Is there anywhere we can check to see what those creature types are? I honestly can't think of any off the top of my head.
Edit: Okay, looking through the wiki I come up with these creature rypes:
Assembly-worker, Caribou, Ferret, sponge, nautilus, oyster, wombat, sable, and hyena(if you don't count the Un-cards).
I might have missed some, but that's what I see that there is to work with.
Warabe, the Laughing Hunter 3RG
Planeswalker - Warabe
+3: ~ deals damage equal to the number of loyalty counters on her to target creature. Then that creature deals damage equal to its power to ~.
+1: put a 2/2 red Hyena creature token with haste onto the battlefield.
-XX: Creatures you control get +X/+X and gain trample until end of turn.
[3]
I figure she could either be an anthropomorphic Hyena, like Tarkir's Ainok are for hounds, or a human who just hunts/lives with/was raised by a pack of hyenas.
Next planeswalker: pick a species that "can't" be planeswalkers(anything artificial or lacking a soul) and make them a planeswalker somehow.
Koni-tami, Mirrorwalker1UU
Planeswalker - Koni
+1 Scry 2
-4 Put a token that's a copy of target creature onto the battlefield, except it's a Reflection an additional to its other types.
-7 Draw a card for each instant or sorcery card in your graveyard, then return those cards from your graveyard to your hand.
3
Brisela, Herald of the End6UR
Legendary Creature - Eldrazi Angel
Devoid
Flying, lifelink, haste
Whenever Brisela attacks, you may exile target nonland permanent. If it's a planeswalker, transform ~ and put loyalty counters on it equal to the number of loyalty counters on the exiled permanent. If it's a creature, ~ gets +X/+Y, where X is exiled creature's power and Y is its toughness
7/6
-------------------------------------- Brisela, Spawn of Changes
Planeswalker - Emrakul
+4 Target permanent becomes an Eldrazi an additional to its other types
-X ~ deals 1 damage to each of up to X target creatures. If a creature dealt damage by ~ this turn would die, exile it instead. Otherwise, it becomes an Eldrazi an additional to its other types.
-13 Gain control of all Eldrazi permanents.
Jace, Phyrexian Architect 3(U/P)(U/P)(B/P)
Planeswalker - Jace (Watermark - Phyrexia)
+2: Spells or permanents you control have hexproof until your next end step. You may pay (U/P)(U/P)(B/P)(B/P) to use this ability at any time you could cast an instant.
-4: Search your library for a Praetor or Avatar creature card. Reveal that card and put it into your hand. Shuffle your library.
0: Put a 5/5 Phyrexian Juggernaut creature token with infect, haste and "Exile the token at the beginning of the end step." onto the battlefield
{5}
Next: A non-humanoid planeswalker. Ooze, werewolf or something along those lines.
Nezzirra MirroreyesUG
Planeswalker- Nezzirra
±X: Copy a loyalty ability of another planeswalker you control. This ability's cost is the same as that ability's cost.
-1: Return up to two target permanents you own to your hand.
-9: You get an emblem with "Planeswalkers have no types", then for each planeswalker on the battlefield, put a token copy of it on the battlefield with loyalty counters equal to that planeswalker's starting loyalty.
{{3}}
Arlinn Kord2RG
Planeswalker - Arlinn +1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. 0: Put a 2/2 grean Wolf creature token onto the battlefield. Transform Arlinn Kord.
Arlinn Kord can be your commander.
-------------------------------- Arlinn, Embraced by the Moon
Planeswalker - Arlinn +1: Creatures you control get +1/+1 and gain trample until end of turn. -1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon. -6: You get an emblem with "Creatures you control have haste and "T: This creature deals damage equal to its power to target creature or player." {3}
or
Arlinn Renown3RG
Planeswalker - Arlinn +1: Put a +1/+1 counter on each creautre you control. -2: Search your library for a creature card with converted mana cost equal or less than the number of loyalty conters on Arlinn Renown, reveal it and put it into your hand. Shuffle your library. -3: Arlinn Renown deals damage equal to twice the number of loyalty counters on Arlinn Renown to target creature or player. {5}
Zurgo. Who Calls to War 1RR
Planeswalker - Zurgo
+1: Creatures you control get +1/+1 and gain haste until end of turn.
0: Put a 2/1 red Warrior creature token with first strike onto the battlefield.
-6: You get an emblem with "Whenever one or more creatures you control attack, you may put a creature card from your hand onto the battlefield tapped and attacking the defending player."
[2]
A planeswalker who only knows one type of magic. (Ex: they only know healing magic, so all of their abilities deal with lifegain in some form.)
Ynalise, the Willbreaker2UR
Planeswalker - Ynalise
{+1} - Gain control of up to one target creature an opponent controls with power X or less until your next turn, where X is the number of loyalty counters on Ynalise. Untap that creature. It gains haste until end of turn.
{-4} - Gain control of target creature.
{-7} - You get an emblem with "Whenever one or more creatures attack you or a planeswalker you control, target up to one attacking creature. Gain control of that target. Untap it."
{3}
Planeswalker Creature - Falio
~'s power and thougness are equal to the number of loyality counters on ~.
{+1}: Name a card. Creatures you control gain protection from that card until your next turn.
{+0}: Search target player's graveyard or library for a creature or planeswalker card, and exile it. Then that player shuffles his/her library.
{-4}: Exile target creature or planeswalker.
{3}
Concept: A member of the consul on Kaladesh, responsible for routing out hiding mages, but is semi-aware of his own status as a planeswalker.
Next:In the last story piece, we saw Nissa almost taken over by Emrakul. Make a Nissa under Emrakul's control.
Liliana, Deathwaker4BB
Planeswalker - Liliana
+1: Choose creatures or noncreatures, then target opponent discards a card. If that opponent did not discarded a card of the chosen type, create a 2/2 black Zombie creature token.
-2: Destroy up to one target creature, then return up to one target creature in your graveyard to your hand.
-7: You get an emblem with "Whenever a creature is sent to an opponent's graveyard, create a 2/2 black Zombie creature token", then each opponent sends the top seven cards of their libraries into his or her graveyard and sacrifices all of his or her creatures.
{4}
(Rulings clarification: In her +, the opponent not being able to discard any card still gives you a 2/2 Zombie)
{+1}: Destroy target creature or planeswalker.
{-1}: Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.
{-7}: Put a black 2/2 Assasin token with deathtouch onto the battlefiel for each card in all graveyards.
{4}
Next: What if Brisela, Voice of Nightmares became a planeswalker, going around the multiverse absorbing other creatures/planeswalkers.
Azusa, Ever Seeking GG
Planeswalker - Azusa
+1: Look at the top card of your library. If it's a land card you may reveal it and put it into your hand.
+1: You may play an additional land this turn.
-2: You gain 1 life for each land you control.
-6: You get an emblem with "You may play land cards from your graveyard as if they were in your hand."
[1]
Ummmm... A planeswalker with inverted loyalty costs. That is to say, they have a very large Plus ability (likely with some sort of resource cost to utilize; eg +X: Mill yourself for X.) that you use to fuel multiple smaller Minus abilities. Instead of the typical Build Up To Ultimate design space.
Tresphan, Right Hand of Silumgar2BB
Planeswalker - Tresphan
+3: create two black 2/2 Zombie creature tokens. You lose 4 life.
0: up to two Zombie creatures you control gain lifelink until end of turn.
-2: until end of turn, Zombies you control gain "Whenever this creature attacks, defending player sacrifices a creature".
(2)
Tresphan, Right Hand of Silumgar2BB
Planeswalker - Tresphan
+3: create two black 2/2 Zombie creature tokens. You lose 4 life.
0: up to two Zombie creatures you control gain lifelink until end of turn.
-2: until end of turn, Zombies you control gain "Whenever this creature attacks, defending player sacrifices a creature".
(2)
Next: UR artifact-related planeswalker
I don't see how that would fulfill OathboundOne's request.
I'll do both your, and OathboundOne's request. And I'm sorry for my previous comment, it was pretty *****y.
Voragio, Sire of Progress 2UR
Planeswalker - Voragio
{+X}: Sacrifice a permanent with converted mana cost X. Put X 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
{0}: Tap any number of artifacts you control. Tap that many nonland permanents your opponents control.
{-X}: Sacrifice X number of artifacts you control. Draw X cards.
Rhoxy, Siege RhinoWBG
Planeswalker - Rhoxy
+1: Until the end of turn, ~ becomes a 3/4 Rhino creature with trample. Put a +1/+1 counter on it at end of the combat.
-1: Target player loses 3 life and you gain 3 life.
-6: Each creature you control deals damage equal to its power to target creature or player.
3 The nightmare returns...
Next: Return of famous mtg creature card as a planeswalker, like this
Circu, Dimir Mindtaker3UB
Planeswalker - Circu
+1: Exile the top card of target player's library
-1: Return target non-land permanent to it's owner's hand. That player loses life equal to it's converted mana cost
-8: You get an emblem with "Whenever you cast a spell exile the top card of target opponent's library" and an emblem with "Opponents can't cast non-land spells with the same name as a card in exile"
{5}
Next: take a Ravnica Guild Champion (from either set) and give it the planeswalker treatment
Private Mod Note
():
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Currently Playing:
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
So, I picked Isperia and for inspiration I looked at what all her cards cared about (both her guild champion and guild master forms). I got the following:
Flying
Creatures
Creatures with flying
Attacking
Combat damage
Card draw
So here's what I came up with.
Isperia the Adjudicator 1WWUU
Planeswalker - Isperia
+1: Put a 2/2 white and blue Griffin creature token with flying onto the battlefield.
-3: Until the beginning of your next turn, whenever one or more creatures attacks or blocks you may draw a card.
-7: You get an emblem with "Whenever a creature you control deals combat damage to a player, you may cast a card from your hand without paying its mana cost."
[5]
Ajani, the TinyW
Planeswalker - Ajani
Loyalty 2
+1: Untap up to one target creature.
-2: Create a 2/1 Cat creature token.
-6: Your life total becomes your starting life total.
Next: Choose a creature in the art of a modern staple and make a planeswalker for it.
Ilfari, Wandering SwiftspearR
Planeswalker - Ilfari
+0: This turn, whenever you cast a noncreature spell, put a loyalty counter on Ilfari.
-1: Target creature you control gets +1/+1 and haste until end of turn.
-4: Ilfari deals 4 plus X damage to target creature, where X is the number of noncreature spells you casted this turn.
{2}
Planeswalker - Karkaresh
{+1}:Search your library for a Mountain, Plains or Swamp card and put it onto the battlefield tapped, then shuffle your library.
{-2}:Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.
{-3}:Karkaresh deals damage to target creature or player equal to the number of Mountains, Plains and Swamps you control.
{3}
Next: Any of the Theros gods turned into a planeswalker.
Thassa, Silent StalkerUB
Planeswalker - Thassa
+1 Draw a card, then discard a card.
-4 Return target nonland permanent to its owner's hand.
-11 Discard any number of cards, then take that mant extra turns.
2 She lost most of her might, but she set a goal to find Kiora
Next: Planeswalker inspired by one of KTK charms, but still a "standard planeswalker scheme" (+X useful ability, -X protection ability, -X ultra ability)
Private Mod Note
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Edit: Okay, looking through the wiki I come up with these creature rypes:
Assembly-worker, Caribou, Ferret, sponge, nautilus, oyster, wombat, sable, and hyena(if you don't count the Un-cards).
I might have missed some, but that's what I see that there is to work with.
Planeswalker - Warabe
+3: ~ deals damage equal to the number of loyalty counters on her to target creature. Then that creature deals damage equal to its power to ~.
+1: put a 2/2 red Hyena creature token with haste onto the battlefield.
-XX: Creatures you control get +X/+X and gain trample until end of turn.
[3]
I figure she could either be an anthropomorphic Hyena, like Tarkir's Ainok are for hounds, or a human who just hunts/lives with/was raised by a pack of hyenas.
Next planeswalker: pick a species that "can't" be planeswalkers(anything artificial or lacking a soul) and make them a planeswalker somehow.
Planeswalker - Koni
+1 Scry 2
-4 Put a token that's a copy of target creature onto the battlefield, except it's a Reflection an additional to its other types.
-7 Draw a card for each instant or sorcery card in your graveyard, then return those cards from your graveyard to your hand.
3
Brisela, Herald of the End 6UR
Legendary Creature - Eldrazi Angel
Devoid
Flying, lifelink, haste
Whenever Brisela attacks, you may exile target nonland permanent. If it's a planeswalker, transform ~ and put loyalty counters on it equal to the number of loyalty counters on the exiled permanent. If it's a creature, ~ gets +X/+Y, where X is exiled creature's power and Y is its toughness
7/6
--------------------------------------
Brisela, Spawn of Changes
Planeswalker - Emrakul
+4 Target permanent becomes an Eldrazi an additional to its other types
-X ~ deals 1 damage to each of up to X target creatures. If a creature dealt damage by ~ this turn would die, exile it instead. Otherwise, it becomes an Eldrazi an additional to its other types.
-13 Gain control of all Eldrazi permanents.
Next: Jace, corrupted by Phyrexia
Planeswalker - Jace (Watermark - Phyrexia)
+2: Spells or permanents you control have hexproof until your next end step. You may pay (U/P)(U/P)(B/P)(B/P) to use this ability at any time you could cast an instant.
-4: Search your library for a Praetor or Avatar creature card. Reveal that card and put it into your hand. Shuffle your library.
0: Put a 5/5 Phyrexian Juggernaut creature token with infect, haste and "Exile the token at the beginning of the end step." onto the battlefield
{5}
Next: A non-humanoid planeswalker. Ooze, werewolf or something along those lines.
Planeswalker- Nezzirra
±X: Copy a loyalty ability of another planeswalker you control. This ability's cost is the same as that ability's cost.
-1: Return up to two target permanents you own to your hand.
-9: You get an emblem with "Planeswalkers have no types", then for each planeswalker on the battlefield, put a token copy of it on the battlefield with loyalty counters equal to that planeswalker's starting loyalty.
{{3}}
Next:
Your favorite planeswalker remade.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Planeswalker - Arlinn
+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
0: Put a 2/2 grean Wolf creature token onto the battlefield. Transform Arlinn Kord.
Arlinn Kord can be your commander.
--------------------------------
Arlinn, Embraced by the Moon
Planeswalker - Arlinn
+1: Creatures you control get +1/+1 and gain trample until end of turn.
-1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon.
-6: You get an emblem with "Creatures you control have haste and "T: This creature deals damage equal to its power to target creature or player."
{3}
or
Arlinn Renown 3RG
Planeswalker - Arlinn
+1: Put a +1/+1 counter on each creautre you control.
-2: Search your library for a creature card with converted mana cost equal or less than the number of loyalty conters on Arlinn Renown, reveal it and put it into your hand. Shuffle your library.
-3: Arlinn Renown deals damage equal to twice the number of loyalty counters on Arlinn Renown to target creature or player.
{5}
NEXT:
Planeswalker based on your profile pick.
Planeswalker - Zurgo
+1: Creatures you control get +1/+1 and gain haste until end of turn.
0: Put a 2/1 red Warrior creature token with first strike onto the battlefield.
-6: You get an emblem with "Whenever one or more creatures you control attack, you may put a creature card from your hand onto the battlefield tapped and attacking the defending player."
[2]
A planeswalker who only knows one type of magic. (Ex: they only know healing magic, so all of their abilities deal with lifegain in some form.)
Planeswalker - Ynalise
{+1} - Gain control of up to one target creature an opponent controls with power X or less until your next turn, where X is the number of loyalty counters on Ynalise. Untap that creature. It gains haste until end of turn.
{-4} - Gain control of target creature.
{-7} - You get an emblem with "Whenever one or more creatures attack you or a planeswalker you control, target up to one attacking creature. Gain control of that target. Untap it."
{3}
Next: A Planeswalker from a Norse World.
Planeswalker Creature - Falio
~'s power and thougness are equal to the number of loyality counters on ~.
{+1}: Name a card. Creatures you control gain protection from that card until your next turn.
{+0}: Search target player's graveyard or library for a creature or planeswalker card, and exile it. Then that player shuffles his/her library.
{-4}: Exile target creature or planeswalker.
{3}
Concept: A member of the consul on Kaladesh, responsible for routing out hiding mages, but is semi-aware of his own status as a planeswalker.
Next:In the last story piece, we saw Nissa almost taken over by Emrakul. Make a Nissa under Emrakul's control.
Planeswalker - Liliana
+1: Choose creatures or noncreatures, then target opponent discards a card. If that opponent did not discarded a card of the chosen type, create a 2/2 black Zombie creature token.
-2: Destroy up to one target creature, then return up to one target creature in your graveyard to your hand.
-7: You get an emblem with "Whenever a creature is sent to an opponent's graveyard, create a 2/2 black Zombie creature token", then each opponent sends the top seven cards of their libraries into his or her graveyard and sacrifices all of his or her creatures.
{4}
(Rulings clarification: In her +, the opponent not being able to discard any card still gives you a 2/2 Zombie)
Next: A non-evil BR Planeswalker.
Planeswalker - Greth
{+1}: Destroy target creature or planeswalker.
{-1}: Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.
{-7}: Put a black 2/2 Assasin token with deathtouch onto the battlefiel for each card in all graveyards.
{4}
Next: What if Brisela, Voice of Nightmares became a planeswalker, going around the multiverse absorbing other creatures/planeswalkers.
Planeswalker - Azusa
+1: Look at the top card of your library. If it's a land card you may reveal it and put it into your hand.
+1: You may play an additional land this turn.
-2: You gain 1 life for each land you control.
-6: You get an emblem with "You may play land cards from your graveyard as if they were in your hand."
[1]
Ummmm... A planeswalker with inverted loyalty costs. That is to say, they have a very large Plus ability (likely with some sort of resource cost to utilize; eg +X: Mill yourself for X.) that you use to fuel multiple smaller Minus abilities. Instead of the typical Build Up To Ultimate design space.
Planeswalker - Tresphan
+3: create two black 2/2 Zombie creature tokens. You lose 4 life.
0: up to two Zombie creatures you control gain lifelink until end of turn.
-2: until end of turn, Zombies you control gain "Whenever this creature attacks, defending player sacrifices a creature".
(2)
Next: UR artifact-related planeswalker
I don't see how that would fulfill OathboundOne's request.
Feel free to do it better.
Voragio, Sire of Progress 2UR
Planeswalker - Voragio
{+X}: Sacrifice a permanent with converted mana cost X. Put X 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
{0}: Tap any number of artifacts you control. Tap that many nonland permanents your opponents control.
{-X}: Sacrifice X number of artifacts you control. Draw X cards.
{3}
Next: A three coloured, three mana planeswalker.
Planeswalker - Rhoxy
+1: Until the end of turn, ~ becomes a 3/4 Rhino creature with trample. Put a +1/+1 counter on it at end of the combat.
-1: Target player loses 3 life and you gain 3 life.
-6: Each creature you control deals damage equal to its power to target creature or player.
3
The nightmare returns...
Next: Return of famous mtg creature card as a planeswalker, like this
Planeswalker - Circu
+1: Exile the top card of target player's library
-1: Return target non-land permanent to it's owner's hand. That player loses life equal to it's converted mana cost
-8: You get an emblem with "Whenever you cast a spell exile the top card of target opponent's library" and an emblem with "Opponents can't cast non-land spells with the same name as a card in exile"
{5}
Next: take a Ravnica Guild Champion (from either set) and give it the planeswalker treatment
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Flying
Creatures
Creatures with flying
Attacking
Combat damage
Card draw
So here's what I came up with.
Isperia the Adjudicator 1WWUU
Planeswalker - Isperia
+1: Put a 2/2 white and blue Griffin creature token with flying onto the battlefield.
-3: Until the beginning of your next turn, whenever one or more creatures attacks or blocks you may draw a card.
-7: You get an emblem with "Whenever a creature you control deals combat damage to a player, you may cast a card from your hand without paying its mana cost."
[5]
A (relatively) balanced one mana planeswalker.
Planeswalker - Ajani
Loyalty 2
+1: Untap up to one target creature.
-2: Create a 2/1 Cat creature token.
-6: Your life total becomes your starting life total.
Next: Choose a creature in the art of a modern staple and make a planeswalker for it.
Planeswalker - Ilfari
+0: This turn, whenever you cast a noncreature spell, put a loyalty counter on Ilfari.
-1: Target creature you control gets +1/+1 and haste until end of turn.
-4: Ilfari deals 4 plus X damage to target creature, where X is the number of noncreature spells you casted this turn.
{2}
It's Monastery Swiftspear, if it isn't obvious enough.
Next: A non-G Planeswalker that cares about lands.
Planeswalker - Karkaresh
{+1}:Search your library for a Mountain, Plains or Swamp card and put it onto the battlefield tapped, then shuffle your library.
{-2}:Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.
{-3}:Karkaresh deals damage to target creature or player equal to the number of Mountains, Plains and Swamps you control.
{3}
Next: Any of the Theros gods turned into a planeswalker.
Planeswalker - Thassa
+1 Draw a card, then discard a card.
-4 Return target nonland permanent to its owner's hand.
-11 Discard any number of cards, then take that mant extra turns.
2
She lost most of her might, but she set a goal to find Kiora
Next: Planeswalker inspired by one of KTK charms, but still a "standard planeswalker scheme" (+X useful ability, -X protection ability, -X ultra ability)