Galgalod, the Shaper2BGU
Planeswalker -- Galgalod
+1: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast artifact, creature or enchantment spells.
-3: Sacrifice an artifact, creature or enchantment. If you do, draw cards equal to that permanent's converted mana cost.
-8: You get an emblem with "At the beginning of each upkeep, draw a card, then you may put an artifact, creature on enchantment card from your hand onto the battlefield."
[4]
Tengier, Mystic Whisperer2GG
Planeswalker - Tengier
(+2): Reveal an opponent's hand, than select a creature card from their hand. Place this card on the top of their library. If you do, you may place a 1/1 green Saproling creature token onto the battlefield under your control.
(-1): You may play an additional land this turn. If you do, draw a card.
(-5): Scry X, where X is the amount of lands you control, than reveal the top card of your library. You may play that card without paying it's mana cost.
{2}
I think I worded that right, not sure, might be a bit sloppy. I'd play him though, lol. Seein' a lot of neat Planeswalkers here, that's for sure!
NEXT: A White/Color of your Choice Angel Planeswalker who relies on having a specific minimum or maximum amount of Loyalty Counters to activate at least one of her Loyalty Abilities.
Private Mod Note
():
Rollback Post to RevisionRollBack
"It provides what every discerning mage requires — time to think."
-2 Put a 4/4 white Angel creature token with flying on the battlefield.
-3 Put six 0/1 spirit creatures on the battlefield.
-1 Activate only if Soel Ebin Liz has exactly 1 loyalty counter, you may put as many permanents from anywhere onto the battlefield (anywhere include your hand, library and graveyard).
/20/
A planeswalker with a ridiculous mana cost (too low, too high, too many symbols. Anything ridiculous)
Private Mod Note
():
Rollback Post to RevisionRollBack
MtG is where you can hate white players or black players, and still not be racist.
Garruk Worldkiller2BBBGGG
Planeswalker - Garruk
+X: You lose two times X life. At the beginning of the next end step, each opponent loses X life.
+1: You gain 3 life and creatures get -1/-1 until end of turn.
-X: Put half X 3/3 green Beast creature tokens onto the battlefield, rounded up.
-20: Destroy all creatures you don't control. Creatures you control get +3/+3 until end of turn.
{[6]}
Narset of Bloodfire1RWU
Planeswalker - Narset
+1: Shuffle any number of target noncreature, nonland cards from your graveyard into your library and Narset deals 1 damage to each player.
-1: Creatures you control gain prowess until end of turn.
-4: You get an emblem with "You can't lose the game as long as you control Narset."
{[4]}
+2 Draw a card and reveal it. If it was a land or creature, draw another card.
-2 Creatures you control gain your choice of first strike or prowess.
-9 Discard your hand, search for seven non-creature cards and add them to your hand.
A Jace
Private Mod Note
():
Rollback Post to RevisionRollBack
MtG is where you can hate white players or black players, and still not be racist.
For void_nothing who got skipped:
Forzach the Ferocious 1BRG
Planeswalker - Forzach
+1: ~ Becomes a 5/5 Black, Red, aand Green Dragon creature with flying, trample and haste until your next end step. While ~ is a creature he cannot lose loyalty counters.
-3: Creatures you control get +2/+0 and gain trample until your next end step.
-8: for each opponent destroy up to four target permanents they control.
3
And for Forrestguy:
Jace, Master of Minds 2UU
Planeswalker - Jace
+1: Put a 1/1 Blue Illusion token with Flying and "Whenever this creature becomes the target of a spell or ability sacrifice it." into play.
+1: Each opponent puts the top card of their library into their graveyard
-9: Draw cards equal to the number of cards in your library. You get an emblem with "You have no maximum hand size." and "You do not lose the game if you cannot draw a card from your library."
Next: Forzach is a Dragon from Jund who is furious with the manipulations of Bolas and has gained the power to chase after The bastard. But to get to him there are many obstacles. Such as Tezzeret, who we haven't seen nearly enough of. Show us a Tezzie that can withstand the might of a dragon.
Volgaz, the Undying4BB
Planeswalker - Volgaz
If ~ loses all Loyalty Counters, exile ~, than return him to the battlefield transformed under his owner's control.
(+1): Deal 1 damage to target creature. If target creature would die this turn, draw a card.
(-4): Sacrifice a creature, then return a creature card from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
{5}
Phylactery of the Undying
Artifact - Equipment
During your upkeep, place a charge counter on ~.
If there are three or more charge counters on ~, equipped creature gains "T, sacrifice equipped creature: Exile ~, than return it to the battlefield transformed under it's owner's control.
Equip 0
I think I formatted that right for a Lich-like being who, upon death, returns to their phylactery to emerge once they've regained their strength and consumed their host.
NEXT: How about a Planeswalker that cares about Hedrons?
Private Mod Note
():
Rollback Post to RevisionRollBack
"It provides what every discerning mage requires — time to think."
+2 Search your library for two basic land cards and add them to your hand. Shuffle your library.
-3 Put a 4/5 green Treefolk creature token with reach and vigilance on the battlefield.
-9 Each other player shuffles 5 non-token, non-land permanents into their libraries.
/6/
Alexius, Crimson Warlock3WBR
Planeswalker - Alexius
+2: Destroy target nonland permanent unless it's controller pays 4 life
-1: Choose an opponent. That opponent chooses Vigilance, Haste or Deathtouch. Creatures you control gain that ability until end of turn.
-4: Return target creature card from an opponent's graveyard to the battlefield tapped unless it's controller has you put two 2/2 black zombie creature tokens onto the battlefield.
-11: Starting with you, each player chooses three permanents. Exile all permanents chosen this way, then return X permanents exiled this way chosen at random onto the battlefield under your control, where X is the number of players.
5
Next: A black, or part-black Planeswalker, who takes the Oath of the Gatewatch, and is NOT Sorin, Liliana or Nixilis.
Private Mod Note
():
Rollback Post to RevisionRollBack
I took up depression as a hobby, but playing Magic sometimes keeps me away from it....
Somewhere in East Europe, I play commander.
Elspeth, Lost and Returned3WB
Planeswalker - Elspeth
+1: Put a 2/2 Black Enchantment Zombie Creature token into the battlefield.
+1: Each player sacrifices a creature.
-2: Put two 1/1 White Enchantment Soldier Creature tokens into the battlefield.
-10: Each player Chooses a non-land permanent type. That player sacrifices all permanents not of the chosen type.
5
Next: What if Earth was real and our gods were just Plameswalkers? Pick a diety from Earthly lore and turn he/she/it into a planeswalker.
+2 Target player returns a permanent he or she controls to his or her hand, then draws a card.
-3 Destroy non-creature, non-land permanent. It's controller can Scry 4.
-9 Reveal each player's library and put all lands revealed on the battlefield under their owner's control. Return the rest in any order.
/4/
"Behold, the Itza shall come"
A walker that has a lot of weak emblems as abilities.
Private Mod Note
():
Rollback Post to RevisionRollBack
MtG is where you can hate white players or black players, and still not be racist.
Domri the Gladiator 2RG
Planeswalker - Domri
+1: Whenever a creature you control fights another creature put a +1/+1 counter in it.
-3: Target creature your controlgains deathtouch until the end of turn then fights a creature you don't control.
-9: You get an emblem with, "Whenever a creature you control would fight another creature instead that creature gets +X/+X where X is the defending creatures power annd then fights that creature."
Domri, Tamer Enthusiast3RG
Planeswalker - Domri
+1: Put a 1/2 green Spider creature token with reach onto the battlefield. That creature fights up to one target creature an opponent controls.
-1: Put a 3/1 red Elemental creature token with haste onto the battlefield. That creature fights up to one target creature an opponent controls.
-5: Put a 6/6 red and green Giant creature token with trample onto the battlefield. That creature fights up to one target creature an opponent controls.
{[4]}
Edit: Sarnathed!
Longnails, Hornet Miser1BB
Planeswalker - Longnails
+1: Look at the top card of target opponent's library. You may put that card into that player's graveyard.
-4: Put target creature card from an opponent's graveyard onto the battlefield under your control.
-7: You get an emblem with "Each opponent's maximum hand size is one."
{[3]}
Ral Zarek, Guild AdvocateUURR
Planeswalker - Ral
+2: Add UR to your mana pool. Use this mana only to cast multicolored spells.
-1: The next time you would cast an instant or sorcery spell, copy it once for each color of mana used to cast it. You may choose new targets for the copies.
-7: Exile the top 10 cards of your library. You may cast multicolored cards exiled with this ability without paying their mana cost.
4
They didn't care that he was the savior of Fort Keff, the great hunter of Ondu, the champion of Kabira. To them, he was just another piece of flesh, a thing with life to be drained away.
Ugin, Keeper of Oaths5
Planeswalker - Ugin
~ enters the battlefield with loyalty counters equal to the number of planeswalkers you control.
+2: ~ deals 3 damage to a creature or Planeswalker you don't control.
-3: Draw X cards where X is the number if Planeswalkers you control.
-7: You gain an Emblem that says: "Planeswalkers enter the battlefield with twice the number of loyalty counters. Whenever a loyalty counter is put on a planeswalker, instead put that many and an additional counter on it."
0
Next: A Planeswalker worshiped a savior on his/her native plane.
Besrin, Hallowed King3WB
Planeswalker - Besrin
+1: You may sacrifice a creature. You gain 1 life plus X life, where X is the sacrificed creature's toughness.
-3: Target player discards two cards. You gain 4 life.
-8: Search your library for up to three enchantment cards and put them onto the battlefield, then shuffle your library.
{[5]}
Garruk the Wild Sage 4GGG
Planeswalker - Garruk
+2: Creatures you control gain Trample and Vigilance until your next and step.
-1: Put a 3/3 Green Beast token into play.
-4: Creatures you control get +X/+X where X is the greatest power among creature you control and gain Trample until the end of turn.
-15: You get an emblem with, "Whenever a creature you control would be dealt damage prevent that damage and put that many +1/+1 countera on it."
6
Ajani, Kha of Thousands4WW
Planeswalker - Ajani
+1: Creatures you control get +0/+3 until the beginning of your next upkeep.
-1: Return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield.
-5: Put a number of 2/2 white Cat creature tokens onto the battlefield equal to the number of creatures that attacked this turn.
-9: Put X +1/+1 counters on each creature you control, where X is your life total.
{[7]}
Next: Why not, another super-version of a Lorwyn Five member.
Jace, Wandering Hermit5UUU
Planeswalker - Jace
+2: Scry 5, then untap permanents you control equal to the number of cards you put to the bottom.
0: Put a 6/6 blue Illusion creature token with flying and "When this creature becomes the target of a spell or ability, sacrifice it." onto the battlefield.
-3: Target player draws 3 cards.
-15: You get an emblem with "You may plays cards from your graveyard. You may cast nonland cards without paying their mana cost. If you cast a card from your graveyard, exile it."
7
(wow this is poorly balanced)
Next: The last Lorwyn walker, Liliana
They didn't care that he was the savior of Fort Keff, the great hunter of Ondu, the champion of Kabira. To them, he was just another piece of flesh, a thing with life to be drained away.
Liliana, Immortal Raven4BBB
Planeswalker - Liliana
+1: Look at target opponent's hand. You may choose a nonland card from it. If you do, that opponent discards that card. If you don't, that opponent loses 1 life.
+0: Return target creature with converted mana cost 3 or less from a graveyard to the battlefield.
-2: Destroy target creature. Put two 2/2 black Zombie creature tokens on the battlefield tapped.
-7: You get an emblem with "Whenever a card is sent to your opponent's graveyard, you may draw a card", then destroy all creatures your opponents controls.
{4}
Next: A Planeswalker inspired on the Arthurian legends.
Yvreuse, Courtly Crusader1WU
Planeswalker - Yvreuse
+1: You may tap or untap target permanent.
-2: Until the beginning of your next turn, whenever a creature attacks you, you gain control of that creature at end of combat.
-6: Draw a card unless you put a creature card with converted mana cost 2 or less from your hand onto the battlefield. Repeat this process eleven times.
{[3]}
+1 Until end of turn, target creature gains "t: Add (U/R) to your mana pool"
+1 Until end of turn, Each spell you cast also has "Deal 1 damage to target creature or 0layer"
-6 Until end of turn, you have unlimited mana.
A planeswalker that gets better at lower life or cards in hand
Private Mod Note
():
Rollback Post to RevisionRollBack
MtG is where you can hate white players or black players, and still not be racist.
0: Put 10 loyalty counter counters on ~, then remove X loyalty counters from him, where X is your life total.
-5: Draw 7 - X cards, where X is the amount of cards in your hand.
-20: You gain an emblem with "Your life total can't change" and "Effects your opponents control can't cause you to discard cards."
Bradan, Knight of the Vale2WW
Planeswalker - Bradan
+1: Until end of turn, ~ is a 3/3 White Kithkin Knight Creature with Lifelink and is indestructible and has "Prevent all damage that would be dealt to ~".
+1: Put a +1/+1 counter on a Creature you control.
-2: Destroy target creature that dealt damage to you or a creature you control.
-5: You gain an Emblem that says "Creatures you control get +3/+3, Lifelink, and Vigilance"
3
Next: A Spellshaper from Mercadia who becomes a planeswalker.
Planeswalker -- Galgalod
+1: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast artifact, creature or enchantment spells.
-3: Sacrifice an artifact, creature or enchantment. If you do, draw cards equal to that permanent's converted mana cost.
-8: You get an emblem with "At the beginning of each upkeep, draw a card, then you may put an artifact, creature on enchantment card from your hand onto the battlefield."
[4]
Next: A mono-green telepathic planeswalker
Planeswalker - Tengier
(+2): Reveal an opponent's hand, than select a creature card from their hand. Place this card on the top of their library. If you do, you may place a 1/1 green Saproling creature token onto the battlefield under your control.
(-1): You may play an additional land this turn. If you do, draw a card.
(-5): Scry X, where X is the amount of lands you control, than reveal the top card of your library. You may play that card without paying it's mana cost.
{2}
I think I worded that right, not sure, might be a bit sloppy. I'd play him though, lol. Seein' a lot of neat Planeswalkers here, that's for sure!
NEXT: A White/Color of your Choice Angel Planeswalker who relies on having a specific minimum or maximum amount of Loyalty Counters to activate at least one of her Loyalty Abilities.
Planeswalker - Liz
-2 Put a 4/4 white Angel creature token with flying on the battlefield.
-3 Put six 0/1 spirit creatures on the battlefield.
-1 Activate only if Soel Ebin Liz has exactly 1 loyalty counter, you may put as many permanents from anywhere onto the battlefield (anywhere include your hand, library and graveyard).
/20/
A planeswalker with a ridiculous mana cost (too low, too high, too many symbols. Anything ridiculous)
Planeswalker - Garruk
+X: You lose two times X life. At the beginning of the next end step, each opponent loses X life.
+1: You gain 3 life and creatures get -1/-1 until end of turn.
-X: Put half X 3/3 green Beast creature tokens onto the battlefield, rounded up.
-20: Destroy all creatures you don't control. Creatures you control get +3/+3 until end of turn.
{[6]}
Next: A Ravnican gone to Innistrad.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Planeswalker - Narset
+1: Shuffle any number of target noncreature, nonland cards from your graveyard into your library and Narset deals 1 damage to each player.
-1: Creatures you control gain prowess until end of turn.
-4: You get an emblem with "You can't lose the game as long as you control Narset."
{[4]}
Next: Someone black-red-green.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Planeswalker - Narset
+2 Draw a card and reveal it. If it was a land or creature, draw another card.
-2 Creatures you control gain your choice of first strike or prowess.
-9 Discard your hand, search for seven non-creature cards and add them to your hand.
A Jace
Forzach the Ferocious 1BRG
Planeswalker - Forzach
+1: ~ Becomes a 5/5 Black, Red, aand Green Dragon creature with flying, trample and haste until your next end step. While ~ is a creature he cannot lose loyalty counters.
-3: Creatures you control get +2/+0 and gain trample until your next end step.
-8: for each opponent destroy up to four target permanents they control.
3
And for Forrestguy:
Jace, Master of Minds 2UU
Planeswalker - Jace
+1: Put a 1/1 Blue Illusion token with Flying and "Whenever this creature becomes the target of a spell or ability sacrifice it." into play.
+1: Each opponent puts the top card of their library into their graveyard
-9: Draw cards equal to the number of cards in your library. You get an emblem with "You have no maximum hand size." and "You do not lose the game if you cannot draw a card from your library."
Next: Forzach is a Dragon from Jund who is furious with the manipulations of Bolas and has gained the power to chase after The bastard. But to get to him there are many obstacles. Such as Tezzeret, who we haven't seen nearly enough of. Show us a Tezzie that can withstand the might of a dragon.
Planeswalker - Volgaz
If ~ loses all Loyalty Counters, exile ~, than return him to the battlefield transformed under his owner's control.
(+1): Deal 1 damage to target creature. If target creature would die this turn, draw a card.
(-4): Sacrifice a creature, then return a creature card from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
{5}
Phylactery of the Undying
Artifact - Equipment
During your upkeep, place a charge counter on ~.
If there are three or more charge counters on ~, equipped creature gains "T, sacrifice equipped creature: Exile ~, than return it to the battlefield transformed under it's owner's control.
Equip 0
I think I formatted that right for a Lich-like being who, upon death, returns to their phylactery to emerge once they've regained their strength and consumed their host.
NEXT: How about a Planeswalker that cares about Hedrons?
Planeswalker - Alektor
+2 Search your library for two basic land cards and add them to your hand. Shuffle your library.
-3 Put a 4/5 green Treefolk creature token with reach and vigilance on the battlefield.
-9 Each other player shuffles 5 non-token, non-land permanents into their libraries.
/6/
A planeswalker that is allows opponents to choose (eg. Liliana of the Veil)
Planeswalker - Alexius
+2: Destroy target nonland permanent unless it's controller pays 4 life
-1: Choose an opponent. That opponent chooses Vigilance, Haste or Deathtouch. Creatures you control gain that ability until end of turn.
-4: Return target creature card from an opponent's graveyard to the battlefield tapped unless it's controller has you put two 2/2 black zombie creature tokens onto the battlefield.
-11: Starting with you, each player chooses three permanents. Exile all permanents chosen this way, then return X permanents exiled this way chosen at random onto the battlefield under your control, where X is the number of players.
5
Next: A black, or part-black Planeswalker, who takes the Oath of the Gatewatch, and is NOT Sorin, Liliana or Nixilis.
Somewhere in East Europe, I play commander.
Planeswalker - Elspeth
+1: Put a 2/2 Black Enchantment Zombie Creature token into the battlefield.
+1: Each player sacrifices a creature.
-2: Put two 1/1 White Enchantment Soldier Creature tokens into the battlefield.
-10: Each player Chooses a non-land permanent type. That player sacrifices all permanents not of the chosen type.
5
Next: What if Earth was real and our gods were just Plameswalkers? Pick a diety from Earthly lore and turn he/she/it into a planeswalker.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Planeswalker - Itza
+2 Target player returns a permanent he or she controls to his or her hand, then draws a card.
-3 Destroy non-creature, non-land permanent. It's controller can Scry 4.
-9 Reveal each player's library and put all lands revealed on the battlefield under their owner's control. Return the rest in any order.
/4/
"Behold, the Itza shall come"
A walker that has a lot of weak emblems as abilities.
Planeswalker - Domri
+1: Whenever a creature you control fights another creature put a +1/+1 counter in it.
-3: Target creature your controlgains deathtouch until the end of turn then fights a creature you don't control.
-9: You get an emblem with, "Whenever a creature you control would fight another creature instead that creature gets +X/+X where X is the defending creatures power annd then fights that creature."
Next: a Nezumi (kamigawa ratfolk)
Planeswalker - Domri
+1: Put a 1/2 green Spider creature token with reach onto the battlefield. That creature fights up to one target creature an opponent controls.
-1: Put a 3/1 red Elemental creature token with haste onto the battlefield. That creature fights up to one target creature an opponent controls.
-5: Put a 6/6 red and green Giant creature token with trample onto the battlefield. That creature fights up to one target creature an opponent controls.
{[4]}
Edit: Sarnathed!
Longnails, Hornet Miser 1BB
Planeswalker - Longnails
+1: Look at the top card of target opponent's library. You may put that card into that player's graveyard.
-4: Put target creature card from an opponent's graveyard onto the battlefield under your control.
-7: You get an emblem with "Each opponent's maximum hand size is one."
{[3]}
Next: Somebody who cares about multicolor.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Planeswalker - Ral
+2: Add UR to your mana pool. Use this mana only to cast multicolored spells.
-1: The next time you would cast an instant or sorcery spell, copy it once for each color of mana used to cast it. You may choose new targets for the copies.
-7: Exile the top 10 cards of your library. You may cast multicolored cards exiled with this ability without paying their mana cost.
4
Next: A new Planeswalkers-matter Planeswalker
But the people behind the barrier knew.
Planeswalker - Ugin
~ enters the battlefield with loyalty counters equal to the number of planeswalkers you control.
+2: ~ deals 3 damage to a creature or Planeswalker you don't control.
-3: Draw X cards where X is the number if Planeswalkers you control.
-7: You gain an Emblem that says: "Planeswalkers enter the battlefield with twice the number of loyalty counters. Whenever a loyalty counter is put on a planeswalker, instead put that many and an additional counter on it."
0
Next: A Planeswalker worshiped a savior on his/her native plane.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Planeswalker - Besrin
+1: You may sacrifice a creature. You gain 1 life plus X life, where X is the sacrificed creature's toughness.
-3: Target player discards two cards. You gain 4 life.
-8: Search your library for up to three enchantment cards and put them onto the battlefield, then shuffle your library.
{[5]}
Next: A beggar.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Planeswalker - Garruk
+2: Creatures you control gain Trample and Vigilance until your next and step.
-1: Put a 3/3 Green Beast token into play.
-4: Creatures you control get +X/+X where X is the greatest power among creature you control and gain Trample until the end of turn.
-15: You get an emblem with, "Whenever a creature you control would be dealt damage prevent that damage and put that many +1/+1 countera on it."
6
Next: continue the cycle.
Planeswalker - Ajani
+1: Creatures you control get +0/+3 until the beginning of your next upkeep.
-1: Return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield.
-5: Put a number of 2/2 white Cat creature tokens onto the battlefield equal to the number of creatures that attacked this turn.
-9: Put X +1/+1 counters on each creature you control, where X is your life total.
{[7]}
Next: Why not, another super-version of a Lorwyn Five member.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Planeswalker - Jace
+2: Scry 5, then untap permanents you control equal to the number of cards you put to the bottom.
0: Put a 6/6 blue Illusion creature token with flying and "When this creature becomes the target of a spell or ability, sacrifice it." onto the battlefield.
-3: Target player draws 3 cards.
-15: You get an emblem with "You may plays cards from your graveyard. You may cast nonland cards without paying their mana cost. If you cast a card from your graveyard, exile it."
7
(wow this is poorly balanced)
Next: The last Lorwyn walker, Liliana
But the people behind the barrier knew.
Planeswalker - Liliana
+1: Look at target opponent's hand. You may choose a nonland card from it. If you do, that opponent discards that card. If you don't, that opponent loses 1 life.
+0: Return target creature with converted mana cost 3 or less from a graveyard to the battlefield.
-2: Destroy target creature. Put two 2/2 black Zombie creature tokens on the battlefield tapped.
-7: You get an emblem with "Whenever a card is sent to your opponent's graveyard, you may draw a card", then destroy all creatures your opponents controls.
{4}
Next: A Planeswalker inspired on the Arthurian legends.
Planeswalker - Yvreuse
+1: You may tap or untap target permanent.
-2: Until the beginning of your next turn, whenever a creature attacks you, you gain control of that creature at end of combat.
-6: Draw a card unless you put a creature card with converted mana cost 2 or less from your hand onto the battlefield. Repeat this process eleven times.
{[3]}
Next: A combo-oriented planeswalker.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Planeswalker - Ral
+1 Until end of turn, target creature gains "t: Add (U/R) to your mana pool"
+1 Until end of turn, Each spell you cast also has "Deal 1 damage to target creature or 0layer"
-6 Until end of turn, you have unlimited mana.
A planeswalker that gets better at lower life or cards in hand
Planeswalker - Ashiok
0: Put 10 loyalty counter counters on ~, then remove X loyalty counters from him, where X is your life total.
-5: Draw 7 - X cards, where X is the amount of cards in your hand.
-20: You gain an emblem with "Your life total can't change" and "Effects your opponents control can't cause you to discard cards."
5
Next: A kithkin native to lorwin ignited a spark.
Planeswalker - Bradan
+1: Until end of turn, ~ is a 3/3 White Kithkin Knight Creature with Lifelink and is indestructible and has "Prevent all damage that would be dealt to ~".
+1: Put a +1/+1 counter on a Creature you control.
-2: Destroy target creature that dealt damage to you or a creature you control.
-5: You gain an Emblem that says "Creatures you control get +3/+3, Lifelink, and Vigilance"
3
Next: A Spellshaper from Mercadia who becomes a planeswalker.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.