2 or -2/+2 until end of turn. A contradiction as troubling as war itself.
10/10
Archon of Battle 3RGWW
Creature - Archon
Flying
Whenever a source an opponent controls would deal damage to you or a permanent you control, prevent half of that damage rounded up. ~ deals damage to that source's controller equal to the damage prevented this way.
4/4
Archmage Magisa 2RR
Legendary Creature - Human Wizard
Whenever a source an opponent controls would deal damage to you or a permanent you control, put a X-1/1 red Golem creature token onto the battlefield where X is the damage dealt to you or that permanent.
2/2
Fungal Sharding2GG
Enchantment - Aura
Enchant Creature or Player
Whenever Enchanted Creature or Player is dealt damage create X 1/1 Green Saproling Creature tokens into the battlefield, where X is the amount of damage dealt.
Amorphic Genisis1BGG
Enchantment
Whenever a nontoken creature you control dies, you may pay X where X is that creature's power. If you do, exile it and create X 1/1 Green Ooze Creature tokens.
Fortifying Command2WG
Sorcery
Choose two
- Bolster 3
- Support 3
- Creature three 1/1 White Green Elf Warrior Creature tokens.
- Creature a 3/3 Colorless Golem Creature token.
Teysa's Command3BW
Instant
Choose two:
- Target player loses 3 life, and you gain 3 life.
- Create 2 1/1 white spirit creature tokens with flying.
- Look at target player's hand, and exile a card from it.
- Creatures you don't control get -1/-1 until end of turn.
Soul BreachWB
Instant
Choose one - ~ deals 2 damage to target creature or player, you gain that much life or create a 1/1 White Spirit Creature token.
Entwine 2
Soulblight Cadaver BB
Creature - Zombie
When ~ enters the battlefield, you may discard a card. If you don't, sacrifice ~.
When ~ enters the battlefield, target player loses 2 life and you gain 2 life.
2/2
Onekakki Lantern3
Artifact
Each player plays with the top card of their library revealed. 2T: Choose one - Each player draws a card or each player puts the top card of his or her library into his or her graveyard.
Lantern of Insight 2
Artifact
Each player plays with the top card of their library revealed. X2, t: You may cast the top card of target player's library with converted mana cost X, without paying its mana cost this turn.
Lantern Of Arcanum4
Artifact
Each player plays with the top card of his or her library revealed.
Each player mah play the top card of each player's library as long as that card is a non-land card and you may spend colored mana is if it were any color of mana to cast that card.
The Long Winter GWU
Legendary Snow Enchantment
All permanents are snow permanents and all mana is snow mana.
Snow mana may be spent as if it were mana of any color to cast spells and activate abilities.
Enchantment - Aura
Enchant Creature
Enchanted Creature has defender and gets -2/-0.
Whenever ~ becomes the target of a spell or ability, return it to your hand.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Wouldnt the creature die the moment it hits the field.
Behemoth of Rage 13
Creature - Eldrazi Beast
Emerge 11G
Trample
All creatures have haste.
When ~ enters the battlefield, creatures you control have "When this creature attacks, deal damage equal to its power to defending player."
7/7
Behemoth of the Depths 7UU
Creature - Octopus
Emerge 6UU
When ~ enters the battlefield, creatures you control cannot be blocked this turn.
8/8
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Legendary Creature - Eldrazi
When you cast Skniltos, the Neverending Lash, creatures you control gain double strike and trample until end of turn.
If a source would deal noncombat damage, prevent that damage.
1: Target creature gets +2/-2 or -2/+2 until end of turn.
A contradiction as troubling as war itself.
10/10
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Archon
Flying
Whenever a source an opponent controls would deal damage to you or a permanent you control, prevent half of that damage rounded up. ~ deals damage to that source's controller equal to the damage prevented this way.
4/4
Legendary Creature - Human Wizard
Whenever a source an opponent controls would deal damage to you or a permanent you control, put a X-1/1 red Golem creature token onto the battlefield where X is the damage dealt to you or that permanent.
2/2
Enchantment - Aura
Enchant Creature or Player
Whenever Enchanted Creature or Player is dealt damage create X 1/1 Green Saproling Creature tokens into the battlefield, where X is the amount of damage dealt.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Ooze
Whenever ~ is dealt damage create X token copies of ~, where X is the amount of damage dealt.
2/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Ooze
Persist
When ~ dies, put three 1/1 Ooze creature tokens onto the battlefield.
3/3
Enchantment
Whenever a Creature you control dies, you may exile it. If you do, create three 1/1 Green Ooze Creature tokens.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
Whenever a nontoken creature you control dies, you may pay X where X is that creature's power. If you do, exile it and create X 1/1 Green Ooze Creature tokens.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Sorcery
Kicker XGG
Create an X/X Green Ooze token.
If ~ was kicked, create X additional copies of the token.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
Choose two
- Bolster 3
- Support 3
- Creature three 1/1 White Green Elf Warrior Creature tokens.
- Creature a 3/3 Colorless Golem Creature token.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Choose two:
- Target player loses 3 life, and you gain 3 life.
- Create 2 1/1 white spirit creature tokens with flying.
- Look at target player's hand, and exile a card from it.
- Creatures you don't control get -1/-1 until end of turn.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Instant
Choose one - ~ deals 2 damage to target creature or player, you gain that much life or create a 1/1 White Spirit Creature token.
Entwine 2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Zombie
When ~ enters the battlefield, you may discard a card. If you don't, sacrifice ~.
When ~ enters the battlefield, target player loses 2 life and you gain 2 life.
2/2
Creature - Zombie
When ~ enters the battlefield, discard a card at random or sacrifice ~.
3/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sacrifice ~: Target opponent discards a card at random.
1/2
Artifact
Each player plays with the top card of his or her library revealed.
Artifact
Each player plays with the top card of their library revealed.
2T: Choose one - Each player draws a card or each player puts the top card of his or her library into his or her graveyard.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact
Each player plays with the top card of their library revealed.
X2, t: You may cast the top card of target player's library with converted mana cost X, without paying its mana cost this turn.
Artifact
Each player plays with the top card of his or her library revealed.
Each player mah play the top card of each player's library as long as that card is a non-land card and you may spend colored mana is if it were any color of mana to cast that card.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Legendary Snow Artifact
Mana may be spent as though it were mana of any color, C, or S.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Snow Enchantment
All permanents are snow permanents and all mana is snow mana.
Snow mana may be spent as if it were mana of any color to cast spells and activate abilities.
Enchantment - Aura
Enchant creature
Enchanted creature has infect and +1/+1 for each other creature with infect.