Arjun, Reality Shaper4UR
Planeswalker - Arjun
+1: Put the cards in your hand on the bottom of your library in any order, then draw that many cards.
-1: ~ deals 4 damage to target creature or player. Scry 4.
-5: Whenever you play an instant or sorcery spell this turn, draw a card.
[4]
Deepravis Spawnivous [mana]5uuu[\mana]
Planeswalker - Deepravis Spawnivous - Homarid
/+2\ Put the top 2 cards of your library into your graveyard. Then until the beginning of your next turn if a creature you control is targeted by a spell or ability an opponent controls, tap and exert that creature and it gains shroud.
/+1\ Sacrifice a creature you control then put a number of 0/1 blue homarid creature tokens onto the battlefield equal to the sacrificed creative's toughness.
\-10/ You get an emblem that has at the end of each of your turns put a 6/6 blue homarid creature token with trample and shroud onto the battlefield.
6
Next Dryad Arbor gets the spark. Props if you can make it free.
Reserved for the Siblings Yamazaki Planeswalkers
Does anyone know where i can find their names?
Found their names, Absolutly no lore i could use except that they never talked to each other.
Seitaro Yamazaki1RW
Legendary Planeswalker — Yamazaki
[+2]: Create an 0/2 white Samurai creature token with bushido 1 for each Yamazaki planeswalker you control.
[-3]: Until your next turn, samurai are indestructible and creatures your opponents control attack if able.
[-6]: You get an emblam with “Whenever a Yamazaki planeswalker you control leaves the battlefield exile all non samurai creatures.”
=2=
Shujiro Yamazaki2BR
Legendary Planeswalker — Yamazaki
[+1]: Create a 3/1 black Samurai creature token with bushido 1 for each Yamazaki planeswalker you control.
[-2]: Up to one target samurai gains deathtouch until end of turn. Up to one target samurai gains bushido 1 for each samurai you control.
[-9]: You get an emblem with “At the beginning of each combat, return a samurai creature card from your graveyard to the battlefield its a black zombie with haste in addition to its other colors and types.”
=4=
I think this is how the new planeswalker rule works(or at least the absence of it.)
NEXT: An inanimate object or non organic (see Karn) planeswalker.
The Legacy Weapon 7
Legendary Artifact - vehicle
Flying
When you play another spell sacrifice The Legacy Weapon.
When another creature blocks or becomes blocked by The Legacy Weapon exile it.
Crew 4
If a legendary creature crews The Legacy Weapon exile it and return it to the battlefield transformed.
7/5
Legacy, Combined As One
Legendary Planeswalker - Construct
Legacy, Combined As One enters the battlefield with 6 loyalty counters.
/+2\ : Target creature gets +1/+1 and gains flying, first strike, and trample until the beginning of your next turn.
/+1\ : Tap all artifacts you don't control. They don't untap during their owners next untap phase.
\-5/ : Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.
\-9/ : Search your library for any number of Artifact, Creatures, Lands, or Enchantments and exile them. You may look at them at any time. Then you get an Emblem that has at the beginning of your upkeep you may choose a card exiled by Legacy, Combined As One and put it onto the battlefield.
Madcap Heket, Moon's Betrayal1BR
Legendary Planeswalker - Heket
+2] Up to one target creature gets +3/+0 and has menace until end of turn.
-8] You get an emblem with "Creatures get -1/-1"
-8] You get an emblem with "Nonbasic lands are mountains".
(5)
Glissa, Green Sun's Chosen3GG
Legendary Planeswalker - Glissa
[+2]: Add GGG to your mana pool. Spend it only to cast artifacts.
[-3]: Return target artifact from your graveyard to the battlefield.
[-8]: Add G to your mana pool for each artifact you control. Artifact you control gain Indestructible until end of turn.
[4]
Saheeli, OverclockerRR
Legendary Planeswalker - Saheeli
+1: Up to one target creature gets +1/+0 and gains haste until end of turn. Saheeli, Overclocker deals 1 damage to each opponent.
-1: Create a 3/1 colorless Wolf Construct artifact creature token with haste and trample. Exile it at the beginning of the next end step.
-7: You get an emblem with "Whenever an artifact creature you control attacks, it gets +X/+0 and gains trample until end of turn, where X is twice its power."
{[3]}
Next: A Dragon on Innistrad. Can be Bolas, Ugin, or someone new.
Arcades Sabboth, Hunter of Bolas3WUG
Legendary Planeswalker - Arcades Sabboth
+3: Gain 2 life, scry 2 then draw a card.
-4: Exile target creature or planeswalker.
-9: Create an emblem with "Spells your opponents cast cost 2 more to cast. Whenever an opponent casts a spell, you may draw a card and then put a permanent from your hand into the battlefield".
[5]
Next: Nevinyrral returns or Terashi awakens (Sun Kami from Kamigawa)
Nevinyrral, Death Relived5BB
Legendary Planeswalker - Nevinyrral
[+3]: Return target creature from a graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
[-5]: Nonzombie creatures get -5/-5 until your next turn.
[-9]: You get an emblem with "If you would lose the game, you may instead destroy all nonland permanents, then you lose this emblem".
[5]
Next: A member of the Gatewatch that's be infected by the Eldrazi.
Emideon, Binder of Worlds3CCCWWW
Legendary Planeswalker - Gideon (MR)
+3] Tap up to three land permanents and up to three nonland permanents and exert them.
-6] Exile up the three tapped permanents, until the beginning of the end step where you don't control a Gideon planeswalker.
-9] You get an emblem with "Exiled permanents or permanent cards are instead put on the battlefield under your control. Exile them at the end step of the turn where you control no Gideon planeswalker, until the end step of the turn where you control a Gideon planeswalker".
(3)
Another Eldrazified planeswalker or Megawalker
Private Mod Note
():
Rollback Post to RevisionRollBack
MtG is where you can hate white players or black players, and still not be racist.
Jace, Conduit of the End2UUUU
Legendary Planeswalker - Jace
You may spend Colorless mana as though it were Blue to cast ~.
+1: Exile target permanent. The controller of that permanent reveals his or her library. Chose at random a card with the same type and put it into play under that players control.
-5: Target player exiles the top half of his or her library.
-10: You may cast any number of spells owned by any player in exile without paying their mana cost. Then you get an emblem with, "You may cast spells owned by any player from exile."
7
Next: A walker that explicitly takes advantage of the new change to Planeswalker uniqueness.
Djeru, Emissary of the True4W
Legendary Planeswalker - Djeru
[+2]: This turn, each nonlegendary planeswalker you control enters the battlefield with an additional loyalty counter on it.
[-5]: Create a token that's a copy of target nonlegendary planeswalker.
[-9]: This turn, you may activate loyalty abilities of target planeswalker up to two additional times.
[4]
Next: An origins-style transforming walker that hasn't been created yet.
Argon, Information Controller1UB
Legendary Creature - Human Wizard
Hexproof
When Argon enters the battlefield exile the top three cards of target players library face down. For as long as these cards remain exiled, you may look at them, you may play them, and you may spend mana as though it were mana of any type to cast them. Once these cards are no longer exiled, exile Argon and return him to the battlefield transformed.
1/4
//
Argon, Dimir Mindmage UB color ID
Legendary Planeswalker - Argon
[+1]Target player exiles the top card from their library face down. You may look at all cards exiled with this ability.
[-2]You my cast target card exiled by Argon without paying it's mana cost.
[-8]You gain an emblem with "Creatures opponents control get -X/-X where X is the number of cards in exile."
{4}
Next:
Turn one of the Ravnica maze runners into a planeswalker
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently Playing:
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Aurelia, War's Champion3WWRR
Legendary Planeswalker - Aurelia
[+3]: Until end of turn, whenever a creature attacks, it get +1/+1 and gains first strike.
[-6]: Untap all creatures you control, after this main phase, there is an additional combat phase followed by an additional main phase.
[-12]: You get an emblem with "Prevent all combat damage that would be dealt to creatures you control".
[5]
Krevos, the Ocean's Fury1UU
Legendary Planeswalker - Krevos
[+1]: Scry 2 and creatures you control gain islandwalk until end of turn. Creatures you control that already have islandwalk instead get +1/+0 until end of turn.
[+0]: Krevos becomes a 3/3 elemental creature with islandwalk, hexproof and indestructible until end of turn. Prevent all damage that would be dealt to Krevos this turn.
[-2]: Choose one - Return target creature to its owner's hand or shuffle target nonland, noncreature permanent into its owner's library.
[3]
Next: Elspeth as Erebos' servant or another Theros character's spark ignites.
Akroan Skyguard becomes a planeswalker, troololol. Also because apparently Angels cant be walkers, so angel-ish is good enough.
Brawnicles, Strength of Faith1WW
Legendary Planeswalker - Brawnicles
+2] Up to one target creature gains +1/+1 and flying until end of turn.
+2] Brawnicles becomes a 3/1 white Soldier creature with flying and first strike until end of turn.
-9] You get an emblem with "At the beginning of your combat phase, put a +1/+1 counter on target creature. Creatures you control with +1/+1 counters have flying"
(4)
Next
A red planeswalker that has no burn damage
Private Mod Note
():
Rollback Post to RevisionRollBack
MtG is where you can hate white players or black players, and still not be racist.
Its OK I guess, the other +2 will kill him and render him kinda unhelpful
Threi Vont, Mercenary CaptainRR
Legendary Planeswalker - Threi Vont
[+2]: Exile a card at random. If it is a nonland card, create a 2/1 red Human Warrior creature token with Menace.
[+1]: Until end of turn, up to one creature gets +2/+2 and gains haste.
[-8]: You get an emblem with: "At the beginning of your upkeep, target creature becomes a copy of Threi Vont, Mercenary Captain, except it is not legendary. It is still a creature."
[2]
A Planeswalker that can win a game in "Different" means
The Maze-Runner-as-'walker challenge was technically never answered (Aurelia was guildmaster, not runner) so I'm gonna do that simultaneously with this. The unique win condition is luck (similar to Chance Encounter and Amulet of Quoz).
Ral, Chained to Melek3UR
Legendary Planeswalker - Ral
+2: Until end of turn, up to one target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
-3: Until end of turn, whenever a creature an opponent controls is dealt damage, draw a card and Ral, Chained to Melek deals 1 damage to that creature's controller.
-8: Flip five coins. If all five coins come up heads, Ral, Chained to Melek deals 999,999 damage to each opponent. Otherwise, for each coin that comes up heads, search your graveyard and/or library for an instant or sorcery card, reveal it, and put it into your hand, and create an X/X blue Weird Avatar creature token, where X is that card's converted mana cost. If you searched your library in this way, shuffle it.
{[5]}
Next: A Karn or Ugin with colored mana somewhere on the card.
Ugin, Bringer of Glory8W
Legendary Planeswalker - Ugin
+7: Set your life total to the number of loyalty counters on Ugin, Bringer of Glory
-4: Until your next upkeep, opponents can't plays spells, activate abilities, attack with creatures or put triggered abilities they control in the stack.
-16: Each opponent chooses a nonland permanent he or she controls, then exiles the rest. Create a colorless 4/4 Dragon creature token with flying for each permanent exiled this way.
/8
Pinika , Eternal Mischief 2UR
Legendary Planeswalker - Pinika - Satyr
+1: All creatures that became tapped since your last end step do not untap during their controller's next turn. All other Planeswalkers that used loyality abilities since your last end step cannot activate the same loyalty ability.
-2: Until your next upkeep all targets made from spells and abilities are chosen at random.
-6: You get an emblem that has when an opponent casts a spell or activates an ability flip a coin. If you win the flip you control the spell or ability and may choose new targets.
3
Karn, Legacy Warden5
Legendary Artifact Creature - Golem
Other legendary permanents you control have hexproof.
At the beginning of your end step, if you both own and control Karn, Legacy Warden and a planeswalker named Urza, Master Artificer, exile them, then meld them into Karn, Awakened to Worlds
Partner (You may have two commanders as long as both have partner.)
Urza, Master Artificer1WUBRG
Legendary Planeswalker - Urza
[+3]: Draw two cards, then discard a card. Target player loses life equal to he discarded card's converted mana cost.
Partner (You may have two commanders as long as both have partner.) (Melds with Karn, Legacy Warden)
Starting loyalty: [2]
Karn, Awakened to Worlds
Legendary Planeswalker - Karn
[+4]: Scry 6, then draw a card.
[+2]: Exile target nonland permanent.
[-2]: Create a token that's a copy of target nonplaneswalker permanent, except its an artifact in addition to its other types.
[-20]: You win the game.
Starting Loyalty : [6]
Koth of the Hidden1RR
Legendary Planeswalker - Koth
[+1]: Up to one target creature gains haste until end of turn. Up to one target creature can't block this turn.
[-2]: Target creature deals damage to itself equal to its power.
[-6]: Untap all creatures you control. After this phase there is an additional combat phase. At the end of that phase, untap all creatures you control and there is an additional combat phase followed by an additional main phase.
[/3]
Miahra, Planeswalker
Legendary Planeswalker - Mishra
+2: Target land becomes a 2/2 Assembly-worker artifact reature until the end of turn. It's still a land.
-1: the next artifact spell you cast this turn costs less to cast.
-5: Mishra, Planeswalker deals one damage to each opponent for each artifact you control.
//3
Memnarch, of the Siphoned Suns13
Legendary Artifact Planeswalker - Memnarch
{+2}: Gain control of target artifact you don't control.
{+1}: Each player sacrifices a non-artifact permanent.
{-10}: Target player gets an emblem with "Permanents you control are artifacts in addition to their other types."
{-10}: You control target player during his or her next turn.
{10}
Next: A Liliana at her fullest power while using the Chain Veil, or a pre-Phage Jeska.
Vess-el of Destruction3BBBB
Legendary Planeswalker - Liliana (MR)
+2] Create two 2/2 black Zombie creature tokens with haste. You lose 2 life.
+2] Draw three cards. Each player discards two cards. You lose 2 life.
-13] Destroy all creatures. Exile all cards from each graveyard. For each creature exiled this way, create two token copies of those cards except they are black Zombies in addition to their other types.
[7]
She loses two life each activation because veil is so scary. She digs deep, and shreds hands just they way lili does. Also fuels reanimation.
Ultimate is damnation, bojuka bog and rise of the dark realms on steroids.
Next:
An Angrath (Minotaur) Planeswalker or
A non-human planeswalker
Planeswalker - Arjun
+1: Put the cards in your hand on the bottom of your library in any order, then draw that many cards.
-1: ~ deals 4 damage to target creature or player. Scry 4.
-5: Whenever you play an instant or sorcery spell this turn, draw a card.
[4]
Next: A cephalid or homarid planeswalker.
WUBRG Sliver Queen 5 Color Super Friend Tokens GRBUW
RRR Zada, Hedron GrinderJohnny RedRRR
Planeswalker - Deepravis Spawnivous - Homarid
/+2\ Put the top 2 cards of your library into your graveyard. Then until the beginning of your next turn if a creature you control is targeted by a spell or ability an opponent controls, tap and exert that creature and it gains shroud.
/+1\ Sacrifice a creature you control then put a number of 0/1 blue homarid creature tokens onto the battlefield equal to the sacrificed creative's toughness.
\-10/ You get an emblem that has at the end of each of your turns put a 6/6 blue homarid creature token with trample and shroud onto the battlefield.
6
Next Dryad Arbor gets the spark. Props if you can make it free.
Does anyone know where i can find their names?
Found their names, Absolutly no lore i could use except that they never talked to each other.
Seitaro Yamazaki 1RW
Legendary Planeswalker — Yamazaki
[+2]: Create an 0/2 white Samurai creature token with bushido 1 for each Yamazaki planeswalker you control.
[-3]: Until your next turn, samurai are indestructible and creatures your opponents control attack if able.
[-6]: You get an emblam with “Whenever a Yamazaki planeswalker you control leaves the battlefield exile all non samurai creatures.”
=2=
Shujiro Yamazaki 2BR
Legendary Planeswalker — Yamazaki
[+1]: Create a 3/1 black Samurai creature token with bushido 1 for each Yamazaki planeswalker you control.
[-2]: Up to one target samurai gains deathtouch until end of turn. Up to one target samurai gains bushido 1 for each samurai you control.
[-9]: You get an emblem with “At the beginning of each combat, return a samurai creature card from your graveyard to the battlefield its a black zombie with haste in addition to its other colors and types.”
=4=
I think this is how the new planeswalker rule works(or at least the absence of it.)
NEXT: An inanimate object or non organic (see Karn) planeswalker.
Legendary Artifact - vehicle
Flying
When you play another spell sacrifice The Legacy Weapon.
When another creature blocks or becomes blocked by The Legacy Weapon exile it.
Crew 4
If a legendary creature crews The Legacy Weapon exile it and return it to the battlefield transformed.
7/5
Legacy, Combined As One
Legendary Planeswalker - Construct
Legacy, Combined As One enters the battlefield with 6 loyalty counters.
/+2\ : Target creature gets +1/+1 and gains flying, first strike, and trample until the beginning of your next turn.
/+1\ : Tap all artifacts you don't control. They don't untap during their owners next untap phase.
\-5/ : Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.
\-9/ : Search your library for any number of Artifact, Creatures, Lands, or Enchantments and exile them. You may look at them at any time. Then you get an Emblem that has at the beginning of your upkeep you may choose a card exiled by Legacy, Combined As One and put it onto the battlefield.
Next a popular enchantment gets the spark.
Legendary Planeswalker - Heket
+2] Up to one target creature gets +3/+0 and has menace until end of turn.
-8] You get an emblem with "Creatures get -1/-1"
-8] You get an emblem with "Nonbasic lands are mountains".
(5)
1 Night of Soul's Betrayal
1 Blood Moon
Next a planeswalker that cannot draw card or create token or removal.
Legendary Planeswalker - Glissa
[+2]: Add GGG to your mana pool. Spend it only to cast artifacts.
[-3]: Return target artifact from your graveyard to the battlefield.
[-8]: Add G to your mana pool for each artifact you control. Artifact you control gain Indestructible until end of turn.
[4]
Next construct a planeswalker that has different elements taken from three of the following existing planeswalkers: Venser, the Sojourner, Saheeli Rai, Tibalt, the Fiend-Blooded, Ugin, the Spirit Dragon, Elspeth, Sun's Champion, Nissa, Nature's Artisan, and Ob Nixilis Reignited.
Legendary Planeswalker - Saheeli
+1: Up to one target creature gets +1/+0 and gains haste until end of turn. Saheeli, Overclocker deals 1 damage to each opponent.
-1: Create a 3/1 colorless Wolf Construct artifact creature token with haste and trample. Exile it at the beginning of the next end step.
-7: You get an emblem with "Whenever an artifact creature you control attacks, it gets +X/+0 and gains trample until end of turn, where X is twice its power."
{[3]}
Next: A Dragon on Innistrad. Can be Bolas, Ugin, or someone new.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Planeswalker - Arcades Sabboth
+3: Gain 2 life, scry 2 then draw a card.
-4: Exile target creature or planeswalker.
-9: Create an emblem with "Spells your opponents cast cost 2 more to cast. Whenever an opponent casts a spell, you may draw a card and then put a permanent from your hand into the battlefield".
[5]
Next: Nevinyrral returns or Terashi awakens (Sun Kami from Kamigawa)
Legendary Planeswalker - Nevinyrral
[+3]: Return target creature from a graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
[-5]: Nonzombie creatures get -5/-5 until your next turn.
[-9]: You get an emblem with "If you would lose the game, you may instead destroy all nonland permanents, then you lose this emblem".
[5]
Next: A member of the Gatewatch that's be infected by the Eldrazi.
Legendary Planeswalker - Gideon (MR)
+3] Tap up to three land permanents and up to three nonland permanents and exert them.
-6] Exile up the three tapped permanents, until the beginning of the end step where you don't control a Gideon planeswalker.
-9] You get an emblem with "Exiled permanents or permanent cards are instead put on the battlefield under your control. Exile them at the end step of the turn where you control no Gideon planeswalker, until the end step of the turn where you control a Gideon planeswalker".
(3)
Another Eldrazified planeswalker or Megawalker
Jace, Conduit of the End 2UUUU
Legendary Planeswalker - Jace
You may spend Colorless mana as though it were Blue to cast ~.
+1: Exile target permanent. The controller of that permanent reveals his or her library. Chose at random a card with the same type and put it into play under that players control.
-5: Target player exiles the top half of his or her library.
-10: You may cast any number of spells owned by any player in exile without paying their mana cost. Then you get an emblem with, "You may cast spells owned by any player from exile."
7
Next: A walker that explicitly takes advantage of the new change to Planeswalker uniqueness.
Djeru, Emissary of the True 4W
Legendary Planeswalker - Djeru
[+2]: This turn, each nonlegendary planeswalker you control enters the battlefield with an additional loyalty counter on it.
[-5]: Create a token that's a copy of target nonlegendary planeswalker.
[-9]: This turn, you may activate loyalty abilities of target planeswalker up to two additional times.
[4]
Next: An origins-style transforming walker that hasn't been created yet.
Legendary Creature - Human Wizard
Hexproof
When Argon enters the battlefield exile the top three cards of target players library face down. For as long as these cards remain exiled, you may look at them, you may play them, and you may spend mana as though it were mana of any type to cast them. Once these cards are no longer exiled, exile Argon and return him to the battlefield transformed.
1/4
//
Argon, Dimir Mindmage UB color ID
Legendary Planeswalker - Argon
[+1]Target player exiles the top card from their library face down. You may look at all cards exiled with this ability.
[-2]You my cast target card exiled by Argon without paying it's mana cost.
[-8]You gain an emblem with "Creatures opponents control get -X/-X where X is the number of cards in exile."
{4}
Next:
Turn one of the Ravnica maze runners into a planeswalker
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Legendary Planeswalker - Aurelia
[+3]: Until end of turn, whenever a creature attacks, it get +1/+1 and gains first strike.
[-6]: Untap all creatures you control, after this main phase, there is an additional combat phase followed by an additional main phase.
[-12]: You get an emblem with "Prevent all combat damage that would be dealt to creatures you control".
[5]
Next: Build a walker with no ultimate ability.
Legendary Planeswalker - Krevos
[+1]: Scry 2 and creatures you control gain islandwalk until end of turn. Creatures you control that already have islandwalk instead get +1/+0 until end of turn.
[+0]: Krevos becomes a 3/3 elemental creature with islandwalk, hexproof and indestructible until end of turn. Prevent all damage that would be dealt to Krevos this turn.
[-2]: Choose one - Return target creature to its owner's hand or shuffle target nonland, noncreature permanent into its owner's library.
[3]
Next: Elspeth as Erebos' servant or another Theros character's spark ignites.
Brawnicles, Strength of Faith 1WW
Legendary Planeswalker - Brawnicles
+2] Up to one target creature gains +1/+1 and flying until end of turn.
+2] Brawnicles becomes a 3/1 white Soldier creature with flying and first strike until end of turn.
-9] You get an emblem with "At the beginning of your combat phase, put a +1/+1 counter on target creature. Creatures you control with +1/+1 counters have flying"
(4)
Next
A red planeswalker that has no burn damage
Threi Vont, Mercenary Captain RR
Legendary Planeswalker - Threi Vont
[+2]: Exile a card at random. If it is a nonland card, create a 2/1 red Human Warrior creature token with Menace.
[+1]: Until end of turn, up to one creature gets +2/+2 and gains haste.
[-8]: You get an emblem with: "At the beginning of your upkeep, target creature becomes a copy of Threi Vont, Mercenary Captain, except it is not legendary. It is still a creature."
[2]
A Planeswalker that can win a game in "Different" means
Ral, Chained to Melek 3UR
Legendary Planeswalker - Ral
+2: Until end of turn, up to one target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
-3: Until end of turn, whenever a creature an opponent controls is dealt damage, draw a card and Ral, Chained to Melek deals 1 damage to that creature's controller.
-8: Flip five coins. If all five coins come up heads, Ral, Chained to Melek deals 999,999 damage to each opponent. Otherwise, for each coin that comes up heads, search your graveyard and/or library for an instant or sorcery card, reveal it, and put it into your hand, and create an X/X blue Weird Avatar creature token, where X is that card's converted mana cost. If you searched your library in this way, shuffle it.
{[5]}
Next: A Karn or Ugin with colored mana somewhere on the card.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Planeswalker - Ugin
+7: Set your life total to the number of loyalty counters on Ugin, Bringer of Glory
-4: Until your next upkeep, opponents can't plays spells, activate abilities, attack with creatures or put triggered abilities they control in the stack.
-16: Each opponent chooses a nonland permanent he or she controls, then exiles the rest. Create a colorless 4/4 Dragon creature token with flying for each permanent exiled this way.
/8
Next- A Planeswalker that hoses planeswalkers
Legendary Planeswalker - Pinika - Satyr
+1: All creatures that became tapped since your last end step do not untap during their controller's next turn. All other Planeswalkers that used loyality abilities since your last end step cannot activate the same loyalty ability.
-2: Until your next upkeep all targets made from spells and abilities are chosen at random.
-6: You get an emblem that has when an opponent casts a spell or activates an ability flip a coin. If you win the flip you control the spell or ability and may choose new targets.
3
Next: a meld planeswalker
Legendary Artifact Creature - Golem
Other legendary permanents you control have hexproof.
At the beginning of your end step, if you both own and control Karn, Legacy Warden and a planeswalker named Urza, Master Artificer, exile them, then meld them into Karn, Awakened to Worlds
Partner (You may have two commanders as long as both have partner.)
Urza, Master Artificer 1WUBRG
Legendary Planeswalker - Urza
[+3]: Draw two cards, then discard a card. Target player loses life equal to he discarded card's converted mana cost.
Partner (You may have two commanders as long as both have partner.)
(Melds with Karn, Legacy Warden)
Starting loyalty: [2]
Karn, Awakened to Worlds
Legendary Planeswalker - Karn
[+4]: Scry 6, then draw a card.
[+2]: Exile target nonland permanent.
[-2]: Create a token that's a copy of target nonplaneswalker permanent, except its an artifact in addition to its other types.
[-20]: You win the game.
Starting Loyalty : [6]
Next: a Phyrexian Koth
Legendary Planeswalker - Koth
[+1]: Up to one target creature gains haste until end of turn. Up to one target creature can't block this turn.
[-2]: Target creature deals damage to itself equal to its power.
[-6]: Untap all creatures you control. After this phase there is an additional combat phase. At the end of that phase, untap all creatures you control and there is an additional combat phase followed by an additional main phase.
[/3]
Next: Alternate multiverse: Mishra, Planeswalker
Legendary Planeswalker - Mishra
+2: Target land becomes a 2/2 Assembly-worker artifact reature until the end of turn. It's still a land.
-1: the next artifact spell you cast this turn costs less to cast.
-5: Mishra, Planeswalker deals one damage to each opponent for each artifact you control.
//3
Next: a PW witj 10 starting loyalty
Legendary Artifact Planeswalker - Memnarch
{+2}: Gain control of target artifact you don't control.
{+1}: Each player sacrifices a non-artifact permanent.
{-10}: Target player gets an emblem with "Permanents you control are artifacts in addition to their other types."
{-10}: You control target player during his or her next turn.
{10}
Next: A Liliana at her fullest power while using the Chain Veil, or a pre-Phage Jeska.
Legendary Planeswalker - Liliana (MR)
+2] Create two 2/2 black Zombie creature tokens with haste. You lose 2 life.
+2] Draw three cards. Each player discards two cards. You lose 2 life.
-13] Destroy all creatures. Exile all cards from each graveyard. For each creature exiled this way, create two token copies of those cards except they are black Zombies in addition to their other types.
[7]
She loses two life each activation because veil is so scary. She digs deep, and shreds hands just they way lili does. Also fuels reanimation.
Ultimate is damnation, bojuka bog and rise of the dark realms on steroids.
Next:
An Angrath (Minotaur) Planeswalker or
A non-human planeswalker