Fleezyok, Devourer of All8R
Legendary Creature- Spirit Avatar
Trample
When ~ enters the battlefield, destroy all other creatures and all lands. Target opponent creates a 0/0 white Spirit Avatar creature token with a +1/+1 counter on it for each permanent destroyed in this way.
9/9
The Final Battle6WG
Sorcery
Destroy all nonland permanents except for a creature on the battlefield with the highest power and a creature on the battlefield controlled by another player with the highest power. Those creatures fight each other twice.
Soul Consumer14
Creature - Eldrazi Spirit
When ~ enters the battlefield, each opponent sacrifices each permanent he or she controls. ~ enters the battlefield with a +1/+1 counter for each permanent sacrificed this way.
Annihilator 1
0/0
City Trampler2GG
Creature - Beast 4GG Monstrosity 4
When ~ becomes monstrous, destroy all artifacts. Then each player may search their library for a basic land.
4/4[/quote]
Rust Monster2GG
Creature- Beast T: Destroy target artifact. If an artifact is destroyed in this way, put a +1/+1 counter on Rust Monster, and scry 1.
3/3
Child of QuistliffWW
Creature - Beast
Protection from artifacts T: Destroy target enchantment with converted mana cost equal to or less than Child of Quistliff's toughness. W: Child of Quistliff gets +0/+1 until end of turn.
2/1
Bloodscent HunterBB
Creature - Vampire Assassin T: Destroy target non-artifact creature with CMC equal or less than ~'s power. If a creature died this way, put a +1/+1 counter on ~.
2/1
Grim Professional1BB
Creature- Human Assassin (R)
When ~ enters the battlefield, choose a number, and put that many Plot counters on ~. T: Destroy target creature with converted mana cost equal to the number of Plot counters on ~. You may add or remove a Plot counter from ~.
1/1
Axed by the Author2BB
Enchantment
~ enters the battlefield with two plot counters on it.
At the beginning of each player's upkeep, that player puts a plot counter on or removes a plot counter on ~.
At the beginning of that player's end step, that player sacrifices a non-land permanent with CMC equal to or less than the number of plot counters on ~.
Ascending Desolation2BB
Enchantment
Cumulative upkeep - Pay 1 life.
At the beginning of each player's upkeep, that player sacrifices a permanent with CMC less than or equal to the number of age counters on Ascending Desolation.
The Black Alley killerB
Legendary Creature - Assassin
Deathtouch
Cumulative Upkeep - Pay 1 Life 2Bt: Destroy target creature with CMC equal to or less than the number of Age counters on ~.
2/1
The Sobel Street SlasherRB
Legendary Creature- Human Assassin
Deathtouch
At the beginning of your upkeep, destroy target creature chosen at random. Despite the many copycats and tribute murders, the Slasher was his own fourth victim.
2/2
Miserios, Magus of FortunesUBR
Legendary Creature - Human Wizard
At the beginning of each player's upkeep, that player flips a coin. If heads, that player draws a card. If tails, that player discards a card at random.
3/3
Miserios, Magus of ChanceUBR
Legendary Creature - Human Wizard
At the beginning of each player's upkeep, that player rolls a six sided dice and flips a coin. If heads, that player draws an amount of cards equal to the dice roll. If tails, that player discards an amount of cards equal to the dice roll.
3/3
Prothis, Misery IncarnateBR
Legendary Creature - Dwarf Shaman
At the beginning of each player's upkeep, that player flips a coin. If they lose the flip, players can't play lands this turn.
2/3
Entropy Elemental UBR
Creature - Human Wizard
At the beginning of each player's upkeep, that player flips a coin. If heads, that player draws a card. If tails, that player creates a token that's a copy of ~.
0/1
I'm really not sure how you got that from the previous card, or why Entropy Elemental is a Human Wizard, but sometimes stuff is random.
Servant of ChaosURRR
Creature- Elemental Wizard
When you win a coin flip, create a token copy of ~.
At the beginning of each player's upkeep, that player flips a coin. If that player wins, he or she may scry 2. If not, Servant of Chaos deals 2 damage to that player.
3/1
Legendary Creature- Spirit Avatar
Trample
When ~ enters the battlefield, destroy all other creatures and all lands. Target opponent creates a 0/0 white Spirit Avatar creature token with a +1/+1 counter on it for each permanent destroyed in this way.
9/9
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Sorcery
Destroy all nonland permanents except for a creature on the battlefield with the highest power and a creature on the battlefield controlled by another player with the highest power. Those creatures fight each other twice.
Sorcery
Destroy all permanents.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Instant
Destroy all permanents you control.
Forestcycling 2
For the natural self to appear, the ego must be consumed in fire.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Eldrazi
When you cast ~, sacrifice all permanents you control.
Trample
Annihilator 3
10/10
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Eldrazi Spirit
When ~ enters the battlefield, each opponent sacrifices each permanent he or she controls. ~ enters the battlefield with a +1/+1 counter for each permanent sacrificed this way.
Annihilator 1
0/0
Legendary Creature- Jerk
When Jim enters the battlefield, destroy all lands target player controls.
3/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Giant
5RR Monstrosity 3
When ~ becomes monstrous, destroy all lands target player controls.
4/4
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Beast
4GG Monstrosity 4
When ~ becomes monstrous, destroy all artifacts. Then each player may search their library for a basic land.
4/4[/quote]
Creature- Beast
T: Destroy target artifact. If an artifact is destroyed in this way, put a +1/+1 counter on Rust Monster, and scry 1.
3/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Beast
Protection from artifacts
T: Destroy target enchantment with converted mana cost equal to or less than Child of Quistliff's toughness.
W: Child of Quistliff gets +0/+1 until end of turn.
2/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Vampire Assassin
T: Destroy target non-artifact creature with CMC equal or less than ~'s power. If a creature died this way, put a +1/+1 counter on ~.
2/1
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature- Human Assassin (R)
When ~ enters the battlefield, choose a number, and put that many Plot counters on ~.
T: Destroy target creature with converted mana cost equal to the number of Plot counters on ~. You may add or remove a Plot counter from ~.
1/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Enchantment
~ enters the battlefield with two plot counters on it.
At the beginning of each player's upkeep, that player puts a plot counter on or removes a plot counter on ~.
At the beginning of that player's end step, that player sacrifices a non-land permanent with CMC equal to or less than the number of plot counters on ~.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
Cumulative upkeep - Pay 1 life.
At the beginning of each player's upkeep, that player sacrifices a permanent with CMC less than or equal to the number of age counters on Ascending Desolation.
Legendary Creature - Assassin
Deathtouch
Cumulative Upkeep - Pay 1 Life
2Bt: Destroy target creature with CMC equal to or less than the number of Age counters on ~.
2/1
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Legendary Creature- Human Assassin
Deathtouch
At the beginning of your upkeep, destroy target creature chosen at random.
Despite the many copycats and tribute murders, the Slasher was his own fourth victim.
2/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Legendary creature - Human Seer
At the beginning of your upkeep a random player draws a card and loses 1 life.
2/3
Legendary Creature - Human Wizard
At the beginning of your upkeep, choose target player at random. That player draws a card.
2/3
Legendary Creature - Human Wizard
At the beginning of each player's upkeep, that player flips a coin. If heads, that player draws a card. If tails, that player discards a card at random.
3/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Legendary Creature - Human Wizard
At the beginning of each player's upkeep, that player rolls a six sided dice and flips a coin. If heads, that player draws an amount of cards equal to the dice roll. If tails, that player discards an amount of cards equal to the dice roll.
3/3
Legendary Creature - Dwarf Shaman
At the beginning of each player's upkeep, that player flips a coin. If they lose the flip, players can't play lands this turn.
2/3
Legendary Creature - Nightmare Spirit
Players cannot play non-basic lands.
2/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Human Wizard
At the beginning of each player's upkeep, that player flips a coin. If heads, that player draws a card. If tails, that player creates a token that's a copy of ~.
0/1
Servant of Chaos URRR
Creature- Elemental Wizard
When you win a coin flip, create a token copy of ~.
At the beginning of each player's upkeep, that player flips a coin. If that player wins, he or she may scry 2. If not, Servant of Chaos deals 2 damage to that player.
3/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.